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804 changed files with 137186 additions and 125027 deletions
39
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
39
.github/ISSUE_TEMPLATE/bug_report.md
vendored
Normal file
|
@ -0,0 +1,39 @@
|
|||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots (OPTIONAL)**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Logs**
|
||||
- Paste the output of the console window in a text file, and attach the text file.
|
||||
- If applicable (`logfile` set to 2), attach the `qconsole.log` file. On Windows, it can be found in **%APPDATA%\...\qconsole.log** and on Linux, it can be found on the home directory **~/.openmohaa/.../qconsole.log**.
|
||||
|
||||
**Version information (please complete the following information):**
|
||||
- OS: [e.g. `Debian`]
|
||||
- OS Version [e.g `12`]
|
||||
- OpenMoHAA Version: [e.g `0.70.0-alpha+0.0b1a20dcf win_msvc64-x86_64-debug`, can be found below **Common Initialization** in the console, or by typing `version`]
|
||||
|
||||
**Dump (OPTIONAL)**
|
||||
You can include a core dump generated by the OS (`.dmp` file). If you compiled OpenMoHAA yourself, also add all output openmohaa binaries (except libopenal and libSDL).
|
||||
|
||||
**Additional context (OPTIONAL)**
|
||||
Add any other context about the problem here.
|
17
.github/workflows/branches-build.yml
vendored
Normal file
17
.github/workflows/branches-build.yml
vendored
Normal file
|
@ -0,0 +1,17 @@
|
|||
name: Build branch
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- '**'
|
||||
pull_request:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
build-all:
|
||||
uses: ./.github/workflows/shared-build.yml
|
||||
with:
|
||||
environment: "testing"
|
194
.github/workflows/build-cmake.yml
vendored
194
.github/workflows/build-cmake.yml
vendored
|
@ -1,194 +0,0 @@
|
|||
name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- '*'
|
||||
pull_request:
|
||||
workflow_call:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
env:
|
||||
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
|
||||
BUILD_TYPE: RelWithDebInfo
|
||||
|
||||
jobs:
|
||||
build-platform-linux:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
{name: 'amd64', triple: 'x86_64-linux-gnu'},
|
||||
{name: 'i686', triple: 'i686-linux-gnu'},
|
||||
{name: 'aarch64', triple: 'aarch64-linux-gnu'},
|
||||
{name: 'armhf', triple: 'arm-linux-gnueabihf'}
|
||||
]
|
||||
|
||||
name: "Building for platform linux-${{matrix.architecture.name}}"
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_BUILD_PARALLEL_LEVEL=$(($(nproc) * 16))" >> $GITHUB_ENV
|
||||
# echo "CMAKE_GENERATOR=Ninja" >> $GITHUB_ENV
|
||||
|
||||
- name: Install required packages
|
||||
run: |
|
||||
sudo apt update && sudo apt install -y flex bison
|
||||
|
||||
- name: Install required cross-platform packages (${{ matrix.architecture.triple }})
|
||||
if: matrix.architecture.name != 'amd64'
|
||||
run: sudo apt install -y gcc-12-${{ matrix.architecture.triple }} g++-12-${{ matrix.architecture.triple }}
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: sdl2-latest
|
||||
build-type: Release
|
||||
cmake-arguments: "-DCMAKE_C_COMPILER=clang
|
||||
-DCMAKE_CXX_COMPILER=clang++
|
||||
-DCMAKE_C_FLAGS=--target=${{ matrix.architecture.triple }}
|
||||
-DCMAKE_CXX_FLAGS=--target=${{ matrix.architecture.triple }}"
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM=--log-level=VERBOSE \
|
||||
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' \
|
||||
-DCMAKE_C_COMPILER=clang \
|
||||
-DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_C_FLAGS=--target=${{ matrix.architecture.triple }} \
|
||||
-DCMAKE_CXX_FLAGS=--target=${{ matrix.architecture.triple }} \
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }}" >> $GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
cp '${{steps.sdl.outputs.prefix}}/lib/libSDL2.so' '${{github.workspace}}/install'
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: out-linux-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path:
|
||||
${{github.workspace}}/install
|
||||
|
||||
build-platform-windows:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
{name: 'x64', config: 'x64' },
|
||||
{name: 'x86', config: 'Win32' },
|
||||
{name: 'arm64', config: 'ARM64' }
|
||||
]
|
||||
|
||||
name: "Building for platform windows-${{matrix.architecture.name}}"
|
||||
runs-on: windows-2022
|
||||
|
||||
steps:
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_BUILD_PARALLEL_LEVEL=$((Get-CimInstance Win32_ComputerSystem).NumberOfLogicalProcessors * 16)" >> $GITHUB_ENV
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: sdl2-latest
|
||||
build-type: Release
|
||||
cmake-arguments: "-A ${{ matrix.architecture.config }}"
|
||||
|
||||
- name: Install Flex/Bison
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
mkdir thirdparties && cd thirdparties
|
||||
git clone --depth 1 --single-branch --branch v2.5.25 https://github.com/lexxmark/winflexbison.git
|
||||
cmake -B winflexbison-build -DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/winflexbison-install' ./winflexbison
|
||||
cmake --build winflexbison-build --config Release --parallel
|
||||
cmake --install winflexbison-build
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM=-A ${{ matrix.architecture.config }} `
|
||||
--log-level=VERBOSE `
|
||||
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} `
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' `
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }} `
|
||||
-DBISON_EXECUTABLE='${{github.workspace}}/thirdparties/winflexbison-install/win_bison.exe' `
|
||||
-DFLEX_EXECUTABLE='${{github.workspace}}/thirdparties/winflexbison-install/win_flex.exe'".Replace("`r", "").Replace("`n", "") >> $env:GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
Copy-Item '${{steps.sdl.outputs.prefix}}/bin/*.dll' -Destination '${{github.workspace}}/install'
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: out-windows-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path: |
|
||||
${{github.workspace}}/install
|
||||
!${{github.workspace}}/install/**/*.pdb
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: out-windows-${{matrix.architecture.name}}-pdb
|
||||
if-no-files-found: error
|
||||
path: |
|
||||
${{github.workspace}}/install
|
|
@ -20,6 +20,10 @@ on:
|
|||
schedule:
|
||||
- cron: '42 8 * * 1'
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
name: Analyze
|
||||
|
@ -41,7 +45,13 @@ jobs:
|
|||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- uses: awalsh128/cache-apt-pkgs-action@latest
|
||||
name: Install required packages
|
||||
with:
|
||||
packages: libopenal-dev libpulse-dev portaudio19-dev libasound2-dev libjack-dev libpipewire-0.3-dev qtbase5-dev libdbus-1-dev
|
||||
version: "0.1"
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
|
@ -52,7 +62,7 @@ jobs:
|
|||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
uses: github/codeql-action/init@v3
|
||||
with:
|
||||
languages: ${{ matrix.language }}
|
||||
# If you wish to specify custom queries, you can do so here or in a config file.
|
||||
|
@ -66,7 +76,7 @@ jobs:
|
|||
# Autobuild attempts to build any compiled languages (C/C++, C#, Go, Java, or Swift).
|
||||
# If this step fails, then you should remove it and run the build manually (see below)
|
||||
- name: Autobuild
|
||||
uses: github/codeql-action/autobuild@v2
|
||||
uses: github/codeql-action/autobuild@v3
|
||||
|
||||
# ℹ️ Command-line programs to run using the OS shell.
|
||||
# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
|
||||
|
@ -79,6 +89,6 @@ jobs:
|
|||
# ./location_of_script_within_repo/buildscript.sh
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
uses: github/codeql-action/analyze@v3
|
||||
with:
|
||||
category: "/language:${{matrix.language}}"
|
246
.github/workflows/shared-build-linux.yml
vendored
Normal file
246
.github/workflows/shared-build-linux.yml
vendored
Normal file
|
@ -0,0 +1,246 @@
|
|||
##########################
|
||||
#
|
||||
# Linux
|
||||
# Ubuntu 22.04
|
||||
#
|
||||
# Using this version instead of 24.04 to use a lower GLIBC version (2.34).
|
||||
# ARM is used for more efficiency, and x64 is used for legacy architectures like PowerPC.
|
||||
##########################
|
||||
name: Linux build workflow
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
environment:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
env:
|
||||
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
|
||||
BUILD_TYPE: RelWithDebInfo
|
||||
RELEASE_STAGE: ${{ vars.RELEASE_STAGE || 'unstable' }}
|
||||
|
||||
jobs:
|
||||
build:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
{name: 'amd64', os: "ubuntu-22.04-arm", package: 'x86-64-linux-gnu', triple: 'x86_64-linux-gnu', arch_option: 'linux-x86_64'},
|
||||
{name: 'i686', os: "ubuntu-22.04-arm", package: 'i686-linux-gnu', triple: 'i686-linux-gnu', arch_option: 'linux-x86'},
|
||||
{name: 'arm64', os: "ubuntu-22.04-arm", package: 'aarch64-linux-gnu', triple: 'aarch64-linux-gnu', arch_option: 'linux-aarch64'},
|
||||
{name: 'armhf', os: "ubuntu-22.04-arm", package: 'arm-linux-gnueabihf', triple: 'arm-linux-gnueabihf', arch_option: 'linux-armv4'},
|
||||
{name: 'powerpc', os: "ubuntu-22.04", package: 'powerpc-linux-gnu', triple: 'powerpc-linux-gnu', arch_option: 'linux-ppc'},
|
||||
{name: 'ppc64', os: "ubuntu-22.04", package: 'powerpc64-linux-gnu', triple: 'powerpc64-linux-gnu', arch_option: 'linux-ppc64'},
|
||||
{name: 'ppc64el', os: "ubuntu-22.04-arm", package: 'powerpc64le-linux-gnu', triple: 'powerpc64le-linux-gnu', arch_option: 'linux-ppc64le'}
|
||||
]
|
||||
|
||||
name: "Building for platform linux-${{matrix.architecture.name}}"
|
||||
runs-on: ${{ matrix.architecture.os }}
|
||||
environment: ${{ inputs.environment }}
|
||||
env:
|
||||
wolfssl-version: 'v5.7.6-stable'
|
||||
curl-version: '8_12_1'
|
||||
openal-soft-branch: '1.24.3'
|
||||
|
||||
steps:
|
||||
###
|
||||
# Packages
|
||||
###
|
||||
|
||||
- uses: awalsh128/cache-apt-pkgs-action@latest
|
||||
name: Install required packages
|
||||
with:
|
||||
packages: flex bison ninja-build cmake clang libpulse-dev portaudio19-dev libasound2-dev libjack-dev libpipewire-0.3-dev qtbase5-dev libdbus-1-dev
|
||||
version: "${{ runner.os }}-${{ runner.arch }}-v1"
|
||||
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "HOST_TRIPLE=$(gcc -dumpmachine)" >> $GITHUB_ENV
|
||||
|
||||
- uses: awalsh128/cache-apt-pkgs-action@latest
|
||||
name: Install required cross-platform packages (${{ matrix.architecture.package }})
|
||||
if: env.HOST_TRIPLE != matrix.architecture.triple
|
||||
with:
|
||||
packages: gcc-12-${{ matrix.architecture.package }} g++-12-${{ matrix.architecture.package }}
|
||||
version: "${{ runner.os }}-${{ runner.arch }}-v1"
|
||||
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_GENERATOR=Ninja Multi-Config" >> $GITHUB_ENV
|
||||
echo "CC=clang" >> $GITHUB_ENV
|
||||
echo "CXX=clang++" >> $GITHUB_ENV
|
||||
echo "CFLAGS='--target=${{ matrix.architecture.triple }}'" >> $GITHUB_ENV
|
||||
echo "CXXFLAGS='--target=${{ matrix.architecture.triple }}'" >> $GITHUB_ENV
|
||||
|
||||
###
|
||||
# SDL
|
||||
###
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: 2-latest
|
||||
build-type: Release
|
||||
# Workaround for when changing the runner OS version
|
||||
cmake-arguments: "-DCACHE_OS_VERSION=Ubuntu_22.04"
|
||||
|
||||
###
|
||||
# OpenAL
|
||||
###
|
||||
- name: Cache OpenAL
|
||||
id: cache-openal-soft
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: 'thirdparties/soft-oal/install'
|
||||
key: ${{ runner.os }}-${{ matrix.architecture.name }}-openal-soft-${{ env.openal-soft-branch }}-v1
|
||||
|
||||
# soft-oal setup
|
||||
- name: Checkout soft-oal
|
||||
if: steps.cache-openal-soft.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'kcat/openal-soft'
|
||||
path: 'thirdparties/soft-oal'
|
||||
ref: '${{ env.openal-soft-branch }}'
|
||||
|
||||
- name: Configure and install soft-oal
|
||||
if: steps.cache-openal-soft.outputs.cache-hit != 'true'
|
||||
working-directory: ${{github.workspace}}/thirdparties/soft-oal
|
||||
run: |
|
||||
cmake -B ./build \
|
||||
-DALSOFT_UTILS=OFF \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/soft-oal/install'
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
|
||||
###
|
||||
# WolfSSL
|
||||
###
|
||||
- name: Cache WolfSSL
|
||||
id: cache-wolfssl
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: 'thirdparties/wolfssl/install'
|
||||
key: ${{ runner.os }}-${{ matrix.architecture.name }}-wolfssl-${{ env.wolfssl-version }}-v1
|
||||
|
||||
# WolfSSL setup
|
||||
- name: Checkout WolfSSL
|
||||
if: steps.cache-wolfssl.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'wolfssl/wolfssl'
|
||||
path: 'thirdparties/wolfssl'
|
||||
ref: '${{ env.wolfssl-version }}'
|
||||
|
||||
# WolfSSL build
|
||||
- name: Configure and install wolfssl
|
||||
if: steps.cache-wolfssl.outputs.cache-hit != 'true'
|
||||
working-directory: ${{github.workspace}}/thirdparties/wolfssl
|
||||
run: |
|
||||
cmake -B ./build \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/wolfssl/install' \
|
||||
-DCMAKE_C_FLAGS="$CFLAGS -fPIC" \
|
||||
-DCMAKE_CXX_FLAGS="$CFLAGS -fPIC" \
|
||||
-DBUILD_SHARED_LIBS=OFF -DWOLFSSL_OPENSSLEXTRA=ON -DWOLFSSL_ASM=OFF -DWOLFSSL_EXAMPLES=OFF -DWOLFSSL_CURL=ON
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
|
||||
###
|
||||
# cURL
|
||||
###
|
||||
- name: Cache cURL
|
||||
id: cache-curl
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: 'thirdparties/curl/install'
|
||||
key: ${{ runner.os }}-${{ matrix.architecture.name }}-curl-${{ env.curl-version }}-v1
|
||||
|
||||
# cURL setup
|
||||
- name: Checkout cURL
|
||||
if: steps.cache-curl.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'curl/curl'
|
||||
path: 'thirdparties/curl'
|
||||
ref: 'curl-${{ env.curl-version }}'
|
||||
|
||||
# cURL build
|
||||
- name: Configure and install curl
|
||||
if: steps.cache-curl.outputs.cache-hit != 'true'
|
||||
working-directory: ${{github.workspace}}/thirdparties/curl
|
||||
run: |
|
||||
cmake -B ./build \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/curl/install' \
|
||||
-DCURL_USE_LIBPSL=OFF \
|
||||
-DCURL_USE_WOLFSSL=ON \
|
||||
-DCURL_ZLIB="" \
|
||||
-DCURL_BROTLI="" \
|
||||
-DCURL_ZSTD="" \
|
||||
-DCMAKE_SHARED_LINKER_FLAGS="-lm" \
|
||||
-DWolfSSL_ROOT='${{github.workspace}}/thirdparties/wolfssl/install'
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
|
||||
###
|
||||
# Project
|
||||
###
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM=--log-level=VERBOSE \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' \
|
||||
-DOPENAL_LIBRARY='${{github.workspace}}/thirdparties/soft-oal' \
|
||||
-DOPENAL_INCLUDE_DIR='${{github.workspace}}/thirdparties/soft-oal/install/include' \
|
||||
-DCURL_ROOT='${{github.workspace}}/thirdparties/curl/install' \
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }} \
|
||||
-DPRODUCT_VERSION_STAGE='${{ env.RELEASE_STAGE }}'" >> $GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
# Copy libraries
|
||||
mkdir ${{github.workspace}}/package
|
||||
cp -l ${{steps.sdl.outputs.prefix}}/lib/libSDL2-2.0.so.0 '${{github.workspace}}/package/'
|
||||
cp -l ${{github.workspace}}/thirdparties/soft-oal/install/lib/libopenal.so.1 '${{github.workspace}}/package/'
|
||||
cp -l ${{github.workspace}}/thirdparties/curl/install/lib*/libcurl.so.4 '${{github.workspace}}/package/'
|
||||
if [ -d ${{github.workspace}}/install/bin ]; then cp -r ${{github.workspace}}/install/bin/openmohaa/. '${{github.workspace}}/package'; fi
|
||||
if [ -d ${{github.workspace}}/install/lib ]; then cp -r ${{github.workspace}}/install/lib/openmohaa/. '${{github.workspace}}/package'; fi
|
||||
|
||||
###
|
||||
# Artifacts
|
||||
###
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: out-linux-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path:
|
||||
${{github.workspace}}/package
|
239
.github/workflows/shared-build-macos.yml
vendored
Normal file
239
.github/workflows/shared-build-macos.yml
vendored
Normal file
|
@ -0,0 +1,239 @@
|
|||
##########################
|
||||
#
|
||||
# Apple macOS
|
||||
# macOS 15
|
||||
#
|
||||
# This version is used as the OS, as it's faster than other versions.
|
||||
##########################
|
||||
name: MacOS build workflow
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
environment:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
env:
|
||||
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
|
||||
BUILD_TYPE: RelWithDebInfo
|
||||
RELEASE_STAGE: ${{ vars.RELEASE_STAGE || 'unstable' }}
|
||||
|
||||
jobs:
|
||||
build:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
#{name: 'x86_64', triple: 'x86_64-apple-macos10.8'},
|
||||
#{name: 'arm64', triple: 'arm64-apple-macos11'}
|
||||
#{name: 'x86_64', build_name: 'x86_64'},
|
||||
#{name: 'arm64', build_name: 'arm64'},
|
||||
# Compile into an universal binary
|
||||
{name: 'multiarch(arm64-x86_64)', build_name: 'arm64;x86_64' }
|
||||
]
|
||||
|
||||
name: "Building for platform macos-${{matrix.architecture.name}}"
|
||||
runs-on: "macos-15"
|
||||
env:
|
||||
openal-soft-branch: '1.24.3'
|
||||
wolfssl-version: 'v5.7.6-stable'
|
||||
curl-version: '8_12_1'
|
||||
|
||||
steps:
|
||||
###
|
||||
# Packages
|
||||
###
|
||||
|
||||
- name: Install required packages
|
||||
run: |
|
||||
brew install git flex bison ninja cmake llvm perl
|
||||
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_GENERATOR=Ninja Multi-Config" >> $GITHUB_ENV
|
||||
echo "CC=clang" >> $GITHUB_ENV
|
||||
echo "CXX=clang++" >> $GITHUB_ENV
|
||||
echo "MACOSX_DEPLOYMENT_TARGET=10.15" >> $GITHUB_ENV
|
||||
|
||||
###
|
||||
# SDL
|
||||
###
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: 2-latest
|
||||
build-type: Release
|
||||
cmake-arguments: "-DCMAKE_OSX_ARCHITECTURES='${{ matrix.architecture.build_name }}'
|
||||
-DCMAKE_VERBOSE_MAKEFILE=on"
|
||||
|
||||
###
|
||||
# OpenAL
|
||||
###
|
||||
- name: Cache OpenAL
|
||||
id: cache-openal-soft
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: 'thirdparties/soft-oal/install'
|
||||
key: ${{ runner.os }}-${{ matrix.architecture.name }}-openal-soft-${{ env.openal-soft-branch }}-v1
|
||||
|
||||
# soft-oal setup
|
||||
# Use GCC instead of Clang because of missing SSE intrinsics
|
||||
# It also doesn't enable altivec support on PowerPC by default
|
||||
- name: Checkout soft-oal
|
||||
if: steps.cache-openal-soft.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'kcat/openal-soft'
|
||||
path: 'thirdparties/soft-oal'
|
||||
ref: '${{ env.openal-soft-branch }}'
|
||||
|
||||
# soft-oal build
|
||||
- name: Configure and install soft-oal
|
||||
if: steps.cache-openal-soft.outputs.cache-hit != 'true'
|
||||
working-directory: ${{github.workspace}}/thirdparties/soft-oal
|
||||
run: |
|
||||
cmake -B ./build \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/soft-oal/install' \
|
||||
-DCMAKE_OSX_ARCHITECTURES='${{ matrix.architecture.build_name }}' \
|
||||
-DCMAKE_VERBOSE_MAKEFILE=on
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
|
||||
###
|
||||
# WolfSSL
|
||||
###
|
||||
# FIXME: Figure out how to compile WolfSSL cross-architecture
|
||||
#
|
||||
# - name: Cache WolfSSL
|
||||
# id: cache-wolfssl
|
||||
# uses: actions/cache@v4
|
||||
# with:
|
||||
# path: 'thirdparties/wolfssl_install'
|
||||
# key: ${{ runner.os }}-${{ matrix.architecture.name }}-wolfssl-${{ env.wolfssl-version }}-v1
|
||||
#
|
||||
# # WolfSSL setup
|
||||
# - name: Checkout WolfSSL
|
||||
# if: steps.cache-wolfssl.outputs.cache-hit != 'true'
|
||||
# uses: actions/checkout@v4
|
||||
# with:
|
||||
# repository: 'wolfssl/wolfssl'
|
||||
# path: 'thirdparties/wolfssl'
|
||||
# ref: '${{ env.wolfssl-version }}'
|
||||
#
|
||||
# # WolfSSL build
|
||||
# - name: Configure and install wolfssl
|
||||
# if: steps.cache-wolfssl.outputs.cache-hit != 'true'
|
||||
# working-directory: ${{github.workspace}}/thirdparties/wolfssl
|
||||
# run: |
|
||||
# cmake -B ./build \
|
||||
# -DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/wolfssl_install' \
|
||||
# -DCMAKE_OSX_ARCHITECTURES='${{ matrix.architecture.build_name }}' \
|
||||
# -DBUILD_SHARED_LIBS=OFF -DWOLFSSL_OPENSSLEXTRA=ON -DWOLFSSL_ASM=OFF -DWOLFSSL_EXAMPLES=OFF -DWOLFSSL_CURL=ON
|
||||
# cmake --build ./build --config Release --parallel
|
||||
# cmake --install ./build --config Release
|
||||
|
||||
###
|
||||
# cURL
|
||||
###
|
||||
- name: Cache cURL
|
||||
id: cache-curl
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: 'thirdparties/curl/install'
|
||||
key: ${{ runner.os }}-${{ matrix.architecture.name }}-curl-${{ env.curl-version }}-v1
|
||||
|
||||
# cURL setup
|
||||
- name: Checkout cURL
|
||||
if: steps.cache-curl.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'curl/curl'
|
||||
path: 'thirdparties/curl'
|
||||
ref: 'curl-${{ env.curl-version }}'
|
||||
|
||||
# cURL build
|
||||
- name: Configure and install curl
|
||||
if: steps.cache-curl.outputs.cache-hit != 'true'
|
||||
working-directory: ${{github.workspace}}/thirdparties/curl
|
||||
run: |
|
||||
cmake -B ./build \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/curl/install' \
|
||||
-DCMAKE_OSX_ARCHITECTURES='${{ matrix.architecture.build_name }}' \
|
||||
-DCURL_USE_LIBPSL=OFF \
|
||||
-DCURL_USE_WOLFSSL=OFF \
|
||||
-DCURL_USE_LIBSSH2=OFF \
|
||||
-DUSE_LIBIDN2=OFF \
|
||||
-DUSE_NGHTTP2=OFF \
|
||||
-DCURL_ENABLE_SSL=OFF \
|
||||
-DCURL_ZLIB="" \
|
||||
-DCURL_BROTLI="" \
|
||||
-DCURL_ZSTD="" \
|
||||
-DWolfSSL_ROOT='${{github.workspace}}/thirdparties/wolfssl_install'
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
|
||||
###
|
||||
# Project
|
||||
###
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM=--log-level=VERBOSE \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' \
|
||||
-DCMAKE_VERBOSE_MAKEFILE=on \
|
||||
-DCMAKE_OSX_ARCHITECTURES='${{ matrix.architecture.build_name }}' \
|
||||
-DOPENAL_LIBRARY='${{github.workspace}}/thirdparties/soft-oal/install' \
|
||||
-DOPENAL_INCLUDE_DIR='${{github.workspace}}/thirdparties/soft-oal/install/include/AL' \
|
||||
-DCURL_ROOT='${{github.workspace}}/thirdparties/curl/install' \
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }} \
|
||||
-DPRODUCT_VERSION_STAGE='${{ env.RELEASE_STAGE }}'" >> $GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
# Create hard-link and copy symbolic links
|
||||
mkdir ${{github.workspace}}/package
|
||||
cp -l ${{steps.sdl.outputs.prefix}}/lib/libSDL2-2.0.0.dylib '${{github.workspace}}/package/'
|
||||
cp -l ${{github.workspace}}/thirdparties/soft-oal/install/lib/libopenal.1.dylib '${{github.workspace}}/package/'
|
||||
cp -l ${{github.workspace}}/thirdparties/curl/install/lib*/libcurl.4.dylib '${{github.workspace}}/package/'
|
||||
if [ -d ${{github.workspace}}/install/bin ]; then cp -r ${{github.workspace}}/install/bin/openmohaa/. '${{github.workspace}}/package'; fi
|
||||
if [ -d ${{github.workspace}}/install/lib ]; then cp -r ${{github.workspace}}/install/lib/openmohaa/. '${{github.workspace}}/package'; fi
|
||||
|
||||
###
|
||||
# Artifacts
|
||||
###
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: out-macos-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path:
|
||||
${{github.workspace}}/package
|
259
.github/workflows/shared-build-windows.yml
vendored
Normal file
259
.github/workflows/shared-build-windows.yml
vendored
Normal file
|
@ -0,0 +1,259 @@
|
|||
##########################
|
||||
#
|
||||
# Microsoft Windows
|
||||
# Windows Server 2025
|
||||
#
|
||||
##########################
|
||||
name: Windows build workflow
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
environment:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
env:
|
||||
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
|
||||
BUILD_TYPE: RelWithDebInfo
|
||||
RELEASE_STAGE: ${{ vars.RELEASE_STAGE || 'unstable' }}
|
||||
|
||||
jobs:
|
||||
build:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
{name: 'x64', os: 'windows-2025', config: 'x64', toolset: 'x64', arch_option: 'VC-WIN64A' },
|
||||
{name: 'x86', os: 'windows-2025', config: 'Win32', toolset: 'x64_x86', arch_option: 'VC-WIN32' },
|
||||
{name: 'arm64', os: 'windows-11-arm', config: 'ARM64', toolset: 'x64_arm64', arch_option: 'VC-WIN64-ARM' }
|
||||
]
|
||||
|
||||
name: "Building for platform windows-${{matrix.architecture.name}}"
|
||||
runs-on: ${{ matrix.architecture.os }}
|
||||
environment: ${{ inputs.environment }}
|
||||
env:
|
||||
flexbison-branch: 'v2.5.25'
|
||||
wolfssl-version: 'v5.7.6-stable'
|
||||
curl-version: '8_12_1'
|
||||
openal-soft-branch: '1.24.3'
|
||||
|
||||
steps:
|
||||
###
|
||||
# Packages
|
||||
###
|
||||
|
||||
- name: Cache Flex/Bison
|
||||
id: cache-flexbison
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: 'thirdparties/winflexbison-install'
|
||||
key: ${{ runner.os }}-${{ matrix.architecture.name }}-flexbison-${{ env.flexbison-branch }}-v1
|
||||
|
||||
- name: Install Flex/Bison
|
||||
if: steps.cache-flexbison.outputs.cache-hit != 'true'
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
mkdir thirdparties && cd thirdparties
|
||||
git clone --depth 1 --single-branch --branch ${{ env.flexbison-branch }} https://github.com/lexxmark/winflexbison.git
|
||||
cmake -B winflexbison-build -DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/winflexbison-install' ./winflexbison
|
||||
cmake --build winflexbison-build --config Release --parallel
|
||||
cmake --install winflexbison-build --config Release
|
||||
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_GENERATOR=Ninja Multi-Config" >> $env:GITHUB_ENV
|
||||
echo "CC=cl.exe" >> $env:GITHUB_ENV
|
||||
echo "CXX=cl.exe" >> $env:GITHUB_ENV
|
||||
pushd "$($env:PROGRAMFILES)\Microsoft Visual Studio\*\*\VC\Auxiliary\Build"
|
||||
cmd /c "vcvarsall.bat ${{ matrix.architecture.toolset }} & set" | ForEach-Object {
|
||||
if ($_ -match "=") {
|
||||
# Split into key=value
|
||||
$var = $_.split("=", 2);
|
||||
echo "$($var[0])=$($var[1])" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
popd
|
||||
|
||||
- name: Cache Required Packages
|
||||
id: cache-required-packages
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: 'C:\Packages'
|
||||
key: ${{ runner.os }}-${{ matrix.architecture.name }}-required-packages-v1
|
||||
|
||||
- name: Install required packages
|
||||
if: steps.cache-required-packages.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
$DownloadPath="$($env:USERPROFILE)\Downloads"
|
||||
if ("${{ matrix.architecture.config }}" -ieq "ARM64") {
|
||||
Invoke-WebRequest "https://github.com/ninja-build/ninja/releases/download/v1.12.1/ninja-winarm64.zip" -OutFile "$DownloadPath\ninja-win.zip"
|
||||
} else {
|
||||
Invoke-WebRequest "https://github.com/ninja-build/ninja/releases/download/v1.12.1/ninja-win.zip" -OutFile "$DownloadPath\ninja-win.zip"
|
||||
}
|
||||
Expand-Archive -Path "$DownloadPath\ninja-win.zip" -DestinationPath "C:\Packages\ninja"
|
||||
Invoke-WebRequest "https://download.qt.io/official_releases/jom/jom.zip" -OutFile "$DownloadPath\jom.zip"
|
||||
Expand-Archive -Path "$DownloadPath\jom.zip" -DestinationPath "C:\Packages\jom"
|
||||
|
||||
- name: Setup required packages path
|
||||
run: |
|
||||
$env:PATH += ";C:\Packages\ninja;C:\Packages\jom;"
|
||||
echo "PATH=$($env:PATH)" >> $env:GITHUB_ENV
|
||||
|
||||
###
|
||||
# SDL
|
||||
###
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: 2-latest
|
||||
build-type: Release
|
||||
cmake-arguments: ""
|
||||
|
||||
###
|
||||
# OpenAL
|
||||
###
|
||||
- name: Cache OpenAL
|
||||
id: cache-openal-soft
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: 'thirdparties/soft-oal/install'
|
||||
key: ${{ runner.os }}-${{ matrix.architecture.name }}-openal-soft-${{ env.openal-soft-branch }}-v1
|
||||
|
||||
# soft-oal setup
|
||||
- name: Checkout soft-oal
|
||||
if: steps.cache-openal-soft.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'kcat/openal-soft'
|
||||
path: 'thirdparties/soft-oal'
|
||||
ref: '${{ env.openal-soft-branch }}'
|
||||
|
||||
# soft-oal build
|
||||
# Statically link the CRT runtime into OAL as a workaround to prevent crashes
|
||||
- name: Configure and install soft-oal
|
||||
if: steps.cache-openal-soft.outputs.cache-hit != 'true'
|
||||
working-directory: ${{github.workspace}}/thirdparties/soft-oal
|
||||
run: |
|
||||
cmake -B ./build `
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/soft-oal/install' `
|
||||
-DALSOFT_BUILD_ROUTER=OFF `
|
||||
-DALSOFT_REQUIRE_WINMM=ON `
|
||||
-DALSOFT_REQUIRE_DSOUND=ON `
|
||||
-DALSOFT_REQUIRE_WASAPI=ON `
|
||||
-DCMAKE_C_FLAGS_RELEASE="/MT /O2 /Ob2 /DNDEBUG" `
|
||||
-DCMAKE_CXX_FLAGS_RELEASE="/MT /O2 /Ob2 /DNDEBUG" `
|
||||
-DCMAKE_C_FLAGS_MINSIZEREL="/MT /O2 /Ob2 /DNDEBUG" `
|
||||
-DCMAKE_CXX_FLAGS_MINSIZEREL="/MT /O1 /Ob1 /DNDEBUG" `
|
||||
-DCMAKE_C_FLAGS_RELWITHDEBINFO="/MT /Zi /O2 /Ob1 /DNDEBUG" `
|
||||
-DCMAKE_CXX_FLAGS_RELWITHDEBINFO="/MT /Zi /O2 /Ob1 /DNDEBUG"
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
# Unfortunately soft-oal produces a binary called OpenAL32 even in 64-bit
|
||||
if (("x64", "ARM64") -icontains "${{ matrix.architecture.config }}") { Rename-Item -Path '.\install\bin\OpenAL32.dll' -NewName 'OpenAL64.dll' }
|
||||
|
||||
###
|
||||
# cURL
|
||||
#
|
||||
# Uses Schannel as SSL backend, native CAs are used
|
||||
###
|
||||
- name: Cache cURL
|
||||
id: cache-curl
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: 'thirdparties/curl/install'
|
||||
key: ${{ runner.os }}-${{ matrix.architecture.name }}-curl-${{ env.curl-version }}-v1
|
||||
|
||||
# cURL setup
|
||||
- name: Checkout cURL
|
||||
if: steps.cache-curl.outputs.cache-hit != 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'curl/curl'
|
||||
path: 'thirdparties/curl'
|
||||
ref: 'curl-${{ env.curl-version }}'
|
||||
|
||||
# cURL build
|
||||
- name: Configure and install curl
|
||||
if: steps.cache-curl.outputs.cache-hit != 'true'
|
||||
working-directory: ${{github.workspace}}/thirdparties/curl
|
||||
run: |
|
||||
cmake -B ./build `
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/curl/install' `
|
||||
-DCURL_USE_LIBPSL=OFF `
|
||||
-DCURL_USE_SCHANNEL=ON
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
|
||||
###
|
||||
# Project
|
||||
###
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM= `
|
||||
--log-level=VERBOSE `
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' `
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }} `
|
||||
-DBISON_EXECUTABLE='${{github.workspace}}/thirdparties/winflexbison-install/win_bison.exe' `
|
||||
-DOPENAL_LIBRARY='${{github.workspace}}/thirdparties/soft-oal' `
|
||||
-DOPENAL_INCLUDE_DIR='${{github.workspace}}/thirdparties/soft-oal/install/include' `
|
||||
-DCURL_ROOT='${{github.workspace}}/thirdparties/curl/install' `
|
||||
-DFLEX_EXECUTABLE='${{github.workspace}}/thirdparties/winflexbison-install/win_flex.exe' `
|
||||
-DPRODUCT_VERSION_STAGE='${{ env.RELEASE_STAGE }}'".Replace("`r", "").Replace("`n", "") >> $env:GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
New-Item -ItemType Directory '${{github.workspace}}/package'
|
||||
Copy-Item '${{steps.sdl.outputs.prefix}}/bin/*.dll' -Destination '${{github.workspace}}/package'
|
||||
Copy-Item '${{github.workspace}}/thirdparties/soft-oal/install/bin/*.dll' -Destination '${{github.workspace}}/package'
|
||||
Copy-Item '${{github.workspace}}/thirdparties/curl/install/bin/*.dll' -Destination '${{github.workspace}}/package'
|
||||
if (Test-Path ${{github.workspace}}/install/bin) { Copy-Item '${{github.workspace}}/install/bin/*' -Include '*.dll','*.exe','*.pdb' -Destination '${{github.workspace}}/package' }
|
||||
if (Test-Path ${{github.workspace}}/install/lib) { Copy-Item '${{github.workspace}}/install/lib/*' -Include '*.dll','*.exe','*.pdb' -Destination '${{github.workspace}}/package' }
|
||||
|
||||
###
|
||||
# Artifact
|
||||
###
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: out-windows-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path: |
|
||||
${{github.workspace}}/package
|
||||
!${{github.workspace}}/package/**/*.pdb
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: out-windows-${{matrix.architecture.name}}-pdb
|
||||
if-no-files-found: error
|
||||
path: |
|
||||
${{github.workspace}}/package
|
24
.github/workflows/shared-build.yml
vendored
Normal file
24
.github/workflows/shared-build.yml
vendored
Normal file
|
@ -0,0 +1,24 @@
|
|||
name: Shared build workflow
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
environment:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
jobs:
|
||||
build-platform-linux:
|
||||
uses: ./.github/workflows/shared-build-linux.yml
|
||||
with:
|
||||
environment: ${{inputs.environment}}
|
||||
|
||||
build-platform-windows:
|
||||
uses: ./.github/workflows/shared-build-windows.yml
|
||||
with:
|
||||
environment: ${{inputs.environment}}
|
||||
|
||||
build-platform-macos:
|
||||
uses: ./.github/workflows/shared-build-macos.yml
|
||||
with:
|
||||
environment: ${{inputs.environment}}
|
|
@ -6,7 +6,7 @@ on:
|
|||
- "v*.*.*"
|
||||
|
||||
env:
|
||||
RELEASE_TYPE: ${{ vars.RELEASE_TYPE || 'test' }}
|
||||
RELEASE_STAGE: ${{ vars.RELEASE_STAGE || 'unstable' }}
|
||||
RELEASE_IS_PRERELEASE: ${{ vars.RELEASE_IS_PRELEASE }}
|
||||
|
||||
permissions:
|
||||
|
@ -14,7 +14,9 @@ permissions:
|
|||
|
||||
jobs:
|
||||
build-all:
|
||||
uses: ./.github/workflows/build-cmake.yml
|
||||
uses: ./.github/workflows/shared-build.yml
|
||||
with:
|
||||
environment: "release"
|
||||
|
||||
deploy_all:
|
||||
strategy:
|
||||
|
@ -25,36 +27,42 @@ jobs:
|
|||
target_os: [
|
||||
'linux-amd64',
|
||||
'linux-i686',
|
||||
'linux-aarch64',
|
||||
'linux-arm64',
|
||||
'linux-armhf',
|
||||
'linux-powerpc',
|
||||
'linux-ppc64',
|
||||
'linux-ppc64el',
|
||||
'windows-x64',
|
||||
'windows-x86',
|
||||
'windows-x64-pdb',
|
||||
'windows-x86',
|
||||
'windows-x86-pdb',
|
||||
'windows-arm64',
|
||||
'windows-arm64-pdb'
|
||||
'windows-arm64-pdb',
|
||||
#'macos-x86_64',
|
||||
#'macos-arm64',
|
||||
'macos-multiarch(arm64-x86_64)',
|
||||
]
|
||||
|
||||
runs-on: ubuntu-22.04
|
||||
environment: release
|
||||
runs-on: ubuntu-24.04
|
||||
environment: "release"
|
||||
needs: [build-all]
|
||||
|
||||
env:
|
||||
RELEASE_NAME: ${{ github.event.repository.name }}-${{github.ref_name}}-${{matrix.target_os}}
|
||||
|
||||
steps:
|
||||
- uses: actions/download-artifact@v3
|
||||
- uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: 'out-${{matrix.target_os}}'
|
||||
path: ${{github.workspace}}/${{matrix.target_os}}
|
||||
|
||||
- name: Zip
|
||||
working-directory: ${{github.workspace}}/${{matrix.target_os}}
|
||||
run: zip -r ../${{ env.RELEASE_NAME }}.zip ./
|
||||
working-directory: '${{github.workspace}}/${{matrix.target_os}}'
|
||||
run: zip -r "../${{ env.RELEASE_NAME }}.zip" ./
|
||||
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
uses: softprops/action-gh-release@v2
|
||||
with:
|
||||
name: '${{github.ref_name}}-${{env.RELEASE_TYPE}}'
|
||||
name: '${{github.ref_name}}-${{env.RELEASE_STAGE}}'
|
||||
prerelease: ${{env.RELEASE_IS_PRERELEASE}}
|
||||
files: ${{github.workspace}}/${{ env.RELEASE_NAME }}.zip
|
2
.gitignore
vendored
2
.gitignore
vendored
|
@ -5,6 +5,8 @@ Makefile.local
|
|||
*.swp
|
||||
*tags
|
||||
*~
|
||||
/.vscode/
|
||||
/baseq3
|
||||
|
||||
# OS X
|
||||
####################
|
||||
|
|
206
CMakeLists.txt
206
CMakeLists.txt
|
@ -1,36 +1,58 @@
|
|||
cmake_minimum_required(VERSION 3.5)
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
project(openmohaa)
|
||||
|
||||
include(TargetArch.cmake)
|
||||
include(misc/cmake/TargetArch.cmake)
|
||||
|
||||
target_architecture(TARGET_ARCH)
|
||||
list(LENGTH TARGET_ARCH TARGET_ARCH_COUNT)
|
||||
|
||||
set(USE_INTERNAL_LIBS ON)
|
||||
if(USE_SYSTEM_LIBS)
|
||||
set(USE_INTERNAL_LIBS OFF)
|
||||
endif()
|
||||
|
||||
option(USE_INTERNAL_JPEG "If set, use bundled libjpeg." ${USE_INTERNAL_LIBS})
|
||||
option(USE_INTERNAL_MAD "If set, use bundled libmad." ${USE_INTERNAL_LIBS})
|
||||
option(USE_INTERNAL_ZLIB "If set, use bundled zlib." ${USE_INTERNAL_LIBS})
|
||||
option(USE_RENDERER_DLOPEN "Whether to compile the renderer as separate pluggable modules" OFF)
|
||||
option(TARGET_LOCAL_SYSTEM "Indicate that the project will be compiled and installed for the local system" OFF)
|
||||
|
||||
if(TARGET_GAME_TYPE)
|
||||
message(SEND_ERROR "TARGET_GAME_TYPE is now unsupported, it is now done at runtime.")
|
||||
endif()
|
||||
|
||||
|
||||
set(TARGET_BASE_GAME "./")
|
||||
set(CMAKE_DEBUG_POSTFIX "-dbg")
|
||||
|
||||
#
|
||||
# Microsoft compiler specific parameters
|
||||
#
|
||||
if(MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE)
|
||||
# Treat no return type as error
|
||||
add_compile_options(/we4715)
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
#
|
||||
# Clang and GCC specific parameters
|
||||
#
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "Clang" OR CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
add_compile_options(-Wno-comment)
|
||||
# Treat no return type as error
|
||||
add_compile_options(-Werror=return-type)
|
||||
endif()
|
||||
|
||||
#
|
||||
# Clang specific parameters
|
||||
#
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
# Ignore warnings for code like 'assert("Assert string")'
|
||||
add_compile_options(-Wno-pointer-bool-conversion)
|
||||
endif()
|
||||
|
||||
#
|
||||
# GCC specific parameters
|
||||
#
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
# Add this option on gcc to prevent functions from having the STB_GNU_UNIQUE binding
|
||||
# Otherwise, it would prevent libraries from being unloaded
|
||||
|
@ -42,26 +64,40 @@ if(DEBUG_MEMORY)
|
|||
add_definitions(-D_DEBUG_MEM)
|
||||
endif()
|
||||
|
||||
IF("${TARGET_ARCH}" STREQUAL "i386")
|
||||
if("${TARGET_ARCH}" STREQUAL "i386")
|
||||
set(TARGET_ARCH_SUFFIX "x86")
|
||||
ELSE()
|
||||
else()
|
||||
set(TARGET_ARCH_SUFFIX ${TARGET_ARCH})
|
||||
ENDIF()
|
||||
endif()
|
||||
|
||||
message(STATUS "Architecture detected: ${TARGET_ARCH}, suffix set to ${TARGET_ARCH_SUFFIX}.")
|
||||
message(STATUS "Architecture detected: ${TARGET_ARCH}")
|
||||
|
||||
IF(WIN32)
|
||||
if(TARGET_LOCAL_SYSTEM)
|
||||
add_definitions(-DTARGET_LOCAL_SYSTEM)
|
||||
# As it targets the local system, no need to know about the architecture used
|
||||
set(TARGET_BIN_SUFFIX "")
|
||||
message(STATUS "Binary suffix will not be used as the local system is the target")
|
||||
elseif(${TARGET_ARCH_COUNT} GREATER 1)
|
||||
add_definitions(-DTARGET_MULTIPLE_ARCHITECTURES)
|
||||
set(TARGET_BIN_SUFFIX ".multiarch")
|
||||
message(STATUS "Multiple architectures were specified, suffix set to 'multiarch'.")
|
||||
else()
|
||||
set(TARGET_BIN_SUFFIX ".${TARGET_ARCH}")
|
||||
message(STATUS "Binary suffix set to '${TARGET_ARCH_SUFFIX}'.")
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
set(TARGET_PLATFORM_PREFIX "")
|
||||
message(STATUS "Using Win32 naming convention")
|
||||
ELSEIF(UNIX)
|
||||
elseif(UNIX)
|
||||
set(TARGET_PLATFORM_PREFIX "")
|
||||
message(STATUS "Using Unix naming convention")
|
||||
ELSE()
|
||||
else()
|
||||
set(TARGET_PLATFORM_PREFIX "")
|
||||
ENDIF()
|
||||
endif()
|
||||
|
||||
IF(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
add_definitions(-D_DEBUG)
|
||||
if(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
add_compile_definitions(_DEBUG)
|
||||
|
||||
# NOTE: The following may mess up function importation
|
||||
#if(UNIX)
|
||||
|
@ -69,18 +105,60 @@ IF(CMAKE_BUILD_TYPE MATCHES Debug)
|
|||
# set(CMAKE_ENABLE_EXPORTS ON)
|
||||
# message(STATUS "Enabling exports on Unix for backtrace")
|
||||
#endif()
|
||||
ENDIF()
|
||||
else()
|
||||
# Non-debug builds
|
||||
add_compile_definitions(NDEBUG)
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
# macOS doesn't search the executable path by default
|
||||
# so, locate libraries like SDL in the executable path
|
||||
set(CMAKE_INSTALL_RPATH "@executable_path")
|
||||
set(CMAKE_BUILD_WITH_INSTALL_RPATH ON)
|
||||
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||
# Set the visibility to hidden on macOS to prevent shared libraries from
|
||||
# using functions in the executable
|
||||
# it's ok to hide them because the backtrace on macOS will still print the name of the functions
|
||||
add_compile_options(-fvisibility=hidden)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#
|
||||
# Setup the installation directory
|
||||
#
|
||||
if(WIN32)
|
||||
# By default, both DLLs and EXEs are in the same directory
|
||||
set(CMAKE_DEFAULT_INSTALL_RUNTIME_DIR bin)
|
||||
set(BIN_INSTALL_SUBDIR ".")
|
||||
set(LIB_INSTALL_SUBDIR ".")
|
||||
else()
|
||||
# Unix
|
||||
set(CMAKE_DEFAULT_INSTALL_RUNTIME_DIR lib${CMAKE_LIB_SUFFIX})
|
||||
set(BIN_INSTALL_SUBDIR ${CMAKE_PROJECT_NAME})
|
||||
set(LIB_INSTALL_SUBDIR ${CMAKE_PROJECT_NAME})
|
||||
endif()
|
||||
|
||||
# By default, put both binaries and shared libraries in the same directory
|
||||
# the game uses internal shared libraries that must be in the same folder as the binaries
|
||||
set(CMAKE_INSTALL_BINDIR ${CMAKE_DEFAULT_INSTALL_RUNTIME_DIR} CACHE PATH "Binary dir")
|
||||
set(CMAKE_INSTALL_LIBDIR ${CMAKE_INSTALL_BINDIR} CACHE PATH "Library dir")
|
||||
include(GNUInstallDirs)
|
||||
|
||||
#
|
||||
# Common stuff
|
||||
|
||||
#
|
||||
add_subdirectory("code/qcommon")
|
||||
add_subdirectory("code/gamespy")
|
||||
|
||||
#
|
||||
# Application
|
||||
|
||||
#
|
||||
add_subdirectory("code/sys")
|
||||
|
||||
##
|
||||
## Server app
|
||||
##
|
||||
add_subdirectory("code/server")
|
||||
|
||||
add_executable(omohaaded "code/null/null_client.c" "code/null/null_input.c" "code/null/null_snddma.c")
|
||||
|
@ -91,48 +169,104 @@ target_link_libraries(omohaaded PRIVATE omohserver)
|
|||
target_link_libraries(omohaaded PRIVATE syslib)
|
||||
target_link_libraries(omohaaded PRIVATE qcommon qcommon_standalone)
|
||||
|
||||
# Gamespy dependency
|
||||
# Add the gamespy dependency
|
||||
target_include_directories(omohaaded PUBLIC "code/qcommon" "code/script" "code/gamespy" "code/server")
|
||||
set_target_properties(omohaaded PROPERTIES OUTPUT_NAME "omohaaded${TARGET_BASE_SUFFIX}${TARGET_ARCH_SUFFIX}")
|
||||
set_target_properties(omohaaded PROPERTIES OUTPUT_NAME "omohaaded${TARGET_BIN_SUFFIX}")
|
||||
set_target_properties(omohaaded PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
|
||||
|
||||
INSTALL(TARGETS omohaaded DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR})
|
||||
|
||||
if (MSVC)
|
||||
target_link_options(omohaaded PRIVATE "/MANIFEST:NO")
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:omohaaded> DESTINATION "./" OPTIONAL)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:omohaaded> DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR} OPTIONAL)
|
||||
endif()
|
||||
|
||||
INSTALL(TARGETS omohaaded DESTINATION "./")
|
||||
|
||||
if (NOT BUILD_NO_CLIENT)
|
||||
##
|
||||
## Client app
|
||||
##
|
||||
option(NO_MODERN_DMA "Use older sound-system" FALSE)
|
||||
|
||||
add_subdirectory("code/renderer")
|
||||
add_subdirectory("code/sdl")
|
||||
add_subdirectory("code/client")
|
||||
|
||||
#include("code/renderergl2/glsl/shaders.cmake")
|
||||
#file(GLOB_RECURSE SOURCES_RENDERER "code/sdl/*.c" "code/renderercommon/*.c" "code/renderergl2/*.c" "code/renderergl2/*.cpp")
|
||||
#list(FILTER SOURCES_RENDERER EXCLUDE REGEX "code/renderergl2/tr_subs.c")
|
||||
#list(FILTER SOURCES_RENDERER EXCLUDE REGEX "code/renderergl2/tr_model.c")
|
||||
add_subdirectory("code/renderercommon")
|
||||
add_subdirectory("code/sdl")
|
||||
|
||||
add_executable(openmohaa "misc/dummy.c")
|
||||
target_link_libraries(openmohaa PRIVATE syslib)
|
||||
target_link_libraries(openmohaa PRIVATE omohserver)
|
||||
target_link_libraries(openmohaa PRIVATE omohclient)
|
||||
target_link_libraries(openmohaa PRIVATE omohrenderer omohsdl)
|
||||
target_link_libraries(openmohaa PRIVATE omohrenderer)
|
||||
target_link_libraries(openmohaa PRIVATE qcommon qcommon_standalone)
|
||||
|
||||
### Gamespy dependency
|
||||
target_include_directories(openmohaa PUBLIC "code/qcommon" "code/script" "code/gamespy" "code/server" "code/client" "code/uilib" "code/jpeg-8c")
|
||||
set_target_properties(openmohaa PROPERTIES OUTPUT_NAME "openmohaa${TARGET_BASE_SUFFIX}${TARGET_ARCH_SUFFIX}")
|
||||
# Add the gamespy dependency
|
||||
target_include_directories(openmohaa PUBLIC "code/qcommon" "code/script" "code/gamespy" "code/server" "code/client" "code/uilib")
|
||||
set_target_properties(openmohaa PROPERTIES OUTPUT_NAME "openmohaa${TARGET_BIN_SUFFIX}")
|
||||
set_target_properties(openmohaa PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
|
||||
|
||||
target_link_libraries(openmohaa PRIVATE jpeg8)
|
||||
if(USE_INTERNAL_JPEG)
|
||||
target_include_directories(openmohaa PUBLIC "code/jpeg-8c")
|
||||
target_link_libraries(openmohaa PRIVATE jpeg8)
|
||||
else()
|
||||
find_package(JPEG REQUIRED)
|
||||
target_include_directories(openmohaa PUBLIC ${JPEG_INCLUDE_DIRS})
|
||||
target_link_libraries(openmohaa PRIVATE ${JPEG_LIBRARIES})
|
||||
endif()
|
||||
|
||||
INSTALL(TARGETS openmohaa DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR})
|
||||
|
||||
if (MSVC)
|
||||
target_link_options(openmohaa PRIVATE "/MANIFEST:NO")
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:openmohaa> DESTINATION "./" OPTIONAL)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:openmohaa> DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR} OPTIONAL)
|
||||
endif()
|
||||
|
||||
INSTALL(TARGETS openmohaa DESTINATION "./")
|
||||
if(UNIX AND NOT APPLE)
|
||||
#
|
||||
# Desktop entries installation on Unix
|
||||
#
|
||||
set(TARGET_ARCH ${TARGET_BIN_SUFFIX})
|
||||
|
||||
# Configure the .desktop entries with the arch suffix
|
||||
configure_file(
|
||||
misc/linux/org.openmoh.openmohaa.desktop.in
|
||||
${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaa.desktop
|
||||
@ONLY
|
||||
)
|
||||
configure_file(
|
||||
misc/linux/org.openmoh.openmohaab.desktop.in
|
||||
${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaab.desktop
|
||||
@ONLY
|
||||
)
|
||||
configure_file(
|
||||
misc/linux/org.openmoh.openmohaas.desktop.in
|
||||
${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaas.desktop
|
||||
@ONLY
|
||||
)
|
||||
|
||||
# Install .desktop entries
|
||||
install(FILES ${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaa.desktop DESTINATION ${CMAKE_INSTALL_DATADIR}/applications)
|
||||
install(FILES ${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaab.desktop DESTINATION ${CMAKE_INSTALL_DATADIR}/applications)
|
||||
install(FILES ${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaas.desktop DESTINATION ${CMAKE_INSTALL_DATADIR}/applications)
|
||||
|
||||
install(FILES misc/linux/org.openmoh.openmohaa.metainfo.xml DESTINATION ${CMAKE_INSTALL_DATADIR}/metainfo)
|
||||
|
||||
install(FILES misc/openmohaa.svg DESTINATION ${CMAKE_INSTALL_DATADIR}/icons/hicolor/symbolic/apps/ RENAME org.openmoh.openmohaa.svg)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#
|
||||
# Launcher
|
||||
#
|
||||
add_subdirectory(code/Launcher)
|
||||
|
||||
#
|
||||
# uninstall target
|
||||
#
|
||||
if(NOT TARGET uninstall)
|
||||
configure_file(
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
|
||||
IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
|
||||
endif()
|
||||
|
|
47
README.md
47
README.md
|
@ -1,48 +1,49 @@
|
|||
# OpenMoHAA
|
||||
|
||||
 [](https://github.com/openmoh/openmohaa/releases) [](https://github.com/openmoh/openmohaa/releases)
|
||||
[](https://github.com/openmoh/openmohaa/actions/workflows/branches-build.yml) [](https://github.com/openmoh/openmohaa/releases) [](https://github.com/openmoh/openmohaa/releases)
|
||||
|
||||
 
|
||||
|
||||

|
||||
|
||||
|
||||
```
|
||||
/ _ \ _ __ ___ _ __ | \/ |/ _ \| | | | / \ / \
|
||||
| | | | '_ \ / _ \ '_ \| |\/| | | | | |_| | / _ \ / _ \
|
||||
| |_| | |_) | __/ | | | | | | |_| | _ |/ ___ \ / ___ \
|
||||
\___/| .__/ \___|_| |_|_| |_|\___/|_| |_/_/ \_\/_/ \_\
|
||||
|_|
|
||||
```
|
||||

|
||||
|
||||
## Intro
|
||||
|
||||
The main goal of OpenMoHAA is to ensure the future and continuity of **Medal of Honor: Allied Assault**. It has always been a dream in the community to provide patches and security fixes for the game. Thanks to the ioquake3 project, F.A.K.K SDK and other quality tools, OpenMoHAA has already reached more than half of its goal: to create an open-source version of MoH:AA (based on version 2.40) that is fully compatible with the original game (in terms of protocol, assets, and scripts).
|
||||
The main goal of OpenMoHAA is to ensure the future and continuity of **Medal of Honor: Allied Assault** (including Spearhead and Breakthrough expansions) on all platforms/architectures by providing new patches/features. Thanks to the ioquake3 project and the F.A.K.K SDK, OpenMoHAA has already reached more than half of its goal: an open-source version of MoH:AA (based on version 2.40) that is fully compatible with both the original game and expansions, in terms of network protocol, assets, and scripts. OpenMoHAA is compatible with both MOH:AA servers and clients (Spearhead and Breakthrough included).
|
||||
|
||||
## Getting started
|
||||
|
||||
- [Installing OpenMoHAA](docs/getting_started_installation.md)
|
||||
- [Downloading and installing OpenMoHAA](docs/getting_started_installation.md)
|
||||
- [Running OpenMoHAA and using expansion assets](docs/getting_started_running.md)
|
||||
- [Game configuration](docs/configuration.md)
|
||||
|
||||
If you encounter any issues, please refer to the [FAQ](docs/faq.md) for possible solutions.
|
||||
|
||||
## Current state
|
||||
|
||||
### Multiplayer
|
||||
|
||||
The Multiplayer part is almost fully stable.
|
||||
|
||||
Server admins can use OpenMoHAA to [host](docs/getting_started_installation.md#server) a mohaa/mohaas/mohaab server. Bugs must be reported by creating a new [issue](https://github.com/openmoh/openmohaa/issues) on the OpenMoHAA GitHub project. Players can use OpenMoHAA to [play](docs/getting_started_installation.md#client) on a mohaa/mohaas/mohaab server.
|
||||
|
||||
All game modes including `Tug-of-War` from Medal of Honor: Spearhead, and `Liberation` from Medal of Honor: Breakthrough are implemented and are working as intended. Mods like `Freeze-Tag` are working as well.
|
||||
|
||||
### Single-player
|
||||
|
||||
The `training` map can be played from start to end. The single-player campaign is not fully functional, but at least AI can breathe, talk, run, and shoot.
|
||||
The entire single-player campaign should work (Allied Assault, Spearhead and Breakthrough). If you encounter any bug, please create a new [GitHub issue](https://github.com/openmoh/openmohaa/issues) describing them.
|
||||
|
||||
### Multiplayer
|
||||
|
||||
The Multiplayer part is almost fully stable, all game modes including `Tug-of-War` from Medal of Honor: Spearhead, and `Liberation` from Medal of Honor: Breakthrough are implemented and are working as intended. Mods like `Freeze-Tag` are working as well.
|
||||
|
||||
OpenMoHAA can be used to [host](docs/getting_started_installation.md#server) a mohaa/mohaas/mohaab server and players can use OpenMoHAA to [play](docs/getting_started_installation.md#client) on any server. If some bugs/strange behavior occurs, the best way to report them is by [creating a new issue](https://github.com/openmoh/openmohaa/issues) on the [OpenMoHAA GitHub](https://github.com/openmoh/openmohaa) project with the steps to reproduce (with eventually the problematic mods).
|
||||
|
||||
One of the big multiplayer features are bots. They were introduced for testing and for entertainment purposes so players can have fun alone. See [Configuring bots](docs/configuration/server.md#bots) in the dedicated server configuration documentation to set them up.
|
||||
|
||||
## Features
|
||||
|
||||
- [What's working and what's not](docs/features_implementation.md)
|
||||
- [New features](docs/features.md)
|
||||
- [Scripting commands](https://htmlpreview.github.io/?https://github.com/openmoh/openmohaa/blob/main/docs/features_g_allclasses.html)
|
||||
- [List of new features](docs/features.md)
|
||||
- [Scripting](docs/scripting.md)
|
||||
|
||||
## Reporting issues
|
||||
|
||||
If you encounter a bug, report it by creating a new [issue](https://github.com/openmoh/openmohaa/issues). Make sure to select the `Bug report` template and fill in the appropriate fields.
|
||||
|
||||
If you need help or have a problem, you can head over to the [discussions](https://github.com/openmoh/openmohaa/discussions) or join the OpenMoHAA Discord server (the link is at the bottom of this README).
|
||||
|
||||
## Compiling
|
||||
|
||||
|
|
21
cmake_uninstall.cmake.in
Normal file
21
cmake_uninstall.cmake.in
Normal file
|
@ -0,0 +1,21 @@
|
|||
if(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: @CMAKE_BINARY_DIR@/install_manifest.txt")
|
||||
endif()
|
||||
|
||||
file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files)
|
||||
string(REGEX REPLACE "\n" ";" files "${files}")
|
||||
foreach(file ${files})
|
||||
message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
|
||||
if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
execute_process(
|
||||
COMMAND "@CMAKE_COMMAND@" -E remove "$ENV{DESTDIR}${file}"
|
||||
OUTPUT_VARIABLE rm_out
|
||||
RESULT_VARIABLE rm_retval
|
||||
)
|
||||
if(NOT "${rm_retval}" STREQUAL 0)
|
||||
message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}")
|
||||
endif()
|
||||
else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
|
||||
endif()
|
||||
endforeach()
|
555
code/AL/al.h
555
code/AL/al.h
|
@ -1,8 +1,40 @@
|
|||
#ifndef AL_AL_H
|
||||
#define AL_AL_H
|
||||
|
||||
#if defined(__cplusplus)
|
||||
/* NOLINTBEGIN */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
||||
#ifdef _MSVC_LANG
|
||||
#define AL_CPLUSPLUS _MSVC_LANG
|
||||
#else
|
||||
#define AL_CPLUSPLUS __cplusplus
|
||||
#endif
|
||||
|
||||
#ifndef AL_DISABLE_NOEXCEPT
|
||||
#if AL_CPLUSPLUS >= 201103L
|
||||
#define AL_API_NOEXCEPT noexcept
|
||||
#else
|
||||
#define AL_API_NOEXCEPT
|
||||
#endif
|
||||
#if AL_CPLUSPLUS >= 201703L
|
||||
#define AL_API_NOEXCEPT17 noexcept
|
||||
#else
|
||||
#define AL_API_NOEXCEPT17
|
||||
#endif
|
||||
|
||||
#else /* AL_DISABLE_NOEXCEPT */
|
||||
|
||||
#define AL_API_NOEXCEPT
|
||||
#define AL_API_NOEXCEPT17
|
||||
#endif
|
||||
|
||||
#undef AL_CPLUSPLUS
|
||||
|
||||
#else /* __cplusplus */
|
||||
|
||||
#define AL_API_NOEXCEPT
|
||||
#define AL_API_NOEXCEPT17
|
||||
#endif
|
||||
|
||||
#ifndef AL_API
|
||||
|
@ -15,14 +47,14 @@ extern "C" {
|
|||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#ifdef _WIN32
|
||||
#define AL_APIENTRY __cdecl
|
||||
#else
|
||||
#define AL_APIENTRY
|
||||
#endif
|
||||
|
||||
|
||||
/** Deprecated macro. */
|
||||
/* Deprecated macros. */
|
||||
#define OPENAL
|
||||
#define ALAPI AL_API
|
||||
#define ALAPIENTRY AL_APIENTRY
|
||||
|
@ -30,7 +62,7 @@ extern "C" {
|
|||
#define AL_ILLEGAL_ENUM AL_INVALID_ENUM
|
||||
#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
|
||||
|
||||
/** Supported AL version. */
|
||||
/* Supported AL versions. */
|
||||
#define AL_VERSION_1_0
|
||||
#define AL_VERSION_1_1
|
||||
|
||||
|
@ -40,43 +72,43 @@ typedef char ALboolean;
|
|||
/** character */
|
||||
typedef char ALchar;
|
||||
|
||||
/** signed 8-bit 2's complement integer */
|
||||
/** signed 8-bit integer */
|
||||
typedef signed char ALbyte;
|
||||
|
||||
/** unsigned 8-bit integer */
|
||||
typedef unsigned char ALubyte;
|
||||
|
||||
/** signed 16-bit 2's complement integer */
|
||||
/** signed 16-bit integer */
|
||||
typedef short ALshort;
|
||||
|
||||
/** unsigned 16-bit integer */
|
||||
typedef unsigned short ALushort;
|
||||
|
||||
/** signed 32-bit 2's complement integer */
|
||||
/** signed 32-bit integer */
|
||||
typedef int ALint;
|
||||
|
||||
/** unsigned 32-bit integer */
|
||||
typedef unsigned int ALuint;
|
||||
|
||||
/** non-negative 32-bit binary integer size */
|
||||
/** non-negative 32-bit integer size */
|
||||
typedef int ALsizei;
|
||||
|
||||
/** enumerated 32-bit value */
|
||||
/** 32-bit enumeration value */
|
||||
typedef int ALenum;
|
||||
|
||||
/** 32-bit IEEE754 floating-point */
|
||||
/** 32-bit IEEE-754 floating-point */
|
||||
typedef float ALfloat;
|
||||
|
||||
/** 64-bit IEEE754 floating-point */
|
||||
/** 64-bit IEEE-754 floating-point */
|
||||
typedef double ALdouble;
|
||||
|
||||
/** void type (for opaque pointers only) */
|
||||
/** void type (opaque pointers only) */
|
||||
typedef void ALvoid;
|
||||
|
||||
|
||||
/* Enumerant values begin at column 50. No tabs. */
|
||||
/* Enumeration values begin at column 50. Do not use tabs. */
|
||||
|
||||
/** "no distance model" or "no buffer" */
|
||||
/** No distance model or no buffer */
|
||||
#define AL_NONE 0
|
||||
|
||||
/** Boolean False. */
|
||||
|
@ -89,10 +121,10 @@ typedef void ALvoid;
|
|||
/**
|
||||
* Relative source.
|
||||
* Type: ALboolean
|
||||
* Range: [AL_TRUE, AL_FALSE]
|
||||
* Range: [AL_FALSE, AL_TRUE]
|
||||
* Default: AL_FALSE
|
||||
*
|
||||
* Specifies if the Source has relative coordinates.
|
||||
* Specifies if the source uses relative coordinates.
|
||||
*/
|
||||
#define AL_SOURCE_RELATIVE 0x202
|
||||
|
||||
|
@ -103,7 +135,8 @@ typedef void ALvoid;
|
|||
* Range: [0 - 360]
|
||||
* Default: 360
|
||||
*
|
||||
* The angle covered by the inner cone, where the source will not attenuate.
|
||||
* The angle covered by the inner cone, the area within which the source will
|
||||
* not be attenuated by direction.
|
||||
*/
|
||||
#define AL_CONE_INNER_ANGLE 0x1001
|
||||
|
||||
|
@ -112,8 +145,8 @@ typedef void ALvoid;
|
|||
* Range: [0 - 360]
|
||||
* Default: 360
|
||||
*
|
||||
* The angle covered by the outer cone, where the source will be fully
|
||||
* attenuated.
|
||||
* The angle covered by the outer cone, the area outside of which the source
|
||||
* will be fully attenuated by direction.
|
||||
*/
|
||||
#define AL_CONE_OUTER_ANGLE 0x1002
|
||||
|
||||
|
@ -123,7 +156,7 @@ typedef void ALvoid;
|
|||
* Range: [0.5 - 2.0]
|
||||
* Default: 1.0
|
||||
*
|
||||
* A multiplier for the frequency (sample rate) of the source's buffer.
|
||||
* A multiplier for the sample rate of the source's buffer.
|
||||
*/
|
||||
#define AL_PITCH 0x1003
|
||||
|
||||
|
@ -134,12 +167,12 @@ typedef void ALvoid;
|
|||
*
|
||||
* The source or listener location in three dimensional space.
|
||||
*
|
||||
* OpenAL, like OpenGL, uses a right handed coordinate system, where in a
|
||||
* frontal default view X (thumb) points right, Y points up (index finger), and
|
||||
* Z points towards the viewer/camera (middle finger).
|
||||
* OpenAL uses a right handed coordinate system, like OpenGL, where with a
|
||||
* default view, X points right (thumb), Y points up (index finger), and Z
|
||||
* points towards the viewer/camera (middle finger).
|
||||
*
|
||||
* To switch from a left handed coordinate system, flip the sign on the Z
|
||||
* coordinate.
|
||||
* To change from or to a left handed coordinate system, negate the Z
|
||||
* component.
|
||||
*/
|
||||
#define AL_POSITION 0x1004
|
||||
|
||||
|
@ -148,8 +181,11 @@ typedef void ALvoid;
|
|||
* Type: ALfloat[3], ALint[3]
|
||||
* Default: {0, 0, 0}
|
||||
*
|
||||
* Specifies the current direction in local space.
|
||||
* A zero-length vector specifies an omni-directional source (cone is ignored).
|
||||
* Specifies the current direction in local space. A zero-length vector
|
||||
* specifies an omni-directional source (cone is ignored).
|
||||
*
|
||||
* To change from or to a left handed coordinate system, negate the Z
|
||||
* component.
|
||||
*/
|
||||
#define AL_DIRECTION 0x1005
|
||||
|
||||
|
@ -158,26 +194,30 @@ typedef void ALvoid;
|
|||
* Type: ALfloat[3], ALint[3]
|
||||
* Default: {0, 0, 0}
|
||||
*
|
||||
* Specifies the current velocity in local space.
|
||||
* Specifies the current velocity, relative to the position.
|
||||
*
|
||||
* To change from or to a left handed coordinate system, negate the Z
|
||||
* component.
|
||||
*/
|
||||
#define AL_VELOCITY 0x1006
|
||||
|
||||
/**
|
||||
* Source looping.
|
||||
* Type: ALboolean
|
||||
* Range: [AL_TRUE, AL_FALSE]
|
||||
* Range: [AL_FALSE, AL_TRUE]
|
||||
* Default: AL_FALSE
|
||||
*
|
||||
* Specifies whether source is looping.
|
||||
* Specifies whether source playback loops.
|
||||
*/
|
||||
#define AL_LOOPING 0x1007
|
||||
|
||||
/**
|
||||
* Source buffer.
|
||||
* Type: ALuint
|
||||
* Range: any valid Buffer.
|
||||
* Type: ALuint
|
||||
* Range: any valid Buffer ID
|
||||
* Default: AL_NONE
|
||||
*
|
||||
* Specifies the buffer to provide sound samples.
|
||||
* Specifies the buffer to provide sound samples for a source.
|
||||
*/
|
||||
#define AL_BUFFER 0x1009
|
||||
|
||||
|
@ -186,12 +226,12 @@ typedef void ALvoid;
|
|||
* Type: ALfloat
|
||||
* Range: [0.0 - ]
|
||||
*
|
||||
* A value of 1.0 means unattenuated. Each division by 2 equals an attenuation
|
||||
* of about -6dB. Each multiplicaton by 2 equals an amplification of about
|
||||
* +6dB.
|
||||
* For sources, an initial linear gain value (before attenuation is applied).
|
||||
* For the listener, an output linear gain adjustment.
|
||||
*
|
||||
* A value of 0.0 is meaningless with respect to a logarithmic scale; it is
|
||||
* silent.
|
||||
* A value of 1.0 means unattenuated. Each division by 2 equals an attenuation
|
||||
* of about -6dB. Each multiplication by 2 equals an amplification of about
|
||||
* +6dB.
|
||||
*/
|
||||
#define AL_GAIN 0x100A
|
||||
|
||||
|
@ -200,8 +240,8 @@ typedef void ALvoid;
|
|||
* Type: ALfloat
|
||||
* Range: [0.0 - 1.0]
|
||||
*
|
||||
* The minimum gain allowed for a source, after distance and cone attenation is
|
||||
* applied (if applicable).
|
||||
* The minimum gain allowed for a source, after distance and cone attenuation
|
||||
* are applied (if applicable).
|
||||
*/
|
||||
#define AL_MIN_GAIN 0x100D
|
||||
|
||||
|
@ -210,31 +250,33 @@ typedef void ALvoid;
|
|||
* Type: ALfloat
|
||||
* Range: [0.0 - 1.0]
|
||||
*
|
||||
* The maximum gain allowed for a source, after distance and cone attenation is
|
||||
* applied (if applicable).
|
||||
* The maximum gain allowed for a source, after distance and cone attenuation
|
||||
* are applied (if applicable).
|
||||
*/
|
||||
#define AL_MAX_GAIN 0x100E
|
||||
|
||||
/**
|
||||
* Listener orientation.
|
||||
* Type: ALfloat[6]
|
||||
* Type: ALfloat[6]
|
||||
* Default: {0.0, 0.0, -1.0, 0.0, 1.0, 0.0}
|
||||
*
|
||||
* Effectively two three dimensional vectors. The first vector is the front (or
|
||||
* "at") and the second is the top (or "up").
|
||||
* "at") and the second is the top (or "up"). Both vectors are relative to the
|
||||
* listener position.
|
||||
*
|
||||
* Both vectors are in local space.
|
||||
* To change from or to a left handed coordinate system, negate the Z
|
||||
* component of both vectors.
|
||||
*/
|
||||
#define AL_ORIENTATION 0x100F
|
||||
|
||||
/**
|
||||
* Source state (query only).
|
||||
* Type: ALint
|
||||
* Type: ALenum
|
||||
* Range: [AL_INITIAL, AL_PLAYING, AL_PAUSED, AL_STOPPED]
|
||||
*/
|
||||
#define AL_SOURCE_STATE 0x1010
|
||||
|
||||
/** Source state value. */
|
||||
/* Source state values. */
|
||||
#define AL_INITIAL 0x1011
|
||||
#define AL_PLAYING 0x1012
|
||||
#define AL_PAUSED 0x1013
|
||||
|
@ -267,9 +309,9 @@ typedef void ALvoid;
|
|||
* Range: [0.0 - ]
|
||||
* Default: 1.0
|
||||
*
|
||||
* The distance in units that no attenuation occurs.
|
||||
* The distance in units that no distance attenuation occurs.
|
||||
*
|
||||
* At 0.0, no distance attenuation ever occurs on non-linear attenuation models.
|
||||
* At 0.0, no distance attenuation occurs with non-linear attenuation models.
|
||||
*/
|
||||
#define AL_REFERENCE_DISTANCE 0x1020
|
||||
|
||||
|
@ -292,7 +334,7 @@ typedef void ALvoid;
|
|||
* Default: 0.0
|
||||
*
|
||||
* The gain attenuation applied when the listener is outside of the source's
|
||||
* outer cone.
|
||||
* outer cone angle.
|
||||
*/
|
||||
#define AL_CONE_OUTER_GAIN 0x1022
|
||||
|
||||
|
@ -300,7 +342,7 @@ typedef void ALvoid;
|
|||
* Source maximum distance.
|
||||
* Type: ALfloat
|
||||
* Range: [0.0 - ]
|
||||
* Default: +inf
|
||||
* Default: FLT_MAX
|
||||
*
|
||||
* The distance above which the source is not attenuated any further with a
|
||||
* clamped distance model, or where attenuation reaches 0.0 gain for linear
|
||||
|
@ -308,16 +350,16 @@ typedef void ALvoid;
|
|||
*/
|
||||
#define AL_MAX_DISTANCE 0x1023
|
||||
|
||||
/** Source buffer position, in seconds */
|
||||
/** Source buffer offset, in seconds */
|
||||
#define AL_SEC_OFFSET 0x1024
|
||||
/** Source buffer position, in sample frames */
|
||||
/** Source buffer offset, in sample frames */
|
||||
#define AL_SAMPLE_OFFSET 0x1025
|
||||
/** Source buffer position, in bytes */
|
||||
/** Source buffer offset, in bytes */
|
||||
#define AL_BYTE_OFFSET 0x1026
|
||||
|
||||
/**
|
||||
* Source type (query only).
|
||||
* Type: ALint
|
||||
* Type: ALenum
|
||||
* Range: [AL_STATIC, AL_STREAMING, AL_UNDETERMINED]
|
||||
*
|
||||
* A Source is Static if a Buffer has been attached using AL_BUFFER.
|
||||
|
@ -330,31 +372,30 @@ typedef void ALvoid;
|
|||
*/
|
||||
#define AL_SOURCE_TYPE 0x1027
|
||||
|
||||
/** Source type value. */
|
||||
/* Source type values. */
|
||||
#define AL_STATIC 0x1028
|
||||
#define AL_STREAMING 0x1029
|
||||
#define AL_UNDETERMINED 0x1030
|
||||
|
||||
/** Buffer format specifier. */
|
||||
/** Unsigned 8-bit mono buffer format. */
|
||||
#define AL_FORMAT_MONO8 0x1100
|
||||
/** Signed 16-bit mono buffer format. */
|
||||
#define AL_FORMAT_MONO16 0x1101
|
||||
/** Unsigned 8-bit stereo buffer format. */
|
||||
#define AL_FORMAT_STEREO8 0x1102
|
||||
/** Signed 16-bit stereo buffer format. */
|
||||
#define AL_FORMAT_STEREO16 0x1103
|
||||
|
||||
/** Buffer frequency (query only). */
|
||||
/** Buffer frequency/sample rate (query only). */
|
||||
#define AL_FREQUENCY 0x2001
|
||||
/** Buffer bits per sample (query only). */
|
||||
#define AL_BITS 0x2002
|
||||
/** Buffer channel count (query only). */
|
||||
#define AL_CHANNELS 0x2003
|
||||
/** Buffer data size (query only). */
|
||||
/** Buffer data size in bytes (query only). */
|
||||
#define AL_SIZE 0x2004
|
||||
|
||||
/**
|
||||
* Buffer state.
|
||||
*
|
||||
* Not for public use.
|
||||
*/
|
||||
/* Buffer state. Not for public use. */
|
||||
#define AL_UNUSED 0x2010
|
||||
#define AL_PENDING 0x2011
|
||||
#define AL_PROCESSED 0x2012
|
||||
|
@ -363,32 +404,31 @@ typedef void ALvoid;
|
|||
/** No error. */
|
||||
#define AL_NO_ERROR 0
|
||||
|
||||
/** Invalid name paramater passed to AL call. */
|
||||
/** Invalid name (ID) passed to an AL call. */
|
||||
#define AL_INVALID_NAME 0xA001
|
||||
|
||||
/** Invalid enum parameter passed to AL call. */
|
||||
/** Invalid enumeration passed to AL call. */
|
||||
#define AL_INVALID_ENUM 0xA002
|
||||
|
||||
/** Invalid value parameter passed to AL call. */
|
||||
/** Invalid value passed to AL call. */
|
||||
#define AL_INVALID_VALUE 0xA003
|
||||
|
||||
/** Illegal AL call. */
|
||||
#define AL_INVALID_OPERATION 0xA004
|
||||
|
||||
/** Not enough memory. */
|
||||
/** Not enough memory to execute the AL call. */
|
||||
#define AL_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
/** Context string: Vendor ID. */
|
||||
/** Context string: Vendor name. */
|
||||
#define AL_VENDOR 0xB001
|
||||
/** Context string: Version. */
|
||||
#define AL_VERSION 0xB002
|
||||
/** Context string: Renderer ID. */
|
||||
/** Context string: Renderer name. */
|
||||
#define AL_RENDERER 0xB003
|
||||
/** Context string: Space-separated extension list. */
|
||||
#define AL_EXTENSIONS 0xB004
|
||||
|
||||
|
||||
/**
|
||||
* Doppler scale.
|
||||
* Type: ALfloat
|
||||
|
@ -398,7 +438,6 @@ typedef void ALvoid;
|
|||
* Scale for source and listener velocities.
|
||||
*/
|
||||
#define AL_DOPPLER_FACTOR 0xC000
|
||||
AL_API void AL_APIENTRY alDopplerFactor(ALfloat value);
|
||||
|
||||
/**
|
||||
* Doppler velocity (deprecated).
|
||||
|
@ -406,7 +445,6 @@ AL_API void AL_APIENTRY alDopplerFactor(ALfloat value);
|
|||
* A multiplier applied to the Speed of Sound.
|
||||
*/
|
||||
#define AL_DOPPLER_VELOCITY 0xC001
|
||||
AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value);
|
||||
|
||||
/**
|
||||
* Speed of Sound, in units per second.
|
||||
|
@ -415,14 +453,13 @@ AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value);
|
|||
* Default: 343.3
|
||||
*
|
||||
* The speed at which sound waves are assumed to travel, when calculating the
|
||||
* doppler effect.
|
||||
* doppler effect from source and listener velocities.
|
||||
*/
|
||||
#define AL_SPEED_OF_SOUND 0xC003
|
||||
AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value);
|
||||
|
||||
/**
|
||||
* Distance attenuation model.
|
||||
* Type: ALint
|
||||
* Type: ALenum
|
||||
* Range: [AL_NONE, AL_INVERSE_DISTANCE, AL_INVERSE_DISTANCE_CLAMPED,
|
||||
* AL_LINEAR_DISTANCE, AL_LINEAR_DISTANCE_CLAMPED,
|
||||
* AL_EXPONENT_DISTANCE, AL_EXPONENT_DISTANCE_CLAMPED]
|
||||
|
@ -439,9 +476,8 @@ AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value);
|
|||
* distance calculated is clamped between the reference and max distances.
|
||||
*/
|
||||
#define AL_DISTANCE_MODEL 0xD000
|
||||
AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel);
|
||||
|
||||
/** Distance model value. */
|
||||
/* Distance model values. */
|
||||
#define AL_INVERSE_DISTANCE 0xD001
|
||||
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
|
||||
#define AL_LINEAR_DISTANCE 0xD003
|
||||
|
@ -449,208 +485,223 @@ AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel);
|
|||
#define AL_EXPONENT_DISTANCE 0xD005
|
||||
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
|
||||
|
||||
/** Renderer State management. */
|
||||
AL_API void AL_APIENTRY alEnable(ALenum capability);
|
||||
AL_API void AL_APIENTRY alDisable(ALenum capability);
|
||||
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability);
|
||||
#ifndef AL_NO_PROTOTYPES
|
||||
/* Renderer State management. */
|
||||
AL_API void AL_APIENTRY alEnable(ALenum capability) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alDisable(ALenum capability) AL_API_NOEXCEPT;
|
||||
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability) AL_API_NOEXCEPT;
|
||||
|
||||
/** State retrieval. */
|
||||
AL_API const ALchar* AL_APIENTRY alGetString(ALenum param);
|
||||
AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values);
|
||||
AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values);
|
||||
AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values);
|
||||
AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values);
|
||||
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param);
|
||||
AL_API ALint AL_APIENTRY alGetInteger(ALenum param);
|
||||
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param);
|
||||
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param);
|
||||
/* Context state setting. */
|
||||
AL_API void AL_APIENTRY alDopplerFactor(ALfloat value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel) AL_API_NOEXCEPT;
|
||||
|
||||
/* Context state retrieval. */
|
||||
AL_API const ALchar* AL_APIENTRY alGetString(ALenum param) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values) AL_API_NOEXCEPT;
|
||||
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param) AL_API_NOEXCEPT;
|
||||
AL_API ALint AL_APIENTRY alGetInteger(ALenum param) AL_API_NOEXCEPT;
|
||||
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param) AL_API_NOEXCEPT;
|
||||
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param) AL_API_NOEXCEPT;
|
||||
|
||||
/**
|
||||
* Error retrieval.
|
||||
*
|
||||
* Obtain the first error generated in the AL context since the last check.
|
||||
* Obtain the first error generated in the AL context since the last call to
|
||||
* this function.
|
||||
*/
|
||||
AL_API ALenum AL_APIENTRY alGetError(void);
|
||||
AL_API ALenum AL_APIENTRY alGetError(void) AL_API_NOEXCEPT;
|
||||
|
||||
/** Query for the presence of an extension on the AL context. */
|
||||
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname) AL_API_NOEXCEPT;
|
||||
/**
|
||||
* Extension support.
|
||||
*
|
||||
* Query for the presence of an extension, and obtain any appropriate function
|
||||
* pointers and enum values.
|
||||
* Retrieve the address of a function. The returned function may be context-
|
||||
* specific.
|
||||
*/
|
||||
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname);
|
||||
AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname);
|
||||
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename);
|
||||
AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname) AL_API_NOEXCEPT;
|
||||
/**
|
||||
* Retrieve the value of an enum. The returned value may be context-specific.
|
||||
*/
|
||||
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename) AL_API_NOEXCEPT;
|
||||
|
||||
|
||||
/** Set Listener parameters */
|
||||
AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value);
|
||||
AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values);
|
||||
AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value);
|
||||
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values);
|
||||
/* Set listener parameters. */
|
||||
AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values) AL_API_NOEXCEPT;
|
||||
|
||||
/** Get Listener parameters */
|
||||
AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value);
|
||||
AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values);
|
||||
AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value);
|
||||
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values);
|
||||
/* Get listener parameters. */
|
||||
AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values) AL_API_NOEXCEPT;
|
||||
|
||||
|
||||
/** Create Source objects. */
|
||||
AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources);
|
||||
/** Delete Source objects. */
|
||||
AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources);
|
||||
/** Verify a handle is a valid Source. */
|
||||
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source);
|
||||
/** Create source objects. */
|
||||
AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources) AL_API_NOEXCEPT;
|
||||
/** Delete source objects. */
|
||||
AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
/** Verify an ID is for a valid source. */
|
||||
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source) AL_API_NOEXCEPT;
|
||||
|
||||
/** Set Source parameters. */
|
||||
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value);
|
||||
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values);
|
||||
AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value);
|
||||
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values);
|
||||
/* Set source parameters. */
|
||||
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values) AL_API_NOEXCEPT;
|
||||
|
||||
/** Get Source parameters. */
|
||||
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value);
|
||||
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values);
|
||||
AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value);
|
||||
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values);
|
||||
/* Get source parameters. */
|
||||
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values) AL_API_NOEXCEPT;
|
||||
|
||||
|
||||
/** Play, replay, or resume (if paused) a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources);
|
||||
/** Stop a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources);
|
||||
/** Rewind a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources);
|
||||
/** Pause a list of Sources */
|
||||
AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources);
|
||||
/** Play, restart, or resume a source, setting its state to AL_PLAYING. */
|
||||
AL_API void AL_APIENTRY alSourcePlay(ALuint source) AL_API_NOEXCEPT;
|
||||
/** Stop a source, setting its state to AL_STOPPED if playing or paused. */
|
||||
AL_API void AL_APIENTRY alSourceStop(ALuint source) AL_API_NOEXCEPT;
|
||||
/** Rewind a source, setting its state to AL_INITIAL. */
|
||||
AL_API void AL_APIENTRY alSourceRewind(ALuint source) AL_API_NOEXCEPT;
|
||||
/** Pause a source, setting its state to AL_PAUSED if playing. */
|
||||
AL_API void AL_APIENTRY alSourcePause(ALuint source) AL_API_NOEXCEPT;
|
||||
|
||||
/** Play, replay, or resume a Source */
|
||||
AL_API void AL_APIENTRY alSourcePlay(ALuint source);
|
||||
/** Stop a Source */
|
||||
AL_API void AL_APIENTRY alSourceStop(ALuint source);
|
||||
/** Rewind a Source (set playback postiton to beginning) */
|
||||
AL_API void AL_APIENTRY alSourceRewind(ALuint source);
|
||||
/** Pause a Source */
|
||||
AL_API void AL_APIENTRY alSourcePause(ALuint source);
|
||||
/** Play, restart, or resume a list of sources atomically. */
|
||||
AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
/** Stop a list of sources atomically. */
|
||||
AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
/** Rewind a list of sources atomically. */
|
||||
AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
/** Pause a list of sources atomically. */
|
||||
AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
|
||||
/** Queue buffers onto a source */
|
||||
AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers);
|
||||
AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers) AL_API_NOEXCEPT;
|
||||
/** Unqueue processed buffers from a source */
|
||||
AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers);
|
||||
AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers) AL_API_NOEXCEPT;
|
||||
|
||||
|
||||
/** Create Buffer objects */
|
||||
AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers);
|
||||
/** Delete Buffer objects */
|
||||
AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers);
|
||||
/** Verify a handle is a valid Buffer */
|
||||
AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer);
|
||||
/** Create buffer objects */
|
||||
AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers) AL_API_NOEXCEPT;
|
||||
/** Delete buffer objects */
|
||||
AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers) AL_API_NOEXCEPT;
|
||||
/** Verify an ID is a valid buffer (including the NULL buffer) */
|
||||
AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer) AL_API_NOEXCEPT;
|
||||
|
||||
/** Specifies the data to be copied into a buffer */
|
||||
AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
|
||||
/**
|
||||
* Copies data into the buffer, interpreting it using the specified format and
|
||||
* samplerate.
|
||||
*/
|
||||
AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei samplerate) AL_API_NOEXCEPT;
|
||||
|
||||
/** Set Buffer parameters, */
|
||||
AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value);
|
||||
AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values);
|
||||
AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value);
|
||||
AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values);
|
||||
/* Set buffer parameters. */
|
||||
AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values) AL_API_NOEXCEPT;
|
||||
|
||||
/** Get Buffer parameters. */
|
||||
AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value);
|
||||
AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values);
|
||||
AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value);
|
||||
AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values);
|
||||
/* Get buffer parameters. */
|
||||
AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values) AL_API_NOEXCEPT;
|
||||
#endif /* AL_NO_PROTOTYPES */
|
||||
|
||||
/** Pointer-to-function type, useful for dynamically getting AL entry points. */
|
||||
typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability);
|
||||
typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability);
|
||||
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)(ALenum param);
|
||||
typedef void (AL_APIENTRY *LPALGETBOOLEANV)(ALenum param, ALboolean *values);
|
||||
typedef void (AL_APIENTRY *LPALGETINTEGERV)(ALenum param, ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGETFLOATV)(ALenum param, ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALGETDOUBLEV)(ALenum param, ALdouble *values);
|
||||
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)(ALenum param);
|
||||
typedef ALint (AL_APIENTRY *LPALGETINTEGER)(ALenum param);
|
||||
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)(ALenum param);
|
||||
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)(ALenum param);
|
||||
typedef ALenum (AL_APIENTRY *LPALGETERROR)(void);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar *extname);
|
||||
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)(const ALchar *fname);
|
||||
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)(const ALchar *ename);
|
||||
typedef void (AL_APIENTRY *LPALLISTENERF)(ALenum param, ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3F)(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
typedef void (AL_APIENTRY *LPALLISTENERFV)(ALenum param, const ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALLISTENERI)(ALenum param, ALint value);
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3I)(ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
typedef void (AL_APIENTRY *LPALLISTENERIV)(ALenum param, const ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERF)(ALenum param, ALfloat *value);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3F)(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERFV)(ALenum param, ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERI)(ALenum param, ALint *value);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3I)(ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERIV)(ALenum param, ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGENSOURCES)(ALsizei n, ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALDELETESOURCES)(ALsizei n, const ALuint *sources);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEF)(ALuint source, ALenum param, ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3F)(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEFV)(ALuint source, ALenum param, const ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEI)(ALuint source, ALenum param, ALint value);
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEIV)(ALuint source, ALenum param, const ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEF)(ALuint source, ALenum param, ALfloat *value);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3F)(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEFV)(ALuint source, ALenum param, ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEI)(ALuint source, ALenum param, ALint *value);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3I)(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEIV)(ALuint source, ALenum param, ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)(ALsizei n, const ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOPV)(ALsizei n, const ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)(ALsizei n, const ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)(ALsizei n, const ALuint *sources);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAY)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOP)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWIND)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)(ALuint source);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint source, ALsizei nb, const ALuint *buffers);
|
||||
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint source, ALsizei nb, ALuint *buffers);
|
||||
typedef void (AL_APIENTRY *LPALGENBUFFERS)(ALsizei n, ALuint *buffers);
|
||||
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)(ALsizei n, const ALuint *buffers);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)(ALuint buffer);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERDATA)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERF)(ALuint buffer, ALenum param, ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3F)(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERFV)(ALuint buffer, ALenum param, const ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERI)(ALuint buffer, ALenum param, ALint value);
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3I)(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||
typedef void (AL_APIENTRY *LPALBUFFERIV)(ALuint buffer, ALenum param, const ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERF)(ALuint buffer, ALenum param, ALfloat *value);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3F)(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERFV)(ALuint buffer, ALenum param, ALfloat *values);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERI)(ALuint buffer, ALenum param, ALint *value);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3I)(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERIV)(ALuint buffer, ALenum param, ALint *values);
|
||||
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)(ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)(ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)(ALfloat value);
|
||||
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)(ALenum distanceModel);
|
||||
/* Pointer-to-function types, useful for storing dynamically loaded AL entry
|
||||
* points.
|
||||
*/
|
||||
typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability) AL_API_NOEXCEPT17;
|
||||
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)(ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBOOLEANV)(ALenum param, ALboolean *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETINTEGERV)(ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFLOATV)(ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETDOUBLEV)(ALenum param, ALdouble *values) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)(ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef ALint (AL_APIENTRY *LPALGETINTEGER)(ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)(ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)(ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef ALenum (AL_APIENTRY *LPALGETERROR)(void) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar *extname) AL_API_NOEXCEPT17;
|
||||
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)(const ALchar *fname) AL_API_NOEXCEPT17;
|
||||
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)(const ALchar *ename) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENERF)(ALenum param, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3F)(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENERFV)(ALenum param, const ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENERI)(ALenum param, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3I)(ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENERIV)(ALenum param, const ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERF)(ALenum param, ALfloat *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3F)(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERFV)(ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERI)(ALenum param, ALint *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3I)(ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERIV)(ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGENSOURCES)(ALsizei n, ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETESOURCES)(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)(ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEF)(ALuint source, ALenum param, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3F)(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEFV)(ALuint source, ALenum param, const ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEI)(ALuint source, ALenum param, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEIV)(ALuint source, ALenum param, const ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEF)(ALuint source, ALenum param, ALfloat *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3F)(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEFV)(ALuint source, ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEI)(ALuint source, ALenum param, ALint *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3I)(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEIV)(ALuint source, ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOPV)(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)(ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAY)(ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOP)(ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWIND)(ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)(ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint source, ALsizei nb, const ALuint *buffers) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint source, ALsizei nb, ALuint *buffers) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGENBUFFERS)(ALsizei n, ALuint *buffers) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)(ALsizei n, const ALuint *buffers) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)(ALuint buffer) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERDATA)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei samplerate) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERF)(ALuint buffer, ALenum param, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3F)(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERFV)(ALuint buffer, ALenum param, const ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERI)(ALuint buffer, ALenum param, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3I)(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERIV)(ALuint buffer, ALenum param, const ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERF)(ALuint buffer, ALenum param, ALfloat *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3F)(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERFV)(ALuint buffer, ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERI)(ALuint buffer, ALenum param, ALint *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3I)(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERIV)(ALuint buffer, ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)(ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)(ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)(ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)(ALenum distanceModel) AL_API_NOEXCEPT17;
|
||||
|
||||
#if defined(__cplusplus)
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
/* NOLINTEND */
|
||||
|
||||
#endif /* AL_AL_H */
|
||||
|
|
230
code/AL/alc.h
230
code/AL/alc.h
|
@ -1,8 +1,40 @@
|
|||
#ifndef AL_ALC_H
|
||||
#define AL_ALC_H
|
||||
|
||||
#if defined(__cplusplus)
|
||||
/* NOLINTBEGIN */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
||||
#ifdef _MSVC_LANG
|
||||
#define ALC_CPLUSPLUS _MSVC_LANG
|
||||
#else
|
||||
#define ALC_CPLUSPLUS __cplusplus
|
||||
#endif
|
||||
|
||||
#ifndef AL_DISABLE_NOEXCEPT
|
||||
#if ALC_CPLUSPLUS >= 201103L
|
||||
#define ALC_API_NOEXCEPT noexcept
|
||||
#else
|
||||
#define ALC_API_NOEXCEPT
|
||||
#endif
|
||||
#if ALC_CPLUSPLUS >= 201703L
|
||||
#define ALC_API_NOEXCEPT17 noexcept
|
||||
#else
|
||||
#define ALC_API_NOEXCEPT17
|
||||
#endif
|
||||
|
||||
#else /* AL_DISABLE_NOEXCEPT */
|
||||
|
||||
#define ALC_API_NOEXCEPT
|
||||
#define ALC_API_NOEXCEPT17
|
||||
#endif
|
||||
|
||||
#undef ALC_CPLUSPLUS
|
||||
|
||||
#else /* __cplusplus */
|
||||
|
||||
#define ALC_API_NOEXCEPT
|
||||
#define ALC_API_NOEXCEPT17
|
||||
#endif
|
||||
|
||||
#ifndef ALC_API
|
||||
|
@ -15,14 +47,14 @@ extern "C" {
|
|||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32)
|
||||
#ifdef _WIN32
|
||||
#define ALC_APIENTRY __cdecl
|
||||
#else
|
||||
#define ALC_APIENTRY
|
||||
#endif
|
||||
|
||||
|
||||
/** Deprecated macro. */
|
||||
/* Deprecated macros. */
|
||||
#define ALCAPI ALC_API
|
||||
#define ALCAPIENTRY ALC_APIENTRY
|
||||
#define ALC_INVALID 0
|
||||
|
@ -31,9 +63,9 @@ extern "C" {
|
|||
#define ALC_VERSION_0_1 1
|
||||
|
||||
/** Opaque device handle */
|
||||
typedef struct ALCdevice_struct ALCdevice;
|
||||
typedef struct ALCdevice ALCdevice;
|
||||
/** Opaque context handle */
|
||||
typedef struct ALCcontext_struct ALCcontext;
|
||||
typedef struct ALCcontext ALCcontext;
|
||||
|
||||
/** 8-bit boolean */
|
||||
typedef char ALCboolean;
|
||||
|
@ -41,41 +73,41 @@ typedef char ALCboolean;
|
|||
/** character */
|
||||
typedef char ALCchar;
|
||||
|
||||
/** signed 8-bit 2's complement integer */
|
||||
/** signed 8-bit integer */
|
||||
typedef signed char ALCbyte;
|
||||
|
||||
/** unsigned 8-bit integer */
|
||||
typedef unsigned char ALCubyte;
|
||||
|
||||
/** signed 16-bit 2's complement integer */
|
||||
/** signed 16-bit integer */
|
||||
typedef short ALCshort;
|
||||
|
||||
/** unsigned 16-bit integer */
|
||||
typedef unsigned short ALCushort;
|
||||
|
||||
/** signed 32-bit 2's complement integer */
|
||||
/** signed 32-bit integer */
|
||||
typedef int ALCint;
|
||||
|
||||
/** unsigned 32-bit integer */
|
||||
typedef unsigned int ALCuint;
|
||||
|
||||
/** non-negative 32-bit binary integer size */
|
||||
/** non-negative 32-bit integer size */
|
||||
typedef int ALCsizei;
|
||||
|
||||
/** enumerated 32-bit value */
|
||||
/** 32-bit enumeration value */
|
||||
typedef int ALCenum;
|
||||
|
||||
/** 32-bit IEEE754 floating-point */
|
||||
/** 32-bit IEEE-754 floating-point */
|
||||
typedef float ALCfloat;
|
||||
|
||||
/** 64-bit IEEE754 floating-point */
|
||||
/** 64-bit IEEE-754 floating-point */
|
||||
typedef double ALCdouble;
|
||||
|
||||
/** void type (for opaque pointers only) */
|
||||
typedef void ALCvoid;
|
||||
|
||||
|
||||
/* Enumerant values begin at column 50. No tabs. */
|
||||
/* Enumeration values begin at column 50. Do not use tabs. */
|
||||
|
||||
/** Boolean False. */
|
||||
#define ALC_FALSE 0
|
||||
|
@ -89,7 +121,7 @@ typedef void ALCvoid;
|
|||
/** Context attribute: <int> Hz. */
|
||||
#define ALC_REFRESH 0x1008
|
||||
|
||||
/** Context attribute: AL_TRUE or AL_FALSE. */
|
||||
/** Context attribute: AL_TRUE or AL_FALSE synchronous context? */
|
||||
#define ALC_SYNC 0x1009
|
||||
|
||||
/** Context attribute: <int> requested Mono (3D) Sources. */
|
||||
|
@ -107,30 +139,32 @@ typedef void ALCvoid;
|
|||
/** Invalid context handle. */
|
||||
#define ALC_INVALID_CONTEXT 0xA002
|
||||
|
||||
/** Invalid enum parameter passed to an ALC call. */
|
||||
/** Invalid enumeration passed to an ALC call. */
|
||||
#define ALC_INVALID_ENUM 0xA003
|
||||
|
||||
/** Invalid value parameter passed to an ALC call. */
|
||||
/** Invalid value passed to an ALC call. */
|
||||
#define ALC_INVALID_VALUE 0xA004
|
||||
|
||||
/** Out of memory. */
|
||||
#define ALC_OUT_OF_MEMORY 0xA005
|
||||
|
||||
|
||||
/** Runtime ALC version. */
|
||||
/** Runtime ALC major version. */
|
||||
#define ALC_MAJOR_VERSION 0x1000
|
||||
/** Runtime ALC minor version. */
|
||||
#define ALC_MINOR_VERSION 0x1001
|
||||
|
||||
/** Context attribute list properties. */
|
||||
/** Context attribute list size. */
|
||||
#define ALC_ATTRIBUTES_SIZE 0x1002
|
||||
/** Context attribute list properties. */
|
||||
#define ALC_ALL_ATTRIBUTES 0x1003
|
||||
|
||||
/** String for the default device specifier. */
|
||||
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
|
||||
/**
|
||||
* String for the given device's specifier.
|
||||
* Device specifier string.
|
||||
*
|
||||
* If device handle is NULL, it is instead a null-char separated list of
|
||||
* If device handle is NULL, it is instead a null-character separated list of
|
||||
* strings of known device specifiers (list ends with an empty string).
|
||||
*/
|
||||
#define ALC_DEVICE_SPECIFIER 0x1005
|
||||
|
@ -141,9 +175,9 @@ typedef void ALCvoid;
|
|||
/** Capture extension */
|
||||
#define ALC_EXT_CAPTURE 1
|
||||
/**
|
||||
* String for the given capture device's specifier.
|
||||
* Capture device specifier string.
|
||||
*
|
||||
* If device handle is NULL, it is instead a null-char separated list of
|
||||
* If device handle is NULL, it is instead a null-character separated list of
|
||||
* strings of known capture device specifiers (list ends with an empty string).
|
||||
*/
|
||||
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
|
||||
|
@ -158,80 +192,116 @@ typedef void ALCvoid;
|
|||
/** String for the default extended device specifier. */
|
||||
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
|
||||
/**
|
||||
* String for the given extended device's specifier.
|
||||
* Device's extended specifier string.
|
||||
*
|
||||
* If device handle is NULL, it is instead a null-char separated list of
|
||||
* If device handle is NULL, it is instead a null-character separated list of
|
||||
* strings of known extended device specifiers (list ends with an empty string).
|
||||
*/
|
||||
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
|
||||
|
||||
/** Context management. */
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context);
|
||||
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context);
|
||||
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context);
|
||||
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context);
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void);
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context);
|
||||
#ifndef ALC_NO_PROTOTYPES
|
||||
/* Context management. */
|
||||
|
||||
/** Device management. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device);
|
||||
/** Create and attach a context to the given device. */
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint *attrlist) ALC_API_NOEXCEPT;
|
||||
/**
|
||||
* Makes the given context the active process-wide context. Passing NULL clears
|
||||
* the active context.
|
||||
*/
|
||||
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context) ALC_API_NOEXCEPT;
|
||||
/** Resumes processing updates for the given context. */
|
||||
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context) ALC_API_NOEXCEPT;
|
||||
/** Suspends updates for the given context. */
|
||||
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context) ALC_API_NOEXCEPT;
|
||||
/** Remove a context from its device and destroys it. */
|
||||
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context) ALC_API_NOEXCEPT;
|
||||
/** Returns the currently active context. */
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void) ALC_API_NOEXCEPT;
|
||||
/** Returns the device that a particular context is attached to. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context) ALC_API_NOEXCEPT;
|
||||
|
||||
/* Device management. */
|
||||
|
||||
/** Opens the named playback device. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename) ALC_API_NOEXCEPT;
|
||||
/** Closes the given playback device. */
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device) ALC_API_NOEXCEPT;
|
||||
|
||||
/* Error support. */
|
||||
|
||||
/** Obtain the most recent Device error. */
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device) ALC_API_NOEXCEPT;
|
||||
|
||||
/* Extension support. */
|
||||
|
||||
/**
|
||||
* Error support.
|
||||
*
|
||||
* Obtain the most recent Device error.
|
||||
* Query for the presence of an extension on the device. Pass a NULL device to
|
||||
* query a device-inspecific extension.
|
||||
*/
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname) ALC_API_NOEXCEPT;
|
||||
/**
|
||||
* Retrieve the address of a function. Given a non-NULL device, the returned
|
||||
* function may be device-specific.
|
||||
*/
|
||||
ALC_API ALCvoid* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname) ALC_API_NOEXCEPT;
|
||||
/**
|
||||
* Retrieve the value of an enum. Given a non-NULL device, the returned value
|
||||
* may be device-specific.
|
||||
*/
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname) ALC_API_NOEXCEPT;
|
||||
|
||||
/* Query functions. */
|
||||
|
||||
/** Returns information about the device, and error strings. */
|
||||
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param) ALC_API_NOEXCEPT;
|
||||
/** Returns information about the device and the version of OpenAL. */
|
||||
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values) ALC_API_NOEXCEPT;
|
||||
|
||||
/* Capture functions. */
|
||||
|
||||
/**
|
||||
* Extension support.
|
||||
*
|
||||
* Query for the presence of an extension, and obtain any appropriate
|
||||
* function pointers and enum values.
|
||||
* Opens the named capture device with the given frequency, format, and buffer
|
||||
* size.
|
||||
*/
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname);
|
||||
ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname);
|
||||
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname);
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize) ALC_API_NOEXCEPT;
|
||||
/** Closes the given capture device. */
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device) ALC_API_NOEXCEPT;
|
||||
/** Starts capturing samples into the device buffer. */
|
||||
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device) ALC_API_NOEXCEPT;
|
||||
/** Stops capturing samples. Samples in the device buffer remain available. */
|
||||
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device) ALC_API_NOEXCEPT;
|
||||
/** Reads samples from the device buffer. */
|
||||
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples) ALC_API_NOEXCEPT;
|
||||
#endif /* ALC_NO_PROTOTYPES */
|
||||
|
||||
/** Query function. */
|
||||
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param);
|
||||
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||
/* Pointer-to-function types, useful for storing dynamically loaded ALC entry
|
||||
* points.
|
||||
*/
|
||||
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist) ALC_API_NOEXCEPT17;
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context) ALC_API_NOEXCEPT17;
|
||||
typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void) ALC_API_NOEXCEPT17;
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context) ALC_API_NOEXCEPT17;
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename) ALC_API_NOEXCEPT17;
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device) ALC_API_NOEXCEPT17;
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device) ALC_API_NOEXCEPT17;
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname) ALC_API_NOEXCEPT17;
|
||||
typedef ALCvoid* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname) ALC_API_NOEXCEPT17;
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname) ALC_API_NOEXCEPT17;
|
||||
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values) ALC_API_NOEXCEPT17;
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize) ALC_API_NOEXCEPT17;
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples) ALC_API_NOEXCEPT17;
|
||||
|
||||
/** Capture function. */
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device);
|
||||
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
|
||||
/** Pointer-to-function type, useful for dynamically getting ALC entry points. */
|
||||
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context);
|
||||
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context);
|
||||
typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void);
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context);
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device);
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname);
|
||||
typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname);
|
||||
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname);
|
||||
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param);
|
||||
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||
typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device);
|
||||
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
/* NOLINTEND */
|
||||
|
||||
#endif /* AL_ALC_H */
|
||||
|
|
897
code/AL/alext.h
897
code/AL/alext.h
|
@ -1,38 +1,22 @@
|
|||
/**
|
||||
* OpenAL cross platform audio library
|
||||
* Copyright (C) 2008 by authors.
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||
*/
|
||||
|
||||
#ifndef AL_ALEXT_H
|
||||
#define AL_ALEXT_H
|
||||
|
||||
/* NOLINTBEGIN */
|
||||
#include <stddef.h>
|
||||
/* Define int64_t and uint64_t types */
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||
#include <inttypes.h>
|
||||
#elif defined(_WIN32) && defined(__GNUC__)
|
||||
/* Define int64 and uint64 types */
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || \
|
||||
(defined(__cplusplus) && __cplusplus >= 201103L)
|
||||
#include <stdint.h>
|
||||
typedef int64_t _alsoft_int64_t;
|
||||
typedef uint64_t _alsoft_uint64_t;
|
||||
#elif defined(_WIN32)
|
||||
typedef __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
typedef __int64 _alsoft_int64_t;
|
||||
typedef unsigned __int64 _alsoft_uint64_t;
|
||||
#else
|
||||
/* Fallback if nothing above works */
|
||||
#include <inttypes.h>
|
||||
#include <stdint.h>
|
||||
typedef int64_t _alsoft_int64_t;
|
||||
typedef uint64_t _alsoft_uint64_t;
|
||||
#endif
|
||||
|
||||
#include "alc.h"
|
||||
|
@ -42,6 +26,8 @@ typedef unsigned __int64 uint64_t;
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct _GUID;
|
||||
|
||||
#ifndef AL_LOKI_IMA_ADPCM_format
|
||||
#define AL_LOKI_IMA_ADPCM_format 1
|
||||
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
|
||||
|
@ -97,6 +83,31 @@ extern "C" {
|
|||
|
||||
#ifndef AL_EXT_MCFORMATS
|
||||
#define AL_EXT_MCFORMATS 1
|
||||
/* Provides support for surround sound buffer formats with 8, 16, and 32-bit
|
||||
* samples.
|
||||
*
|
||||
* QUAD8: Unsigned 8-bit, Quadraphonic (Front Left, Front Right, Rear Left,
|
||||
* Rear Right).
|
||||
* QUAD16: Signed 16-bit, Quadraphonic.
|
||||
* QUAD32: 32-bit float, Quadraphonic.
|
||||
* REAR8: Unsigned 8-bit, Rear Stereo (Rear Left, Rear Right).
|
||||
* REAR16: Signed 16-bit, Rear Stereo.
|
||||
* REAR32: 32-bit float, Rear Stereo.
|
||||
* 51CHN8: Unsigned 8-bit, 5.1 Surround (Front Left, Front Right, Front Center,
|
||||
* LFE, Side Left, Side Right). Note that some audio systems may label
|
||||
* 5.1's Side channels as Rear or Surround; they are equivalent for the
|
||||
* purposes of this extension.
|
||||
* 51CHN16: Signed 16-bit, 5.1 Surround.
|
||||
* 51CHN32: 32-bit float, 5.1 Surround.
|
||||
* 61CHN8: Unsigned 8-bit, 6.1 Surround (Front Left, Front Right, Front Center,
|
||||
* LFE, Rear Center, Side Left, Side Right).
|
||||
* 61CHN16: Signed 16-bit, 6.1 Surround.
|
||||
* 61CHN32: 32-bit float, 6.1 Surround.
|
||||
* 71CHN8: Unsigned 8-bit, 7.1 Surround (Front Left, Front Right, Front Center,
|
||||
* LFE, Rear Left, Rear Right, Side Left, Side Right).
|
||||
* 71CHN16: Signed 16-bit, 7.1 Surround.
|
||||
* 71CHN32: 32-bit float, 7.1 Surround.
|
||||
*/
|
||||
#define AL_FORMAT_QUAD8 0x1204
|
||||
#define AL_FORMAT_QUAD16 0x1205
|
||||
#define AL_FORMAT_QUAD32 0x1206
|
||||
|
@ -133,9 +144,9 @@ extern "C" {
|
|||
|
||||
#ifndef AL_EXT_STATIC_BUFFER
|
||||
#define AL_EXT_STATIC_BUFFER 1
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
|
||||
typedef void (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALuint,ALenum,ALvoid*,ALsizei,ALsizei) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
|
||||
void AL_APIENTRY alBufferDataStatic(const ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -151,11 +162,11 @@ AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format,
|
|||
|
||||
#ifndef ALC_EXT_thread_local_context
|
||||
#define ALC_EXT_thread_local_context 1
|
||||
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context);
|
||||
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void);
|
||||
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context) ALC_API_NOEXCEPT17;
|
||||
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void) ALC_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context);
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context) ALC_API_NOEXCEPT;
|
||||
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void) ALC_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -168,9 +179,9 @@ ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
|
|||
#define AL_SOFT_buffer_sub_data 1
|
||||
#define AL_BYTE_RW_OFFSETS_SOFT 0x1031
|
||||
#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032
|
||||
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
|
||||
typedef void (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
|
||||
AL_API void AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -187,12 +198,12 @@ AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const
|
|||
#define AL_FOLDBACK_EVENT_STOP 0x4113
|
||||
#define AL_FOLDBACK_MODE_MONO 0x4101
|
||||
#define AL_FOLDBACK_MODE_STEREO 0x4102
|
||||
typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei);
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK);
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void);
|
||||
typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback);
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStop(void);
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alRequestFoldbackStop(void) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -255,15 +266,15 @@ AL_API void AL_APIENTRY alRequestFoldbackStop(void);
|
|||
#define AL_SAMPLE_LENGTH_SOFT 0x200A
|
||||
#define AL_SEC_LENGTH_SOFT 0x200B
|
||||
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*);
|
||||
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum);
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||
AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data);
|
||||
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
|
||||
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data) AL_API_NOEXCEPT;
|
||||
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -294,13 +305,13 @@ AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
|
|||
#define ALC_6POINT1_SOFT 0x1505
|
||||
#define ALC_7POINT1_SOFT 0x1506
|
||||
|
||||
typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*);
|
||||
typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum);
|
||||
typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei);
|
||||
typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*) ALC_API_NOEXCEPT17;
|
||||
typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei) ALC_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName);
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type);
|
||||
ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||
ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName) AL_API_NOEXCEPT;
|
||||
ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type) AL_API_NOEXCEPT;
|
||||
ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -318,38 +329,764 @@ ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffe
|
|||
#define AL_SOFT_source_latency 1
|
||||
#define AL_SAMPLE_OFFSET_LATENCY_SOFT 0x1200
|
||||
#define AL_SEC_OFFSET_LATENCY_SOFT 0x1201
|
||||
typedef int64_t ALint64SOFT;
|
||||
typedef uint64_t ALuint64SOFT;
|
||||
typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble);
|
||||
typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble);
|
||||
typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*);
|
||||
typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT);
|
||||
typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT);
|
||||
typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*);
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||
typedef _alsoft_int64_t ALint64SOFT;
|
||||
typedef _alsoft_uint64_t ALuint64SOFT;
|
||||
typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value);
|
||||
AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3);
|
||||
AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values);
|
||||
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value);
|
||||
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3);
|
||||
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values);
|
||||
AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value);
|
||||
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3);
|
||||
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values);
|
||||
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value);
|
||||
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3);
|
||||
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values);
|
||||
AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_DEFAULT_FILTER_ORDER
|
||||
#define ALC_EXT_DEFAULT_FILTER_ORDER 1
|
||||
#define ALC_DEFAULT_FILTER_ORDER 0x1100
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_deferred_updates
|
||||
#define AL_SOFT_deferred_updates 1
|
||||
#define AL_DEFERRED_UPDATES_SOFT 0xC002
|
||||
typedef void (AL_APIENTRY*LPALDEFERUPDATESSOFT)(void) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALPROCESSUPDATESSOFT)(void) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alDeferUpdatesSOFT(void) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alProcessUpdatesSOFT(void) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_block_alignment
|
||||
#define AL_SOFT_block_alignment 1
|
||||
#define AL_UNPACK_BLOCK_ALIGNMENT_SOFT 0x200C
|
||||
#define AL_PACK_BLOCK_ALIGNMENT_SOFT 0x200D
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_MSADPCM
|
||||
#define AL_SOFT_MSADPCM 1
|
||||
#define AL_FORMAT_MONO_MSADPCM_SOFT 0x1302
|
||||
#define AL_FORMAT_STEREO_MSADPCM_SOFT 0x1303
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_source_length
|
||||
#define AL_SOFT_source_length 1
|
||||
/*#define AL_BYTE_LENGTH_SOFT 0x2009*/
|
||||
/*#define AL_SAMPLE_LENGTH_SOFT 0x200A*/
|
||||
/*#define AL_SEC_LENGTH_SOFT 0x200B*/
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_buffer_length_query
|
||||
#define AL_SOFT_buffer_length_query 1
|
||||
/*#define AL_BYTE_LENGTH_SOFT 0x2009*/
|
||||
/*#define AL_SAMPLE_LENGTH_SOFT 0x200A*/
|
||||
/*#define AL_SEC_LENGTH_SOFT 0x200B*/
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_pause_device
|
||||
#define ALC_SOFT_pause_device 1
|
||||
typedef void (ALC_APIENTRY*LPALCDEVICEPAUSESOFT)(ALCdevice *device) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY*LPALCDEVICERESUMESOFT)(ALCdevice *device) ALC_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API void ALC_APIENTRY alcDevicePauseSOFT(ALCdevice *device) ALC_API_NOEXCEPT;
|
||||
ALC_API void ALC_APIENTRY alcDeviceResumeSOFT(ALCdevice *device) ALC_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_BFORMAT
|
||||
#define AL_EXT_BFORMAT 1
|
||||
/* Provides support for B-Format ambisonic buffers (first-order, FuMa scaling
|
||||
* and layout).
|
||||
*
|
||||
* BFORMAT2D_8: Unsigned 8-bit, 3-channel non-periphonic (WXY).
|
||||
* BFORMAT2D_16: Signed 16-bit, 3-channel non-periphonic (WXY).
|
||||
* BFORMAT2D_FLOAT32: 32-bit float, 3-channel non-periphonic (WXY).
|
||||
* BFORMAT3D_8: Unsigned 8-bit, 4-channel periphonic (WXYZ).
|
||||
* BFORMAT3D_16: Signed 16-bit, 4-channel periphonic (WXYZ).
|
||||
* BFORMAT3D_FLOAT32: 32-bit float, 4-channel periphonic (WXYZ).
|
||||
*/
|
||||
#define AL_FORMAT_BFORMAT2D_8 0x20021
|
||||
#define AL_FORMAT_BFORMAT2D_16 0x20022
|
||||
#define AL_FORMAT_BFORMAT2D_FLOAT32 0x20023
|
||||
#define AL_FORMAT_BFORMAT3D_8 0x20031
|
||||
#define AL_FORMAT_BFORMAT3D_16 0x20032
|
||||
#define AL_FORMAT_BFORMAT3D_FLOAT32 0x20033
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_MULAW_BFORMAT
|
||||
#define AL_EXT_MULAW_BFORMAT 1
|
||||
#define AL_FORMAT_BFORMAT2D_MULAW 0x10031
|
||||
#define AL_FORMAT_BFORMAT3D_MULAW 0x10032
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_HRTF
|
||||
#define ALC_SOFT_HRTF 1
|
||||
#define ALC_HRTF_SOFT 0x1992
|
||||
#define ALC_DONT_CARE_SOFT 0x0002
|
||||
#define ALC_HRTF_STATUS_SOFT 0x1993
|
||||
#define ALC_HRTF_DISABLED_SOFT 0x0000
|
||||
#define ALC_HRTF_ENABLED_SOFT 0x0001
|
||||
#define ALC_HRTF_DENIED_SOFT 0x0002
|
||||
#define ALC_HRTF_REQUIRED_SOFT 0x0003
|
||||
#define ALC_HRTF_HEADPHONES_DETECTED_SOFT 0x0004
|
||||
#define ALC_HRTF_UNSUPPORTED_FORMAT_SOFT 0x0005
|
||||
#define ALC_NUM_HRTF_SPECIFIERS_SOFT 0x1994
|
||||
#define ALC_HRTF_SPECIFIER_SOFT 0x1995
|
||||
#define ALC_HRTF_ID_SOFT 0x1996
|
||||
typedef const ALCchar* (ALC_APIENTRY*LPALCGETSTRINGISOFT)(ALCdevice *device, ALCenum paramName, ALCsizei index) ALC_API_NOEXCEPT17;
|
||||
typedef ALCboolean (ALC_APIENTRY*LPALCRESETDEVICESOFT)(ALCdevice *device, const ALCint *attribs) ALC_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API const ALCchar* ALC_APIENTRY alcGetStringiSOFT(ALCdevice *device, ALCenum paramName, ALCsizei index) ALC_API_NOEXCEPT;
|
||||
ALC_API ALCboolean ALC_APIENTRY alcResetDeviceSOFT(ALCdevice *device, const ALCint *attribs) ALC_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_gain_clamp_ex
|
||||
#define AL_SOFT_gain_clamp_ex 1
|
||||
#define AL_GAIN_LIMIT_SOFT 0x200E
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_source_resampler
|
||||
#define AL_SOFT_source_resampler
|
||||
#define AL_NUM_RESAMPLERS_SOFT 0x1210
|
||||
#define AL_DEFAULT_RESAMPLER_SOFT 0x1211
|
||||
#define AL_SOURCE_RESAMPLER_SOFT 0x1212
|
||||
#define AL_RESAMPLER_NAME_SOFT 0x1213
|
||||
typedef const ALchar* (AL_APIENTRY*LPALGETSTRINGISOFT)(ALenum pname, ALsizei index) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API const ALchar* AL_APIENTRY alGetStringiSOFT(ALenum pname, ALsizei index) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_source_spatialize
|
||||
#define AL_SOFT_source_spatialize
|
||||
#define AL_SOURCE_SPATIALIZE_SOFT 0x1214
|
||||
#define AL_AUTO_SOFT 0x0002
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_output_limiter
|
||||
#define ALC_SOFT_output_limiter
|
||||
#define ALC_OUTPUT_LIMITER_SOFT 0x199A
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_device_clock
|
||||
#define ALC_SOFT_device_clock 1
|
||||
typedef _alsoft_int64_t ALCint64SOFT;
|
||||
typedef _alsoft_uint64_t ALCuint64SOFT;
|
||||
#define ALC_DEVICE_CLOCK_SOFT 0x1600
|
||||
#define ALC_DEVICE_LATENCY_SOFT 0x1601
|
||||
#define ALC_DEVICE_CLOCK_LATENCY_SOFT 0x1602
|
||||
#define AL_SAMPLE_OFFSET_CLOCK_SOFT 0x1202
|
||||
#define AL_SEC_OFFSET_CLOCK_SOFT 0x1203
|
||||
typedef void (ALC_APIENTRY*LPALCGETINTEGER64VSOFT)(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values) ALC_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALC_API void ALC_APIENTRY alcGetInteger64vSOFT(ALCdevice *device, ALCenum pname, ALsizei size, ALCint64SOFT *values) ALC_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_direct_channels_remix
|
||||
#define AL_SOFT_direct_channels_remix 1
|
||||
#define AL_DROP_UNMATCHED_SOFT 0x0001
|
||||
#define AL_REMIX_UNMATCHED_SOFT 0x0002
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_bformat_ex
|
||||
#define AL_SOFT_bformat_ex 1
|
||||
#define AL_AMBISONIC_LAYOUT_SOFT 0x1997
|
||||
#define AL_AMBISONIC_SCALING_SOFT 0x1998
|
||||
|
||||
/* Ambisonic layouts */
|
||||
#define AL_FUMA_SOFT 0x0000
|
||||
#define AL_ACN_SOFT 0x0001
|
||||
|
||||
/* Ambisonic scalings (normalization) */
|
||||
/*#define AL_FUMA_SOFT*/
|
||||
#define AL_SN3D_SOFT 0x0001
|
||||
#define AL_N3D_SOFT 0x0002
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_loopback_bformat
|
||||
#define ALC_SOFT_loopback_bformat 1
|
||||
#define ALC_AMBISONIC_LAYOUT_SOFT 0x1997
|
||||
#define ALC_AMBISONIC_SCALING_SOFT 0x1998
|
||||
#define ALC_AMBISONIC_ORDER_SOFT 0x1999
|
||||
#define ALC_MAX_AMBISONIC_ORDER_SOFT 0x199B
|
||||
|
||||
#define ALC_BFORMAT3D_SOFT 0x1507
|
||||
|
||||
/* Ambisonic layouts */
|
||||
#define ALC_FUMA_SOFT 0x0000
|
||||
#define ALC_ACN_SOFT 0x0001
|
||||
|
||||
/* Ambisonic scalings (normalization) */
|
||||
/*#define ALC_FUMA_SOFT*/
|
||||
#define ALC_SN3D_SOFT 0x0001
|
||||
#define ALC_N3D_SOFT 0x0002
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_effect_target
|
||||
#define AL_SOFT_effect_target
|
||||
#define AL_EFFECTSLOT_TARGET_SOFT 0x199C
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_events
|
||||
#define AL_SOFT_events 1
|
||||
#define AL_EVENT_CALLBACK_FUNCTION_SOFT 0x19A2
|
||||
#define AL_EVENT_CALLBACK_USER_PARAM_SOFT 0x19A3
|
||||
#define AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT 0x19A4
|
||||
#define AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT 0x19A5
|
||||
#define AL_EVENT_TYPE_DISCONNECTED_SOFT 0x19A6
|
||||
typedef void (AL_APIENTRY*ALEVENTPROCSOFT)(ALenum eventType, ALuint object, ALuint param,
|
||||
ALsizei length, const ALchar *message, void *userParam) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALEVENTCONTROLSOFT)(ALsizei count, const ALenum *types, ALboolean enable) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALEVENTCALLBACKSOFT)(ALEVENTPROCSOFT callback, void *userParam) AL_API_NOEXCEPT17;
|
||||
typedef void* (AL_APIENTRY*LPALGETPOINTERSOFT)(ALenum pname) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETPOINTERVSOFT)(ALenum pname, void **values) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alEventControlSOFT(ALsizei count, const ALenum *types, ALboolean enable) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alEventCallbackSOFT(ALEVENTPROCSOFT callback, void *userParam) AL_API_NOEXCEPT;
|
||||
AL_API void* AL_APIENTRY alGetPointerSOFT(ALenum pname) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetPointervSOFT(ALenum pname, void **values) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_reopen_device
|
||||
#define ALC_SOFT_reopen_device
|
||||
typedef ALCboolean (ALC_APIENTRY*LPALCREOPENDEVICESOFT)(ALCdevice *device,
|
||||
const ALCchar *deviceName, const ALCint *attribs) ALC_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALCboolean ALC_APIENTRY alcReopenDeviceSOFT(ALCdevice *device, const ALCchar *deviceName,
|
||||
const ALCint *attribs) ALC_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_callback_buffer
|
||||
#define AL_SOFT_callback_buffer
|
||||
#define AL_BUFFER_CALLBACK_FUNCTION_SOFT 0x19A0
|
||||
#define AL_BUFFER_CALLBACK_USER_PARAM_SOFT 0x19A1
|
||||
typedef ALsizei (AL_APIENTRY*ALBUFFERCALLBACKTYPESOFT)(ALvoid *userptr, ALvoid *sampledata, ALsizei numbytes) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALBUFFERCALLBACKSOFT)(ALuint buffer, ALenum format, ALsizei freq, ALBUFFERCALLBACKTYPESOFT callback, ALvoid *userptr) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFERPTRSOFT)(ALuint buffer, ALenum param, ALvoid **value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFER3PTRSOFT)(ALuint buffer, ALenum param, ALvoid **value1, ALvoid **value2, ALvoid **value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETBUFFERPTRVSOFT)(ALuint buffer, ALenum param, ALvoid **values) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API void AL_APIENTRY alBufferCallbackSOFT(ALuint buffer, ALenum format, ALsizei freq, ALBUFFERCALLBACKTYPESOFT callback, ALvoid *userptr) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBufferPtrSOFT(ALuint buffer, ALenum param, ALvoid **ptr) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBuffer3PtrSOFT(ALuint buffer, ALenum param, ALvoid **ptr0, ALvoid **ptr1, ALvoid **ptr2) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetBufferPtrvSOFT(ALuint buffer, ALenum param, ALvoid **ptr) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_UHJ
|
||||
#define AL_SOFT_UHJ
|
||||
#define AL_FORMAT_UHJ2CHN8_SOFT 0x19A2
|
||||
#define AL_FORMAT_UHJ2CHN16_SOFT 0x19A3
|
||||
#define AL_FORMAT_UHJ2CHN_FLOAT32_SOFT 0x19A4
|
||||
#define AL_FORMAT_UHJ3CHN8_SOFT 0x19A5
|
||||
#define AL_FORMAT_UHJ3CHN16_SOFT 0x19A6
|
||||
#define AL_FORMAT_UHJ3CHN_FLOAT32_SOFT 0x19A7
|
||||
#define AL_FORMAT_UHJ4CHN8_SOFT 0x19A8
|
||||
#define AL_FORMAT_UHJ4CHN16_SOFT 0x19A9
|
||||
#define AL_FORMAT_UHJ4CHN_FLOAT32_SOFT 0x19AA
|
||||
|
||||
#define AL_STEREO_MODE_SOFT 0x19B0
|
||||
#define AL_NORMAL_SOFT 0x0000
|
||||
#define AL_SUPER_STEREO_SOFT 0x0001
|
||||
#define AL_SUPER_STEREO_WIDTH_SOFT 0x19B1
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_UHJ_ex
|
||||
#define AL_SOFT_UHJ_ex
|
||||
#define AL_FORMAT_UHJ2CHN_MULAW_SOFT 0x19B3
|
||||
#define AL_FORMAT_UHJ2CHN_ALAW_SOFT 0x19B4
|
||||
#define AL_FORMAT_UHJ2CHN_IMA4_SOFT 0x19B5
|
||||
#define AL_FORMAT_UHJ2CHN_MSADPCM_SOFT 0x19B6
|
||||
#define AL_FORMAT_UHJ3CHN_MULAW_SOFT 0x19B7
|
||||
#define AL_FORMAT_UHJ3CHN_ALAW_SOFT 0x19B8
|
||||
#define AL_FORMAT_UHJ4CHN_MULAW_SOFT 0x19B9
|
||||
#define AL_FORMAT_UHJ4CHN_ALAW_SOFT 0x19BA
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_output_mode
|
||||
#define ALC_SOFT_output_mode
|
||||
#define ALC_OUTPUT_MODE_SOFT 0x19AC
|
||||
#define ALC_ANY_SOFT 0x19AD
|
||||
/*#define ALC_MONO_SOFT 0x1500*/
|
||||
/*#define ALC_STEREO_SOFT 0x1501*/
|
||||
#define ALC_STEREO_BASIC_SOFT 0x19AE
|
||||
#define ALC_STEREO_UHJ_SOFT 0x19AF
|
||||
#define ALC_STEREO_HRTF_SOFT 0x19B2
|
||||
/*#define ALC_QUAD_SOFT 0x1503*/
|
||||
#define ALC_SURROUND_5_1_SOFT 0x1504
|
||||
#define ALC_SURROUND_6_1_SOFT 0x1505
|
||||
#define ALC_SURROUND_7_1_SOFT 0x1506
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_source_start_delay
|
||||
#define AL_SOFT_source_start_delay
|
||||
typedef void (AL_APIENTRY*LPALSOURCEPLAYATTIMESOFT)(ALuint source, ALint64SOFT start_time) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALSOURCEPLAYATTIMEVSOFT)(ALsizei n, const ALuint *sources, ALint64SOFT start_time) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
void AL_APIENTRY alSourcePlayAtTimeSOFT(ALuint source, ALint64SOFT start_time) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcePlayAtTimevSOFT(ALsizei n, const ALuint *sources, ALint64SOFT start_time) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_EXT_debug
|
||||
#define ALC_EXT_debug
|
||||
#define ALC_CONTEXT_FLAGS_EXT 0x19CF
|
||||
#define ALC_CONTEXT_DEBUG_BIT_EXT 0x0001
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_debug
|
||||
#define AL_EXT_debug
|
||||
#define AL_DONT_CARE_EXT 0x0002
|
||||
#define AL_DEBUG_OUTPUT_EXT 0x19B2
|
||||
#define AL_DEBUG_CALLBACK_FUNCTION_EXT 0x19B3
|
||||
#define AL_DEBUG_CALLBACK_USER_PARAM_EXT 0x19B4
|
||||
#define AL_DEBUG_SOURCE_API_EXT 0x19B5
|
||||
#define AL_DEBUG_SOURCE_AUDIO_SYSTEM_EXT 0x19B6
|
||||
#define AL_DEBUG_SOURCE_THIRD_PARTY_EXT 0x19B7
|
||||
#define AL_DEBUG_SOURCE_APPLICATION_EXT 0x19B8
|
||||
#define AL_DEBUG_SOURCE_OTHER_EXT 0x19B9
|
||||
#define AL_DEBUG_TYPE_ERROR_EXT 0x19BA
|
||||
#define AL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_EXT 0x19BB
|
||||
#define AL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_EXT 0x19BC
|
||||
#define AL_DEBUG_TYPE_PORTABILITY_EXT 0x19BD
|
||||
#define AL_DEBUG_TYPE_PERFORMANCE_EXT 0x19BE
|
||||
#define AL_DEBUG_TYPE_MARKER_EXT 0x19BF
|
||||
#define AL_DEBUG_TYPE_PUSH_GROUP_EXT 0x19C0
|
||||
#define AL_DEBUG_TYPE_POP_GROUP_EXT 0x19C1
|
||||
#define AL_DEBUG_TYPE_OTHER_EXT 0x19C2
|
||||
#define AL_DEBUG_SEVERITY_HIGH_EXT 0x19C3
|
||||
#define AL_DEBUG_SEVERITY_MEDIUM_EXT 0x19C4
|
||||
#define AL_DEBUG_SEVERITY_LOW_EXT 0x19C5
|
||||
#define AL_DEBUG_SEVERITY_NOTIFICATION_EXT 0x19C6
|
||||
#define AL_DEBUG_LOGGED_MESSAGES_EXT 0x19C7
|
||||
#define AL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_EXT 0x19C8
|
||||
#define AL_MAX_DEBUG_MESSAGE_LENGTH_EXT 0x19C9
|
||||
#define AL_MAX_DEBUG_LOGGED_MESSAGES_EXT 0x19CA
|
||||
#define AL_MAX_DEBUG_GROUP_STACK_DEPTH_EXT 0x19CB
|
||||
#define AL_MAX_LABEL_LENGTH_EXT 0x19CC
|
||||
#define AL_STACK_OVERFLOW_EXT 0x19CD
|
||||
#define AL_STACK_UNDERFLOW_EXT 0x19CE
|
||||
#define AL_CONTEXT_FLAGS_EXT 0x19CF
|
||||
#define AL_BUFFER_EXT 0x1009 /* Same as AL_BUFFER */
|
||||
#define AL_SOURCE_EXT 0x19D0
|
||||
#define AL_FILTER_EXT 0x19D1
|
||||
#define AL_EFFECT_EXT 0x19D2
|
||||
#define AL_AUXILIARY_EFFECT_SLOT_EXT 0x19D3
|
||||
|
||||
typedef void (AL_APIENTRY*ALDEBUGPROCEXT)(ALenum source, ALenum type, ALuint id, ALenum severity, ALsizei length, const ALchar *message, void *userParam) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALDEBUGMESSAGECALLBACKEXT)(ALDEBUGPROCEXT callback, void *userParam) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALDEBUGMESSAGEINSERTEXT)(ALenum source, ALenum type, ALuint id, ALenum severity, ALsizei length, const ALchar *message) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALDEBUGMESSAGECONTROLEXT)(ALenum source, ALenum type, ALenum severity, ALsizei count, const ALuint *ids, ALboolean enable) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALPUSHDEBUGGROUPEXT)(ALenum source, ALuint id, ALsizei length, const ALchar *message) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALPOPDEBUGGROUPEXT)(void) AL_API_NOEXCEPT17;
|
||||
typedef ALuint (AL_APIENTRY*LPALGETDEBUGMESSAGELOGEXT)(ALuint count, ALsizei logBufSize, ALenum *sources, ALenum *types, ALuint *ids, ALenum *severities, ALsizei *lengths, ALchar *logBuf) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALOBJECTLABELEXT)(ALenum identifier, ALuint name, ALsizei length, const ALchar *label) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETOBJECTLABELEXT)(ALenum identifier, ALuint name, ALsizei bufSize, ALsizei *length, ALchar *label) AL_API_NOEXCEPT17;
|
||||
typedef void* (AL_APIENTRY*LPALGETPOINTEREXT)(ALenum pname) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETPOINTERVEXT)(ALenum pname, void **values) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
void AL_APIENTRY alDebugMessageCallbackEXT(ALDEBUGPROCEXT callback, void *userParam) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDebugMessageInsertEXT(ALenum source, ALenum type, ALuint id, ALenum severity, ALsizei length, const ALchar *message) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDebugMessageControlEXT(ALenum source, ALenum type, ALenum severity, ALsizei count, const ALuint *ids, ALboolean enable) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alPushDebugGroupEXT(ALenum source, ALuint id, ALsizei length, const ALchar *message) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alPopDebugGroupEXT(void) AL_API_NOEXCEPT;
|
||||
ALuint AL_APIENTRY alGetDebugMessageLogEXT(ALuint count, ALsizei logBufSize, ALenum *sources, ALenum *types, ALuint *ids, ALenum *severities, ALsizei *lengths, ALchar *logBuf) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alObjectLabelEXT(ALenum identifier, ALuint name, ALsizei length, const ALchar *label) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetObjectLabelEXT(ALenum identifier, ALuint name, ALsizei bufSize, ALsizei *length, ALchar *label) AL_API_NOEXCEPT;
|
||||
void* AL_APIENTRY alGetPointerEXT(ALenum pname) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetPointervEXT(ALenum pname, void **values) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef ALC_SOFT_system_events
|
||||
#define ALC_SOFT_system_events
|
||||
#define ALC_PLAYBACK_DEVICE_SOFT 0x19D4
|
||||
#define ALC_CAPTURE_DEVICE_SOFT 0x19D5
|
||||
#define ALC_EVENT_TYPE_DEFAULT_DEVICE_CHANGED_SOFT 0x19D6
|
||||
#define ALC_EVENT_TYPE_DEVICE_ADDED_SOFT 0x19D7
|
||||
#define ALC_EVENT_TYPE_DEVICE_REMOVED_SOFT 0x19D8
|
||||
#define ALC_EVENT_SUPPORTED_SOFT 0x19D9
|
||||
#define ALC_EVENT_NOT_SUPPORTED_SOFT 0x19DA
|
||||
typedef void (ALC_APIENTRY*ALCEVENTPROCTYPESOFT)(ALCenum eventType, ALCenum deviceType,
|
||||
ALCdevice *device, ALCsizei length, const ALCchar *message, void *userParam) ALC_API_NOEXCEPT17;
|
||||
typedef ALCenum (ALC_APIENTRY*LPALCEVENTISSUPPORTEDSOFT)(ALCenum eventType, ALCenum deviceType) ALC_API_NOEXCEPT17;
|
||||
typedef ALCboolean (ALC_APIENTRY*LPALCEVENTCONTROLSOFT)(ALCsizei count, const ALCenum *events, ALCboolean enable) ALC_API_NOEXCEPT17;
|
||||
typedef void (ALC_APIENTRY*LPALCEVENTCALLBACKSOFT)(ALCEVENTPROCTYPESOFT callback, void *userParam) ALC_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALCenum ALC_APIENTRY alcEventIsSupportedSOFT(ALCenum eventType, ALCenum deviceType) ALC_API_NOEXCEPT;
|
||||
ALCboolean ALC_APIENTRY alcEventControlSOFT(ALCsizei count, const ALCenum *events, ALCboolean enable) ALC_API_NOEXCEPT;
|
||||
void ALC_APIENTRY alcEventCallbackSOFT(ALCEVENTPROCTYPESOFT callback, void *userParam) ALC_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_EXT_direct_context
|
||||
#define AL_EXT_direct_context
|
||||
typedef ALCvoid* (ALC_APIENTRY *LPALCGETPROCADDRESS2)(ALCdevice *device, const ALCchar *funcname) AL_API_NOEXCEPT17;
|
||||
|
||||
typedef void (AL_APIENTRY *LPALENABLEDIRECT)(ALCcontext *context, ALenum capability) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDISABLEDIRECT)(ALCcontext *context, ALenum capability) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISENABLEDDIRECT)(ALCcontext *context, ALenum capability) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDOPPLERFACTORDIRECT)(ALCcontext *context, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSPEEDOFSOUNDDIRECT)(ALCcontext *context, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDISTANCEMODELDIRECT)(ALCcontext *context, ALenum distanceModel) AL_API_NOEXCEPT17;
|
||||
typedef const ALchar* (AL_APIENTRY *LPALGETSTRINGDIRECT)(ALCcontext *context, ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBOOLEANVDIRECT)(ALCcontext *context, ALenum param, ALboolean *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETINTEGERVDIRECT)(ALCcontext *context, ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFLOATVDIRECT)(ALCcontext *context, ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETDOUBLEVDIRECT)(ALCcontext *context, ALenum param, ALdouble *values) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEANDIRECT)(ALCcontext *context, ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef ALint (AL_APIENTRY *LPALGETINTEGERDIRECT)(ALCcontext *context, ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef ALfloat (AL_APIENTRY *LPALGETFLOATDIRECT)(ALCcontext *context, ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLEDIRECT)(ALCcontext *context, ALenum param) AL_API_NOEXCEPT17;
|
||||
typedef ALenum (AL_APIENTRY *LPALGETERRORDIRECT)(ALCcontext *context) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENTDIRECT)(ALCcontext *context, const ALchar *extname) AL_API_NOEXCEPT17;
|
||||
typedef void* (AL_APIENTRY *LPALGETPROCADDRESSDIRECT)(ALCcontext *context, const ALchar *fname) AL_API_NOEXCEPT17;
|
||||
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUEDIRECT)(ALCcontext *context, const ALchar *ename) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENERFDIRECT)(ALCcontext *context, ALenum param, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3FDIRECT)(ALCcontext *context, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENERFVDIRECT)(ALCcontext *context, ALenum param, const ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENERIDIRECT)(ALCcontext *context, ALenum param, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENER3IDIRECT)(ALCcontext *context, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALLISTENERIVDIRECT)(ALCcontext *context, ALenum param, const ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERFDIRECT)(ALCcontext *context, ALenum param, ALfloat *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3FDIRECT)(ALCcontext *context, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERFVDIRECT)(ALCcontext *context, ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERIDIRECT)(ALCcontext *context, ALenum param, ALint *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENER3IDIRECT)(ALCcontext *context, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETLISTENERIVDIRECT)(ALCcontext *context, ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGENSOURCESDIRECT)(ALCcontext *context, ALsizei n, ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETESOURCESDIRECT)(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISSOURCEDIRECT)(ALCcontext *context, ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEFDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3FDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEFVDIRECT)(ALCcontext *context, ALuint source, ALenum param, const ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEIDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3IDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEIVDIRECT)(ALCcontext *context, ALuint source, ALenum param, const ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEFDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALfloat *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3FDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEFVDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEIDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALint *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3IDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEIVDIRECT)(ALCcontext *context, ALuint source, ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAYDIRECT)(ALCcontext *context, ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOPDIRECT)(ALCcontext *context, ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWINDDIRECT)(ALCcontext *context, ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSEDIRECT)(ALCcontext *context, ALuint source) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAYVDIRECT)(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCESTOPVDIRECT)(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEREWINDVDIRECT)(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPAUSEVDIRECT)(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERSDIRECT)(ALCcontext *context, ALuint source, ALsizei nb, const ALuint *buffers) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERSDIRECT)(ALCcontext *context, ALuint source, ALsizei nb, ALuint *buffers) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGENBUFFERSDIRECT)(ALCcontext *context, ALsizei n, ALuint *buffers) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETEBUFFERSDIRECT)(ALCcontext *context, ALsizei n, const ALuint *buffers) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISBUFFERDIRECT)(ALCcontext *context, ALuint buffer) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERDATADIRECT)(ALCcontext *context, ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei samplerate) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERFDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3FDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERFVDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, const ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERIDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFER3IDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALBUFFERIVDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, const ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERFDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALfloat *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3FDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERFVDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERIDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALint *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3IDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERIVDIRECT)(ALCcontext *context, ALuint buffer, ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
/* ALC_EXT_EFX */
|
||||
typedef void (AL_APIENTRY *LPALGENEFFECTSDIRECT)(ALCcontext *context, ALsizei n, ALuint *effects) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETEEFFECTSDIRECT)(ALCcontext *context, ALsizei n, const ALuint *effects) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEFFECTDIRECT)(ALCcontext *context, ALuint effect) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALEFFECTIDIRECT)(ALCcontext *context, ALuint effect, ALenum param, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALEFFECTIVDIRECT)(ALCcontext *context, ALuint effect, ALenum param, const ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALEFFECTFDIRECT)(ALCcontext *context, ALuint effect, ALenum param, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALEFFECTFVDIRECT)(ALCcontext *context, ALuint effect, ALenum param, const ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTIDIRECT)(ALCcontext *context, ALuint effect, ALenum param, ALint *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTIVDIRECT)(ALCcontext *context, ALuint effect, ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTFDIRECT)(ALCcontext *context, ALuint effect, ALenum param, ALfloat *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTFVDIRECT)(ALCcontext *context, ALuint effect, ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGENFILTERSDIRECT)(ALCcontext *context, ALsizei n, ALuint *filters) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETEFILTERSDIRECT)(ALCcontext *context, ALsizei n, const ALuint *filters) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISFILTERDIRECT)(ALCcontext *context, ALuint filter) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALFILTERIDIRECT)(ALCcontext *context, ALuint filter, ALenum param, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALFILTERIVDIRECT)(ALCcontext *context, ALuint filter, ALenum param, const ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALFILTERFDIRECT)(ALCcontext *context, ALuint filter, ALenum param, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALFILTERFVDIRECT)(ALCcontext *context, ALuint filter, ALenum param, const ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERIDIRECT)(ALCcontext *context, ALuint filter, ALenum param, ALint *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERIVDIRECT)(ALCcontext *context, ALuint filter, ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERFDIRECT)(ALCcontext *context, ALuint filter, ALenum param, ALfloat *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERFVDIRECT)(ALCcontext *context, ALuint filter, ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTSDIRECT)(ALCcontext *context, ALsizei n, ALuint *effectslots) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTSDIRECT)(ALCcontext *context, ALsizei n, const ALuint *effectslots) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOTDIRECT)(ALCcontext *context, ALuint effectslot) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIDIRECT)(ALCcontext *context, ALuint effectslot, ALenum param, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIVDIRECT)(ALCcontext *context, ALuint effectslot, ALenum param, const ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFDIRECT)(ALCcontext *context, ALuint effectslot, ALenum param, ALfloat value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFVDIRECT)(ALCcontext *context, ALuint effectslot, ALenum param, const ALfloat *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIDIRECT)(ALCcontext *context, ALuint effectslot, ALenum param, ALint *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIVDIRECT)(ALCcontext *context, ALuint effectslot, ALenum param, ALint *values) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFDIRECT)(ALCcontext *context, ALuint effectslot, ALenum param, ALfloat *value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFVDIRECT)(ALCcontext *context, ALuint effectslot, ALenum param, ALfloat *values) AL_API_NOEXCEPT17;
|
||||
/* AL_EXT_BUFFER_DATA_STATIC */
|
||||
typedef void (AL_APIENTRY *LPALBUFFERDATASTATICDIRECT)(ALCcontext *context, ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq) AL_API_NOEXCEPT17;
|
||||
/* AL_EXT_debug */
|
||||
typedef void (AL_APIENTRY*LPALDEBUGMESSAGECALLBACKDIRECTEXT)(ALCcontext *context, ALDEBUGPROCEXT callback, void *userParam) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALDEBUGMESSAGEINSERTDIRECTEXT)(ALCcontext *context, ALenum source, ALenum type, ALuint id, ALenum severity, ALsizei length, const ALchar *message) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALDEBUGMESSAGECONTROLDIRECTEXT)(ALCcontext *context, ALenum source, ALenum type, ALenum severity, ALsizei count, const ALuint *ids, ALboolean enable) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALPUSHDEBUGGROUPDIRECTEXT)(ALCcontext *context, ALenum source, ALuint id, ALsizei length, const ALchar *message) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALPOPDEBUGGROUPDIRECTEXT)(ALCcontext *context) AL_API_NOEXCEPT17;
|
||||
typedef ALuint (AL_APIENTRY*LPALGETDEBUGMESSAGELOGDIRECTEXT)(ALCcontext *context, ALuint count, ALsizei logBufSize, ALenum *sources, ALenum *types, ALuint *ids, ALenum *severities, ALsizei *lengths, ALchar *logBuf) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALOBJECTLABELDIRECTEXT)(ALCcontext *context, ALenum identifier, ALuint name, ALsizei length, const ALchar *label) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETOBJECTLABELDIRECTEXT)(ALCcontext *context, ALenum identifier, ALuint name, ALsizei bufSize, ALsizei *length, ALchar *label) AL_API_NOEXCEPT17;
|
||||
typedef void* (AL_APIENTRY*LPALGETPOINTERDIRECTEXT)(ALCcontext *context, ALenum pname) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY*LPALGETPOINTERVDIRECTEXT)(ALCcontext *context, ALenum pname, void **values) AL_API_NOEXCEPT17;
|
||||
/* AL_EXT_FOLDBACK */
|
||||
typedef void (AL_APIENTRY *LPALREQUESTFOLDBACKSTARTDIRECT)(ALCcontext *context, ALenum mode, ALsizei count, ALsizei length, ALfloat *mem, LPALFOLDBACKCALLBACK callback) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALREQUESTFOLDBACKSTOPDIRECT)(ALCcontext *context) AL_API_NOEXCEPT17;
|
||||
/* AL_SOFT_buffer_sub_data */
|
||||
typedef void (AL_APIENTRY *LPALBUFFERSUBDATADIRECTSOFT)(ALCcontext *context, ALuint buffer, ALenum format, const ALvoid *data, ALsizei offset, ALsizei length) AL_API_NOEXCEPT17;
|
||||
/* AL_SOFT_source_latency */
|
||||
typedef void (AL_APIENTRY *LPALSOURCEDDIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALdouble) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3DDIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALdouble,ALdouble,ALdouble) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEDVDIRECTSOFT)(ALCcontext*,ALuint,ALenum,const ALdouble*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEDDIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALdouble*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3DDIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEDVDIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALdouble*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEI64DIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALint64SOFT) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCE3I64DIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEI64VDIRECTSOFT)(ALCcontext*,ALuint,ALenum,const ALint64SOFT*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEI64DIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALint64SOFT*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCE3I64DIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETSOURCEI64VDIRECTSOFT)(ALCcontext*,ALuint,ALenum,ALint64SOFT*) AL_API_NOEXCEPT17;
|
||||
/* AL_SOFT_deferred_updates */
|
||||
typedef void (AL_APIENTRY *LPALDEFERUPDATESDIRECTSOFT)(ALCcontext *context) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALPROCESSUPDATESDIRECTSOFT)(ALCcontext *context) AL_API_NOEXCEPT17;
|
||||
/* AL_SOFT_source_resampler */
|
||||
typedef const ALchar* (AL_APIENTRY *LPALGETSTRINGIDIRECTSOFT)(ALCcontext *context, ALenum pname, ALsizei index) AL_API_NOEXCEPT17;
|
||||
/* AL_SOFT_events */
|
||||
typedef void (AL_APIENTRY *LPALEVENTCONTROLDIRECTSOFT)(ALCcontext *context, ALsizei count, const ALenum *types, ALboolean enable) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALEVENTCALLBACKDIRECTSOFT)(ALCcontext *context, ALEVENTPROCSOFT callback, void *userParam) AL_API_NOEXCEPT17;
|
||||
typedef void* (AL_APIENTRY *LPALGETPOINTERDIRECTSOFT)(ALCcontext *context, ALenum pname) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETPOINTERVDIRECTSOFT)(ALCcontext *context, ALenum pname, void **values) AL_API_NOEXCEPT17;
|
||||
/* AL_SOFT_callback_buffer */
|
||||
typedef void (AL_APIENTRY *LPALBUFFERCALLBACKDIRECTSOFT)(ALCcontext *context, ALuint buffer, ALenum format, ALsizei freq, ALBUFFERCALLBACKTYPESOFT callback, ALvoid *userptr) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERPTRDIRECTSOFT)(ALCcontext *context, ALuint buffer, ALenum param, ALvoid **value) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFER3PTRDIRECTSOFT)(ALCcontext *context, ALuint buffer, ALenum param, ALvoid **value1, ALvoid **value2, ALvoid **value3) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETBUFFERPTRVDIRECTSOFT)(ALCcontext *context, ALuint buffer, ALenum param, ALvoid **values) AL_API_NOEXCEPT17;
|
||||
/* AL_SOFT_source_start_delay */
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAYATTIMEDIRECTSOFT)(ALCcontext *context, ALuint source, ALint64SOFT start_time) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALSOURCEPLAYATTIMEVDIRECTSOFT)(ALCcontext *context, ALsizei n, const ALuint *sources, ALint64SOFT start_time) AL_API_NOEXCEPT17;
|
||||
/* EAX */
|
||||
typedef ALenum (AL_APIENTRY *LPEAXSETDIRECT)(ALCcontext *context, const struct _GUID *property_set_id, ALuint property_id, ALuint source_id, ALvoid *value, ALuint value_size) AL_API_NOEXCEPT17;
|
||||
typedef ALenum (AL_APIENTRY *LPEAXGETDIRECT)(ALCcontext *context, const struct _GUID *property_set_id, ALuint property_id, ALuint source_id, ALvoid *value, ALuint value_size) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPEAXSETBUFFERMODEDIRECT)(ALCcontext *context, ALsizei n, const ALuint *buffers, ALint value) AL_API_NOEXCEPT17;
|
||||
typedef ALenum (AL_APIENTRY *LPEAXGETBUFFERMODEDIRECT)(ALCcontext *context, ALuint buffer, ALint *pReserved) AL_API_NOEXCEPT17;
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
ALCvoid* ALC_APIENTRY alcGetProcAddress2(ALCdevice *device, const ALCchar *funcName) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alEnableDirect(ALCcontext *context, ALenum capability) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDisableDirect(ALCcontext *context, ALenum capability) AL_API_NOEXCEPT;
|
||||
ALboolean AL_APIENTRY alIsEnabledDirect(ALCcontext *context, ALenum capability) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alDopplerFactorDirect(ALCcontext *context, ALfloat value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSpeedOfSoundDirect(ALCcontext *context, ALfloat value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDistanceModelDirect(ALCcontext *context, ALenum distanceModel) AL_API_NOEXCEPT;
|
||||
|
||||
const ALchar* AL_APIENTRY alGetStringDirect(ALCcontext *context, ALenum param) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBooleanvDirect(ALCcontext *context, ALenum param, ALboolean *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetIntegervDirect(ALCcontext *context, ALenum param, ALint *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetFloatvDirect(ALCcontext *context, ALenum param, ALfloat *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetDoublevDirect(ALCcontext *context, ALenum param, ALdouble *values) AL_API_NOEXCEPT;
|
||||
ALboolean AL_APIENTRY alGetBooleanDirect(ALCcontext *context, ALenum param) AL_API_NOEXCEPT;
|
||||
ALint AL_APIENTRY alGetIntegerDirect(ALCcontext *context, ALenum param) AL_API_NOEXCEPT;
|
||||
ALfloat AL_APIENTRY alGetFloatDirect(ALCcontext *context, ALenum param) AL_API_NOEXCEPT;
|
||||
ALdouble AL_APIENTRY alGetDoubleDirect(ALCcontext *context, ALenum param) AL_API_NOEXCEPT;
|
||||
|
||||
ALenum AL_APIENTRY alGetErrorDirect(ALCcontext *context) AL_API_NOEXCEPT;
|
||||
ALboolean AL_APIENTRY alIsExtensionPresentDirect(ALCcontext *context, const ALchar *extname) AL_API_NOEXCEPT;
|
||||
void* AL_APIENTRY alGetProcAddressDirect(ALCcontext *context, const ALchar *fname) AL_API_NOEXCEPT;
|
||||
ALenum AL_APIENTRY alGetEnumValueDirect(ALCcontext *context, const ALchar *ename) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alListenerfDirect(ALCcontext *context, ALenum param, ALfloat value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alListener3fDirect(ALCcontext *context, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alListenerfvDirect(ALCcontext *context, ALenum param, const ALfloat *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alListeneriDirect(ALCcontext *context, ALenum param, ALint value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alListener3iDirect(ALCcontext *context, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alListenerivDirect(ALCcontext *context, ALenum param, const ALint *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetListenerfDirect(ALCcontext *context, ALenum param, ALfloat *value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetListener3fDirect(ALCcontext *context, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetListenerfvDirect(ALCcontext *context, ALenum param, ALfloat *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetListeneriDirect(ALCcontext *context, ALenum param, ALint *value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetListener3iDirect(ALCcontext *context, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetListenerivDirect(ALCcontext *context, ALenum param, ALint *values) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alGenSourcesDirect(ALCcontext *context, ALsizei n, ALuint *sources) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDeleteSourcesDirect(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
ALboolean AL_APIENTRY alIsSourceDirect(ALCcontext *context, ALuint source) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcefDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSource3fDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcefvDirect(ALCcontext *context, ALuint source, ALenum param, const ALfloat *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourceiDirect(ALCcontext *context, ALuint source, ALenum param, ALint value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSource3iDirect(ALCcontext *context, ALuint source, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourceivDirect(ALCcontext *context, ALuint source, ALenum param, const ALint *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSourcefDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat *value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSource3fDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSourcefvDirect(ALCcontext *context, ALuint source, ALenum param, ALfloat *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSourceiDirect(ALCcontext *context, ALuint source, ALenum param, ALint *value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSource3iDirect(ALCcontext *context, ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSourceivDirect(ALCcontext *context, ALuint source, ALenum param, ALint *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcePlayDirect(ALCcontext *context, ALuint source) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourceStopDirect(ALCcontext *context, ALuint source) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourceRewindDirect(ALCcontext *context, ALuint source) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcePauseDirect(ALCcontext *context, ALuint source) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcePlayvDirect(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourceStopvDirect(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourceRewindvDirect(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcePausevDirect(ALCcontext *context, ALsizei n, const ALuint *sources) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourceQueueBuffersDirect(ALCcontext *context, ALuint source, ALsizei nb, const ALuint *buffers) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourceUnqueueBuffersDirect(ALCcontext *context, ALuint source, ALsizei nb, ALuint *buffers) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alGenBuffersDirect(ALCcontext *context, ALsizei n, ALuint *buffers) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDeleteBuffersDirect(ALCcontext *context, ALsizei n, const ALuint *buffers) AL_API_NOEXCEPT;
|
||||
ALboolean AL_APIENTRY alIsBufferDirect(ALCcontext *context, ALuint buffer) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alBufferDataDirect(ALCcontext *context, ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei samplerate) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alBufferfDirect(ALCcontext *context, ALuint buffer, ALenum param, ALfloat value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alBuffer3fDirect(ALCcontext *context, ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alBufferfvDirect(ALCcontext *context, ALuint buffer, ALenum param, const ALfloat *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alBufferiDirect(ALCcontext *context, ALuint buffer, ALenum param, ALint value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alBuffer3iDirect(ALCcontext *context, ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alBufferivDirect(ALCcontext *context, ALuint buffer, ALenum param, const ALint *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBufferfDirect(ALCcontext *context, ALuint buffer, ALenum param, ALfloat *value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBuffer3fDirect(ALCcontext *context, ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBufferfvDirect(ALCcontext *context, ALuint buffer, ALenum param, ALfloat *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBufferiDirect(ALCcontext *context, ALuint buffer, ALenum param, ALint *value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBuffer3iDirect(ALCcontext *context, ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBufferivDirect(ALCcontext *context, ALuint buffer, ALenum param, ALint *values) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alGenEffectsDirect(ALCcontext *context, ALsizei n, ALuint *effects) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDeleteEffectsDirect(ALCcontext *context, ALsizei n, const ALuint *effects) AL_API_NOEXCEPT;
|
||||
ALboolean AL_APIENTRY alIsEffectDirect(ALCcontext *context, ALuint effect) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alEffectiDirect(ALCcontext *context, ALuint effect, ALenum param, ALint iValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alEffectivDirect(ALCcontext *context, ALuint effect, ALenum param, const ALint *piValues) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alEffectfDirect(ALCcontext *context, ALuint effect, ALenum param, ALfloat flValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alEffectfvDirect(ALCcontext *context, ALuint effect, ALenum param, const ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetEffectiDirect(ALCcontext *context, ALuint effect, ALenum param, ALint *piValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetEffectivDirect(ALCcontext *context, ALuint effect, ALenum param, ALint *piValues) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetEffectfDirect(ALCcontext *context, ALuint effect, ALenum param, ALfloat *pflValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetEffectfvDirect(ALCcontext *context, ALuint effect, ALenum param, ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alGenFiltersDirect(ALCcontext *context, ALsizei n, ALuint *filters) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDeleteFiltersDirect(ALCcontext *context, ALsizei n, const ALuint *filters) AL_API_NOEXCEPT;
|
||||
ALboolean AL_APIENTRY alIsFilterDirect(ALCcontext *context, ALuint filter) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alFilteriDirect(ALCcontext *context, ALuint filter, ALenum param, ALint iValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alFilterivDirect(ALCcontext *context, ALuint filter, ALenum param, const ALint *piValues) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alFilterfDirect(ALCcontext *context, ALuint filter, ALenum param, ALfloat flValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alFilterfvDirect(ALCcontext *context, ALuint filter, ALenum param, const ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetFilteriDirect(ALCcontext *context, ALuint filter, ALenum param, ALint *piValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetFilterivDirect(ALCcontext *context, ALuint filter, ALenum param, ALint *piValues) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetFilterfDirect(ALCcontext *context, ALuint filter, ALenum param, ALfloat *pflValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetFilterfvDirect(ALCcontext *context, ALuint filter, ALenum param, ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alGenAuxiliaryEffectSlotsDirect(ALCcontext *context, ALsizei n, ALuint *effectslots) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDeleteAuxiliaryEffectSlotsDirect(ALCcontext *context, ALsizei n, const ALuint *effectslots) AL_API_NOEXCEPT;
|
||||
ALboolean AL_APIENTRY alIsAuxiliaryEffectSlotDirect(ALCcontext *context, ALuint effectslot) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alAuxiliaryEffectSlotiDirect(ALCcontext *context, ALuint effectslot, ALenum param, ALint iValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alAuxiliaryEffectSlotivDirect(ALCcontext *context, ALuint effectslot, ALenum param, const ALint *piValues) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alAuxiliaryEffectSlotfDirect(ALCcontext *context, ALuint effectslot, ALenum param, ALfloat flValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alAuxiliaryEffectSlotfvDirect(ALCcontext *context, ALuint effectslot, ALenum param, const ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetAuxiliaryEffectSlotiDirect(ALCcontext *context, ALuint effectslot, ALenum param, ALint *piValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetAuxiliaryEffectSlotivDirect(ALCcontext *context, ALuint effectslot, ALenum param, ALint *piValues) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetAuxiliaryEffectSlotfDirect(ALCcontext *context, ALuint effectslot, ALenum param, ALfloat *pflValue) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetAuxiliaryEffectSlotfvDirect(ALCcontext *context, ALuint effectslot, ALenum param, ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alBufferDataStaticDirect(ALCcontext *context, ALuint buffer, ALenum format, ALvoid *data, ALsizei size, ALsizei freq) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alDebugMessageCallbackDirectEXT(ALCcontext *context, ALDEBUGPROCEXT callback, void *userParam) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDebugMessageInsertDirectEXT(ALCcontext *context, ALenum source, ALenum type, ALuint id, ALenum severity, ALsizei length, const ALchar *message) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alDebugMessageControlDirectEXT(ALCcontext *context, ALenum source, ALenum type, ALenum severity, ALsizei count, const ALuint *ids, ALboolean enable) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alPushDebugGroupDirectEXT(ALCcontext *context, ALenum source, ALuint id, ALsizei length, const ALchar *message) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alPopDebugGroupDirectEXT(ALCcontext *context) AL_API_NOEXCEPT;
|
||||
ALuint AL_APIENTRY alGetDebugMessageLogDirectEXT(ALCcontext *context, ALuint count, ALsizei logBufSize, ALenum *sources, ALenum *types, ALuint *ids, ALenum *severities, ALsizei *lengths, ALchar *logBuf) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alObjectLabelDirectEXT(ALCcontext *context, ALenum identifier, ALuint name, ALsizei length, const ALchar *label) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetObjectLabelDirectEXT(ALCcontext *context, ALenum identifier, ALuint name, ALsizei bufSize, ALsizei *length, ALchar *label) AL_API_NOEXCEPT;
|
||||
void* AL_APIENTRY alGetPointerDirectEXT(ALCcontext *context, ALenum pname) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetPointervDirectEXT(ALCcontext *context, ALenum pname, void **values) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alRequestFoldbackStartDirect(ALCcontext *context, ALenum mode, ALsizei count, ALsizei length, ALfloat *mem, LPALFOLDBACKCALLBACK callback) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alRequestFoldbackStopDirect(ALCcontext *context) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alBufferSubDataDirectSOFT(ALCcontext *context, ALuint buffer, ALenum format, const ALvoid *data, ALsizei offset, ALsizei length) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alSourcedDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSource3dDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcedvDirectSOFT(ALCcontext *context, ALuint source, ALenum param, const ALdouble *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSourcedDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble *value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSource3dDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSourcedvDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALdouble *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcei64DirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSource3i64DirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcei64vDirectSOFT(ALCcontext *context, ALuint source, ALenum param, const ALint64SOFT *values) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSourcei64DirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT *value) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSource3i64DirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetSourcei64vDirectSOFT(ALCcontext *context, ALuint source, ALenum param, ALint64SOFT *values) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alDeferUpdatesDirectSOFT(ALCcontext *context) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alProcessUpdatesDirectSOFT(ALCcontext *context) AL_API_NOEXCEPT;
|
||||
|
||||
const ALchar* AL_APIENTRY alGetStringiDirectSOFT(ALCcontext *context, ALenum pname, ALsizei index) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alEventControlDirectSOFT(ALCcontext *context, ALsizei count, const ALenum *types, ALboolean enable) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alEventCallbackDirectSOFT(ALCcontext *context, ALEVENTPROCSOFT callback, void *userParam) AL_API_NOEXCEPT;
|
||||
void* AL_APIENTRY alGetPointerDirectSOFT(ALCcontext *context, ALenum pname) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetPointervDirectSOFT(ALCcontext *context, ALenum pname, void **values) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alBufferCallbackDirectSOFT(ALCcontext *context, ALuint buffer, ALenum format, ALsizei freq, ALBUFFERCALLBACKTYPESOFT callback, ALvoid *userptr) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBufferPtrDirectSOFT(ALCcontext *context, ALuint buffer, ALenum param, ALvoid **ptr) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBuffer3PtrDirectSOFT(ALCcontext *context, ALuint buffer, ALenum param, ALvoid **ptr0, ALvoid **ptr1, ALvoid **ptr2) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alGetBufferPtrvDirectSOFT(ALCcontext *context, ALuint buffer, ALenum param, ALvoid **ptr) AL_API_NOEXCEPT;
|
||||
|
||||
void AL_APIENTRY alSourcePlayAtTimeDirectSOFT(ALCcontext *context, ALuint source, ALint64SOFT start_time) AL_API_NOEXCEPT;
|
||||
void AL_APIENTRY alSourcePlayAtTimevDirectSOFT(ALCcontext *context, ALsizei n, const ALuint *sources, ALint64SOFT start_time) AL_API_NOEXCEPT;
|
||||
|
||||
ALenum AL_APIENTRY EAXSetDirect(ALCcontext *context, const struct _GUID *property_set_id, ALuint property_id, ALuint source_id, ALvoid *value, ALuint value_size) AL_API_NOEXCEPT;
|
||||
ALenum AL_APIENTRY EAXGetDirect(ALCcontext *context, const struct _GUID *property_set_id, ALuint property_id, ALuint source_id, ALvoid *value, ALuint value_size) AL_API_NOEXCEPT;
|
||||
ALboolean AL_APIENTRY EAXSetBufferModeDirect(ALCcontext *context, ALsizei n, const ALuint *buffers, ALint value) AL_API_NOEXCEPT;
|
||||
ALenum AL_APIENTRY EAXGetBufferModeDirect(ALCcontext *context, ALuint buffer, ALint *pReserved) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef AL_SOFT_bformat_hoa
|
||||
#define AL_SOFT_bformat_hoa
|
||||
#define AL_UNPACK_AMBISONIC_ORDER_SOFT 0x199D
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
/* NOLINTEND */
|
||||
|
||||
#endif
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#ifndef EFX_PRESETS_H
|
||||
#define EFX_PRESETS_H
|
||||
/* NOLINTBEGIN */
|
||||
|
||||
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
|
||||
#define EFXEAXREVERBPROPERTIES_DEFINED
|
||||
|
@ -345,7 +346,7 @@ typedef struct {
|
|||
/* Driving Presets */
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
|
||||
{ 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
{ 1.0000f, 0.0000f, 0.3162f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||
|
||||
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
|
||||
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
@ -399,4 +400,5 @@ typedef struct {
|
|||
#define EFX_REVERB_PRESET_SMALLWATERROOM \
|
||||
{ 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||
|
||||
/* NOLINTEND */
|
||||
#endif /* EFX_PRESETS_H */
|
||||
|
|
135
code/AL/efx.h
135
code/AL/efx.h
|
@ -1,6 +1,8 @@
|
|||
#ifndef AL_EFX_H
|
||||
#define AL_EFX_H
|
||||
|
||||
/* NOLINTBEGIN */
|
||||
#include <float.h>
|
||||
|
||||
#include "alc.h"
|
||||
#include "al.h"
|
||||
|
@ -203,80 +205,80 @@ extern "C" {
|
|||
|
||||
|
||||
/* Effect object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*) AL_API_NOEXCEPT17;
|
||||
|
||||
/* Filter object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*) AL_API_NOEXCEPT17;
|
||||
|
||||
/* Auxiliary Effect Slot object function types. */
|
||||
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
|
||||
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*);
|
||||
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
|
||||
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*) AL_API_NOEXCEPT17;
|
||||
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*) AL_API_NOEXCEPT17;
|
||||
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*) AL_API_NOEXCEPT17;
|
||||
|
||||
#ifdef AL_ALEXT_PROTOTYPES
|
||||
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
||||
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
|
||||
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
||||
AL_API void AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects) AL_API_NOEXCEPT;
|
||||
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
||||
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
|
||||
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
||||
AL_API void AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters) AL_API_NOEXCEPT;
|
||||
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
|
||||
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
||||
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
||||
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
||||
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
||||
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
||||
AL_API void AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots) AL_API_NOEXCEPT;
|
||||
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue) AL_API_NOEXCEPT;
|
||||
AL_API void AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues) AL_API_NOEXCEPT;
|
||||
#endif
|
||||
|
||||
/* Filter ranges and defaults. */
|
||||
|
@ -757,5 +759,6 @@ AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum p
|
|||
#ifdef __cplusplus
|
||||
} /* extern "C" */
|
||||
#endif
|
||||
/* NOLINTEND */
|
||||
|
||||
#endif /* AL_EFX_H */
|
||||
|
|
38
code/Launcher/CMakeLists.txt
Normal file
38
code/Launcher/CMakeLists.txt
Normal file
|
@ -0,0 +1,38 @@
|
|||
cmake_minimum_required(VERSION 3.12)
|
||||
|
||||
project(Launcher)
|
||||
|
||||
set(LAUNCHER_SOURCES "${CMAKE_SOURCE_DIR}/code/Launcher/launch_main.cpp")
|
||||
|
||||
if (WIN32)
|
||||
set(LAUNCHER_SOURCES ${LAUNCHER_SOURCES}
|
||||
"${CMAKE_SOURCE_DIR}/code/Launcher/launch_win32.cpp"
|
||||
"${CMAKE_SOURCE_DIR}/code/sys/win_resource.rc")
|
||||
else()
|
||||
set(LAUNCHER_SOURCES ${LAUNCHER_SOURCES}
|
||||
"${CMAKE_SOURCE_DIR}/code/Launcher/launch_linux.cpp")
|
||||
endif()
|
||||
|
||||
function (create_launcher name type)
|
||||
if (NOT BUILD_NO_CLIENT)
|
||||
add_executable(openmohaa_launcher_${name} ${LAUNCHER_SOURCES})
|
||||
target_include_directories(openmohaa_launcher_${name} PUBLIC "../qcommon")
|
||||
target_compile_definitions(openmohaa_launcher_${name} PRIVATE NO_RC_MANIFEST=1 TARGET_GAME=${type})
|
||||
target_compile_features(openmohaa_launcher_${name} PRIVATE cxx_std_17)
|
||||
set_target_properties(openmohaa_launcher_${name} PROPERTIES OUTPUT_NAME "launch_openmohaa_${name}${TARGET_BIN_SUFFIX}")
|
||||
|
||||
INSTALL(TARGETS openmohaa_launcher_${name} DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR})
|
||||
endif()
|
||||
|
||||
#add_executable(omohaaded_launcher_${name} ${LAUNCHER_SOURCES})
|
||||
#target_include_directories(omohaaded_launcher_${name} PUBLIC "../qcommon")
|
||||
#target_compile_definitions(omohaaded_launcher_${name} PRIVATE NO_RC_MANIFEST=1 TARGET_GAME=${type} DEDICATED=1)
|
||||
#target_compile_features(omohaaded_launcher_${name} PRIVATE cxx_std_17)
|
||||
#set_target_properties(omohaaded_launcher_${name} PROPERTIES OUTPUT_NAME "launch_omohaaded_${name}${TARGET_BIN_SUFFIX}")
|
||||
#
|
||||
#INSTALL(TARGETS omohaaded_launcher_${name} DESTINATION ${CMAKE_INSTALL_BINDIR}/${PROJECT_INSTALL_SUBDIR})
|
||||
endfunction()
|
||||
|
||||
create_launcher(base 0)
|
||||
create_launcher(spearhead 1)
|
||||
create_launcher(breakthrough 2)
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -20,15 +20,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
// tr_vis.cpp: visibility culling
|
||||
// launch.h: Base interface for starting programs
|
||||
|
||||
#include "tr_local.h"
|
||||
#include "tr_vis.h"
|
||||
#include "q_platform.h"
|
||||
|
||||
void R_VisDebug() {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
void R_VisDebugLoad(const char* szBSPName) {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
std::filesystem::path GetProgramLocation();
|
||||
void LaunchProgram(const std::filesystem::path& path, const std::vector<std::string>& argumentList);
|
80
code/Launcher/launch_linux.cpp
Normal file
80
code/Launcher/launch_linux.cpp
Normal file
|
@ -0,0 +1,80 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// main.cpp: Windows implementation of the launcher
|
||||
|
||||
#include "launch.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <spawn.h>
|
||||
#include <sys/wait.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
extern "C" char** environ;
|
||||
|
||||
std::filesystem::path GetProgramLocation()
|
||||
{
|
||||
char path[FILENAME_MAX];
|
||||
ssize_t count = readlink("/proc/self/exe", path, FILENAME_MAX);
|
||||
|
||||
return std::filesystem::path(std::string(path, (count > 0) ? count : 0)).parent_path();
|
||||
}
|
||||
|
||||
void LaunchProgram(const std::filesystem::path& path, const std::vector<std::string>& argumentList)
|
||||
{
|
||||
pid_t pid;
|
||||
std::string pathString = path.string();
|
||||
size_t argCount = argumentList.size();
|
||||
char** argv;
|
||||
int status;
|
||||
|
||||
argv = new char*[argCount + 2];
|
||||
argv[0] = (char*)pathString.c_str();
|
||||
|
||||
for (size_t i = 0; i < argCount; i++) {
|
||||
argv[i + 1] = (char*)argumentList[i].c_str();
|
||||
}
|
||||
argv[argCount + 1] = NULL;
|
||||
|
||||
//status = posix_spawn(&pid, pathString.c_str(), NULL, NULL, argv, environ);
|
||||
//delete[] argv;
|
||||
//if (status != 0) {
|
||||
// std::cout << "posix_spawn returned error: " << status << std::endl;
|
||||
// return;
|
||||
//}
|
||||
|
||||
//
|
||||
// Using execve rather than posix_spawn
|
||||
// This replaces the current process that is not needed anyway
|
||||
//
|
||||
status = execve(pathString.c_str(), argv, environ);
|
||||
delete[] argv;
|
||||
if (status == -1) {
|
||||
std::cout << "posix_spawn returned error: " << errno << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
waitpid(pid, NULL, 0);
|
||||
}
|
67
code/Launcher/launch_main.cpp
Normal file
67
code/Launcher/launch_main.cpp
Normal file
|
@ -0,0 +1,67 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// main.cpp: The launcher
|
||||
|
||||
#include "launch.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
const char* targetGameList[] =
|
||||
{
|
||||
"Base",
|
||||
"Spearhead",
|
||||
"Breakthrough"
|
||||
};
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
std::vector<std::string> argumentList;
|
||||
#if !defined(DEDICATED) || !DEDICATED
|
||||
const char* programName = "openmohaa" ARCH_SUFFIX DLL_SUFFIX EXE_EXT;
|
||||
#else
|
||||
const char* programName = "omohaaded" ARCH_SUFFIX DLL_SUFFIX EXE_EXT;
|
||||
#endif
|
||||
|
||||
argumentList.push_back("+set");
|
||||
argumentList.push_back("com_target_game");
|
||||
argumentList.push_back(std::to_string(TARGET_GAME));
|
||||
|
||||
for (size_t i = 1; i < argc; i++) {
|
||||
argumentList.push_back(argv[i]);
|
||||
}
|
||||
|
||||
std::cout << "Using the target game: " << targetGameList[TARGET_GAME] << std::endl;
|
||||
std::cout << std::endl;
|
||||
std::cout << "Expected program name: " << programName << std::endl;
|
||||
|
||||
const std::filesystem::path programLocation = GetProgramLocation();
|
||||
const std::filesystem::path programPath = programLocation / programName;
|
||||
|
||||
std::cout << "Program location: " << programLocation << std::endl;
|
||||
std::cout << "Expected path: " << programPath << std::endl;
|
||||
|
||||
LaunchProgram(programPath, argumentList);
|
||||
|
||||
return 0;
|
||||
}
|
87
code/Launcher/launch_win32.cpp
Normal file
87
code/Launcher/launch_win32.cpp
Normal file
|
@ -0,0 +1,87 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// main.cpp: Windows implementation of the launcher
|
||||
|
||||
#include "launch.h"
|
||||
|
||||
#include <Windows.h>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
std::filesystem::path GetProgramLocation()
|
||||
{
|
||||
wchar_t path[FILENAME_MAX] = { 0 };
|
||||
GetModuleFileNameW(nullptr, path, FILENAME_MAX);
|
||||
|
||||
return std::filesystem::path(path).parent_path();
|
||||
}
|
||||
|
||||
void LaunchProgram(const std::filesystem::path& path, const std::vector<std::string>& argumentList)
|
||||
{
|
||||
PROCESS_INFORMATION processInfo;
|
||||
STARTUPINFOW startupInfo;
|
||||
BOOL returnValue;
|
||||
std::wstring osCommandLine;
|
||||
std::wstring commandLine;
|
||||
size_t argCount = argumentList.size();
|
||||
|
||||
memset(&processInfo, 0, sizeof(processInfo));
|
||||
memset(&startupInfo, 0, sizeof(startupInfo));
|
||||
startupInfo.cb = sizeof(startupInfo);
|
||||
|
||||
for (size_t i = 0; i < argCount; i++) {
|
||||
commandLine += L"\"";
|
||||
commandLine += std::wstring(argumentList[i].begin(), argumentList[i].end());
|
||||
commandLine += L"\"";
|
||||
if (i != argCount - 1) {
|
||||
commandLine += L" ";
|
||||
}
|
||||
}
|
||||
|
||||
osCommandLine = path.wstring();
|
||||
osCommandLine += L" ";
|
||||
osCommandLine += commandLine;
|
||||
|
||||
returnValue = CreateProcessW(
|
||||
path.wstring().c_str(),
|
||||
(LPWSTR)osCommandLine.c_str(),
|
||||
NULL,
|
||||
NULL,
|
||||
FALSE,
|
||||
0,
|
||||
NULL,
|
||||
std::filesystem::current_path().wstring().c_str(),
|
||||
&startupInfo,
|
||||
&processInfo
|
||||
);
|
||||
|
||||
if (!returnValue) {
|
||||
std::cout << "Error in CreateProcess: " << GetLastError() << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
WaitForSingleObject(processInfo.hProcess, INFINITE);
|
||||
|
||||
CloseHandle(processInfo.hProcess);
|
||||
CloseHandle(processInfo.hThread);
|
||||
}
|
|
@ -933,10 +933,13 @@ static void waitToApplyUpdates(void)
|
|||
OS forcibly closes the pipe), we will unblock. Then we can loop on
|
||||
kill() until the process is truly gone. */
|
||||
int x = 0;
|
||||
struct timespec req;
|
||||
req.tv_sec = 0;
|
||||
req.tv_nsec = 100000000;
|
||||
read(3, &x, sizeof (x));
|
||||
info("Pipe has closed, waiting for process to fully go away now.");
|
||||
while (kill(options.waitforprocess, 0) == 0) {
|
||||
usleep(100000);
|
||||
nanosleep(&req, NULL);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
cmake_minimum_required(VERSION 3.5)
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
project(cgame)
|
||||
|
||||
# Shared source files for modules
|
||||
|
@ -27,16 +27,11 @@ target_compile_features(cgame PUBLIC cxx_nullptr)
|
|||
target_compile_features(cgame PUBLIC c_variadic_macros)
|
||||
target_link_libraries(cgame PUBLIC qcommon)
|
||||
|
||||
set_target_properties(cgame PROPERTIES PREFIX "${TARGET_PLATFORM_PREFIX}")
|
||||
set_target_properties(cgame PROPERTIES OUTPUT_NAME "cgame${TARGET_ARCH_SUFFIX}")
|
||||
set_target_properties(cgame PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${TARGET_BASE_GAME}")
|
||||
set_target_properties(cgame PROPERTIES PREFIX "")
|
||||
set_target_properties(cgame PROPERTIES OUTPUT_NAME "cgame${TARGET_BIN_SUFFIX}")
|
||||
|
||||
INSTALL(
|
||||
TARGETS cgame
|
||||
LIBRARY DESTINATION "${TARGET_BASE_GAME}"
|
||||
RUNTIME DESTINATION "${TARGET_BASE_GAME}"
|
||||
)
|
||||
INSTALL(TARGETS cgame DESTINATION ${CMAKE_INSTALL_LIBDIR}/${LIB_INSTALL_SUBDIR})
|
||||
|
||||
if(MSVC)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:cgame> DESTINATION "${TARGET_BASE_GAME}" OPTIONAL)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:cgame> DESTINATION ${CMAKE_INSTALL_LIBDIR}/${LIB_INSTALL_SUBDIR} OPTIONAL)
|
||||
endif()
|
|
@ -113,7 +113,7 @@ void CG_ArchiveModelHandle(MemArchiver& archiver, qhandle_t* handle)
|
|||
if (tmp.length()) {
|
||||
*handle = cgi.R_RegisterModel(tmp.c_str());
|
||||
} else {
|
||||
*handle = NULL;
|
||||
*handle = (qhandle_t)0;
|
||||
}
|
||||
} else {
|
||||
if (*handle) {
|
||||
|
@ -135,7 +135,7 @@ void CG_ArchiveShaderHandle(MemArchiver& archiver, qhandle_t* handle)
|
|||
if (tmp.length()) {
|
||||
*handle = cgi.R_RegisterShader(tmp.c_str());
|
||||
} else {
|
||||
*handle = NULL;
|
||||
*handle = (qhandle_t)0;
|
||||
}
|
||||
} else {
|
||||
if (*handle) {
|
||||
|
@ -163,7 +163,7 @@ void CG_ArchiveRefEntity(MemArchiver& archiver, refEntity_t* ref)
|
|||
archiver.ArchiveVec3(ref->axis[2]);
|
||||
archiver.ArchiveBoolean(&ref->nonNormalizedAxes);
|
||||
archiver.ArchiveVec3(ref->origin);
|
||||
archiver.ArchiveRaw(ref->frameInfo, 192);
|
||||
archiver.ArchiveRaw(ref->frameInfo, sizeof(ref->frameInfo));
|
||||
archiver.ArchiveFloat(&ref->actionWeight);
|
||||
archiver.ArchiveShort(&ref->wasframe);
|
||||
archiver.ArchiveFloat(&ref->scale);
|
||||
|
@ -171,7 +171,7 @@ void CG_ArchiveRefEntity(MemArchiver& archiver, refEntity_t* ref)
|
|||
archiver.ArchiveInteger(&ref->skinNum);
|
||||
|
||||
CG_ArchiveShaderHandle(archiver, &ref->customShader);
|
||||
archiver.ArchiveRaw(ref->shaderRGBA, 4);
|
||||
archiver.ArchiveRaw(ref->shaderRGBA, sizeof(ref->shaderRGBA));
|
||||
archiver.ArchiveFloat(ref->shaderTexCoord);
|
||||
archiver.ArchiveFloat(&ref->shaderTexCoord[1]);
|
||||
archiver.ArchiveFloat(&ref->shaderTime);
|
||||
|
|
|
@ -196,7 +196,8 @@ Event EV_Client_SetColorVelocity
|
|||
"rVel gVel bVel",
|
||||
"Set the color velocity of the spawned dlight tempmodel"
|
||||
);
|
||||
Event EV_Client_SetRandomVelocity(
|
||||
Event EV_Client_SetRandomVelocity
|
||||
(
|
||||
"randvel",
|
||||
EV_DEFAULT,
|
||||
"SfFSfFSfF",
|
||||
|
@ -210,7 +211,8 @@ Event EV_Client_SetRandomVelocity(
|
|||
"without randomness.\n"
|
||||
"This velocity is applied using the world axis"
|
||||
);
|
||||
Event EV_Client_SetRandomVelocityAlongAxis(
|
||||
Event EV_Client_SetRandomVelocityAlongAxis
|
||||
(
|
||||
"randvelaxis",
|
||||
EV_DEFAULT,
|
||||
"SfFSfFSfF",
|
||||
|
@ -225,6 +227,14 @@ Event EV_Client_SetRandomVelocityAlongAxis(
|
|||
"without randomness.\n"
|
||||
"This velocity is applied using the parent axis"
|
||||
);
|
||||
Event EV_Client_NoTagAxis
|
||||
(
|
||||
"notagaxis",
|
||||
EV_DEFAULT,
|
||||
NULL,
|
||||
NULL,
|
||||
"Forces the effect to use the model's orientation for randvelaxis and offsetalongaxis"
|
||||
);
|
||||
Event EV_Client_SetAccel
|
||||
(
|
||||
"accel",
|
||||
|
@ -554,7 +564,16 @@ Event EV_Client_LoopSound
|
|||
EV_DEFAULT,
|
||||
"sFFf",
|
||||
"soundName volume min_distance pitch",
|
||||
"Play the specifed sound as a looping sound"
|
||||
"Play the specified sound as a looping sound"
|
||||
);
|
||||
// Added in 2.0
|
||||
Event EV_Client_StopLoopSound
|
||||
(
|
||||
"stoploopsound",
|
||||
EV_DEFAULT,
|
||||
NULL,
|
||||
NULL,
|
||||
"Stop the looping sound"
|
||||
);
|
||||
Event EV_Client_Cache
|
||||
(
|
||||
|
@ -975,7 +994,7 @@ Event EV_Client_BounceDecal(
|
|||
"maxamount temporary",
|
||||
"Put a mark when the tempmodel bounces and hits a surface\n"
|
||||
"maxamount = Max amount of decals to make when bouncing\n"
|
||||
"temporary = specify 1 for a temporary mark that only appears for a short time, 0 for a decal that stays aroung "
|
||||
"temporary = specify 1 for a temporary mark that only appears for a short time, 0 for a decal that stays around "
|
||||
"longer (default is 0)\n"
|
||||
);
|
||||
Event EV_Client_SetDecalRadius
|
||||
|
@ -1075,6 +1094,15 @@ Event EV_Client_Print
|
|||
"string",
|
||||
"Prints a string."
|
||||
);
|
||||
// Added in 2.0
|
||||
Event EV_Client_PrintDeathMsg
|
||||
(
|
||||
"printdeathmsg",
|
||||
EV_DEFAULT,
|
||||
"sssss",
|
||||
"msg1, msg2, killer, victim, deathType",
|
||||
"Prints a death message string. Used to allow death messages to appear in their correct language on client machines.."
|
||||
);
|
||||
Event EV_Client_SetVolumetric
|
||||
(
|
||||
"volumetric",
|
||||
|
@ -1112,7 +1140,7 @@ Event EV_Client_SetAlignStretch(
|
|||
EV_DEFAULT,
|
||||
"F",
|
||||
"scaleMultiplier",
|
||||
"Aligns the temp model to the direction of travel, and stretches it betwen the last and current positions.\n"
|
||||
"Aligns the temp model to the direction of travel, and stretches it between the last and current positions.\n"
|
||||
);
|
||||
Event EV_Client_SetClampVelocity
|
||||
(
|
||||
|
@ -1185,6 +1213,14 @@ Event EV_Client_SFXStartDelayed
|
|||
"fDelay sCommand arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8",
|
||||
"Used for adding commands to a special effect with a time delay"
|
||||
);
|
||||
Event EV_Client_PlayForceFeedback
|
||||
(
|
||||
"playforcefeedback",
|
||||
EV_DEFAULT,
|
||||
"s",
|
||||
"effectname",
|
||||
"Starts a force feedback effect."
|
||||
);
|
||||
|
||||
EffectsEventQueueNode EffectsEventQueue;
|
||||
|
||||
|
@ -1221,6 +1257,7 @@ CLASS_DECLARATION(Listener, ClientGameCommandManager, NULL) {
|
|||
{&EV_Client_SetColorVelocity, &ClientGameCommandManager::SetAngularVelocity },
|
||||
{&EV_Client_SetRandomVelocity, &ClientGameCommandManager::SetRandomVelocity },
|
||||
{&EV_Client_SetRandomVelocityAlongAxis, &ClientGameCommandManager::SetRandomVelocityAlongAxis},
|
||||
{&EV_Client_NoTagAxis, &ClientGameCommandManager::SetNoTagAxis },
|
||||
{&EV_Client_SetAccel, &ClientGameCommandManager::SetAccel },
|
||||
{&EV_Client_SetFriction, &ClientGameCommandManager::SetFriction },
|
||||
{&EV_Client_SetSpin, &ClientGameCommandManager::SetSpin },
|
||||
|
@ -1250,6 +1287,7 @@ CLASS_DECLARATION(Listener, ClientGameCommandManager, NULL) {
|
|||
{&EV_Client_StopSound, &ClientGameCommandManager::StopSound },
|
||||
{&EV_Client_StopAliasChannel, &ClientGameCommandManager::StopAliasChannel },
|
||||
{&EV_Client_LoopSound, &ClientGameCommandManager::LoopSound },
|
||||
{&EV_Client_StopLoopSound, &ClientGameCommandManager::StopLoopSound },
|
||||
{&EV_Client_Cache, &ClientGameCommandManager::Cache },
|
||||
{&EV_Client_CacheImage, &ClientGameCommandManager::CacheImage },
|
||||
{&EV_Client_CacheFont, &ClientGameCommandManager::CacheFont },
|
||||
|
@ -1312,6 +1350,7 @@ CLASS_DECLARATION(Listener, ClientGameCommandManager, NULL) {
|
|||
{&EV_Client_SetClampVelocity, &ClientGameCommandManager::SetClampVel },
|
||||
{&EV_Client_SetClampVelocityAxis, &ClientGameCommandManager::SetClampVelAxis },
|
||||
{&EV_Client_Print, &ClientGameCommandManager::Print },
|
||||
{&EV_Client_PrintDeathMsg, &ClientGameCommandManager::PrintDeathMsg },
|
||||
{&EV_Client_EyeLimits, &ClientGameCommandManager::SetEyeLimits },
|
||||
{&EV_Client_EyeMovement, &ClientGameCommandManager::SetEyeMovement },
|
||||
{&EV_Client_SFXStart, &ClientGameCommandManager::StartSFX },
|
||||
|
@ -1383,9 +1422,11 @@ qboolean ClientGameCommandManager::PostEventForEntity(Event *ev, float fWait)
|
|||
EffectsEventQueueNode *node;
|
||||
int inttime;
|
||||
|
||||
if (!m_fEventWait || current_entity_number < 0) {
|
||||
if (!str::icmp(ev->getName(), ")")) {
|
||||
m_fEventWait = 0.0;
|
||||
if (m_fEventWait < 0 || current_entity_number < 0) {
|
||||
if (m_fEventWait != 0.0) {
|
||||
if (!str::icmp(ev->getName(), ")")) {
|
||||
m_fEventWait = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
delete ev;
|
||||
|
@ -1402,7 +1443,7 @@ qboolean ClientGameCommandManager::PostEventForEntity(Event *ev, float fWait)
|
|||
event = EffectsEventQueue.next;
|
||||
inttime = EVENT_msec + (fWait * 1000.0f + 0.5f);
|
||||
|
||||
while (event != &EffectsEventQueue && inttime > event->inttime) {
|
||||
while (event != &EffectsEventQueue && inttime >= event->inttime) {
|
||||
event = event->next;
|
||||
}
|
||||
|
||||
|
@ -1438,8 +1479,8 @@ void ClientGameCommandManager::SetBaseAndAmplitude(Event *ev, Vector& base, Vect
|
|||
base[j] = ev->GetFloat(i++);
|
||||
amplitude[j] = ev->GetFloat(i++);
|
||||
} else {
|
||||
base[j] = 0.0;
|
||||
amplitude[j] = atof(org.c_str());
|
||||
base[j] = atof(org.c_str());
|
||||
amplitude[j] = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1462,6 +1503,13 @@ void ClientGameCommandManager::Print(Event *ev)
|
|||
}
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::PrintDeathMsg(Event* ev)
|
||||
{
|
||||
if (current_entity) {
|
||||
cgi.DPrintf("%d:%s\n", current_entity->entityNumber, ev->GetString(1).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
qboolean ClientGameCommandManager::IsBlockCommand(const str& name)
|
||||
{
|
||||
if (!str::icmp(name, "originspawn")) {
|
||||
|
@ -1541,7 +1589,6 @@ void ClientGameCommandManager::CommandDelay(Event *ev)
|
|||
ev1->AddValue(ev->GetValue(i));
|
||||
}
|
||||
|
||||
delay = ev->GetFloat(1) * 1000;
|
||||
if (current_entity_number != -1) {
|
||||
PostEventForEntity(ev1, fWait);
|
||||
} else {
|
||||
|
@ -1551,6 +1598,16 @@ void ClientGameCommandManager::CommandDelay(Event *ev)
|
|||
current_tiki->name
|
||||
);
|
||||
}
|
||||
|
||||
if (IsBlockCommand(eventName)) {
|
||||
m_fEventWait = fWait;
|
||||
} else {
|
||||
m_fEventWait = 0;
|
||||
}
|
||||
|
||||
if (current_entity_number == -1 && m_fEventWait > 0) {
|
||||
m_fEventWait = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::StartSFX(Event *ev)
|
||||
|
@ -2157,7 +2214,9 @@ void ClientGameCommandManager::SetInwardSphere(Event *ev)
|
|||
}
|
||||
|
||||
m_spawnthing->cgd.flags |= T_INWARDSPHERE;
|
||||
m_spawnthing->sphereRadius = ev->GetFloat(1);
|
||||
if (ev->NumArgs() > 0) {
|
||||
m_spawnthing->sphereRadius = ev->GetFloat(1);
|
||||
}
|
||||
}
|
||||
|
||||
//=============
|
||||
|
@ -2586,7 +2645,9 @@ void ClientGameCommandManager::SetColorRange(Event *ev)
|
|||
return;
|
||||
}
|
||||
|
||||
// FIXME: unused stub??
|
||||
//
|
||||
// Unused
|
||||
//
|
||||
}
|
||||
|
||||
//=============
|
||||
|
@ -2666,6 +2727,15 @@ void ClientGameCommandManager::SetRandomVelocityAlongAxis(Event *ev)
|
|||
SetRandomVelocity(ev);
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::SetNoTagAxis(Event* ev)
|
||||
{
|
||||
if (!m_spawnthing) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_spawnthing->cgd.flags2 |= T2_NOTAGAXIS;
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::SetRadialVelocity(Event *ev)
|
||||
{
|
||||
if (!m_spawnthing) {
|
||||
|
@ -2803,7 +2873,9 @@ void ClientGameCommandManager::SetAccel(Event *ev)
|
|||
m_spawnthing->cgd.accel[1] = ev->GetFloat(2);
|
||||
m_spawnthing->cgd.accel[2] = ev->GetFloat(3);
|
||||
|
||||
m_spawnthing->cgd.flags2 |= T2_ACCEL;
|
||||
if (!(m_spawnthing->cgd.flags & T_SWARM)) {
|
||||
m_spawnthing->cgd.flags2 |= T2_ACCEL;
|
||||
}
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::SetFriction(Event *ev)
|
||||
|
@ -3032,7 +3104,7 @@ spawnthing_t *ClientGameCommandManager::InitializeSpawnthing(spawnthing_t *sp)
|
|||
sp->cgd.parent = -1;
|
||||
sp->cgd.tiki = nullptr;
|
||||
sp->cgd.lightstyle = -1;
|
||||
sp->cgd.physicsRate = 10;
|
||||
sp->cgd.physicsRate = cg_effect_physicsrate->integer;
|
||||
sp->cgd.shadername = "beamshader";
|
||||
sp->cgd.decal_orientation = 0;
|
||||
sp->cgd.decal_radius = 10;
|
||||
|
@ -3794,7 +3866,7 @@ void ClientGameCommandManager::PlaySound(
|
|||
}
|
||||
|
||||
if (!name || !soundAlias) {
|
||||
Com_Printf(
|
||||
cgi.DPrintf(
|
||||
"\nERROR PlaySound: %s needs an alias in ubersound.scr or uberdialog.scr - Please fix.\n",
|
||||
sound_name.c_str()
|
||||
);
|
||||
|
@ -3851,7 +3923,7 @@ void ClientGameCommandManager::PlaySound(
|
|||
} else {
|
||||
if (debugSound->integer) {
|
||||
Com_Printf(
|
||||
"\nWARNING: OVERRIDE OVERRIDE OVERRIDESound %s had all its parm overriden by code.\n\n",
|
||||
"\nWARNING: OVERRIDE OVERRIDE OVERRIDESound %s had all its parm overridden by code.\n\n",
|
||||
sound_name.c_str()
|
||||
);
|
||||
}
|
||||
|
@ -3965,6 +4037,9 @@ void ClientGameCommandManager::StopSound(Event *ev)
|
|||
cgi.S_StopSound(current_entity_number, channel);
|
||||
}
|
||||
|
||||
//===============
|
||||
// StopAliasChannel
|
||||
//===============
|
||||
void ClientGameCommandManager::StopAliasChannel(Event *ev)
|
||||
{
|
||||
str sound_name;
|
||||
|
@ -3991,7 +4066,7 @@ void ClientGameCommandManager::StopAliasChannel(Event *ev)
|
|||
}
|
||||
|
||||
if (!name || !soundAlias) {
|
||||
Com_Printf("\nERROR stopaliaschannel: couldn't find alias %s\n", sound_name.c_str());
|
||||
cgi.DPrintf("\nERROR stopaliaschannel: couldn't find alias %s\n", sound_name.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -4060,6 +4135,54 @@ void ClientGameCommandManager::LoopSound(Event *ev)
|
|||
current_centity->tikiLoopSoundFlags = 0;
|
||||
}
|
||||
|
||||
//===============
|
||||
// StopLoopSound
|
||||
//===============
|
||||
void ClientGameCommandManager::StopLoopSound(Event* ev)
|
||||
{
|
||||
if (!current_centity) {
|
||||
cgi.DPrintf("CCM::StopLoopSound : StopLoopSound in %s without current_centity\n", cgi.TIKI_Name(current_tiki));
|
||||
return;
|
||||
}
|
||||
|
||||
cgi.DPrintf("\n\nClientGameCommandManager::StopLoopSound\n\n");
|
||||
current_centity->tikiLoopSound = (sfxHandle_t)0;
|
||||
}
|
||||
|
||||
//===============
|
||||
// CacheImageResource
|
||||
//===============
|
||||
void CacheImageResource(const char* stuff) {
|
||||
str real_stuff;
|
||||
char filename[1024];
|
||||
|
||||
if (cgi.fsDebug->integer == 2) {
|
||||
Com_Printf("client cacheimage: %s\n", stuff);
|
||||
}
|
||||
|
||||
Q_strncpyz(filename, stuff, sizeof(filename));
|
||||
cgi.FS_CanonicalFilename(filename);
|
||||
|
||||
cgi.R_RegisterShaderNoMip(filename);
|
||||
}
|
||||
|
||||
//===============
|
||||
// CacheFontResource
|
||||
//===============
|
||||
void CacheFontResource(const char* stuff) {
|
||||
str real_stuff;
|
||||
char filename[1024];
|
||||
|
||||
if (cgi.fsDebug->integer == 2) {
|
||||
Com_Printf("client cacheimage: %s\n", stuff);
|
||||
}
|
||||
|
||||
Q_strncpyz(filename, stuff, sizeof(filename));
|
||||
cgi.FS_CanonicalFilename(filename);
|
||||
|
||||
cgi.R_LoadFont(filename);
|
||||
}
|
||||
|
||||
//===============
|
||||
// CacheResource
|
||||
//===============
|
||||
|
@ -4099,12 +4222,12 @@ void ClientGameCommandManager::Cache(Event *ev)
|
|||
|
||||
void ClientGameCommandManager::CacheImage(Event *ev)
|
||||
{
|
||||
// FIXME: stub
|
||||
CacheImageResource(ev->GetString(1).c_str());
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::CacheFont(Event *ev)
|
||||
{
|
||||
// FIXME: stub
|
||||
CacheFontResource(ev->GetString(1).c_str());
|
||||
}
|
||||
|
||||
//===============
|
||||
|
@ -4112,15 +4235,16 @@ void ClientGameCommandManager::CacheFont(Event *ev)
|
|||
//===============
|
||||
void AliasResource(dtiki_t *pmdl, const char *alias, const char *realname, const char *parameters)
|
||||
{
|
||||
if (pmdl) {
|
||||
if (!pmdl->a->alias_list) {
|
||||
pmdl->a->alias_list = cgi.AliasList_New(pmdl->a->name);
|
||||
}
|
||||
|
||||
cgi.Alias_ListAdd((AliasList_t *)pmdl->a->alias_list, alias, realname, parameters);
|
||||
} else {
|
||||
if (!pmdl) {
|
||||
cgi.Alias_Add(alias, realname, parameters);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!pmdl->a->alias_list) {
|
||||
pmdl->a->alias_list = cgi.AliasList_New(pmdl->a->name);
|
||||
}
|
||||
|
||||
cgi.Alias_ListAdd((AliasList_t*)pmdl->a->alias_list, alias, realname, parameters);
|
||||
}
|
||||
|
||||
qboolean bLoadForMap(const char *psMapsBuffer, const char *name)
|
||||
|
@ -4141,7 +4265,7 @@ qboolean bLoadForMap(const char *psMapsBuffer, const char *name)
|
|||
}
|
||||
|
||||
if (!token || !token[0]) {
|
||||
Com_Printf("ERROR bLoadForMap: %s alias with empty maps specification.\n", name);
|
||||
cgi.DPrintf("ERROR bLoadForMap: %s alias with empty maps specification.\n", name);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -4181,19 +4305,32 @@ void ClientGameCommandManager::AliasCache(Event *ev)
|
|||
psMapsBuffer = NULL;
|
||||
|
||||
for (i = 3; i <= ev->NumArgs(); i++) {
|
||||
if (!strcmp(ev->GetToken(i).c_str(), "maps")) {
|
||||
str s = ev->GetString(i);
|
||||
|
||||
if (!s.icmp("maps")) {
|
||||
i++;
|
||||
psMapsBuffer = ev->GetToken(i);
|
||||
} else if (!strcmp(ev->GetToken(i).c_str(), "always")) {
|
||||
bAlwaysLoaded = true;
|
||||
} else {
|
||||
strcat(parmbuffer, ev->GetToken(i));
|
||||
strcat(parmbuffer, " ");
|
||||
psMapsBuffer = (char *)ev->GetToken(i).c_str();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!s.icmp("always")) {
|
||||
bAlwaysLoaded = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
strcat(parmbuffer, s);
|
||||
strcat(parmbuffer, " ");
|
||||
}
|
||||
|
||||
if (bAlwaysLoaded || bLoadForMap(psMapsBuffer, ev->GetString(1))) {
|
||||
if (bAlwaysLoaded) {
|
||||
AliasResource(current_tiki, ev->GetString(1), ev->GetString(2), parmbuffer);
|
||||
}
|
||||
|
||||
if (bLoadForMap(psMapsBuffer, ev->GetString(1))) {
|
||||
if (!bAlwaysLoaded) {
|
||||
AliasResource(current_tiki, ev->GetString(1), ev->GetString(2), parmbuffer);
|
||||
}
|
||||
|
||||
CacheResource(ev->GetString(2));
|
||||
}
|
||||
}
|
||||
|
@ -4223,28 +4360,33 @@ void ClientGameCommandManager::Alias(Event *ev)
|
|||
psMapsBuffer = NULL;
|
||||
|
||||
for (i = 3; i <= ev->NumArgs(); i++) {
|
||||
if (!strcmp(ev->GetToken(i).c_str(), "maps")) {
|
||||
str s = ev->GetString(i);
|
||||
|
||||
if (!s.icmp("maps")) {
|
||||
i++;
|
||||
psMapsBuffer = ev->GetToken(i);
|
||||
} else if (!strcmp(ev->GetToken(i).c_str(), "always")) {
|
||||
psMapsBuffer = (char *)ev->GetToken(i).c_str();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!s.icmp("always")) {
|
||||
bAlwaysLoaded = true;
|
||||
} else if (subtitle) {
|
||||
strcat(parmbuffer, "\"");
|
||||
strcat(parmbuffer, s);
|
||||
strcat(parmbuffer, "\" ");
|
||||
|
||||
subtitle = 0;
|
||||
} else {
|
||||
subtitle = s.icmp("subtitle") == 0;
|
||||
|
||||
if (!subtitle) {
|
||||
if (!Q_stricmp(ev->GetToken(i), "subtitle") || !Q_stricmp(ev->GetToken(i), "forcesubtitle")) {
|
||||
subtitle = qtrue;
|
||||
strcat(parmbuffer, ev->GetToken(i));
|
||||
} else {
|
||||
strcat(parmbuffer, ev->GetToken(i));
|
||||
}
|
||||
} else {
|
||||
strcat(parmbuffer, "\"");
|
||||
strcat(parmbuffer, ev->GetToken(i));
|
||||
strcat(parmbuffer, "\"");
|
||||
subtitle = qfalse;
|
||||
subtitle = s.icmp("forcesubtitle") == 0;
|
||||
}
|
||||
|
||||
strcat(parmbuffer, " ");
|
||||
strcat(parmbuffer, s);
|
||||
}
|
||||
|
||||
strcat(parmbuffer, " ");
|
||||
}
|
||||
|
||||
if (bAlwaysLoaded || bLoadForMap(psMapsBuffer, ev->GetString(1))) {
|
||||
|
@ -4976,7 +5118,15 @@ bool ClientGameCommandManager::GetTagPositionAndOrientation(str tagname, orienta
|
|||
//===============
|
||||
void ClientGameCommandManager::RestartAllEmitters(void)
|
||||
{
|
||||
// FIXME: stub??
|
||||
ctempmodel_t *p;
|
||||
|
||||
//
|
||||
// FIXME: not sure if it's the right thing
|
||||
//
|
||||
|
||||
for (p = m_active_tempmodels.prev; p != &m_active_tempmodels; p = p->next) {
|
||||
p->cgd.createTime = cg.time;
|
||||
}
|
||||
}
|
||||
|
||||
//===============
|
||||
|
@ -5029,7 +5179,7 @@ void CG_ProcessInitCommands(dtiki_t *tiki, refEntity_t *ent)
|
|||
}
|
||||
|
||||
if (!commandManager.SelectProcessEvent(ev)) {
|
||||
Com_Printf(
|
||||
cgi.DPrintf(
|
||||
"^~^~^ CG_ProcessInitCommands: Bad init client command '%s' in '%s'\n", pcmd->args[0], tiki->name
|
||||
);
|
||||
}
|
||||
|
@ -5075,7 +5225,7 @@ void CG_ProcessCacheInitCommands(dtiki_t *tiki)
|
|||
}
|
||||
|
||||
if (!commandManager.SelectProcessEvent(ev)) {
|
||||
Com_Printf(
|
||||
cgi.DPrintf(
|
||||
"^~^~^ CG_ProcessInitCommands: Bad init client command '%s' in '%s'\n", pcmd->args[0], tiki->name
|
||||
);
|
||||
}
|
||||
|
@ -5148,7 +5298,7 @@ qboolean CG_ProcessEntityCommands(int frame, int anim, int entnum, refEntity_t *
|
|||
current_centity = cent;
|
||||
current_entity_number = entnum;
|
||||
current_tiki = ent->tiki;
|
||||
CG_AnimationDebugMessage(entnum, "Processing Ent Commands: Entity: %3d Anim:#(%i) Frame:#(%i)\n", anim, frame);
|
||||
CG_AnimationDebugMessage(entnum, "Processing Ent Commands: Entity: %3d Anim:#(%i) Frame:#(%i)\n", entnum, anim, frame);
|
||||
|
||||
for (i = 0; i < tikicmds.num_cmds; i++) {
|
||||
Event *ev;
|
||||
|
@ -5187,7 +5337,7 @@ void CG_ClientCommandDebugMessage(centity_t *cent, const char *fmt, ...)
|
|||
char msg[1024];
|
||||
|
||||
va_start(argptr, fmt);
|
||||
vsprintf(msg, fmt, argptr);
|
||||
Q_vsnprintf(msg, sizeof(msg), fmt, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
if ((!cg_debugAnimWatch->integer) || ((cg_debugAnimWatch->integer - 1) == cent->currentState.number)) {
|
||||
|
@ -5342,7 +5492,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
|||
current_tiki = NULL;
|
||||
|
||||
// Update the loading screen
|
||||
sprintf(tempName, "m%s", filename);
|
||||
Com_sprintf(tempName, sizeof(tempName), "m%s", filename);
|
||||
cgi.LoadResource(tempName);
|
||||
|
||||
bufstart = buffer;
|
||||
|
@ -5351,7 +5501,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
|||
Event *ev;
|
||||
|
||||
// grab each line as we go
|
||||
strcpy(com_token, COM_ParseExt(&buffer, qtrue));
|
||||
Q_strncpyz(com_token, COM_ParseExt(&buffer, qtrue), sizeof(com_token));
|
||||
if (!com_token[0]) {
|
||||
break;
|
||||
}
|
||||
|
@ -5359,7 +5509,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
|||
if (!Q_stricmp(com_token, "end") || !Q_stricmp(com_token, "server")) {
|
||||
// skip the line
|
||||
while (1) {
|
||||
strcpy(com_token, COM_ParseExt(&buffer, qfalse));
|
||||
Q_strncpyz(com_token, COM_ParseExt(&buffer, qfalse), sizeof(com_token));
|
||||
if (!com_token[0]) {
|
||||
break;
|
||||
}
|
||||
|
@ -5372,7 +5522,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
|||
|
||||
// get the rest of the line
|
||||
while (1) {
|
||||
strcpy(com_token, COM_ParseExt(&buffer, qfalse));
|
||||
Q_strncpyz(com_token, COM_ParseExt(&buffer, qfalse), sizeof(com_token));
|
||||
if (!com_token[0]) {
|
||||
break;
|
||||
}
|
||||
|
@ -5384,7 +5534,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
|||
cgi.FS_FreeFile((void *)bufstart);
|
||||
|
||||
// Update the loading screen
|
||||
sprintf(tempName, "o%s", filename);
|
||||
Com_sprintf(tempName, sizeof(tempName), "o%s", filename);
|
||||
cgi.LoadResource(tempName);
|
||||
|
||||
return qtrue;
|
||||
|
@ -5690,7 +5840,7 @@ void ClientGameCommandManager::SetCurrentTiki(Event *ev)
|
|||
str tikiName;
|
||||
|
||||
if (ev->NumArgs() != 1) {
|
||||
Com_Printf("ERROR: settiki command takes 1 parameter.\n");
|
||||
cgi.DPrintf("ERROR: settiki command takes 1 parameter.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -113,6 +113,7 @@ TIKI file, similar to ScriptMaster in the server game dll.
|
|||
#define T2_VARYCOLOR (1 << 20)
|
||||
#define T2_SPIN (1 << 21)
|
||||
#define T2_RELATIVEANGLES (1 << 22)
|
||||
#define T2_NOTAGAXIS (1 << 23)
|
||||
|
||||
class spawnthing_t;
|
||||
class specialeffect_t;
|
||||
|
@ -763,6 +764,7 @@ private:
|
|||
void SpawnVSSSource(int count, int timealive);
|
||||
void EventViewKick(Event *ev);
|
||||
void Print(Event *ev);
|
||||
void PrintDeathMsg(Event *ev); // Added in 2.0
|
||||
void StartBlock(Event *ev);
|
||||
void EndBlock(Event *ev);
|
||||
void UpdateSpawnThing(spawnthing_t *ep);
|
||||
|
@ -788,6 +790,7 @@ private:
|
|||
void SetScaleRate(Event *ev);
|
||||
void SetRandomVelocity(Event *ev);
|
||||
void SetRandomVelocityAlongAxis(Event *ev);
|
||||
void SetNoTagAxis(Event *ev); // Added in 2.0
|
||||
void SetAccel(Event *ev);
|
||||
void SetFriction(Event *ev);
|
||||
void SetSpin(Event *ev);
|
||||
|
@ -849,6 +852,7 @@ private:
|
|||
void StopSound(Event *ev);
|
||||
void StopAliasChannel(Event *ev);
|
||||
void LoopSound(Event *ev);
|
||||
void StopLoopSound(Event *ev); // Added in 2.0
|
||||
void Cache(Event *ev);
|
||||
void CacheImage(Event *ev);
|
||||
void CacheFont(Event *ev);
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2008-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -160,17 +160,157 @@ baseshader_t *CG_GetShaderUnderCrosshair(qboolean bVerbose, trace_t *pRetTrace)
|
|||
|
||||
static void CG_PrintContentTypes(int iContentFlags)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (iContentFlags & CONTENTS_SOLID) {
|
||||
cgi.Printf(" solid");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_LAVA) {
|
||||
cgi.Printf(" lava");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_SLIME) {
|
||||
cgi.Printf(" slime");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_WATER) {
|
||||
cgi.Printf(" water");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_FOG) {
|
||||
cgi.Printf(" fog");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_FENCE) {
|
||||
cgi.Printf(" fence");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_AREAPORTAL) {
|
||||
cgi.Printf(" areaportal");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_PLAYERCLIP) {
|
||||
cgi.Printf(" playerclip");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_VEHICLECLIP) {
|
||||
cgi.Printf(" vehicleclip");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_MONSTERCLIP) {
|
||||
cgi.Printf(" monsterclip");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_WEAPONCLIP) {
|
||||
cgi.Printf(" weaponclip");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_SHOOTONLY) {
|
||||
cgi.Printf(" shootableonly");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_ORIGIN) {
|
||||
cgi.Printf(" origin");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_TRANSLUCENT) {
|
||||
cgi.Printf(" trans");
|
||||
}
|
||||
}
|
||||
|
||||
static void CG_PrintSurfaceProperties(int iSurfaceFlags)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (iSurfaceFlags & SURF_NODAMAGE) {
|
||||
cgi.Printf(" nodamage");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_SLICK) {
|
||||
cgi.Printf(" slick");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_SKY) {
|
||||
cgi.Printf(" sky");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_LADDER) {
|
||||
cgi.Printf(" ladder");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NOIMPACT) {
|
||||
cgi.Printf(" noimpact");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NOMARKS) {
|
||||
cgi.Printf(" nomarks");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_CASTSHADOW) {
|
||||
cgi.Printf(" castshadow");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NODRAW) {
|
||||
cgi.Printf(" nodraw");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NOLIGHTMAP) {
|
||||
cgi.Printf(" nolightmap");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_ALPHASHADOW) {
|
||||
cgi.Printf(" alphashadow");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NOSTEPS) {
|
||||
cgi.Printf(" nofootsteps");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NONSOLID) {
|
||||
cgi.Printf(" nonsolid");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_OVERBRIGHT) {
|
||||
cgi.Printf(" overbright");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_BACKSIDE) {
|
||||
cgi.Printf(" backside");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NODLIGHT) {
|
||||
cgi.Printf(" nodlight");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_HINT) {
|
||||
cgi.Printf(" hint");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_PATCH) {
|
||||
cgi.Printf(" patch");
|
||||
}
|
||||
}
|
||||
|
||||
static void CG_PrintSurfaceType(int iSurfType)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
switch (iSurfType & MASK_SURF_TYPE) {
|
||||
case SURF_FOLIAGE:
|
||||
cgi.Printf("foliage");
|
||||
break;
|
||||
case SURF_SNOW:
|
||||
cgi.Printf("snow");
|
||||
break;
|
||||
case SURF_CARPET:
|
||||
cgi.Printf("carpet");
|
||||
break;
|
||||
case SURF_SAND:
|
||||
cgi.Printf("sand");
|
||||
break;
|
||||
case SURF_PUDDLE:
|
||||
cgi.Printf("puddle");
|
||||
break;
|
||||
case SURF_GLASS:
|
||||
cgi.Printf("glass");
|
||||
break;
|
||||
case SURF_GRAVEL:
|
||||
cgi.Printf("gravel");
|
||||
break;
|
||||
case SURF_MUD:
|
||||
cgi.Printf("mud");
|
||||
break;
|
||||
case SURF_DIRT:
|
||||
cgi.Printf("dirt");
|
||||
break;
|
||||
case SURF_GRILL:
|
||||
cgi.Printf("metal grill");
|
||||
break;
|
||||
case SURF_GRASS:
|
||||
cgi.Printf("grass");
|
||||
break;
|
||||
case SURF_ROCK:
|
||||
cgi.Printf("rock");
|
||||
break;
|
||||
case SURF_PAPER:
|
||||
cgi.Printf("paper");
|
||||
break;
|
||||
case SURF_WOOD:
|
||||
cgi.Printf("wood");
|
||||
break;
|
||||
case SURF_METAL:
|
||||
cgi.Printf("metal");
|
||||
break;
|
||||
default:
|
||||
cgi.Printf("!!*none specified*!!");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CG_GetCHShader(void)
|
||||
|
@ -216,9 +356,9 @@ void CG_EditCHShader(void)
|
|||
|
||||
pShader = CG_GetShaderUnderCrosshair(qfalse, NULL);
|
||||
if (pShader) {
|
||||
strcpy(name, "editspecificshader ");
|
||||
strcat(name, pShader->shader);
|
||||
strcat(name, "\n");
|
||||
Q_strncpyz(name, "editspecificshader ", sizeof(name));
|
||||
Q_strcat(name, sizeof(name), pShader->shader);
|
||||
Q_strcat(name, sizeof(name), "\n");
|
||||
cgi.AddCommand(name);
|
||||
} else {
|
||||
cgi.Printf("No surface selected\n");
|
||||
|
@ -340,65 +480,65 @@ typedef struct {
|
|||
} consoleCommand_t;
|
||||
|
||||
static consoleCommand_t commands[] = {
|
||||
{"useweaponclass", &CG_UseWeaponClass_f },
|
||||
{"weapnext", &CG_NextWeapon_f },
|
||||
{"weapprev", &CG_PrevWeapon_f },
|
||||
{"uselast", &CG_UseLastWeapon_f },
|
||||
{"holster", &CG_HolsterWeapon_f },
|
||||
{"weapdrop", &CG_DropWeapon_f },
|
||||
{"toggleitem", &CG_ToggleItem_f },
|
||||
{"+scores", &CG_ScoresDown_f },
|
||||
{"-scores", &CG_ScoresUp_f },
|
||||
{"viewpos", &CG_Viewpos_f },
|
||||
{"sizeup", &CG_SizeUp_f },
|
||||
{"sizedown", &CG_SizeDown_f },
|
||||
{"cg_eventlist", &CG_EventList_f },
|
||||
{"cg_eventhelp", &CG_EventHelp_f },
|
||||
{"cg_dumpevents", &CG_DumpEventHelp_f },
|
||||
{"cg_pendingevents", &CG_PendingEvents_f },
|
||||
{"cg_classlist", &CG_ClassList_f },
|
||||
{"cg_classtree", &CG_ClassTree_f },
|
||||
{"cg_classevents", &CG_ClassEvents_f },
|
||||
{"cg_dumpclassevents", &CG_DumpClassEvents_f },
|
||||
{"cg_dumpallclasses", &CG_DumpAllClasses_f },
|
||||
{"testemitter", &CG_TestEmitter_f },
|
||||
{"triggertestemitter", &CG_TriggerTestEmitter_f },
|
||||
{"prevemittercommand", &CG_PrevEmitterCommand_f },
|
||||
{"nextemittercommand", &CG_NextEmitterCommand_f },
|
||||
{"newemittercommand", &CG_NewEmitterCommand_f },
|
||||
{"deleteemittercommand", &CG_DeleteEmitterCommand_f },
|
||||
{"dumpemitter", &CG_DumpEmitter_f },
|
||||
{"loademitter", &CG_LoadEmitter_f },
|
||||
{"resetvss", &CG_ResetVSSSources },
|
||||
{"getchshader", &CG_GetCHShader },
|
||||
{"editchshader", &CG_EditCHShader },
|
||||
{"messagemode", &CG_MessageMode_f },
|
||||
{"messagemode_all", &CG_MessageMode_All_f },
|
||||
{"messagemode_team", &CG_MessageMode_Team_f },
|
||||
{"messagemode_private", &CG_MessageMode_Private_f },
|
||||
{"say", &CG_MessageSingleAll_f },
|
||||
{"sayteam", &CG_MessageSingleTeam_f },
|
||||
{"teamsay", &CG_MessageSingleTeam_f },
|
||||
{"sayprivate", &CG_MessageSingleClient_f },
|
||||
{"sayone", &CG_MessageSingleClient_f },
|
||||
{"wisper", &CG_MessageSingleClient_f },
|
||||
{"instamsg_main", &CG_InstaMessageMain_f },
|
||||
{"instamsg_group_a", &CG_InstaMessageGroupA_f },
|
||||
{"instamsg_group_b", &CG_InstaMessageGroupB_f },
|
||||
{"instamsg_group_c", &CG_InstaMessageGroupC_f },
|
||||
{"instamsg_group_d", &CG_InstaMessageGroupD_f },
|
||||
{"instamsg_group_e", &CG_InstaMessageGroupE_f },
|
||||
{"pushmenu_teamselect", &CG_PushMenuTeamSelect_f },
|
||||
{"pushmenu_weaponselect", &CG_PushMenuWeaponSelect_f },
|
||||
{"useweaponclass", &CG_UseWeaponClass_f },
|
||||
{"weapnext", &CG_NextWeapon_f },
|
||||
{"weapprev", &CG_PrevWeapon_f },
|
||||
{"uselast", &CG_UseLastWeapon_f },
|
||||
{"holster", &CG_HolsterWeapon_f },
|
||||
{"weapdrop", &CG_DropWeapon_f },
|
||||
{"toggleitem", &CG_ToggleItem_f },
|
||||
{"+scores", &CG_ScoresDown_f },
|
||||
{"-scores", &CG_ScoresUp_f },
|
||||
{"viewpos", &CG_Viewpos_f },
|
||||
{"sizeup", &CG_SizeUp_f },
|
||||
{"sizedown", &CG_SizeDown_f },
|
||||
{"cg_eventlist", &CG_EventList_f },
|
||||
{"cg_eventhelp", &CG_EventHelp_f },
|
||||
{"cg_dumpevents", &CG_DumpEventHelp_f },
|
||||
{"cg_pendingevents", &CG_PendingEvents_f },
|
||||
{"cg_classlist", &CG_ClassList_f },
|
||||
{"cg_classtree", &CG_ClassTree_f },
|
||||
{"cg_classevents", &CG_ClassEvents_f },
|
||||
{"cg_dumpclassevents", &CG_DumpClassEvents_f },
|
||||
{"cg_dumpallclasses", &CG_DumpAllClasses_f },
|
||||
{"testemitter", &CG_TestEmitter_f },
|
||||
{"triggertestemitter", &CG_TriggerTestEmitter_f },
|
||||
{"prevemittercommand", &CG_PrevEmitterCommand_f },
|
||||
{"nextemittercommand", &CG_NextEmitterCommand_f },
|
||||
{"newemittercommand", &CG_NewEmitterCommand_f },
|
||||
{"deleteemittercommand", &CG_DeleteEmitterCommand_f },
|
||||
{"dumpemitter", &CG_DumpEmitter_f },
|
||||
{"loademitter", &CG_LoadEmitter_f },
|
||||
{"resetvss", &CG_ResetVSSSources },
|
||||
{"getchshader", &CG_GetCHShader },
|
||||
{"editchshader", &CG_EditCHShader },
|
||||
{"messagemode", &CG_MessageMode_f },
|
||||
{"messagemode_all", &CG_MessageMode_All_f },
|
||||
{"messagemode_team", &CG_MessageMode_Team_f },
|
||||
{"messagemode_private", &CG_MessageMode_Private_f },
|
||||
{"say", &CG_MessageSingleAll_f },
|
||||
{"sayteam", &CG_MessageSingleTeam_f },
|
||||
{"teamsay", &CG_MessageSingleTeam_f },
|
||||
{"sayprivate", &CG_MessageSingleClient_f },
|
||||
{"sayone", &CG_MessageSingleClient_f },
|
||||
{"wisper", &CG_MessageSingleClient_f },
|
||||
{"instamsg_main", &CG_InstaMessageMain_f },
|
||||
{"instamsg_group_a", &CG_InstaMessageGroupA_f },
|
||||
{"instamsg_group_b", &CG_InstaMessageGroupB_f },
|
||||
{"instamsg_group_c", &CG_InstaMessageGroupC_f },
|
||||
{"instamsg_group_d", &CG_InstaMessageGroupD_f },
|
||||
{"instamsg_group_e", &CG_InstaMessageGroupE_f },
|
||||
{"pushmenu_teamselect", &CG_PushMenuTeamSelect_f },
|
||||
{"pushmenu_weaponselect", &CG_PushMenuWeaponSelect_f },
|
||||
// Added in 2.0
|
||||
{"pushcallvote", &CG_PushCallVote_f },
|
||||
{"pushcallvotesublist", &CG_PushCallVoteSubList_f },
|
||||
{"pushcallvotesubtext", &CG_PushCallVoteSubText_f },
|
||||
{"pushcallvotesubinteger",&CG_PushCallVoteSubInteger_f },
|
||||
{"pushcallvotesubfloat", &CG_PushCallVoteSubFloat_f },
|
||||
{"pushcallvotesubclient", &CG_PushCallVoteSubClient_f },
|
||||
{"pushvote", &CG_PushVote_f },
|
||||
{"callentryvote", &CG_CallEntryVote_f },
|
||||
{"pushcallvote", &CG_PushCallVote_f },
|
||||
{"pushcallvotesublist", &CG_PushCallVoteSubList_f },
|
||||
{"pushcallvotesubtext", &CG_PushCallVoteSubText_f },
|
||||
{"pushcallvotesubinteger", &CG_PushCallVoteSubInteger_f},
|
||||
{"pushcallvotesubfloat", &CG_PushCallVoteSubFloat_f },
|
||||
{"pushcallvotesubclient", &CG_PushCallVoteSubClient_f },
|
||||
{"pushvote", &CG_PushVote_f },
|
||||
{"callentryvote", &CG_CallEntryVote_f },
|
||||
};
|
||||
|
||||
/*
|
||||
|
@ -565,5 +705,5 @@ int CG_WeaponCommandButtonBits(void)
|
|||
cg.iWeaponCommand = 0;
|
||||
}
|
||||
|
||||
return iShiftedWeaponCommand & WEAPON_COMMAND_MASK;
|
||||
return iShiftedWeaponCommand & GetWeaponCommandMask(cg_protocol >= PROTOCOL_MOHTA_MIN ? WEAPON_COMMAND_MAX_VER17 : WEAPON_COMMAND_MAX_VER6);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2025 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -191,8 +191,8 @@ void CG_DrawDisconnect(void)
|
|||
}
|
||||
|
||||
handle = cgi.R_RegisterShader("gfx/2d/net.tga");
|
||||
w = cgi.R_GetShaderWidth(handle);
|
||||
h = cgi.R_GetShaderHeight(handle);
|
||||
w = cgi.R_GetShaderWidth(handle) * cgs.uiHiResScale[0];
|
||||
h = cgi.R_GetShaderHeight(handle) * cgs.uiHiResScale[1];
|
||||
x = ((float)cgs.glconfig.vidWidth - w) * 0.5;
|
||||
y = (float)cgs.glconfig.vidHeight - h;
|
||||
|
||||
|
@ -331,7 +331,7 @@ static void CG_DrawPauseIcon()
|
|||
x = (cgs.glconfig.vidWidth - w) / 2.f;
|
||||
|
||||
cgi.R_SetColor(colorWhite);
|
||||
cgi.R_DrawStretchPic(x, y, w, h, 0, 0, 1, 1, handle);
|
||||
cgi.R_DrawStretchPic(x, y, w * cgs.uiHiResScale[0], h * cgs.uiHiResScale[1], 0, 0, 1, 1, handle);
|
||||
}
|
||||
|
||||
static void CG_DrawServerLag()
|
||||
|
@ -362,8 +362,8 @@ static void CG_DrawServerLag()
|
|||
}
|
||||
|
||||
handle = cgi.R_RegisterShader("gfx/2d/slowserver");
|
||||
w = (float)cgi.R_GetShaderWidth(handle) / 4;
|
||||
h = (float)cgi.R_GetShaderHeight(handle) / 4;
|
||||
w = (float)cgi.R_GetShaderWidth(handle) * cgs.uiHiResScale[0] / 4;
|
||||
h = (float)cgi.R_GetShaderHeight(handle) * cgs.uiHiResScale[1] / 4;
|
||||
x = ((float)cgs.glconfig.vidWidth - w) / 2;
|
||||
y = (float)cgs.glconfig.vidHeight - h;
|
||||
cgi.R_DrawStretchPic(x, y, w, h, 0.0, 0.0, 1.0, 1.0, handle);
|
||||
|
@ -577,14 +577,18 @@ void CG_RefreshHudDrawElements()
|
|||
|
||||
void CG_HudDrawElements()
|
||||
{
|
||||
int i;
|
||||
float fX, fY;
|
||||
float fWidth, fHeight;
|
||||
int i;
|
||||
float fX, fY;
|
||||
float fWidth, fHeight;
|
||||
vec2_t virtualScale;
|
||||
|
||||
if (!cg_huddraw_force->integer && !cg_hud->integer) {
|
||||
return;
|
||||
}
|
||||
|
||||
virtualScale[0] = cgs.glconfig.vidWidth / 640.0;
|
||||
virtualScale[1] = cgs.glconfig.vidHeight / 480.0;
|
||||
|
||||
for (i = 0; i < MAX_HUDDRAW_ELEMENTS; i++) {
|
||||
if ((!cgi.HudDrawElements[i].hShader && !cgi.HudDrawElements[i].string[0])
|
||||
|| !cgi.HudDrawElements[i].vColor[3]) {
|
||||
|
@ -597,6 +601,13 @@ void CG_HudDrawElements()
|
|||
fWidth = cgi.HudDrawElements[i].iWidth;
|
||||
fHeight = cgi.HudDrawElements[i].iHeight;
|
||||
|
||||
if (!cgi.HudDrawElements[i].bVirtualScreen) {
|
||||
fWidth *= cgs.uiHiResScale[0];
|
||||
fHeight *= cgs.uiHiResScale[1];
|
||||
fX *= cgs.uiHiResScale[0];
|
||||
fY *= cgs.uiHiResScale[1];
|
||||
}
|
||||
|
||||
if (cgi.HudDrawElements[i].iHorizontalAlign == HUD_ALIGN_X_CENTER) {
|
||||
if (cgi.HudDrawElements[i].bVirtualScreen) {
|
||||
fX += 320.0 - fWidth * 0.5;
|
||||
|
@ -627,23 +638,21 @@ void CG_HudDrawElements()
|
|||
|
||||
cgi.R_SetColor(cgi.HudDrawElements[i].vColor);
|
||||
if (cgi.HudDrawElements[i].string[0]) {
|
||||
if (cgi.HudDrawElements[i].pFont) {
|
||||
cgi.R_DrawString(
|
||||
cgi.HudDrawElements[i].pFont,
|
||||
cgi.LV_ConvertString(cgi.HudDrawElements[i].string),
|
||||
fX,
|
||||
fY,
|
||||
-1,
|
||||
cgi.HudDrawElements[i].bVirtualScreen
|
||||
);
|
||||
fontheader_t *pFont = cgi.HudDrawElements[i].pFont;
|
||||
if (!pFont) {
|
||||
pFont = cgs.media.hudDrawFont;
|
||||
}
|
||||
|
||||
if (cgi.HudDrawElements[i].bVirtualScreen) {
|
||||
cgi.R_DrawString(pFont, cgi.LV_ConvertString(cgi.HudDrawElements[i].string), fX, fY, -1, virtualScale);
|
||||
} else {
|
||||
cgi.R_DrawString(
|
||||
cgs.media.hudDrawFont,
|
||||
pFont,
|
||||
cgi.LV_ConvertString(cgi.HudDrawElements[i].string),
|
||||
fX,
|
||||
fY,
|
||||
fX / cgs.uiHiResScale[0],
|
||||
fY / cgs.uiHiResScale[1],
|
||||
-1,
|
||||
cgi.HudDrawElements[i].bVirtualScreen
|
||||
cgs.uiHiResScale
|
||||
);
|
||||
}
|
||||
} else {
|
||||
|
@ -675,14 +684,17 @@ void CG_DrawObjectives()
|
|||
{
|
||||
float vColor[4];
|
||||
float fX, fY;
|
||||
int iNumObjectives;
|
||||
float fObjectivesTop;
|
||||
static float fWidth;
|
||||
float fHeight;
|
||||
int iNumLines[20];
|
||||
int iTotalNumLines;
|
||||
int i;
|
||||
int ii;
|
||||
int iCurrentObjective;
|
||||
float fTimeDelta;
|
||||
const char *pszLocalizedText;
|
||||
const char *pszLine;
|
||||
|
||||
iTotalNumLines = 0;
|
||||
for (i = CS_OBJECTIVES; i < CS_OBJECTIVES + MAX_OBJECTIVES; ++i) {
|
||||
|
@ -702,50 +714,78 @@ void CG_DrawObjectives()
|
|||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_OBJECTIVES; i++) {
|
||||
if ((cg.Objectives[i].flags & 0xFFFFFFFE)) {
|
||||
iNumLines[i] = 0;
|
||||
// Added in 2.0
|
||||
// Get the minimum Y value, it should be below the compass
|
||||
fObjectivesTop = cgi.UI_GetObjectivesTop();
|
||||
iNumObjectives = 0;
|
||||
|
||||
for (ii = 0; ii < MAX_STRING_CHARS; ii++) {
|
||||
if (cg.Objectives[i].text[ii] == '\n') {
|
||||
iTotalNumLines++;
|
||||
iNumLines[i]++;
|
||||
} else if (!cg.Objectives[i].text[ii]) {
|
||||
iTotalNumLines++;
|
||||
iNumLines[i]++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < MAX_OBJECTIVES; i++) {
|
||||
if ((cg.Objectives[i].flags == OBJ_FLAG_NONE) || (cg.Objectives[i].flags & OBJ_FLAG_HIDDEN)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
iNumObjectives++;
|
||||
iNumLines[i] = 0;
|
||||
pszLocalizedText = cgi.LV_ConvertString(cg.Objectives[i].text);
|
||||
|
||||
for (pszLine = strchr(pszLocalizedText, '\n'); pszLine; pszLine = strchr(pszLine + 1, '\n')) {
|
||||
iNumLines[i]++;
|
||||
}
|
||||
|
||||
iTotalNumLines += iNumLines[i];
|
||||
}
|
||||
|
||||
fX = 25.0;
|
||||
fY = 125.0;
|
||||
fWidth = (float)(25 * iTotalNumLines + 155) + 5.0 - 130.0;
|
||||
fY = fObjectivesTop + 5;
|
||||
fWidth = (float)(iTotalNumLines * 12 + fObjectivesTop + iNumObjectives * 25 + 32) - fY;
|
||||
vColor[2] = 0.2f;
|
||||
vColor[1] = 0.2f;
|
||||
vColor[0] = 0.2f;
|
||||
vColor[3] = cg.ObjectivesCurrentAlpha * 0.75;
|
||||
cgi.R_SetColor(vColor);
|
||||
cgi.R_DrawStretchPic(fX, fY, 450.0, fWidth, 0.0, 0.0, 1.0, 1.0, cgs.media.objectivesBackShader);
|
||||
cgi.R_DrawStretchPic(
|
||||
fX,
|
||||
fY,
|
||||
450.0 * cgs.uiHiResScale[0],
|
||||
fWidth * cgs.uiHiResScale[1],
|
||||
0.0,
|
||||
0.0,
|
||||
1.0,
|
||||
1.0,
|
||||
cgs.media.objectivesBackShader
|
||||
);
|
||||
|
||||
fX = 30.0;
|
||||
fY = 130.0;
|
||||
fY = fObjectivesTop + 10;
|
||||
vColor[0] = 1.0;
|
||||
vColor[1] = 1.0;
|
||||
vColor[2] = 1.0;
|
||||
vColor[3] = cg.ObjectivesCurrentAlpha;
|
||||
cgi.R_SetColor(vColor);
|
||||
cgi.R_DrawString(cgs.media.objectiveFont, cgi.LV_ConvertString("Mission Objectives:"), fX, fY, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.objectiveFont,
|
||||
cgi.LV_ConvertString("Mission Objectives:"),
|
||||
fX,
|
||||
fY / cgs.uiHiResScale[1],
|
||||
-1,
|
||||
cgs.uiHiResScale
|
||||
);
|
||||
fY = fY + 5.0;
|
||||
|
||||
cgi.R_DrawString(cgs.media.objectiveFont, "_______________________________________________________", fX, fY, -1, 0);
|
||||
fHeight = 155.0;
|
||||
cgi.R_DrawString(
|
||||
cgs.media.objectiveFont,
|
||||
"_______________________________________________________",
|
||||
fX,
|
||||
fY / cgs.uiHiResScale[1],
|
||||
-1,
|
||||
cgs.uiHiResScale
|
||||
);
|
||||
fHeight = fObjectivesTop + 35 * cgs.uiHiResScale[1];
|
||||
|
||||
for (i = 0; i < MAX_OBJECTIVES; ++i) {
|
||||
qhandle_t hBoxShader;
|
||||
|
||||
if ((cg.Objectives[i].flags & OBJ_FLAG_HIDDEN) || !cg.Objectives[i].flags) {
|
||||
if ((cg.Objectives[i].flags == OBJ_FLAG_NONE) || (cg.Objectives[i].flags & OBJ_FLAG_HIDDEN)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -778,7 +818,14 @@ void CG_DrawObjectives()
|
|||
cgi.R_SetColor(vColor);
|
||||
fX = 55.0;
|
||||
fY = fHeight;
|
||||
cgi.R_DrawString(cgs.media.objectiveFont, cgi.LV_ConvertString(cg.Objectives[i].text), 55.0, fHeight, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.objectiveFont,
|
||||
cgi.LV_ConvertString(cg.Objectives[i].text),
|
||||
55.0,
|
||||
fY / cgs.uiHiResScale[1],
|
||||
-1,
|
||||
cgs.uiHiResScale
|
||||
);
|
||||
|
||||
fX = 30.0;
|
||||
fY = fHeight;
|
||||
|
@ -787,9 +834,19 @@ void CG_DrawObjectives()
|
|||
vColor[2] = 1.0;
|
||||
vColor[3] = cg.ObjectivesCurrentAlpha;
|
||||
cgi.R_SetColor(vColor);
|
||||
cgi.R_DrawStretchPic(fX, fY, 16.0, 16.0, 0.0, 0.0, 1.0, 1.0, hBoxShader);
|
||||
cgi.R_DrawStretchPic(
|
||||
fX * cgs.uiHiResScale[0],
|
||||
fY,
|
||||
16.0 * cgs.uiHiResScale[0],
|
||||
16.0 * cgs.uiHiResScale[1],
|
||||
0.0,
|
||||
0.0,
|
||||
1.0,
|
||||
1.0,
|
||||
hBoxShader
|
||||
);
|
||||
|
||||
fHeight += 25 * iNumLines[i];
|
||||
fHeight += iNumLines[i] * 12 + 25 * cgs.uiHiResScale[1];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -813,7 +870,17 @@ void CG_DrawPlayerTeam()
|
|||
|
||||
if (handle) {
|
||||
cgi.R_SetColor(NULL);
|
||||
cgi.R_DrawStretchPic(96.0, cgs.glconfig.vidHeight - 46, 24.0, 24.0, 0.0, 0.0, 1.0, 1.0, handle);
|
||||
cgi.R_DrawStretchPic(
|
||||
96.0 * cgs.uiHiResScale[0],
|
||||
cgs.glconfig.vidHeight - 46 * cgs.uiHiResScale[1],
|
||||
24.0 * cgs.uiHiResScale[0],
|
||||
24.0 * cgs.uiHiResScale[1],
|
||||
0.0,
|
||||
0.0,
|
||||
1.0,
|
||||
1.0,
|
||||
handle
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -855,13 +922,28 @@ void CG_DrawPlayerEntInfo()
|
|||
|
||||
if (handle) {
|
||||
cgi.R_SetColor(0);
|
||||
cgi.R_DrawStretchPic(56.0, fY, 16.0, 16.0, 0.0, 0.0, 1.0, 1.0, handle);
|
||||
fX = 56.0 + 24.0;
|
||||
cgi.R_DrawStretchPic(
|
||||
fX, fY, 16.0 * cgs.uiHiResScale[0], 16.0 * cgs.uiHiResScale[1], 0.0, 0.0, 1.0, 1.0, handle
|
||||
);
|
||||
}
|
||||
|
||||
cgi.R_SetColor(color);
|
||||
cgi.R_DrawString(cgs.media.hudDrawFont, (char *)pszName, fX, fY, -1, 0);
|
||||
cgi.R_DrawString(cgs.media.hudDrawFont, va("%i", cg.snap->ps.stats[STAT_INFOCLIENT_HEALTH]), fX, fY + 20.0, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.hudDrawFont,
|
||||
(char *)pszName,
|
||||
fX / cgs.uiHiResScale[0] + 24.0,
|
||||
fY / cgs.uiHiResScale[1],
|
||||
-1,
|
||||
cgs.uiHiResScale
|
||||
);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.hudDrawFont,
|
||||
va("%i", cg.snap->ps.stats[STAT_INFOCLIENT_HEALTH]),
|
||||
fX / cgs.uiHiResScale[0] + 24.0,
|
||||
fY / cgs.uiHiResScale[1] + 20.0,
|
||||
-1,
|
||||
cgs.uiHiResScale
|
||||
);
|
||||
}
|
||||
|
||||
void CG_UpdateAttackerDisplay()
|
||||
|
@ -900,7 +982,17 @@ void CG_UpdateAttackerDisplay()
|
|||
|
||||
if (handle) {
|
||||
cgi.R_SetColor(0);
|
||||
cgi.R_DrawStretchPic(56.0, fY, 24.0, 24.0, 0.0, 0.0, 1.0, 1.0, handle);
|
||||
cgi.R_DrawStretchPic(
|
||||
56.0 * cgs.uiHiResScale[0],
|
||||
fY,
|
||||
24.0 * cgs.uiHiResScale[0],
|
||||
24.0 * cgs.uiHiResScale[1],
|
||||
0.0,
|
||||
0.0,
|
||||
1.0,
|
||||
1.0,
|
||||
handle
|
||||
);
|
||||
}
|
||||
|
||||
if ((cg.snap->ps.stats[STAT_TEAM] == TEAM_ALLIES || cg.snap->ps.stats[STAT_TEAM] == TEAM_AXIS)
|
||||
|
@ -914,7 +1006,7 @@ void CG_UpdateAttackerDisplay()
|
|||
color[2] = 0.5;
|
||||
}
|
||||
|
||||
fX = 56.0 + 32.0;
|
||||
fX = 56.0;
|
||||
} else {
|
||||
color[0] = 1.0;
|
||||
color[1] = 0.5;
|
||||
|
@ -922,11 +1014,15 @@ void CG_UpdateAttackerDisplay()
|
|||
}
|
||||
|
||||
cgi.R_SetColor(color);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, pszName, fX, fY, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, pszName, fX / cgs.uiHiResScale[0] + 32.0, fY / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
}
|
||||
|
||||
void CG_UpdateCountdown()
|
||||
{
|
||||
const char *message = "";
|
||||
|
||||
if (!cg.snap) {
|
||||
return;
|
||||
}
|
||||
|
@ -937,16 +1033,25 @@ void CG_UpdateCountdown()
|
|||
iSecondsLeft = (cgs.matchEndTime - cg.time) / 1000;
|
||||
if (iSecondsLeft >= 0) {
|
||||
iMinutesLeft = iSecondsLeft / 60;
|
||||
cgi.Cvar_Set(
|
||||
"ui_timemessage", va("%s %2i:%02i", cgi.LV_ConvertString("Time Left:"), iMinutesLeft, iSecondsLeft % 60)
|
||||
);
|
||||
message = va("%s %2i:%02i", cgi.LV_ConvertString("Time Left:"), iMinutesLeft, iSecondsLeft % 60);
|
||||
} else if (!cgs.matchEndTime) {
|
||||
cgi.Cvar_Set("ui_timemessage", "");
|
||||
message = "";
|
||||
}
|
||||
} else {
|
||||
// The match has not started yet
|
||||
cgi.Cvar_Set("ui_timemessage", "Waiting For Players");
|
||||
message = "Waiting For Players";
|
||||
}
|
||||
|
||||
if (strcmp(ui_timemessage->string, message)) {
|
||||
cgi.Cvar_Set("ui_timemessage", message);
|
||||
}
|
||||
}
|
||||
|
||||
static void CG_RemoveStopwatch()
|
||||
{
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_fuse\n");
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_fuse_wet\n");
|
||||
}
|
||||
|
||||
void CG_DrawStopwatch()
|
||||
|
@ -954,38 +1059,55 @@ void CG_DrawStopwatch()
|
|||
int iFraction;
|
||||
|
||||
if (!cg_hud->integer) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!cgi.stopWatch->iStartTime) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cgi.stopWatch->iStartTime >= cgi.stopWatch->iEndTime) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cgi.stopWatch->iEndTime <= cg.time) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cg.ObjectivesCurrentAlpha >= 0.02) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cg.snap && cg.snap->ps.stats[STAT_HEALTH] <= 0) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
if (cgi.stopWatch->eType >= SWT_FUSE_WET) {
|
||||
iFraction = cgi.stopWatch->iEndTime - cgi.stopWatch->iStartTime;
|
||||
} else {
|
||||
iFraction = cgi.stopWatch->iEndTime - cg.time;
|
||||
}
|
||||
|
||||
iFraction = cgi.stopWatch->iEndTime - cg.time;
|
||||
cgi.Cvar_Set("ui_stopwatch", va("%i", iFraction));
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_addhud hud_stopwatch\n");
|
||||
|
||||
switch (cgi.stopWatch->eType) {
|
||||
case SWT_NORMAL:
|
||||
default:
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_addhud hud_stopwatch\n");
|
||||
break;
|
||||
case SWT_FUSE:
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_addhud hud_fuse\n");
|
||||
break;
|
||||
case SWT_FUSE_WET:
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_fuse\n");
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_addhud hud_fuse_wet\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CG_DrawInstantMessageMenu()
|
||||
|
@ -1009,7 +1131,9 @@ void CG_DrawInstantMessageMenu()
|
|||
x = 8.0;
|
||||
y = ((float)cgs.glconfig.vidHeight - h) * 0.5;
|
||||
cgi.R_SetColor(0);
|
||||
cgi.R_DrawStretchPic(x, y, w, h, 0.0, 0.0, 1.0, 1.0, handle);
|
||||
cgi.R_DrawStretchPic(
|
||||
x * cgs.uiHiResScale[0], y, w * cgs.uiHiResScale[0], h * cgs.uiHiResScale[1], 0.0, 0.0, 1.0, 1.0, handle
|
||||
);
|
||||
}
|
||||
|
||||
void CG_DrawSpectatorView_ver_15()
|
||||
|
@ -1032,10 +1156,14 @@ void CG_DrawSpectatorView_ver_15()
|
|||
if (!bOnTeam) {
|
||||
cgi.Key_GetKeysForCommand("+attackprimary", &iKey1, &iKey2);
|
||||
pszString = cgi.LV_ConvertString(va("Press Fire(%s) to join the battle!", cgi.Key_KeynumToBindString(iKey1)));
|
||||
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
|
||||
fY = cgs.glconfig.vidHeight - 64.0;
|
||||
fX = (float)(cgs.glconfig.vidWidth
|
||||
- cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) * cgs.uiHiResScale[0])
|
||||
* 0.5;
|
||||
fY = cgs.glconfig.vidHeight - 64.0 * cgs.uiHiResScale[1];
|
||||
cgi.R_SetColor(NULL);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, qfalse);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, pszString, fX / cgs.uiHiResScale[0], fY / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
}
|
||||
|
||||
if (cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW) {
|
||||
|
@ -1048,10 +1176,14 @@ void CG_DrawSpectatorView_ver_15()
|
|||
cgi.Key_KeynumToBindString(iKey1b))
|
||||
);
|
||||
|
||||
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 40.0;
|
||||
fX = (float)(cgs.glconfig.vidWidth
|
||||
- cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) * cgs.uiHiResScale[0])
|
||||
* 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 40.0 * cgs.uiHiResScale[1];
|
||||
cgi.R_SetColor(0);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, pszString, fX / cgs.uiHiResScale[0], fY / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
}
|
||||
|
||||
if (!bOnTeam && (cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW)) {
|
||||
|
@ -1059,10 +1191,14 @@ void CG_DrawSpectatorView_ver_15()
|
|||
pszString =
|
||||
cgi.LV_ConvertString(va("Press Use(%s) to enter free spectate mode.", cgi.Key_KeynumToBindString(iKey1)));
|
||||
|
||||
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 24.0;
|
||||
fX = (float)(cgs.glconfig.vidWidth
|
||||
- cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) * cgs.uiHiResScale[0])
|
||||
* 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 24.0 * cgs.uiHiResScale[1];
|
||||
cgi.R_SetColor(0);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, pszString, fX / cgs.uiHiResScale[0], fY / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
}
|
||||
|
||||
if (!(cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW)) {
|
||||
|
@ -1072,20 +1208,27 @@ void CG_DrawSpectatorView_ver_15()
|
|||
va("Press Use(%s) to enter player following spectate mode.", cgi.Key_KeynumToBindString(iKey1))
|
||||
);
|
||||
|
||||
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 24.0;
|
||||
fX = (float)(cgs.glconfig.vidWidth
|
||||
- cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) * cgs.uiHiResScale[0])
|
||||
* 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 24.0 * cgs.uiHiResScale[1];
|
||||
cgi.R_SetColor(0);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, pszString, fX / cgs.uiHiResScale[0], fY / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
}
|
||||
|
||||
if ((cg.predicted_player_state.pm_flags & 0x80) != 0 && cg.snap && cg.snap->ps.stats[STAT_INFOCLIENT] != -1) {
|
||||
if ((cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW) != 0 && cg.snap
|
||||
&& cg.snap->ps.stats[STAT_INFOCLIENT] != -1) {
|
||||
int iClientNum;
|
||||
qhandle_t hShader;
|
||||
vec4_t color;
|
||||
char buf[128];
|
||||
|
||||
iClientNum = cg.snap->ps.stats[STAT_INFOCLIENT];
|
||||
sprintf(buf, "%s : %i", cg.clientinfo[iClientNum].name, cg.snap->ps.stats[STAT_INFOCLIENT_HEALTH]);
|
||||
Com_sprintf(
|
||||
buf, sizeof(buf), "%s : %i", cg.clientinfo[iClientNum].name, cg.snap->ps.stats[STAT_INFOCLIENT_HEALTH]
|
||||
);
|
||||
|
||||
hShader = 0;
|
||||
color[0] = 0.5;
|
||||
|
@ -1093,10 +1236,14 @@ void CG_DrawSpectatorView_ver_15()
|
|||
color[2] = 0.5;
|
||||
color[3] = 1.0;
|
||||
|
||||
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) - 16) * 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 80.0;
|
||||
fX = (float)(cgs.glconfig.vidWidth
|
||||
- (cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) - 16) * cgs.uiHiResScale[0])
|
||||
* 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 80.0 * cgs.uiHiResScale[1];
|
||||
cgi.R_SetColor(color);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, buf, fX, fY, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, buf, fX / cgs.uiHiResScale[0], fY / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
|
||||
if (cg.clientinfo[iClientNum].team == TEAM_ALLIES) {
|
||||
hShader = cgi.R_RegisterShader("textures/hud/allies");
|
||||
|
@ -1105,9 +1252,18 @@ void CG_DrawSpectatorView_ver_15()
|
|||
}
|
||||
|
||||
if (hShader) {
|
||||
fX -= 20.0;
|
||||
cgi.R_SetColor(NULL);
|
||||
cgi.R_DrawStretchPic(fX, fY, 16.0, 16.0, 0.0, 0.0, 1.0, 1.0, hShader);
|
||||
cgi.R_DrawStretchPic(
|
||||
fX - 20.0 * cgs.uiHiResScale[0],
|
||||
fY,
|
||||
16.0 * cgs.uiHiResScale[0],
|
||||
16.0 * cgs.uiHiResScale[1],
|
||||
0.0,
|
||||
0.0,
|
||||
1.0,
|
||||
1.0,
|
||||
hShader
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1139,10 +1295,14 @@ void CG_DrawSpectatorView_ver_6()
|
|||
pszString = cgi.LV_ConvertString(va("Press Use(%s) to follow a player.", cgi.Key_KeynumToBindString(iKey1)));
|
||||
}
|
||||
|
||||
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 40.0;
|
||||
fX = (float)(cgs.glconfig.vidWidth
|
||||
- cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) * cgs.uiHiResScale[0])
|
||||
* 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 40.0 * cgs.uiHiResScale[1];
|
||||
cgi.R_SetColor(0);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, pszString, fX / cgs.uiHiResScale[0], fY / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
|
||||
if (!bOnTeam && (cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW)) {
|
||||
cgi.Key_GetKeysForCommand("+moveup", &iKey1, &iKey2);
|
||||
|
@ -1153,10 +1313,14 @@ void CG_DrawSpectatorView_ver_6()
|
|||
cgi.Key_KeynumToBindString(iKey1b))
|
||||
);
|
||||
|
||||
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 24.0;
|
||||
fX = (float)(cgs.glconfig.vidWidth
|
||||
- cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) * cgs.uiHiResScale[0])
|
||||
* 0.5;
|
||||
fY = (float)cgs.glconfig.vidHeight - 24.0 * cgs.uiHiResScale[1];
|
||||
cgi.R_SetColor(0);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, pszString, fX / cgs.uiHiResScale[0], fY / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1180,7 +1344,7 @@ void CG_DrawCrosshair()
|
|||
float x, y;
|
||||
float width, height;
|
||||
|
||||
shader = NULL;
|
||||
shader = (qhandle_t)0;
|
||||
|
||||
if (!cg_hud->integer || !ui_crosshair->integer) {
|
||||
return;
|
||||
|
@ -1190,7 +1354,7 @@ void CG_DrawCrosshair()
|
|||
return;
|
||||
}
|
||||
|
||||
if ((cg.snap->ps.pm_flags & PMF_NO_LEAN) || (cg.snap->ps.pm_flags & PMF_INTERMISSION)) {
|
||||
if ((cg.snap->ps.pm_flags & PMF_NO_HUD) || (cg.snap->ps.pm_flags & PMF_INTERMISSION)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1199,6 +1363,9 @@ void CG_DrawCrosshair()
|
|||
return;
|
||||
}
|
||||
|
||||
// Fixed in OPM: R_RegisterShaderNoMip
|
||||
// Use R_RegisterShaderNoMip, as it's UI stuff
|
||||
|
||||
if (cgs.gametype != GT_FFA) {
|
||||
AngleVectorsLeft(cg.refdefViewAngles, forward, NULL, NULL);
|
||||
|
||||
|
@ -1226,23 +1393,23 @@ void CG_DrawCrosshair()
|
|||
|| ((myFlags & EF_AXIS) && (friendEnt->currentState.eFlags & EF_AXIS))) {
|
||||
// friend
|
||||
if (cg.snap->ps.stats[STAT_CROSSHAIR]) {
|
||||
shader = cgi.R_RegisterShader(cg_crosshair_friend->string);
|
||||
shader = cgi.R_RegisterShaderNoMip(cg_crosshair_friend->string);
|
||||
}
|
||||
} else {
|
||||
// enemy
|
||||
if (cg.snap->ps.stats[STAT_CROSSHAIR]) {
|
||||
shader = cgi.R_RegisterShader(cg_crosshair->string);
|
||||
shader = cgi.R_RegisterShaderNoMip(cg_crosshair->string);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (cg.snap->ps.stats[STAT_CROSSHAIR]) {
|
||||
shader = cgi.R_RegisterShader(cg_crosshair->string);
|
||||
shader = cgi.R_RegisterShaderNoMip(cg_crosshair->string);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// FFA
|
||||
if (cg.snap->ps.stats[STAT_CROSSHAIR]) {
|
||||
shader = cgi.R_RegisterShader(cg_crosshair->string);
|
||||
shader = cgi.R_RegisterShaderNoMip(cg_crosshair->string);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1253,7 +1420,7 @@ void CG_DrawCrosshair()
|
|||
y = (cgs.glconfig.vidHeight - height) * 0.5f;
|
||||
|
||||
cgi.R_SetColor(NULL);
|
||||
cgi.R_DrawStretchPic(x, y, width, height, 0, 0, 1, 1, shader);
|
||||
cgi.R_DrawStretchPic(x, y, width * cgs.uiHiResScale[0], height * cgs.uiHiResScale[1], 0, 0, 1, 1, shader);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1284,15 +1451,17 @@ void CG_DrawVote()
|
|||
percentNo = cgs.numVotesNo * 100 / (cgs.numUndecidedVotes + cgs.numVotesNo + cgs.numVotesYes);
|
||||
percentUndecided = cgs.numUndecidedVotes * 100 / (cgs.numUndecidedVotes + cgs.numVotesNo + cgs.numVotesYes);
|
||||
|
||||
x = 8;
|
||||
y = (cgs.glconfig.vidHeight > 480) ? (cgs.glconfig.vidHeight * 0.725f) : (cgs.glconfig.vidHeight * 0.75f);
|
||||
x = 8 * cgs.uiHiResScale[0];
|
||||
y = ((cgs.glconfig.vidHeight > 480) ? (cgs.glconfig.vidHeight * 0.725f) : (cgs.glconfig.vidHeight * 0.75f));
|
||||
|
||||
cgi.R_SetColor(NULL);
|
||||
|
||||
text = va("%s: %s", cgi.LV_ConvertString("Vote Running"), cgs.voteString);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, text, x, y, -1, qfalse);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, text, x / cgs.uiHiResScale[0], y / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
|
||||
y += 12;
|
||||
y += 12 * cgs.uiHiResScale[1];
|
||||
|
||||
text =
|
||||
va("%s: %isec %s: %i%% %s: %i%% %s: %i%%",
|
||||
|
@ -1304,7 +1473,9 @@ void CG_DrawVote()
|
|||
percentNo,
|
||||
cgi.LV_ConvertString("Undecided"),
|
||||
percentUndecided);
|
||||
cgi.R_DrawString(cgs.media.attackerFont, text, x, y, -1, qfalse);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, text, x / cgs.uiHiResScale[0], y / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
|
||||
if (cg.snap && !cg.snap->ps.voted) {
|
||||
col[0] = 0.5;
|
||||
|
@ -1313,15 +1484,19 @@ void CG_DrawVote()
|
|||
col[3] = 1.0;
|
||||
cgi.R_SetColor(col);
|
||||
|
||||
y += 12;
|
||||
y += 12 * cgs.uiHiResScale[1];
|
||||
|
||||
text = cgi.LV_ConvertString("Vote now, it's your patriotic duty!");
|
||||
cgi.R_DrawString(cgs.media.attackerFont, text, x, y, -1, qfalse);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, text, x / cgs.uiHiResScale[0], y / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
|
||||
y += 12;
|
||||
y += 12 * cgs.uiHiResScale[1];
|
||||
|
||||
text = cgi.LV_ConvertString("To vote Yes, press F1. To vote No, press F2.");
|
||||
cgi.R_DrawString(cgs.media.attackerFont, text, x, y, -1, qfalse);
|
||||
cgi.R_DrawString(
|
||||
cgs.media.attackerFont, text, x / cgs.uiHiResScale[0], y / cgs.uiHiResScale[1], -1, cgs.uiHiResScale
|
||||
);
|
||||
cgi.R_SetColor(NULL);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -59,7 +59,7 @@ qboolean CG_LightStyleColor(int style, int realtime, vec4_t color, qboolean clam
|
|||
|
||||
time = realtime / 50;
|
||||
frac = (realtime - (time * 50.0f)) / 50.0f;
|
||||
memset(color, 0, sizeof(color));
|
||||
VectorClear4(color);
|
||||
if ((style < 0) || (style >= (MAX_LIGHTSTYLES * 2))) {
|
||||
cgi.DPrintf("CG_LightStyleColor: style out of range.\n");
|
||||
return qtrue;
|
||||
|
|
|
@ -187,6 +187,7 @@ extern "C" {
|
|||
float min_dist;
|
||||
float width;
|
||||
char shader[MAX_RAIN_SHADERS][MAX_STRING_CHARS];
|
||||
char currentShader[MAX_STRING_CHARS];
|
||||
int numshaders;
|
||||
} crain_t;
|
||||
|
||||
|
@ -269,6 +270,8 @@ extern "C" {
|
|||
qhandle_t hAlliedPlayerModelHandle;
|
||||
dtiki_t *pAxisPlayerModel;
|
||||
qhandle_t hAxisPlayerModelHandle;
|
||||
qboolean serverAlliedModelValid;
|
||||
qboolean serverAxisModelValid;
|
||||
|
||||
// view eyes
|
||||
vec3_t vOffsetViewAngles;
|
||||
|
@ -340,6 +343,7 @@ extern "C" {
|
|||
float ObjectivesBaseAlpha;
|
||||
float ObjectivesDesiredAlpha;
|
||||
float ObjectivesCurrentAlpha;
|
||||
int ObjectivesCurrentIndex;
|
||||
|
||||
// misc
|
||||
crain_t rain;
|
||||
|
@ -378,6 +382,7 @@ extern "C" {
|
|||
float screenXScale; // derived from glconfig
|
||||
float screenYScale;
|
||||
float screenXBias;
|
||||
vec2_t uiHiResScale;
|
||||
|
||||
int serverCommandSequence; // reliable command stream counter
|
||||
int processedSnapshotNum; // the number of snapshots cgame has requested
|
||||
|
@ -429,6 +434,7 @@ extern "C" {
|
|||
extern cgs_t cgs;
|
||||
extern cg_t cg;
|
||||
extern clientGameImport_t cgi;
|
||||
extern target_game_e cg_target_game;
|
||||
extern int cg_protocol;
|
||||
extern centity_t cg_entities[MAX_GENTITIES];
|
||||
extern markPoly_t *cg_markPolys;
|
||||
|
@ -500,10 +506,18 @@ extern "C" {
|
|||
extern cvar_t *voiceChat;
|
||||
extern cvar_t *cg_shadowscount;
|
||||
extern cvar_t *cg_shadowdebug;
|
||||
extern cvar_t *ui_timemessage;
|
||||
|
||||
//
|
||||
// Added in OPM
|
||||
//
|
||||
extern cvar_t *cg_fov;
|
||||
extern cvar_t *cg_cheats;
|
||||
|
||||
//
|
||||
// cg_main.c
|
||||
//
|
||||
qboolean CG_UseLargeLightmaps(const char* mapName);
|
||||
void CG_ProcessConfigString(int num, qboolean modelOnly);
|
||||
const char *CG_ConfigString(int index);
|
||||
void CG_AddToTeamChat(const char *str);
|
||||
|
@ -519,6 +533,9 @@ extern "C" {
|
|||
//
|
||||
// cg_modelanim.cpp
|
||||
//
|
||||
void CG_ProcessPlayerModel();
|
||||
void CG_ServerModelLoaded(const char* name, qhandle_t handle);
|
||||
void CG_ServerModelUnloaded(qhandle_t handle);
|
||||
void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime);
|
||||
void CG_AttachEntity(
|
||||
refEntity_t *entity, refEntity_t *parent, dtiki_t *tiki, int tagnum, qboolean use_angles, vec3_t attach_offset
|
||||
|
@ -726,8 +743,8 @@ extern "C" {
|
|||
void CG_InitTestTreadMark();
|
||||
void CG_AddTreadMarks();
|
||||
int CG_PermanentMark(
|
||||
const vec3_t origin,
|
||||
const vec3_t dir,
|
||||
vec3_t origin,
|
||||
vec3_t dir,
|
||||
float orientation,
|
||||
float fSScale,
|
||||
float fTScale,
|
||||
|
@ -920,7 +937,8 @@ qboolean CG_LightStyleColor(int style, int realtime, vec4_t color, qboolean clam
|
|||
void CG_InstaMessageGroupD_f(void);
|
||||
void CG_InstaMessageGroupE_f(void);
|
||||
void CG_HudPrint_f(void);
|
||||
int CG_CheckCaptureKey(int key, qboolean down, unsigned int time);
|
||||
|
||||
qboolean CG_CheckCaptureKey(int key, qboolean down, unsigned int time);
|
||||
|
||||
//
|
||||
// cg_vehicle.cpp
|
||||
|
|
|
@ -35,12 +35,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
clientGameImport_t cgi;
|
||||
static clientGameExport_t cge;
|
||||
|
||||
cvar_t *paused;
|
||||
cvar_t *developer;
|
||||
cg_t cg;
|
||||
cgs_t cgs;
|
||||
int cg_protocol;
|
||||
centity_t cg_entities[MAX_GENTITIES];
|
||||
cvar_t *paused;
|
||||
cvar_t *developer;
|
||||
cg_t cg;
|
||||
cgs_t cgs;
|
||||
target_game_e cg_target_game = TG_INVALID;
|
||||
int cg_protocol;
|
||||
centity_t cg_entities[MAX_GENTITIES];
|
||||
|
||||
cvar_t *cg_animSpeed;
|
||||
cvar_t *cg_debugAnim;
|
||||
|
@ -109,6 +110,13 @@ cvar_t *vm_lean_lower;
|
|||
cvar_t *voiceChat;
|
||||
cvar_t *cg_shadowscount;
|
||||
cvar_t *cg_shadowdebug;
|
||||
cvar_t *ui_timemessage;
|
||||
|
||||
//
|
||||
// Added in OPM
|
||||
//
|
||||
cvar_t *cg_fov;
|
||||
cvar_t *cg_cheats;
|
||||
|
||||
/*
|
||||
=================
|
||||
|
@ -154,9 +162,9 @@ void CG_RegisterCvars(void)
|
|||
cg_shadowdebug = cgi.Cvar_Get("cg_shadowdebug", "0", 0);
|
||||
developer = cgi.Cvar_Get("developer", "0", 0);
|
||||
dm_playermodel = cgi.Cvar_Get("dm_playermodel", "american_army", 3);
|
||||
dm_playergermanmodel = cgi.Cvar_Get("dm_playergermanmodel", "german_wehrmacht_soldier", 3);
|
||||
dm_playergermanmodel = cgi.Cvar_Get("dm_playergermanmodel", "german_wehrmacht_soldier", CVAR_ARCHIVE | CVAR_USERINFO);
|
||||
cg_forceModel = cgi.Cvar_Get("cg_forceModel", "0", CVAR_ARCHIVE);
|
||||
cg_animationviewmodel = cgi.Cvar_Get("cg_animationviewmodel", "0", 8);
|
||||
cg_animationviewmodel = cgi.Cvar_Get("cg_animationviewmodel", "0", CVAR_SYSTEMINFO);
|
||||
cg_hitmessages = cgi.Cvar_Get("cg_hitmessages", "1", CVAR_ARCHIVE);
|
||||
cg_acidtrip = cgi.Cvar_Get("cg_acidtrip", "0", CVAR_CHEAT);
|
||||
cg_hud = cgi.Cvar_Get("cg_hud", "0", 0);
|
||||
|
@ -196,53 +204,113 @@ void CG_RegisterCvars(void)
|
|||
vm_lean_lower = cgi.Cvar_Get("vm_lean_lower", "0.1", 0);
|
||||
voiceChat = cgi.Cvar_Get("cg_voicechat", "1", 0);
|
||||
|
||||
ui_timemessage = cgi.Cvar_Get("ui_timemessage", "", 0);
|
||||
|
||||
// see if we are also running the server on this machine
|
||||
temp = cgi.Cvar_Get("sv_running", "0", 0);
|
||||
cgs.localServer = temp->integer;
|
||||
|
||||
//
|
||||
// Added in OPM
|
||||
//
|
||||
|
||||
cg_fov = cgi.Cvar_Get("cg_fov", "80", CVAR_ARCHIVE);
|
||||
cg_cheats = cgi.Cvar_Get("cheats", "0", CVAR_USERINFO | CVAR_SERVERINFO | CVAR_LATCH);
|
||||
}
|
||||
/*
|
||||
===============
|
||||
CG_UseLargeLightmaps
|
||||
|
||||
Added in 2.0
|
||||
Returns true if the standard BSP file should be used, false if the smaller lightmap BSP file should be used
|
||||
===============
|
||||
*/
|
||||
qboolean CG_UseLargeLightmaps(const char* mapName) {
|
||||
char buffer[MAX_QPATH];
|
||||
|
||||
Com_sprintf(buffer, sizeof(buffer), "maps/%s_sml.bsp", mapName);
|
||||
|
||||
if (cgi.FS_ReadFile(buffer, NULL, qtrue) == -1) {
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
return cgi.Cvar_Get("r_largemap", "0", 0)->integer;
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
CG_RegisterSoundsForFile
|
||||
|
||||
Register the specified ubersound source file
|
||||
================
|
||||
*/
|
||||
void CG_RegisterSoundsForFile(const char *name)
|
||||
{
|
||||
int startTime;
|
||||
int endTime;
|
||||
|
||||
Com_Printf("\n\n-----------PARSING '%s'------------\n", name);
|
||||
Com_Printf(
|
||||
"Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To "
|
||||
"fix prefetch the tiki. Ignore if you don't use that tiki on this level.\n"
|
||||
);
|
||||
|
||||
startTime = cgi.Milliseconds();
|
||||
CG_Command_ProcessFile(name, qfalse, NULL);
|
||||
endTime = cgi.Milliseconds();
|
||||
|
||||
Com_Printf("Parse/Load time: %f seconds.\n", (float)(endTime - startTime) / 1000.0);
|
||||
Com_Printf("-------------PARSING '%s' DONE---------------\n\n", name);
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
qsort_compare_strings
|
||||
|
||||
perform case-insensitive sorting
|
||||
=================
|
||||
*/
|
||||
int qsort_compare_strings(const void *s1, const void *s2)
|
||||
{
|
||||
return Q_stricmp(*(const char **)s1, *(const char **)s2);
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
CG_RegisterSounds
|
||||
|
||||
called during a precache command
|
||||
Called during a precache command
|
||||
=================
|
||||
*/
|
||||
void CG_RegisterSounds(void)
|
||||
{
|
||||
int startTime;
|
||||
int endTime;
|
||||
char filename[MAX_QPATH];
|
||||
char **fileList;
|
||||
int numFiles;
|
||||
int i;
|
||||
|
||||
Com_Printf("\n\n-----------PARSING UBERSOUND------------\n");
|
||||
Com_Printf(
|
||||
"Any SetCurrentTiki errors means that tiki wasn't prefetched and "
|
||||
"tiki-specific sounds for it won't work. To fix prefe"
|
||||
"tch the tiki. Ignore if you don't use that tiki on this level.\n"
|
||||
);
|
||||
Com_sprintf(filename, sizeof(filename), "ubersound/ubersound.scr");
|
||||
fileList = cgi.FS_ListFilteredFiles("ubersound/", "scr", "*.scr", qfalse, &numFiles, qtrue);
|
||||
if (cg_target_game >= TG_MOHTA) {
|
||||
// Fixed in 2.0
|
||||
// The behavior has changed, all aliases get cleared
|
||||
if (cgs.gametype != GT_SINGLE_PLAYER) {
|
||||
cgi.Alias_Clear();
|
||||
}
|
||||
} else {
|
||||
if (!cgs.localServer) {
|
||||
cgi.Alias_Clear();
|
||||
}
|
||||
}
|
||||
|
||||
qsort(fileList, numFiles, sizeof(char *), &qsort_compare_strings);
|
||||
|
||||
startTime = cgi.Milliseconds();
|
||||
CG_Command_ProcessFile(filename, 0, 0);
|
||||
endTime = cgi.Milliseconds();
|
||||
for (i = 0; i < numFiles; i++) {
|
||||
// Added in 2.0
|
||||
// Since 2.0, all files in the ubersound folder
|
||||
// are parsed
|
||||
CG_RegisterSoundsForFile(va("ubersound/%s", fileList[i]));
|
||||
}
|
||||
|
||||
Com_Printf("Parse/Load time: %f seconds.\n", (endTime - startTime) / 1000.0f);
|
||||
|
||||
Com_Printf("-------------UBERSOUND DONE---------------\n\n");
|
||||
Com_Printf("\n\n-----------PARSING UBERDIALOG------------\n");
|
||||
Com_Printf(
|
||||
"Any SetCurrentTiki errors means that tiki wasn't prefetched and "
|
||||
"tiki-specific sounds for it won't work. To fix prefe"
|
||||
"tch the tiki. Ignore if you don't use that tiki on this level.\n"
|
||||
);
|
||||
Com_sprintf(filename, sizeof(filename), "ubersound/uberdialog.scr");
|
||||
|
||||
startTime = cgi.Milliseconds();
|
||||
CG_Command_ProcessFile(filename, 0, 0);
|
||||
endTime = cgi.Milliseconds() - startTime;
|
||||
|
||||
Com_Printf("Parse/Load time: %f seconds.\n", endTime / 1000.0f);
|
||||
Com_Printf("-------------UBERDIALOG DONE---------------\n\n");
|
||||
cgi.FS_FreeFileList(fileList);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -252,13 +320,11 @@ CG_IsHandleUnique
|
|||
Check if the model handle is unique
|
||||
================
|
||||
*/
|
||||
static qboolean CG_IsHandleUnique(int num) {
|
||||
qhandle_t handle;
|
||||
static qboolean CG_IsHandleUnique(qhandle_t handle) {
|
||||
int i;
|
||||
int numRef;
|
||||
|
||||
numRef = 0;
|
||||
handle = cgs.model_draw[num];
|
||||
for (i = 0; i < MAX_MODELS; i++) {
|
||||
if (cgs.model_draw[i] == handle) {
|
||||
numRef++;
|
||||
|
@ -301,6 +367,8 @@ void CG_ProcessConfigString(int num, qboolean modelOnly)
|
|||
if (tiki) {
|
||||
CG_ProcessCacheInitCommands(tiki);
|
||||
}
|
||||
|
||||
CG_ServerModelLoaded(str, hModel);
|
||||
} else {
|
||||
// clear out the model
|
||||
if (hOldModel && CG_IsHandleUnique(hOldModel)) {
|
||||
|
@ -308,6 +376,10 @@ void CG_ProcessConfigString(int num, qboolean modelOnly)
|
|||
cgi.R_UnregisterServerModel(hOldModel);
|
||||
}
|
||||
cgs.model_draw[num - CS_MODELS] = 0;
|
||||
|
||||
if (!str || !str[0]) {
|
||||
CG_ServerModelUnloaded(hOldModel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -335,28 +407,39 @@ void CG_ProcessConfigString(int num, qboolean modelOnly)
|
|||
cg.rain.width = atof(str);
|
||||
return;
|
||||
case CS_RAIN_SHADER:
|
||||
Q_strncpyz(cg.rain.currentShader, str, sizeof(cg.rain.currentShader));
|
||||
if (cg.rain.numshaders) {
|
||||
for (i = 0; i < cg.rain.numshaders; i++) {
|
||||
sprintf(cg.rain.shader[i], "%s%i", str, i);
|
||||
// Fixed in OPM
|
||||
// not sure why some maps set a digit at the end...
|
||||
size_t len = strlen(cg.rain.currentShader);
|
||||
if (isdigit(cg.rain.currentShader[len - 1])) {
|
||||
cg.rain.currentShader[len - 1] = 0;
|
||||
}
|
||||
} else {
|
||||
strcpy(cg.rain.shader[0], str);
|
||||
}
|
||||
for (i = 0; i < cg.rain.numshaders; ++i) {
|
||||
Com_sprintf(cg.rain.shader[i], sizeof(cg.rain.shader[i]), "%s%i", cg.rain.currentShader, i);
|
||||
}
|
||||
if (!cg.rain.numshaders) {
|
||||
Q_strncpyz(cg.rain.shader[0], cg.rain.currentShader, sizeof(cg.rain.shader[0]));
|
||||
}
|
||||
return;
|
||||
case CS_RAIN_NUMSHADERS:
|
||||
cg.rain.numshaders = atoi(str);
|
||||
if (cg.rain.numshaders) {
|
||||
for (i = 0; i < cg.rain.numshaders; i++) {
|
||||
sprintf(cg.rain.shader[i], "%s%i", str, i);
|
||||
Com_sprintf(cg.rain.shader[i], sizeof(cg.rain.shader[i]), "%s%i", cg.rain.currentShader, i);
|
||||
}
|
||||
}
|
||||
return;
|
||||
case CS_CURRENT_OBJECTIVE:
|
||||
cg.ObjectivesCurrentIndex = atoi(str);
|
||||
return;
|
||||
}
|
||||
|
||||
if (num >= CS_OBJECTIVES && num < CS_OBJECTIVES + MAX_OBJECTIVES) {
|
||||
cobjective_t *objective = &cg.Objectives[num - CS_OBJECTIVES];
|
||||
objective->flags = atoi(Info_ValueForKey(str, "flags"));
|
||||
strcpy(objective->text, Info_ValueForKey(str, "text"));
|
||||
Q_strncpyz(objective->text, Info_ValueForKey(str, "text"), sizeof(objective->text));
|
||||
}
|
||||
|
||||
switch (num) {
|
||||
|
@ -411,7 +494,7 @@ void CG_ProcessConfigString(int num, qboolean modelOnly)
|
|||
if (len) {
|
||||
qboolean streamed;
|
||||
char buf[1024];
|
||||
strcpy(buf, str);
|
||||
Q_strncpyz(buf, str, sizeof(buf));
|
||||
|
||||
streamed = buf[len - 1] != '0';
|
||||
buf[len - 1] = 0;
|
||||
|
@ -525,6 +608,7 @@ void CG_GetRendererConfig(void)
|
|||
cgi.GetGlconfig(&cgs.glconfig);
|
||||
cgs.screenXScale = cgs.glconfig.vidWidth / 640.0;
|
||||
cgs.screenYScale = cgs.glconfig.vidHeight / 480.0;
|
||||
cgi.UI_GetHighResolutionScale(cgs.uiHiResScale);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -623,6 +707,8 @@ void CG_Init(clientGameImport_t *imported, int serverMessageNum, int serverComma
|
|||
cgi = *imported;
|
||||
|
||||
cg_protocol = cgi.Cvar_Get("com_protocol", "", 0)->integer;
|
||||
cg_target_game = (target_game_e)cgi.Cvar_Get("com_target_game", "0", 0)->integer;
|
||||
|
||||
CG_InitCGMessageAPI(&cge);
|
||||
CG_InitScoresAPI(&cge);
|
||||
|
||||
|
@ -811,7 +897,7 @@ void Com_Error(int level, const char *error, ...)
|
|||
char text[1024];
|
||||
|
||||
va_start(argptr, error);
|
||||
vsprintf(text, error, argptr);
|
||||
Q_vsnprintf(text, sizeof(text), error, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
cgi.Error(level, "%s", text);
|
||||
|
@ -823,7 +909,7 @@ void Com_Printf(const char *msg, ...)
|
|||
char text[1024];
|
||||
|
||||
va_start(argptr, msg);
|
||||
vsprintf(text, msg, argptr);
|
||||
Q_vsnprintf(text, sizeof(text), msg, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
cgi.Printf("%s", text);
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2025 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -26,6 +26,33 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "cg_local.h"
|
||||
#include "tiki.h"
|
||||
|
||||
static qboolean cg_forceModelAllowed = qfalse;
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_GetPlayerModelTiki
|
||||
===============
|
||||
*/
|
||||
const char *CG_GetPlayerModelTiki(const char *modelName)
|
||||
{
|
||||
return va("models/player/%s.tik", modelName);
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_GetPlayerLocalModelTiki
|
||||
===============
|
||||
*/
|
||||
const char *CG_GetPlayerLocalModelTiki(const char *modelName)
|
||||
{
|
||||
return va("models/player/%s.tik", modelName);
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_PlayerTeamIcon
|
||||
===============
|
||||
*/
|
||||
void CG_PlayerTeamIcon(refEntity_t *pModel, entityState_t *pPlayerState)
|
||||
{
|
||||
qboolean bInArtillery, bInTeam, bSpecialIcon;
|
||||
|
@ -180,6 +207,118 @@ void CG_PlayerTeamIcon(refEntity_t *pModel, entityState_t *pPlayerState)
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_InterpolateAnimParms
|
||||
|
||||
Interpolate between current and next entity
|
||||
===============
|
||||
*/
|
||||
void CG_InterpolateAnimParms(entityState_t *state, entityState_t *sNext, refEntity_t *model)
|
||||
{
|
||||
static cvar_t *vmEntity = NULL;
|
||||
int i;
|
||||
float t;
|
||||
float animLength;
|
||||
float t1, t2;
|
||||
|
||||
if (!vmEntity) {
|
||||
vmEntity = cgi.Cvar_Get("viewmodelanim", "1", 0);
|
||||
}
|
||||
|
||||
if (sNext && sNext->usageIndex == state->usageIndex) {
|
||||
t1 = cg.time - cg.snap->serverTime;
|
||||
t2 = cg.nextSnap->serverTime - cg.snap->serverTime;
|
||||
t = t1 / t2;
|
||||
|
||||
model->actionWeight = (sNext->actionWeight - state->actionWeight) * t + state->actionWeight;
|
||||
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
if (sNext->frameInfo[i].weight) {
|
||||
model->frameInfo[i].index = sNext->frameInfo[i].index;
|
||||
if (sNext->frameInfo[i].index == state->frameInfo[i].index && state->frameInfo[i].weight) {
|
||||
model->frameInfo[i].weight =
|
||||
(sNext->frameInfo[i].weight - state->frameInfo[i].weight) * t + state->frameInfo[i].weight;
|
||||
|
||||
if (sNext->frameInfo[i].time >= state->frameInfo[i].time) {
|
||||
model->frameInfo[i].time =
|
||||
(sNext->frameInfo[i].time - state->frameInfo[i].time) * t + state->frameInfo[i].time;
|
||||
} else {
|
||||
animLength = cgi.Anim_Time(model->tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = (animLength + sNext->frameInfo[i].time - state->frameInfo[i].time) * t
|
||||
+ state->frameInfo[i].time;
|
||||
}
|
||||
|
||||
t2 = t1;
|
||||
while (t2 > animLength) {
|
||||
t2 -= animLength;
|
||||
|
||||
if (t2 == t1) {
|
||||
t2 = 1.0;
|
||||
break;
|
||||
}
|
||||
|
||||
t1 = t2;
|
||||
}
|
||||
|
||||
model->frameInfo[i].time = t2;
|
||||
}
|
||||
} else {
|
||||
animLength = cgi.Anim_Time(model->tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = sNext->frameInfo[i].time - (cg.nextSnap->serverTime - cg.time) / 1000.0;
|
||||
}
|
||||
|
||||
model->frameInfo[i].time = Q_max(0, t1);
|
||||
model->frameInfo[i].weight = sNext->frameInfo[i].weight;
|
||||
}
|
||||
} else if (sNext->frameInfo[i].index == state->frameInfo[i].index) {
|
||||
animLength = cgi.Anim_Time(model->tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = (cg.time - cg.snap->serverTime) / 1000.0 + state->frameInfo[i].time;
|
||||
}
|
||||
|
||||
model->frameInfo[i].index = Q_clamp_int(state->frameInfo[i].index, 0, model->tiki->a->num_anims - 1);
|
||||
model->frameInfo[i].time = Q_min(animLength, t1);
|
||||
model->frameInfo[i].weight = (1.0 - t) * state->frameInfo[i].weight;
|
||||
} else {
|
||||
model->frameInfo[i].index = -1;
|
||||
model->frameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// no next state, don't blend anims
|
||||
|
||||
model->actionWeight = state->actionWeight;
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
if (state->frameInfo[i].weight) {
|
||||
model->frameInfo[i].index = Q_clamp_int(state->frameInfo[i].index, 0, model->tiki->a->num_anims - 1);
|
||||
model->frameInfo[i].time = state->frameInfo[i].time;
|
||||
model->frameInfo[i].weight = state->frameInfo[i].weight;
|
||||
} else {
|
||||
model->frameInfo[i].index = -1;
|
||||
model->frameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (vmEntity->integer == state->number) {
|
||||
static cvar_t *curanim;
|
||||
if (!curanim) {
|
||||
curanim = cgi.Cvar_Get("viewmodelanimslot", "1", 0);
|
||||
}
|
||||
|
||||
cgi.Cvar_Set("viewmodelanimclienttime", va("%0.2f", model->frameInfo[curanim->integer].time));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_CastFootShadow
|
||||
|
@ -187,20 +326,20 @@ CG_CastFootShadow
|
|||
Cast complex foot shadow using lights
|
||||
===============
|
||||
*/
|
||||
void CG_CastFootShadow(const vec_t* vLightPos, vec_t* vLightIntensity, int iTag, refEntity_t* model)
|
||||
void CG_CastFootShadow(const vec_t *vLightPos, vec_t *vLightIntensity, int iTag, refEntity_t *model)
|
||||
{
|
||||
int i;
|
||||
float fAlpha;
|
||||
float fLength;
|
||||
float fWidth;
|
||||
float fAlphaOfs;
|
||||
float fOfs;
|
||||
float fPitchCos;
|
||||
vec3_t vPos;
|
||||
vec3_t vEnd;
|
||||
vec3_t vDelta;
|
||||
vec3_t vLightAngles;
|
||||
trace_t trace;
|
||||
int i;
|
||||
float fAlpha;
|
||||
float fLength;
|
||||
float fWidth;
|
||||
float fAlphaOfs;
|
||||
float fOfs;
|
||||
float fPitchCos;
|
||||
vec3_t vPos;
|
||||
vec3_t vEnd;
|
||||
vec3_t vDelta;
|
||||
vec3_t vLightAngles;
|
||||
trace_t trace;
|
||||
orientation_t oFoot;
|
||||
|
||||
VectorCopy(model->origin, vPos);
|
||||
|
@ -210,8 +349,7 @@ void CG_CastFootShadow(const vec_t* vLightPos, vec_t* vLightIntensity, int iTag,
|
|||
VectorMA(vPos, vEnd[i], model->axis[i], vPos);
|
||||
}
|
||||
|
||||
if (cg_shadowdebug->integer)
|
||||
{
|
||||
if (cg_shadowdebug->integer) {
|
||||
vec3_t vDir;
|
||||
|
||||
//
|
||||
|
@ -262,12 +400,11 @@ void CG_CastFootShadow(const vec_t* vLightPos, vec_t* vLightIntensity, int iTag,
|
|||
}
|
||||
|
||||
fLength = fPitchCos * fPitchCos * 32.0 + fPitchCos * 8.0 + 10.0;
|
||||
fOfs = 0.5 - (-4.1 / tan(DEG2RAD(vLightAngles[0])) + 4.0 - fLength) / fLength * 0.5;
|
||||
fOfs = 0.5 - (-4.1 / tan(DEG2RAD(vLightAngles[0])) + 4.0 - fLength) / fLength * 0.5;
|
||||
VectorMA(vPos, -96.0, vDelta, vEnd);
|
||||
CG_Trace(&trace, vPos, vec3_origin, vec3_origin, vEnd, 0, MASK_FOOTSHADOW, qfalse, qtrue, "CG_CastFootShadow");
|
||||
|
||||
if (cg_shadowdebug->integer)
|
||||
{
|
||||
|
||||
if (cg_shadowdebug->integer) {
|
||||
cgi.R_DebugLine(vPos, vLightPos, 0.75, 0.75, 0.5, 1.0);
|
||||
cgi.R_DebugLine(vPos, vEnd, 1.0, 1.0, 1.0, 1.0);
|
||||
}
|
||||
|
@ -281,7 +418,7 @@ void CG_CastFootShadow(const vec_t* vLightPos, vec_t* vLightIntensity, int iTag,
|
|||
trace.fraction = 0;
|
||||
}
|
||||
|
||||
fWidth = 10.f - (1.f - trace.fraction) * 6.f;
|
||||
fWidth = 10.f - (1.f - trace.fraction) * 6.f;
|
||||
fAlphaOfs = (1.f - trace.fraction) * fAlpha;
|
||||
|
||||
fAlpha = Q_max(vLightIntensity[0], Q_max(vLightIntensity[1], vLightIntensity[2]));
|
||||
|
@ -334,13 +471,21 @@ CG_CastSimpleFeetShadow
|
|||
Cast basic feet shadow
|
||||
===============
|
||||
*/
|
||||
void CG_CastSimpleFeetShadow(const trace_t* pTrace, float fWidth, float fAlpha, int iRightTag, int iLeftTag, const dtiki_t* tiki, refEntity_t* model)
|
||||
void CG_CastSimpleFeetShadow(
|
||||
const trace_t *pTrace,
|
||||
float fWidth,
|
||||
float fAlpha,
|
||||
int iRightTag,
|
||||
int iLeftTag,
|
||||
const dtiki_t *tiki,
|
||||
refEntity_t *model
|
||||
)
|
||||
{
|
||||
int i;
|
||||
float fShadowYaw;
|
||||
float fLength;
|
||||
vec3_t vPos, vRightPos, vLeftPos;
|
||||
vec3_t vDelta;
|
||||
int i;
|
||||
float fShadowYaw;
|
||||
float fLength;
|
||||
vec3_t vPos, vRightPos, vLeftPos;
|
||||
vec3_t vDelta;
|
||||
orientation_t oFoot;
|
||||
|
||||
//
|
||||
|
@ -374,7 +519,7 @@ void CG_CastSimpleFeetShadow(const trace_t* pTrace, float fWidth, float fAlpha,
|
|||
|
||||
// get the facing yaw
|
||||
fShadowYaw = vectoyaw(vDelta);
|
||||
fLength = VectorNormalize(vDelta) * 0.5 + 12;
|
||||
fLength = VectorNormalize(vDelta) * 0.5 + 12;
|
||||
if (fLength < fWidth * 0.7) {
|
||||
fLength = fWidth * 0.7;
|
||||
}
|
||||
|
@ -439,15 +584,13 @@ qboolean CG_EntityShadow(centity_t *cent, refEntity_t *model)
|
|||
}
|
||||
|
||||
if (iTagR != -1) {
|
||||
int iNumLights, iCurrLight;
|
||||
int iNumLights, iCurrLight;
|
||||
vec3_t avLightPos[16], avLightIntensity[16];
|
||||
|
||||
iNumLights = Q_clamp(cg_shadowscount->integer, 1, 8);
|
||||
iNumLights = cgi.R_GatherLightSources(model->origin, avLightPos, avLightIntensity, iNumLights);
|
||||
if (iNumLights)
|
||||
{
|
||||
for (iCurrLight = 0; iCurrLight < iNumLights; iCurrLight++)
|
||||
{
|
||||
if (iNumLights) {
|
||||
for (iCurrLight = 0; iCurrLight < iNumLights; iCurrLight++) {
|
||||
CG_CastFootShadow(avLightPos[iCurrLight], avLightIntensity[iCurrLight], iTagL, model);
|
||||
CG_CastFootShadow(avLightPos[iCurrLight], avLightIntensity[iCurrLight], iTagR, model);
|
||||
}
|
||||
|
@ -550,7 +693,7 @@ void CG_AnimationDebugMessage(int number, const char *fmt, ...)
|
|||
char msg[1024];
|
||||
|
||||
va_start(argptr, fmt);
|
||||
vsprintf(msg, fmt, argptr);
|
||||
Q_vsnprintf(msg, sizeof(msg), fmt, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
if ((!cg_debugAnimWatch->integer) || ((cg_debugAnimWatch->integer - 1) == number)) {
|
||||
|
@ -614,6 +757,11 @@ void CG_AttachEntity(
|
|||
VectorAdd(entity->origin, vOrigin, entity->lightingOrigin);
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_AttachEyeEntity
|
||||
===============
|
||||
*/
|
||||
void CG_AttachEyeEntity(
|
||||
refEntity_t *entity, refEntity_t *parent, dtiki_t *tiki, int tagnum, qboolean use_angles, vec_t *attach_offset
|
||||
)
|
||||
|
@ -626,8 +774,7 @@ void CG_AttachEyeEntity(
|
|||
AnglesToAxis(cg.refdefViewAngles, entity->axis);
|
||||
}
|
||||
|
||||
if (attach_offset[0] || attach_offset[1] || attach_offset[2])
|
||||
{
|
||||
if (attach_offset[0] || attach_offset[1] || attach_offset[2]) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
VectorMA(entity->origin, attach_offset[i], entity->axis[i], entity->origin);
|
||||
}
|
||||
|
@ -639,56 +786,219 @@ void CG_AttachEyeEntity(
|
|||
VectorCopy(parent->lightingOrigin, entity->lightingOrigin);
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_IsValidServerModel
|
||||
===============
|
||||
*/
|
||||
qboolean CG_IsValidServerModel(const char *modelpath)
|
||||
{
|
||||
const char *str;
|
||||
int i;
|
||||
|
||||
for (i = 1; i < MAX_MODELS; i++) {
|
||||
str = CG_ConfigString(CS_MODELS + i);
|
||||
if (!Q_stricmp(str, modelpath)) {
|
||||
return qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_CheckValidModels
|
||||
|
||||
This verifies the allied player model and the german player model:
|
||||
- If they don't exist on the client, reset to the default allied player model
|
||||
- If they don't exist on the server, don't allow forceModel so the client explicitly know the skin isn't supported
|
||||
===============
|
||||
*/
|
||||
void CG_CheckValidModels()
|
||||
{
|
||||
const char *modelpath;
|
||||
qboolean isDirty = qfalse;
|
||||
|
||||
if (dm_playermodel->modified) {
|
||||
// Check for allied model
|
||||
modelpath = va("models/player/%s.tik", dm_playermodel->string);
|
||||
if (!cgi.R_RegisterModel(modelpath)) {
|
||||
cgi.Printf(
|
||||
"Allied model '%s' is invalid, resetting to '%s'\n", dm_playermodel->string, dm_playermodel->resetString
|
||||
);
|
||||
|
||||
cgi.Cvar_Set("dm_playermodel", dm_playermodel->resetString);
|
||||
modelpath = va("models/player/%s.tik", dm_playermodel->string);
|
||||
}
|
||||
|
||||
cg.serverAlliedModelValid = CG_IsValidServerModel(modelpath);
|
||||
}
|
||||
|
||||
if (dm_playergermanmodel->modified) {
|
||||
// Check for axis model
|
||||
modelpath = va("models/player/%s.tik", dm_playergermanmodel->string);
|
||||
if (!cgi.R_RegisterModel(modelpath)) {
|
||||
cgi.Printf(
|
||||
"Allied model '%s' is invalid, resetting to '%s'\n",
|
||||
dm_playergermanmodel->string,
|
||||
dm_playergermanmodel->resetString
|
||||
);
|
||||
|
||||
cgi.Cvar_Set("dm_playergermanmodel", dm_playergermanmodel->resetString);
|
||||
modelpath = va("models/player/%s.tik", dm_playergermanmodel->string);
|
||||
}
|
||||
|
||||
cg.serverAxisModelValid = CG_IsValidServerModel(modelpath);
|
||||
}
|
||||
|
||||
if (dm_playermodel->modified || dm_playergermanmodel->modified) {
|
||||
cg_forceModelAllowed = cg.serverAlliedModelValid && cg.serverAxisModelValid;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_ServerModelLoaded
|
||||
===============
|
||||
*/
|
||||
void CG_ServerModelLoaded(const char *name, qhandle_t handle)
|
||||
{
|
||||
if (!Q_stricmpn(name, "models/player/", 14) && (!cg.serverAlliedModelValid || !cg.serverAxisModelValid)) {
|
||||
char modelName[MAX_QPATH];
|
||||
COM_StripExtension(name + 14, modelName, sizeof(modelName));
|
||||
|
||||
//
|
||||
// The player model has been loaded on the server
|
||||
// so try again parsing
|
||||
//
|
||||
if (!Q_stricmp(modelName, dm_playermodel->string)) {
|
||||
dm_playermodel->modified = qtrue;
|
||||
}
|
||||
if (!Q_stricmp(modelName, dm_playergermanmodel->string)) {
|
||||
dm_playergermanmodel->modified = qtrue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_ServerModelUnloaded
|
||||
===============
|
||||
*/
|
||||
void CG_ServerModelUnloaded(qhandle_t handle)
|
||||
{
|
||||
#if 0
|
||||
if (cg.serverAlliedModelValid && handle == cg.hAlliedPlayerModelHandle) {
|
||||
dm_playermodel->modified = qtrue;
|
||||
}
|
||||
if (cg.serverAxisModelValid && handle == cg.hAxisPlayerModelHandle) {
|
||||
dm_playergermanmodel->modified = qtrue;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_UpdateForceModels
|
||||
===============
|
||||
*/
|
||||
void CG_UpdateForceModels()
|
||||
{
|
||||
qhandle_t hModel;
|
||||
char* pszAlliesPartial;
|
||||
char* pszAxisPartial;
|
||||
char szAlliesModel[256];
|
||||
char szAxisModel[256];
|
||||
char *pszAlliesPartial;
|
||||
char *pszAxisPartial;
|
||||
char szAlliesModel[256];
|
||||
char szAxisModel[256];
|
||||
qboolean isDirty;
|
||||
|
||||
if (cg.pAlliedPlayerModel && cg.pAxisPlayerModel && !dm_playermodel->modified && !dm_playergermanmodel->modified) {
|
||||
isDirty = dm_playermodel->modified || dm_playergermanmodel->modified || cg_forceModel->modified;
|
||||
|
||||
if (!cg_forceModelAllowed) {
|
||||
if (isDirty) {
|
||||
cgi.Printf(
|
||||
"One or more of the selected players model don't exist on the server or are not loaded, using the "
|
||||
"default skin\n"
|
||||
);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (cg.pAlliedPlayerModel && cg.pAxisPlayerModel && !isDirty) {
|
||||
return;
|
||||
}
|
||||
|
||||
pszAlliesPartial = dm_playermodel->string;
|
||||
pszAxisPartial = dm_playergermanmodel->string;
|
||||
pszAxisPartial = dm_playergermanmodel->string;
|
||||
|
||||
sprintf(szAlliesModel, "models/player/%s.tik", pszAlliesPartial);
|
||||
sprintf(szAxisModel, "models/player/%s.tik", pszAxisPartial);
|
||||
hModel = cgi.R_RegisterModel(szAlliesModel);
|
||||
if (!hModel) hModel = cgi.R_RegisterModel("models/player/american_army.tik");
|
||||
Com_sprintf(szAlliesModel, sizeof(szAlliesModel), "models/player/%s.tik", pszAlliesPartial);
|
||||
Com_sprintf(szAxisModel, sizeof(szAxisModel), "models/player/%s.tik", pszAxisPartial);
|
||||
|
||||
hModel = cg.serverAlliedModelValid ? cgi.R_RegisterModel(szAlliesModel) : 0;
|
||||
if (!hModel) {
|
||||
Com_sprintf(szAlliesModel, sizeof(szAlliesModel), "models/player/%s.tik", dm_playermodel->resetString);
|
||||
hModel = cgi.R_RegisterModel(szAlliesModel);
|
||||
}
|
||||
|
||||
if (hModel) {
|
||||
cg.hAlliedPlayerModelHandle = hModel;
|
||||
cg.pAlliedPlayerModel = cgi.R_Model_GetHandle(hModel);
|
||||
cg.pAlliedPlayerModel = cgi.R_Model_GetHandle(hModel);
|
||||
if (!cg.pAlliedPlayerModel) {
|
||||
cg.hAlliedPlayerModelHandle = 0;
|
||||
}
|
||||
} else {
|
||||
cg.hAlliedPlayerModelHandle = 0;
|
||||
cg.pAlliedPlayerModel = 0;
|
||||
cg.pAlliedPlayerModel = NULL;
|
||||
}
|
||||
|
||||
hModel = cgi.R_RegisterModel(szAxisModel);
|
||||
if (!hModel) hModel = cgi.R_RegisterModel("models/player/german_wehrmacht_soldier.tik");
|
||||
hModel = cg.serverAxisModelValid ? cgi.R_RegisterModel(szAxisModel) : 0;
|
||||
if (!hModel) {
|
||||
Com_sprintf(szAxisModel, sizeof(szAxisModel), "models/player/%s.tik", dm_playergermanmodel->resetString);
|
||||
hModel = cgi.R_RegisterModel(szAxisModel);
|
||||
}
|
||||
|
||||
if (hModel) {
|
||||
cg.hAxisPlayerModelHandle = hModel;
|
||||
cg.pAxisPlayerModel = cgi.R_Model_GetHandle(hModel);
|
||||
cg.pAxisPlayerModel = cgi.R_Model_GetHandle(hModel);
|
||||
if (!cg.pAxisPlayerModel) {
|
||||
cg.hAxisPlayerModelHandle = 0;
|
||||
}
|
||||
} else {
|
||||
cg.hAxisPlayerModelHandle = 0;
|
||||
cg.pAxisPlayerModel = 0;
|
||||
cg.pAxisPlayerModel = 0;
|
||||
}
|
||||
|
||||
// Clear modified flag
|
||||
dm_playermodel->modified = qfalse;
|
||||
dm_playergermanmodel->modified = qfalse;
|
||||
//dm_playermodel->modified = qfalse;
|
||||
//dm_playergermanmodel->modified = qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_ProcessPlayerModel
|
||||
|
||||
Checks player models, and update force models
|
||||
===============
|
||||
*/
|
||||
void CG_ProcessPlayerModel()
|
||||
{
|
||||
CG_CheckValidModels();
|
||||
if (cg_forceModel->integer) {
|
||||
CG_UpdateForceModels();
|
||||
}
|
||||
|
||||
// Clear modified flag
|
||||
dm_playermodel->modified = qfalse;
|
||||
dm_playergermanmodel->modified = qfalse;
|
||||
cg_forceModel->modified = qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_ModelAnim
|
||||
===============
|
||||
*/
|
||||
void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
||||
{
|
||||
entityState_t *s1;
|
||||
|
@ -697,7 +1007,6 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
|||
int i;
|
||||
vec3_t vMins, vMaxs, vTmp;
|
||||
const char *szTagName;
|
||||
static cvar_t *vmEntity = NULL;
|
||||
int iAnimFlags;
|
||||
|
||||
s1 = ¢->currentState;
|
||||
|
@ -709,10 +1018,6 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
|||
|
||||
memset(&model, 0, sizeof(model));
|
||||
|
||||
if (!vmEntity) {
|
||||
vmEntity = cgi.Cvar_Get("viewmodelanim", "1", 0);
|
||||
}
|
||||
|
||||
if (cent->interpolate) {
|
||||
sNext = ¢->nextState;
|
||||
}
|
||||
|
@ -834,8 +1139,8 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
|||
model.tiki = cgi.R_Model_GetHandle(cgs.model_draw[s1->modelindex]);
|
||||
|
||||
if (s1->number != cg.snap->ps.clientNum && (s1->eType == ET_PLAYER || (s1->eFlags & EF_DEAD))) {
|
||||
if (cg_forceModel->integer) {
|
||||
CG_UpdateForceModels();
|
||||
if (cg_forceModel->integer && cg_forceModelAllowed) {
|
||||
//CG_UpdateForceModels();
|
||||
|
||||
if (s1->eFlags & EF_AXIS) {
|
||||
model.hModel = cg.hAxisPlayerModelHandle;
|
||||
|
@ -859,9 +1164,9 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
|||
if (!model.hModel || !model.tiki) {
|
||||
// Use a model in case it still doesn't exist
|
||||
if (s1->eFlags & EF_AXIS) {
|
||||
model.hModel = cgi.R_RegisterModel("models/player/german_wehrmacht_soldier.tik");
|
||||
model.hModel = cgi.R_RegisterModel(CG_GetPlayerModelTiki(dm_playergermanmodel->resetString));
|
||||
} else {
|
||||
model.hModel = cgi.R_RegisterModel("models/player/american_army.tik");
|
||||
model.hModel = cgi.R_RegisterModel(CG_GetPlayerModelTiki(dm_playermodel->resetString));
|
||||
}
|
||||
model.tiki = cgi.R_Model_GetHandle(model.hModel);
|
||||
model.hOldModel = cgs.model_draw[s1->modelindex];
|
||||
|
@ -880,103 +1185,7 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
|||
model.renderfx |= s1->renderfx;
|
||||
cgi.TIKI_SetEyeTargetPos(model.tiki, model.entityNumber, s1->eyeVector);
|
||||
|
||||
if (sNext && sNext->usageIndex == s1->usageIndex) {
|
||||
float t;
|
||||
float animLength;
|
||||
float t1, t2;
|
||||
|
||||
t1 = cg.time - cg.snap->serverTime;
|
||||
t2 = cg.nextSnap->serverTime - cg.snap->serverTime;
|
||||
t = t1 / t2;
|
||||
model.actionWeight = (sNext->actionWeight - s1->actionWeight) * t + s1->actionWeight;
|
||||
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
if (sNext->frameInfo[i].weight) {
|
||||
model.frameInfo[i].index = sNext->frameInfo[i].index;
|
||||
if (sNext->frameInfo[i].index == s1->frameInfo[i].index && s1->frameInfo[i].weight) {
|
||||
model.frameInfo[i].weight =
|
||||
(sNext->frameInfo[i].weight - s1->frameInfo[i].weight) * t + s1->frameInfo[i].weight;
|
||||
|
||||
if (sNext->frameInfo[i].time >= s1->frameInfo[i].time) {
|
||||
model.frameInfo[i].time =
|
||||
(sNext->frameInfo[i].time - s1->frameInfo[i].time) * t + s1->frameInfo[i].time;
|
||||
} else {
|
||||
animLength = cgi.Anim_Time(model.tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = (animLength + sNext->frameInfo[i].time - s1->frameInfo[i].time) * t
|
||||
+ s1->frameInfo[i].time;
|
||||
}
|
||||
|
||||
t2 = t1;
|
||||
while (t2 > animLength) {
|
||||
t2 -= animLength;
|
||||
}
|
||||
|
||||
model.frameInfo[i].time = t2;
|
||||
}
|
||||
} else {
|
||||
animLength = cgi.Anim_Time(model.tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = sNext->frameInfo[i].time - (cg.nextSnap->serverTime - cg.time) / 1000.0;
|
||||
}
|
||||
|
||||
t2 = t1;
|
||||
if (t2 < 0.0) {
|
||||
t2 = 0.0;
|
||||
}
|
||||
|
||||
model.frameInfo[i].time = t2;
|
||||
model.frameInfo[i].weight = sNext->frameInfo[i].weight;
|
||||
}
|
||||
} else if (sNext->frameInfo[i].index == s1->frameInfo[i].index) {
|
||||
animLength = cgi.Anim_Time(model.tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = (cg.time - cg.snap->serverTime) / 1000.0 + s1->frameInfo[i].time;
|
||||
}
|
||||
|
||||
t2 = t1;
|
||||
if (t2 < animLength) {
|
||||
t2 = animLength;
|
||||
}
|
||||
|
||||
model.frameInfo[i].index = s1->frameInfo[i].index;
|
||||
model.frameInfo[i].time = t2;
|
||||
model.frameInfo[i].weight = (1.0 - t) * s1->frameInfo[i].weight;
|
||||
} else {
|
||||
model.frameInfo[i].index = -1;
|
||||
model.frameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// no next state, don't blend anims
|
||||
|
||||
model.actionWeight = s1->actionWeight;
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
if (s1->frameInfo[i].weight) {
|
||||
model.frameInfo[i].index = s1->frameInfo[i].index;
|
||||
model.frameInfo[i].time = s1->frameInfo[i].time;
|
||||
model.frameInfo[i].weight = s1->frameInfo[i].weight;
|
||||
} else {
|
||||
model.frameInfo[i].index = -1;
|
||||
model.frameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (vmEntity->integer == s1->number) {
|
||||
static cvar_t *curanim;
|
||||
if (!curanim) {
|
||||
curanim = cgi.Cvar_Get("viewmodelanimslot", "1", 0);
|
||||
}
|
||||
|
||||
cgi.Cvar_Set("viewmodelanimclienttime", va("%0.2f", model.frameInfo[curanim->integer].time));
|
||||
}
|
||||
CG_InterpolateAnimParms(s1, sNext, &model);
|
||||
|
||||
if (cent->currentState.parent != ENTITYNUM_NONE) {
|
||||
int iTagNum;
|
||||
|
@ -1190,7 +1399,9 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
|||
if (!cg.pLastPlayerWorldModel || cg.pLastPlayerWorldModel != model.tiki) {
|
||||
qhandle_t hModel;
|
||||
char fpsname[128];
|
||||
|
||||
COM_StripExtension(model.tiki->a->name, fpsname, sizeof(fpsname));
|
||||
Q_strcat(fpsname, sizeof(fpsname), "_fps.tik");
|
||||
|
||||
hModel = cgi.R_RegisterModel(fpsname);
|
||||
if (hModel) {
|
||||
|
@ -1201,9 +1412,9 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
|||
}
|
||||
} else {
|
||||
if (cg.snap->ps.stats[STAT_TEAM] == TEAM_AXIS) {
|
||||
hModel = cgi.R_RegisterModel("models/player/german_wehrmacht_soldier_fps.tik");
|
||||
hModel = cgi.R_RegisterModel(CG_GetPlayerLocalModelTiki(dm_playergermanmodel->resetString));
|
||||
} else {
|
||||
hModel = cgi.R_RegisterModel("models/player/american_army_fps.tik");
|
||||
hModel = cgi.R_RegisterModel(CG_GetPlayerLocalModelTiki(dm_playermodel->resetString));
|
||||
}
|
||||
|
||||
if (hModel) {
|
||||
|
@ -1227,6 +1438,7 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
|||
memset(model.surfaces, 0, sizeof(model.surfaces));
|
||||
|
||||
CG_ViewModelAnimation(&model);
|
||||
model.renderfx |= RF_FRAMELERP;
|
||||
cgi.ForceUpdatePose(&model);
|
||||
|
||||
if ((cent->currentState.eFlags & EF_UNARMED) || cg_drawviewmodel->integer <= 1
|
||||
|
@ -1323,7 +1535,12 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
|||
if (model.frameInfo[i].weight) {
|
||||
if (!((cent->animLastWeight >> i) & 1) || model.frameInfo[i].index != cent->animLast[i]) {
|
||||
CG_ProcessEntityCommands(TIKI_FRAME_ENTRY, model.frameInfo[i].index, s1->number, &model, cent);
|
||||
cent->animLastTimes[i] = 0.0;
|
||||
if (cent->animLastTimes[i] == -1) {
|
||||
cent->animLast[i] = model.frameInfo[i].index;
|
||||
cent->animLastTimes[i] = model.frameInfo[i].time;
|
||||
} else {
|
||||
cent->animLastTimes[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
CG_ClientCommands(&model, cent, i);
|
||||
|
|
|
@ -51,16 +51,16 @@ void RainTouch(ctempmodel_t *ct, trace_t *trace)
|
|||
|
||||
void ClientGameCommandManager::RainTouch(Event *ev)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
// Nothing to do
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::InitializeRainCvars()
|
||||
{
|
||||
int i;
|
||||
|
||||
cg_rain = cgi.Cvar_Get("cg_rain", "0", CVAR_ARCHIVE);
|
||||
cg_rain = cgi.Cvar_Get("cg_rain", "1", CVAR_ARCHIVE);
|
||||
cg_rain_drawcoverage =
|
||||
cgi.Cvar_Get("cg_rain_drawcoverage", "0", CVAR_SAVEGAME | CVAR_SERVER_CREATED | CVAR_SYSTEMINFO);
|
||||
cgi.Cvar_Get("cg_rain_drawcoverage", "0", CVAR_SAVEGAME | CVAR_RESETSTRING | CVAR_SYSTEMINFO);
|
||||
|
||||
cg.rain.density = 0.0;
|
||||
cg.rain.speed = 2048.0f;
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -190,8 +190,9 @@ void CG_ShowTrace(trace_t *trace, int passent, const char *reason)
|
|||
assert(reason);
|
||||
assert(trace);
|
||||
|
||||
sprintf(
|
||||
Com_sprintf(
|
||||
text,
|
||||
sizeof(text),
|
||||
"%0.2f : Pass (%d) Frac %f Hit (%d): '%s'\n",
|
||||
(float)cg.time / 1000.0f,
|
||||
passent,
|
||||
|
@ -329,8 +330,18 @@ static void CG_InterpolatePlayerStateCamera(void)
|
|||
//
|
||||
VectorCopy(cg.predicted_player_state.camera_angles, cg.camera_angles);
|
||||
VectorCopy(cg.predicted_player_state.camera_origin, cg.camera_origin);
|
||||
cg.camera_fov = cg.predicted_player_state.fov;
|
||||
|
||||
//
|
||||
// Added in OPM
|
||||
// Use the specified fov specified by the server
|
||||
// when zooming
|
||||
//
|
||||
if (cg.predicted_player_state.stats[STAT_INZOOM]) {
|
||||
cg.camera_fov = cg.predicted_player_state.fov;
|
||||
} else {
|
||||
cg.camera_fov = cg_fov->value;
|
||||
}
|
||||
|
||||
// if the next frame is a teleport, we can't lerp to it
|
||||
if (cg.nextFrameCameraCut) {
|
||||
return;
|
||||
|
@ -342,13 +353,24 @@ static void CG_InterpolatePlayerStateCamera(void)
|
|||
|
||||
f = (float)(cg.time - prev->serverTime) / (next->serverTime - prev->serverTime);
|
||||
|
||||
// interpolate fov
|
||||
cg.camera_fov = prev->ps.fov + f * (next->ps.fov - prev->ps.fov);
|
||||
if (cg.predicted_player_state.stats[STAT_INZOOM]) {
|
||||
// interpolate fov
|
||||
cg.camera_fov = prev->ps.fov + f * (next->ps.fov - prev->ps.fov);
|
||||
} else {
|
||||
cg.camera_fov = cg_fov->value;
|
||||
}
|
||||
|
||||
if (!(cg.snap->ps.pm_flags & PMF_CAMERA_VIEW)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Added in 2.0
|
||||
if (cg.predicted_player_state.camera_flags & CF_CAMERA_ANGLES_TURRETMODE) {
|
||||
VectorCopy(cg.nextSnap->ps.camera_origin, cg.camera_origin);
|
||||
VectorCopy(cg.nextSnap->ps.camera_angles, cg.camera_angles);
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
cg.camera_origin[i] = prev->ps.camera_origin[i] + f * (next->ps.camera_origin[i] - prev->ps.camera_origin[i]);
|
||||
cg.camera_angles[i] = LerpAngle(prev->ps.camera_angles[i], next->ps.camera_angles[i], f);
|
||||
|
@ -493,8 +515,13 @@ void CG_PredictPlayerState(void)
|
|||
cg_pmove.leanSpeed = 2.f;
|
||||
} else {
|
||||
cg_pmove.alwaysAllowLean = qtrue;
|
||||
if (cgs.gametype != GT_SINGLE_PLAYER) {
|
||||
cg_pmove.leanMax = 40.f;
|
||||
} else {
|
||||
// Don't allow lean in single-player, like in the original game
|
||||
cg_pmove.leanMax = 0;
|
||||
}
|
||||
|
||||
cg_pmove.leanMax = 40.f;
|
||||
cg_pmove.leanAdd = 10.f;
|
||||
cg_pmove.leanRecoverSpeed = 15.f;
|
||||
cg_pmove.leanSpeed = 4.f;
|
||||
|
@ -515,7 +542,11 @@ void CG_PredictPlayerState(void)
|
|||
// the server time is beyond our current cg.time,
|
||||
// because predicted player positions are going to
|
||||
// be ahead of everything else anyway
|
||||
if (cg.nextSnap && !cg.nextFrameTeleport && !cg.thisFrameTeleport) {
|
||||
// Added in OPM: prediction check
|
||||
// Don't use the next snapshot if the prediction is about to be disabled
|
||||
// this prevent "blinking" issues like when entering a vehicle turret gun
|
||||
// where arms would be seen shortly
|
||||
if (cg.nextSnap && !cg.nextFrameTeleport && !cg.thisFrameTeleport && !(cg.nextSnap->ps.pm_flags & PMF_NO_PREDICTION)) {
|
||||
cg.predicted_player_state = cg.nextSnap->ps;
|
||||
cg.physicsTime = cg.nextSnap->serverTime;
|
||||
} else {
|
||||
|
|
|
@ -120,7 +120,9 @@ functions exported to the main executable
|
|||
|
||||
// console variable interaction
|
||||
cvar_t *(*Cvar_Get)(const char *var_name, const char *value, int flags);
|
||||
cvar_t *(*Cvar_Find)(const char *var_name);
|
||||
void (*Cvar_Set)(const char *var_name, const char *value);
|
||||
void (*Cvar_CheckRange)(cvar_t* var, float min, float max, qboolean integral);
|
||||
|
||||
// ClientCommand and ConsoleCommand parameter access
|
||||
int (*Argc)(void);
|
||||
|
@ -311,12 +313,12 @@ functions exported to the main executable
|
|||
); // 0 = white
|
||||
fontheader_t *(*R_LoadFont)(const char *name);
|
||||
void (*R_DrawString)(
|
||||
fontheader_t *font, const char *text, float x, float y, int maxLen, qboolean virtualScreen
|
||||
fontheader_t *font, const char *text, float x, float y, int maxLen, const float *pvVirtualScreen
|
||||
);
|
||||
refEntity_t *(*R_GetRenderEntity)(int entityNumber);
|
||||
void (*R_ModelBounds)(clipHandle_t model, vec3_t mins, vec3_t maxs);
|
||||
float (*R_ModelRadius)(clipHandle_t model);
|
||||
float (*R_Noise)(float x, float y, float z, float t);
|
||||
float (*R_Noise)(float x, float y, float z, double t);
|
||||
void (*R_DebugLine)(const vec3_t start, const vec3_t end, float r, float g, float b, float alpha);
|
||||
baseshader_t *(*GetShader)(int shaderNum);
|
||||
// =========== Swipes =============
|
||||
|
@ -360,6 +362,9 @@ functions exported to the main executable
|
|||
void (*UI_ShowMenu)(const char *name, qboolean bForce);
|
||||
void (*UI_HideMenu)(const char *name, qboolean bForce);
|
||||
int (*UI_FontStringWidth)(fontheader_t *font, const char *string, int maxLen);
|
||||
// Added in 2.0
|
||||
float (*UI_GetObjectivesTop)(void);
|
||||
void (*UI_GetHighResolutionScale)(vec2_t scale);
|
||||
|
||||
int (*Key_StringToKeynum)(const char *str);
|
||||
const char *(*Key_KeynumToBindString)(int keyNum);
|
||||
|
@ -430,6 +435,8 @@ functions exported to the main executable
|
|||
void (*CL_RestoreSavedCgameState)();
|
||||
void (*CL_ClearSavedCgameState)();
|
||||
|
||||
size_t (*getConfigStringIdNormalized)(size_t num);
|
||||
|
||||
cvar_t *fsDebug;
|
||||
hdelement_t *HudDrawElements;
|
||||
clientAnim_t *anim;
|
||||
|
@ -463,8 +470,8 @@ functions exported to the main executable
|
|||
int (*CG_GetParent)(int entNum);
|
||||
float (*CG_GetObjectiveAlpha)();
|
||||
int (*CG_PermanentMark)(
|
||||
const vec3_t origin,
|
||||
const vec3_t dir,
|
||||
vec3_t origin,
|
||||
vec3_t dir,
|
||||
float orientation,
|
||||
float sScale,
|
||||
float tScale,
|
||||
|
|
|
@ -58,19 +58,19 @@ void CG_PrepScoreBoardInfo()
|
|||
{
|
||||
switch (cgs.gametype) {
|
||||
case GT_TEAM_ROUNDS:
|
||||
strcpy(cg.scoresMenuName, "DM_Round_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "DM_Round_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
case GT_OBJECTIVE:
|
||||
strcpy(cg.scoresMenuName, "Obj_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "Obj_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
case GT_TOW:
|
||||
strcpy(cg.scoresMenuName, "Tow_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "Tow_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
case GT_LIBERATION:
|
||||
strcpy(cg.scoresMenuName, "Lib_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "Lib_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
default:
|
||||
strcpy(cg.scoresMenuName, "DM_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "DM_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -296,14 +296,15 @@ void CG_ParseScores_ver_15()
|
|||
|
||||
switch (iClientTeam) {
|
||||
case 1:
|
||||
strcpy(szString3, cgi.LV_ConvertString("Spectators"));
|
||||
Q_strncpyz(szString3, cgi.LV_ConvertString("Spectators"), sizeof(szString3));
|
||||
break;
|
||||
case 2:
|
||||
strcpy(szString3, cgi.LV_ConvertString("Free-For-Allers"));
|
||||
Q_strncpyz(szString3, cgi.LV_ConvertString("Free-For-Allers"), sizeof(szString3));
|
||||
break;
|
||||
case 3:
|
||||
sprintf(
|
||||
Com_sprintf(
|
||||
szString3,
|
||||
sizeof(szString3),
|
||||
"%s - %d %s",
|
||||
cgi.LV_ConvertString("Allies"),
|
||||
atoi(cgi.Argv(2 + iCurrentEntry + iDatumCount * i)),
|
||||
|
@ -312,8 +313,9 @@ void CG_ParseScores_ver_15()
|
|||
iCurrentEntry++;
|
||||
break;
|
||||
case 4:
|
||||
sprintf(
|
||||
Com_sprintf(
|
||||
szString3,
|
||||
sizeof(szString3),
|
||||
"%s - %d %s",
|
||||
cgi.LV_ConvertString("Axis"),
|
||||
atoi(cgi.Argv(2 + iCurrentEntry + iDatumCount * i)),
|
||||
|
@ -322,7 +324,7 @@ void CG_ParseScores_ver_15()
|
|||
iCurrentEntry++;
|
||||
break;
|
||||
default:
|
||||
strcpy(szString3, cgi.LV_ConvertString("No Team"));
|
||||
Q_strncpyz(szString3, cgi.LV_ConvertString("No Team"), sizeof(szString3));
|
||||
break;
|
||||
}
|
||||
} else if (iClientNum == -2) {
|
||||
|
@ -330,14 +332,14 @@ void CG_ParseScores_ver_15()
|
|||
szString2[0] = 0;
|
||||
szString3[0] = 0;
|
||||
} else {
|
||||
strcpy(szString2, va("%i", iClientNum));
|
||||
strcpy(szString3, cg.clientinfo[iClientNum].name);
|
||||
Q_strncpyz(szString2, va("%i", iClientNum), sizeof(szString2));
|
||||
Q_strncpyz(szString3, cg.clientinfo[iClientNum].name, sizeof(szString3));
|
||||
}
|
||||
|
||||
strcpy(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString7, cgi.Argv(5 + iCurrentEntry + iDatumCount * i));
|
||||
Q_strncpyz(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i), sizeof(szString4));
|
||||
Q_strncpyz(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i), sizeof(szString5));
|
||||
Q_strncpyz(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i), sizeof(szString6));
|
||||
Q_strncpyz(szString7, cgi.Argv(5 + iCurrentEntry + iDatumCount * i), sizeof(szString7));
|
||||
|
||||
if (cgs.gametype >= GT_TEAM_ROUNDS && iClientNum == -1
|
||||
&& (iClientTeam == TEAM_ALLIES || iClientTeam == TEAM_AXIS)) {
|
||||
|
@ -370,19 +372,19 @@ void CG_ParseScores_ver_15()
|
|||
} else {
|
||||
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
|
||||
if (iClientNum >= 0) {
|
||||
strcpy(szString2, va("%i", iClientNum));
|
||||
strcpy(szString3, cg.clientinfo[iClientNum].name);
|
||||
strcpy(szString4, cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString5, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString6, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString7, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
|
||||
Q_strncpyz(szString2, va("%i", iClientNum), sizeof(szString2));
|
||||
Q_strncpyz(szString3, cg.clientinfo[iClientNum].name, sizeof(szString3));
|
||||
Q_strncpyz(szString4, cgi.Argv(1 + iCurrentEntry + iDatumCount * i), sizeof(szString4));
|
||||
Q_strncpyz(szString5, cgi.Argv(2 + iCurrentEntry + iDatumCount * i), sizeof(szString5));
|
||||
Q_strncpyz(szString6, cgi.Argv(3 + iCurrentEntry + iDatumCount * i), sizeof(szString6));
|
||||
Q_strncpyz(szString7, cgi.Argv(4 + iCurrentEntry + iDatumCount * i), sizeof(szString7));
|
||||
} else {
|
||||
szString2[0] = 0;
|
||||
if (iClientNum == -3) {
|
||||
strcpy(szString2, cgi.LV_ConvertString("Players"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Players"), sizeof(szString2));
|
||||
bIsHeader = qtrue;
|
||||
} else if (iClientNum == -2) {
|
||||
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Spectators"), sizeof(szString2));
|
||||
bIsHeader = qtrue;
|
||||
} else {
|
||||
// unknown
|
||||
|
@ -535,32 +537,32 @@ void CG_ParseScores_ver_6()
|
|||
|
||||
switch (iClientTeam) {
|
||||
case 1:
|
||||
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Spectators"), sizeof(szString2));
|
||||
break;
|
||||
case 2:
|
||||
strcpy(szString2, cgi.LV_ConvertString("Free-For-Allers"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Free-For-Allers"), sizeof(szString2));
|
||||
break;
|
||||
case 3:
|
||||
strcpy(szString2, cgi.LV_ConvertString("Allies"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Allies"), sizeof(szString2));
|
||||
break;
|
||||
case 4:
|
||||
strcpy(szString2, cgi.LV_ConvertString("Axis"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Axis"), sizeof(szString2));
|
||||
break;
|
||||
default:
|
||||
strcpy(szString2, cgi.LV_ConvertString("No Team"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("No Team"), sizeof(szString2));
|
||||
break;
|
||||
}
|
||||
} else if (iClientNum == -2) {
|
||||
// spectating
|
||||
szString2[0] = 0;
|
||||
} else {
|
||||
strcpy(szString2, cg.clientinfo[iClientNum].name);
|
||||
Q_strncpyz(szString2, cg.clientinfo[iClientNum].name, sizeof(szString2));
|
||||
}
|
||||
|
||||
strcpy(szString3, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString4, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString5, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString6, cgi.Argv(5 + iCurrentEntry + iDatumCount * i));
|
||||
Q_strncpyz(szString3, cgi.Argv(2 + iCurrentEntry + iDatumCount * i), sizeof(szString3));
|
||||
Q_strncpyz(szString4, cgi.Argv(3 + iCurrentEntry + iDatumCount * i), sizeof(szString4));
|
||||
Q_strncpyz(szString5, cgi.Argv(4 + iCurrentEntry + iDatumCount * i), sizeof(szString5));
|
||||
Q_strncpyz(szString6, cgi.Argv(5 + iCurrentEntry + iDatumCount * i), sizeof(szString6));
|
||||
|
||||
if (iClientNum == cg.snap->ps.clientNum) {
|
||||
pItemTextColor = vThisClientTextColor;
|
||||
|
@ -587,17 +589,17 @@ void CG_ParseScores_ver_6()
|
|||
} else {
|
||||
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
|
||||
if (iClientNum >= 0) {
|
||||
strcpy(szString2, cg.clientinfo[iClientNum].name);
|
||||
strcpy(szString3, cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
|
||||
Q_strncpyz(szString2, cg.clientinfo[iClientNum].name, sizeof(szString2));
|
||||
Q_strncpyz(szString3, cgi.Argv(1 + iCurrentEntry + iDatumCount * i), sizeof(szString3));
|
||||
Q_strncpyz(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i), sizeof(szString4));
|
||||
Q_strncpyz(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i), sizeof(szString5));
|
||||
Q_strncpyz(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i), sizeof(szString6));
|
||||
} else {
|
||||
if (iClientNum == -3) {
|
||||
strcpy(szString2, cgi.LV_ConvertString("Players"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Players"), sizeof(szString2));
|
||||
bIsHeader = qtrue;
|
||||
} else if (iClientNum == -2) {
|
||||
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Spectators"), sizeof(szString2));
|
||||
bIsHeader = qtrue;
|
||||
} else {
|
||||
// unknown
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2008-2024 the OpenMoHAA team
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -25,12 +26,27 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
#include "cg_local.h"
|
||||
#include "../fgame/bg_voteoptions.h"
|
||||
#include "cg_servercmds_filter.h"
|
||||
|
||||
/*
|
||||
================
|
||||
IsWeaponAllowed
|
||||
|
||||
Returns true if the weapon is allowed
|
||||
================
|
||||
*/
|
||||
static const char *IsWeaponAllowed(int dmFlags, int flags)
|
||||
{
|
||||
return (dmFlags & flags) ? "0" : "1";
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
QueryLandminesAllowed2
|
||||
|
||||
Returns true if landmines is allowed by the map or by a dm flag
|
||||
================
|
||||
*/
|
||||
static qboolean QueryLandminesAllowed2(const char *mapname, int dmflags)
|
||||
{
|
||||
if (dmflags & DF_WEAPON_NO_LANDMINE) {
|
||||
|
@ -134,6 +150,7 @@ void CG_ParseServerinfo(void)
|
|||
cgi.Cvar_Set("cg_fraglimit", Info_ValueForKey(info, "fraglimit"));
|
||||
cgi.Cvar_Set("cg_timelimit", Info_ValueForKey(info, "timelimit"));
|
||||
cgi.Cvar_Set("cg_maxclients", Info_ValueForKey(info, "sv_gametype"));
|
||||
cgi.Cvar_Set("cg_allowvote", Info_ValueForKey(info, "g_allowvote"));
|
||||
cgi.Cvar_Set("cg_obj_alliedtext1", Info_ValueForKey(info, "g_obj_alliedtext1"));
|
||||
cgi.Cvar_Set("cg_obj_alliedtext2", Info_ValueForKey(info, "g_obj_alliedtext2"));
|
||||
cgi.Cvar_Set("cg_obj_alliedtext3", Info_ValueForKey(info, "g_obj_alliedtext3"));
|
||||
|
@ -148,10 +165,10 @@ void CG_ParseServerinfo(void)
|
|||
cgi.Cvar_Set("cg_scoreboardpicover", Info_ValueForKey(info, "g_scoreboardpicover"));
|
||||
mapChecksumStr = Info_ValueForKey(info, "sv_mapChecksum");
|
||||
if (mapChecksumStr && mapChecksumStr[0]) {
|
||||
cgs.mapChecksum = atoi(mapChecksumStr);
|
||||
cgs.mapChecksum = atoi(mapChecksumStr);
|
||||
cgs.useMapChecksum = qtrue;
|
||||
} else {
|
||||
cgs.mapChecksum = 0;
|
||||
cgs.mapChecksum = 0;
|
||||
cgs.useMapChecksum = qfalse;
|
||||
}
|
||||
|
||||
|
@ -169,11 +186,15 @@ void CG_ParseServerinfo(void)
|
|||
if (spawnpos) {
|
||||
Q_strncpyz(map, mapname, spawnpos - mapname + 1);
|
||||
} else {
|
||||
strcpy(map, mapname);
|
||||
Q_strncpyz(map, mapname, sizeof(map));
|
||||
}
|
||||
|
||||
Com_sprintf(cgs.mapname, sizeof(cgs.mapname), "maps/%s.bsp", map);
|
||||
|
||||
if (CG_UseLargeLightmaps(mapname)) {
|
||||
Com_sprintf(cgs.mapname, sizeof(cgs.mapname), "maps/%s.bsp", map);
|
||||
} else {
|
||||
Com_sprintf(cgs.mapname, sizeof(cgs.mapname), "maps/%s_sml.bsp", map);
|
||||
}
|
||||
|
||||
// hide/show huds
|
||||
if (cgs.gametype) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_addhud hud_timelimit\n");
|
||||
|
@ -296,7 +317,7 @@ static void CG_ServerCommand(qboolean modelOnly)
|
|||
}
|
||||
|
||||
if (!strcmp(cmd, "cs")) {
|
||||
CG_ConfigStringModified(atoi(cgi.Argv(1)), modelOnly);
|
||||
CG_ConfigStringModified(cgi.getConfigStringIdNormalized(atoi(cgi.Argv(1))), modelOnly);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -311,12 +332,12 @@ static void CG_ServerCommand(qboolean modelOnly)
|
|||
}
|
||||
return;
|
||||
} else if (!strcmp(cmd, "printdeathmsg")) {
|
||||
const char *s1, *s2, * attackerName, * victimName, *type;
|
||||
const char *s1, *s2, *attackerName, *victimName, *type;
|
||||
const char *result1, *result2;
|
||||
int hudColor;
|
||||
|
||||
result1 = NULL;
|
||||
result2 = NULL;
|
||||
result1 = NULL;
|
||||
result2 = NULL;
|
||||
s1 = cgi.Argv(1);
|
||||
s2 = cgi.Argv(2);
|
||||
attackerName = cgi.Argv(3);
|
||||
|
@ -352,7 +373,14 @@ static void CG_ServerCommand(qboolean modelOnly)
|
|||
}
|
||||
|
||||
if (!strcmp(cmd, "stufftext")) {
|
||||
cgi.Cmd_Stuff(cgi.Argv(1));
|
||||
char *cmd = cgi.Argv(1);
|
||||
if (CG_IsStatementFiltered(cmd)) {
|
||||
// Added in OPM
|
||||
// Don't execute filtered commands
|
||||
return;
|
||||
}
|
||||
|
||||
cgi.Cmd_Stuff(cmd);
|
||||
cgi.Cmd_Stuff("\n");
|
||||
return;
|
||||
}
|
||||
|
|
292
code/cgame/cg_servercmds_filter.c
Normal file
292
code/cgame/cg_servercmds_filter.c
Normal file
|
@ -0,0 +1,292 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2025 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// DESCRIPTION:
|
||||
// cg_servercmds_filter.c -- filtered server commands
|
||||
|
||||
#include "cg_local.h"
|
||||
#include "cg_servercmds_filter.h"
|
||||
|
||||
//
|
||||
// List of variables allowed to be changed by the server
|
||||
//
|
||||
static const char *whiteListedVariables[] = {
|
||||
// some mods set this variable to make the sky uniform
|
||||
"r_fastsky",
|
||||
|
||||
"ui_hud",
|
||||
"subtitle0",
|
||||
"subtitle1",
|
||||
"subtitle2",
|
||||
"subtitle3",
|
||||
"name",
|
||||
|
||||
// for 3rd person server
|
||||
"cg_3rd_person",
|
||||
"cg_cameraverticaldisplacement"
|
||||
};
|
||||
|
||||
//
|
||||
// List of variables allowed to be changed by the server
|
||||
//
|
||||
static const char *whiteListedLocalServerVariables[] = {"ui_hidemouse", "ui_showmouse", "cg_marks_add"};
|
||||
|
||||
//
|
||||
// List of commands allowed to be executed by the server
|
||||
//
|
||||
static const char *whiteListedCommands[] = {
|
||||
//
|
||||
// HUD
|
||||
//==========
|
||||
"pushmenu",
|
||||
"pushmenu_teamselect",
|
||||
"pushmenu_weaponselect",
|
||||
"popmenu",
|
||||
"globalwidgetcommand", // used for mods adding custom HUDs
|
||||
"ui_addhud",
|
||||
"ui_removehud",
|
||||
"echo", // to print stuff client-side
|
||||
|
||||
//
|
||||
// Sounds
|
||||
//==========
|
||||
"tmstart",
|
||||
"tmstartloop",
|
||||
"tmstop",
|
||||
"tmvolume",
|
||||
"play",
|
||||
"playmp3",
|
||||
"stopmp3",
|
||||
|
||||
//
|
||||
// Misc
|
||||
//==========
|
||||
"primarydmweapon",
|
||||
"wait",
|
||||
"+moveup", // workaround for mods that want to prevent inactivity when handling the spectate
|
||||
"-moveup",
|
||||
"screenshot",
|
||||
"screenshotJPEG",
|
||||
"levelshot",
|
||||
"`stufftext" // Stufftext detection from Reborn, the player gets kicked without it
|
||||
};
|
||||
|
||||
//
|
||||
// List of commands allowed to be executed locally
|
||||
// (when the client also runs the server)
|
||||
//
|
||||
static const char *whiteListedLocalServerCommands[] = {
|
||||
// Used by briefings
|
||||
"spmap",
|
||||
"map",
|
||||
"disconnect",
|
||||
|
||||
"cinematic",
|
||||
"showmenu",
|
||||
"hidemenu"
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
====================
|
||||
CG_IsVariableFiltered
|
||||
|
||||
Returns whether or not the variable should be filtered
|
||||
====================
|
||||
*/
|
||||
static qboolean CG_IsVariableFiltered(const char *name)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < ARRAY_LEN(whiteListedVariables); i++) {
|
||||
if (!Q_stricmp(name, whiteListedVariables[i])) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
if (cgs.localServer) {
|
||||
for (i = 0; i < ARRAY_LEN(whiteListedLocalServerVariables); i++) {
|
||||
if (!Q_stricmp(name, whiteListedLocalServerVariables[i])) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Filtered
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CG_IsSetVariableFiltered
|
||||
|
||||
Returns whether or not the variable should be filtered
|
||||
====================
|
||||
*/
|
||||
static qboolean CG_IsSetVariableFiltered(const char *name, char type)
|
||||
{
|
||||
cvar_t *var;
|
||||
|
||||
if (!CG_IsVariableFiltered(name)) {
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (type != 'u' && type != 's') {
|
||||
// Don't allow custom info variables to avoid flooding
|
||||
// the client with many serverinfo and userinfo variables
|
||||
|
||||
var = cgi.Cvar_Find(name);
|
||||
if (!var) {
|
||||
// Allow as it doesn't exist
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (var->flags & CVAR_USER_CREATED) {
|
||||
// Allow, it's user-created, wouldn't cause issues
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
// Filtered
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CG_IsCommandFiltered
|
||||
|
||||
Returns whether or not the variable should be filtered
|
||||
====================
|
||||
*/
|
||||
static qboolean CG_IsCommandFiltered(const char *name)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < ARRAY_LEN(whiteListedCommands); i++) {
|
||||
if (!Q_stricmp(name, whiteListedCommands[i])) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
if (cgs.localServer) {
|
||||
// Allow more commands when the client is hosting the server
|
||||
// Mostly used on single-player mode, like when briefings switch to the next map
|
||||
for (i = 0; i < ARRAY_LEN(whiteListedLocalServerCommands); i++) {
|
||||
if (!Q_stricmp(name, whiteListedLocalServerCommands[i])) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Test variables
|
||||
//
|
||||
return CG_IsVariableFiltered(name);
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
RemoveEndToken
|
||||
====================
|
||||
*/
|
||||
static qboolean RemoveEndToken(char* com_token) {
|
||||
char* p;
|
||||
|
||||
for (p = com_token; p[0]; p++) {
|
||||
if (*p == ';') {
|
||||
*p = 0;
|
||||
return qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CG_IsStatementFiltered
|
||||
|
||||
Returns whether or not the statement is filtered
|
||||
====================
|
||||
*/
|
||||
qboolean CG_IsStatementFiltered(char *cmd)
|
||||
{
|
||||
char* parsed;
|
||||
char com_token[256];
|
||||
qboolean bNextStatement = qfalse;
|
||||
|
||||
parsed = cmd;
|
||||
|
||||
for (Q_strncpyz(com_token, COM_ParseExt(&parsed, qtrue), sizeof(com_token)); com_token[0]; Q_strncpyz(com_token, COM_ParseExt(&parsed, qtrue), sizeof(com_token))) {
|
||||
bNextStatement = RemoveEndToken(com_token);
|
||||
|
||||
if (com_token[0] == ';') {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!Q_stricmp(com_token, "set") || !Q_stricmp(com_token, "setu") || !Q_stricmp(com_token, "seta")
|
||||
|| !Q_stricmp(com_token, "sets") || !Q_stricmp(com_token, "append")) {
|
||||
char type;
|
||||
|
||||
if (Q_stricmp(com_token, "append")) {
|
||||
type = com_token[3];
|
||||
} else {
|
||||
type = 0;
|
||||
}
|
||||
|
||||
//
|
||||
// variable
|
||||
//
|
||||
Q_strncpyz(com_token, COM_ParseExt(&parsed, qfalse), sizeof(com_token));
|
||||
bNextStatement |= RemoveEndToken(com_token);
|
||||
if (com_token[0] == ';') {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (CG_IsSetVariableFiltered(com_token, type)) {
|
||||
return qtrue;
|
||||
}
|
||||
} else {
|
||||
//
|
||||
// normal command
|
||||
//
|
||||
if (CG_IsCommandFiltered(com_token)) {
|
||||
return qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!bNextStatement) {
|
||||
// Skip up to the next statement
|
||||
while (parsed && parsed[0]) {
|
||||
char c = parsed[0];
|
||||
|
||||
parsed++;
|
||||
if (c == '\n' || c == ';') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2025 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -20,7 +20,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
// tr_ghost.cpp
|
||||
// DESCRIPTION:
|
||||
// cg_servercmds_filter.h -- filtered server commands
|
||||
|
||||
#include "tr_local.h"
|
||||
#include "tr_ghost.h"
|
||||
#pragma once
|
||||
|
||||
#include "cg_local.h"
|
||||
|
||||
qboolean CG_IsStatementFiltered(char *cmd);
|
|
@ -73,10 +73,10 @@ static void CG_ResetEntity(centity_t *cent)
|
|||
CG_RemoveClientEntity(cent->currentState.number, tiki, cent);
|
||||
|
||||
// reset the animation for the entities
|
||||
if (tiki && tiki->a->bIsCharacter) {
|
||||
if (tiki) {
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
cent->animLast[i] = cent->currentState.frameInfo[i].index;
|
||||
cent->animLastTimes[i] = cent->currentState.frameInfo[i].time;
|
||||
cent->animLast[i] = -1;
|
||||
cent->animLastTimes[i] = -1;
|
||||
if (cent->currentState.frameInfo[i].weight) {
|
||||
cent->animLastWeight |= 1 << i;
|
||||
} else {
|
||||
|
@ -87,7 +87,8 @@ static void CG_ResetEntity(centity_t *cent)
|
|||
} else {
|
||||
// clear all the last animations
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
cent->animLast[i] = -1;
|
||||
cent->animLast[i] = -1;
|
||||
cent->animLastTimes[i] = 0.0;
|
||||
}
|
||||
|
||||
cent->animLastWeight = 0;
|
||||
|
@ -346,8 +347,10 @@ static snapshot_t *CG_ReadNextSnapshot(void)
|
|||
snapshot_t *dest;
|
||||
|
||||
if (cg.latestSnapshotNum > cgs.processedSnapshotNum + 1000) {
|
||||
cgi.Error(
|
||||
ERR_DROP, "CG_ReadNextSnapshot: way out of range, %i > %i", cg.latestSnapshotNum, cgs.processedSnapshotNum
|
||||
cgi.Printf(
|
||||
"WARNING: CG_ReadNextSnapshot: way out of range, %i > %i\n",
|
||||
cg.latestSnapshotNum,
|
||||
cgs.processedSnapshotNum
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -38,7 +38,8 @@ static vec3_t g_vLadderstepMaxs;
|
|||
|
||||
ClientSpecialEffectsManager sfxManager;
|
||||
|
||||
Event EV_SFX_EffectDelay(
|
||||
Event EV_SFX_EffectDelay
|
||||
(
|
||||
"effectdelay",
|
||||
EV_DEFAULT,
|
||||
"iivvvvv",
|
||||
|
@ -94,7 +95,7 @@ void ClientSpecialEffectsManager::LoadEffects()
|
|||
cgi.DPrintf("Loading Special Effects...\n");
|
||||
AxisClear(axis);
|
||||
|
||||
for (i = 0; i < MAX_SPECIAL_EFFECTS; i++) {
|
||||
for (i = 0; i < SFX_COUNT; i++) {
|
||||
switch (i) {
|
||||
case SFX_BHIT_PAPER_LITE:
|
||||
szEffectModel = "models/fx/bh_paper_lite.tik";
|
||||
|
@ -234,9 +235,15 @@ void ClientSpecialEffectsManager::LoadEffects()
|
|||
szEffectModel = "models/fx/bazookaexp_base.tik";
|
||||
break;
|
||||
case SFX_EXP_HEAVYSHELL_BASE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/heavyshellexp_base.tik";
|
||||
break;
|
||||
case SFX_EXP_TANK_BASE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/tankexp_base.tik";
|
||||
break;
|
||||
case SFX_EXP_GREN_PAPER:
|
||||
|
@ -285,30 +292,57 @@ void ClientSpecialEffectsManager::LoadEffects()
|
|||
szEffectModel = "models/fx/grenexp_carpet.tik";
|
||||
break;
|
||||
case SFX_EXP_HEAVYSHELL_DIRT:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/heavyshellexp_dirt.tik";
|
||||
break;
|
||||
case SFX_EXP_HEAVYSHELL_STONE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/heavyshellexp_stone.tik";
|
||||
break;
|
||||
case SFX_EXP_HEAVYSHELL_SNOW:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/heavyshellexp_snow.tik";
|
||||
break;
|
||||
case SFX_EXP_TANK_DIRT:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/tankexp_dirt.tik";
|
||||
break;
|
||||
case SFX_EXP_TANK_STONE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/tankexp_stone.tik";
|
||||
break;
|
||||
case SFX_EXP_TANK_SNOW:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/tankexp_snow.tik";
|
||||
break;
|
||||
case SFX_EXP_BAZOOKA_DIRT:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/bazookaexp_dirt.tik";
|
||||
break;
|
||||
case SFX_EXP_BAZOOKA_STONE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/bazookaexp_stone.tik";
|
||||
break;
|
||||
case SFX_EXP_BAZOOKA_SNOW:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/bazookaexp_snow.tik";
|
||||
break;
|
||||
case SFX_WATER_RIPPLE_STILL:
|
||||
|
@ -478,7 +512,7 @@ void ClientSpecialEffectsManager::ExecuteEffect(
|
|||
current_tiki = NULL;
|
||||
|
||||
pCommand->emitter->cgd.origin = vPos;
|
||||
if (pCommand->emitter->cgd.flags & T_ANGLES) {
|
||||
if (!(pCommand->emitter->cgd.flags & T_ANGLES)) {
|
||||
pCommand->emitter->cgd.angles = vAngles;
|
||||
}
|
||||
|
||||
|
@ -486,7 +520,7 @@ void ClientSpecialEffectsManager::ExecuteEffect(
|
|||
AxisCopy(axis, pCommand->emitter->tag_axis);
|
||||
pCommand->emitter->cgd.createTime = cg.time;
|
||||
commandManager.SetSpawnthing(pCommand->emitter);
|
||||
|
||||
|
||||
(commandManager.*pCommand->endfcn)();
|
||||
}
|
||||
}
|
||||
|
@ -904,7 +938,144 @@ void CG_LandingSound(centity_t *ent, refEntity_t *pREnt, float volume, int iEqui
|
|||
|
||||
void CG_BodyFallSound(centity_t *ent, refEntity_t *pREnt, float volume)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int contents;
|
||||
int surftype;
|
||||
int iEffectNum = -1;
|
||||
vec3_t vStart, vEnd;
|
||||
vec3_t midlegs;
|
||||
str sSoundName;
|
||||
trace_t trace;
|
||||
|
||||
VectorCopy(ent->lerpOrigin, vStart);
|
||||
vStart[2] += 8;
|
||||
|
||||
VectorCopy(vStart, vEnd);
|
||||
vEnd[2] -= 64;
|
||||
|
||||
if (ent->currentState.eType == ET_PLAYER) {
|
||||
CG_Trace(
|
||||
&trace,
|
||||
vStart,
|
||||
g_vFootstepMins,
|
||||
g_vFootstepMaxs,
|
||||
vEnd,
|
||||
ent->currentState.number,
|
||||
MASK_PLAYERSOLID,
|
||||
qtrue,
|
||||
qtrue,
|
||||
"Player Landing"
|
||||
);
|
||||
} else {
|
||||
CG_Trace(
|
||||
&trace,
|
||||
vStart,
|
||||
g_vFootstepMins,
|
||||
g_vFootstepMaxs,
|
||||
vEnd,
|
||||
ent->currentState.number,
|
||||
MASK_MONSTERSOLID,
|
||||
qfalse,
|
||||
qfalse,
|
||||
"Monster Landing"
|
||||
);
|
||||
}
|
||||
|
||||
if (trace.fraction == 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
sSoundName = "snd_bodyfall_";
|
||||
contents = CG_PointContents(trace.endpos, -1);
|
||||
if (contents & MASK_WATER) {
|
||||
// take our ground position and trace upwards
|
||||
VectorCopy(trace.endpos, midlegs);
|
||||
midlegs[2] += WATER_NO_SPLASH_HEIGHT;
|
||||
contents = CG_PointContents(midlegs, -1);
|
||||
if (contents & MASK_WATER) {
|
||||
sSoundName += "wade";
|
||||
} else {
|
||||
sSoundName += "puddle";
|
||||
iEffectNum = SFX_FOOT_PUDDLE;
|
||||
}
|
||||
} else {
|
||||
surftype = trace.surfaceFlags & MASK_SURF_TYPE;
|
||||
switch (surftype) {
|
||||
case SURF_FOLIAGE:
|
||||
sSoundName += "foliage";
|
||||
iEffectNum = SFX_FOOT_GRASS;
|
||||
break;
|
||||
case SURF_SNOW:
|
||||
sSoundName += "snow";
|
||||
iEffectNum = SFX_FOOT_SNOW;
|
||||
break;
|
||||
case SURF_CARPET:
|
||||
sSoundName += "carpet";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_SAND:
|
||||
sSoundName += "sand";
|
||||
iEffectNum = SFX_FOOT_SAND;
|
||||
break;
|
||||
case SURF_PUDDLE:
|
||||
sSoundName += "puddle";
|
||||
iEffectNum = SFX_FOOT_PUDDLE;
|
||||
break;
|
||||
case SURF_GLASS:
|
||||
sSoundName += "glass";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_GRAVEL:
|
||||
sSoundName += "gravel";
|
||||
iEffectNum = SFX_FOOT_HEAVY_DUST;
|
||||
break;
|
||||
case SURF_MUD:
|
||||
sSoundName += "mud";
|
||||
iEffectNum = SFX_FOOT_MUD;
|
||||
break;
|
||||
case SURF_DIRT:
|
||||
sSoundName += "dirt";
|
||||
iEffectNum = SFX_FOOT_DIRT;
|
||||
break;
|
||||
case SURF_GRILL:
|
||||
sSoundName += "grill";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_GRASS:
|
||||
sSoundName += "grass";
|
||||
iEffectNum = SFX_FOOT_GRASS;
|
||||
break;
|
||||
case SURF_ROCK:
|
||||
sSoundName += "stone";
|
||||
iEffectNum = SFX_FOOT_HEAVY_DUST;
|
||||
break;
|
||||
case SURF_PAPER:
|
||||
sSoundName += "paper";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_WOOD:
|
||||
sSoundName += "wood";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_METAL:
|
||||
sSoundName += "metal";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
default:
|
||||
sSoundName += "stone";
|
||||
iEffectNum = SFX_FOOT_HEAVY_DUST;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (cg_debugFootsteps->integer) {
|
||||
cgi.DPrintf("BodyFall: %s volume: %.2f effect = %i\n", sSoundName.c_str(), volume, iEffectNum);
|
||||
}
|
||||
|
||||
commandManager.PlaySound(sSoundName, trace.endpos, -1, volume, -1, -1, 1);
|
||||
|
||||
if (iEffectNum != -1) {
|
||||
sfxManager.MakeEffect_Angles(iEffectNum, trace.endpos, Vector(270, 0, 0));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1023,5 +1194,5 @@ qboolean ClientSpecialEffectsManager::EffectsPending()
|
|||
|
||||
specialeffect_t *ClientSpecialEffectsManager::GetTestEffectPointer()
|
||||
{
|
||||
return &m_effects[SPECIAL_EFFECT_TEST];
|
||||
return &m_effects[SFX_TEST_EFFECT];
|
||||
}
|
||||
|
|
|
@ -170,12 +170,9 @@ public:
|
|||
specialeffectcommand_t *AddNewCommand();
|
||||
};
|
||||
|
||||
#define MAX_SPECIAL_EFFECTS 99
|
||||
#define SPECIAL_EFFECT_TEST MAX_SPECIAL_EFFECTS - 1
|
||||
|
||||
class ClientSpecialEffectsManager : public Listener
|
||||
{
|
||||
specialeffect_t m_effects[99];
|
||||
specialeffect_t m_effects[SFX_COUNT];
|
||||
qboolean m_bEffectsLoaded;
|
||||
int m_iNumPendingEvents;
|
||||
|
||||
|
|
|
@ -79,6 +79,11 @@ void ClientGameCommandManager::FreeTempModel(ctempmodel_t *p)
|
|||
|
||||
RemoveClientEntity(p->number, p->cgd.tiki, NULL, p);
|
||||
|
||||
if (m_active_tempmodels.next == p) {
|
||||
// use the next active temp model
|
||||
m_active_tempmodels.next = p->next;
|
||||
}
|
||||
|
||||
// remove from the doubly linked active list
|
||||
p->prev->next = p->next;
|
||||
p->next->prev = p->prev;
|
||||
|
@ -86,6 +91,22 @@ void ClientGameCommandManager::FreeTempModel(ctempmodel_t *p)
|
|||
// the free list is only singly linked
|
||||
p->next = m_free_tempmodels;
|
||||
m_free_tempmodels = p;
|
||||
|
||||
if (p->m_spawnthing) {
|
||||
p->m_spawnthing->numtempmodels--;
|
||||
// delete unused spawnthings
|
||||
if (!p->m_spawnthing->numtempmodels) {
|
||||
m_emitters.RemoveObject(p->m_spawnthing);
|
||||
|
||||
if (p->m_spawnthing == m_spawnthing) {
|
||||
m_spawnthing = NULL;
|
||||
}
|
||||
|
||||
delete p->m_spawnthing;
|
||||
}
|
||||
|
||||
p->m_spawnthing = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
//===============
|
||||
|
@ -110,10 +131,10 @@ void ClientGameCommandManager::FreeAllTempModels(void)
|
|||
//===============
|
||||
void ClientGameCommandManager::FreeSomeTempModels(void)
|
||||
{
|
||||
ctempmodel_t* model;
|
||||
int count = 0;
|
||||
unsigned int i;
|
||||
unsigned int numToFree;
|
||||
ctempmodel_t *model;
|
||||
int count = 0;
|
||||
unsigned int i;
|
||||
unsigned int numToFree;
|
||||
|
||||
if (!m_free_tempmodels) {
|
||||
return;
|
||||
|
@ -138,10 +159,10 @@ void ClientGameCommandManager::FreeSomeTempModels(void)
|
|||
//===============
|
||||
// FreeSpawnthing
|
||||
//===============
|
||||
void ClientGameCommandManager::FreeSpawnthing(spawnthing_t* sp)
|
||||
void ClientGameCommandManager::FreeSpawnthing(spawnthing_t *sp)
|
||||
{
|
||||
ctempmodel_t* model;
|
||||
ctempmodel_t* prev;
|
||||
ctempmodel_t *model;
|
||||
ctempmodel_t *prev;
|
||||
|
||||
if (sp->numtempmodels) {
|
||||
for (model = m_active_tempmodels.prev; model != &m_active_tempmodels; model = prev) {
|
||||
|
@ -178,7 +199,7 @@ void ClientGameCommandManager::ResetTempModels(void)
|
|||
}
|
||||
|
||||
static int lastTempModelFrameTime = 0;
|
||||
int next_tempmodel_warning = 0;
|
||||
int next_tempmodel_warning = 0;
|
||||
|
||||
void CG_ResetTempModels(void)
|
||||
{
|
||||
|
@ -207,11 +228,16 @@ void ClientGameCommandManager::InitializeTempModels(void)
|
|||
|
||||
void ClientGameCommandManager::InitializeTempModelCvars(void)
|
||||
{
|
||||
cg_showtempmodels = cgi.Cvar_Get("cg_showtempmodels", "0", 0);
|
||||
cg_detail = cgi.Cvar_Get("detail", "1", CVAR_ARCHIVE);
|
||||
cg_effectdetail = cgi.Cvar_Get("cg_effectdetail", "0.2", CVAR_ARCHIVE);
|
||||
cg_showtempmodels = cgi.Cvar_Get("cg_showtempmodels", "0", 0);
|
||||
cg_detail = cgi.Cvar_Get("detail", "1", CVAR_ARCHIVE);
|
||||
|
||||
cg_effectdetail = cgi.Cvar_Get("cg_effectdetail", "0.2", CVAR_ARCHIVE);
|
||||
cgi.Cvar_CheckRange(cg_effectdetail, 0.2, 1.0, qfalse);
|
||||
|
||||
cg_effect_physicsrate = cgi.Cvar_Get("cg_effect_physicsrate", "10", CVAR_ARCHIVE);
|
||||
cg_max_tempmodels = cgi.Cvar_Get("cg_max_tempmodels", "1100", CVAR_ARCHIVE);
|
||||
cgi.Cvar_CheckRange(cg_max_tempmodels, 200, MAX_TEMPMODELS, qtrue);
|
||||
|
||||
cg_reserve_tempmodels = cgi.Cvar_Get("cg_reserve_tempmodels", "200", CVAR_ARCHIVE);
|
||||
|
||||
if (cg_max_tempmodels->integer > MAX_TEMPMODELS) {
|
||||
|
@ -232,9 +258,9 @@ void ClientGameCommandManager::InitializeTempModelCvars(void)
|
|||
//===============
|
||||
void ClientGameCommandManager::AnimateTempModel(ctempmodel_t *p, Vector origin, refEntity_t *newEnt)
|
||||
{
|
||||
int numframes;
|
||||
int deltatime;
|
||||
int frametime;
|
||||
int numframes;
|
||||
int deltatime;
|
||||
int frametime;
|
||||
float prev;
|
||||
|
||||
// This code is for animating tempmodels that are spawned from the client
|
||||
|
@ -418,9 +444,11 @@ qboolean ClientGameCommandManager::TempModelRealtimeEffects(ctempmodel_t *p, flo
|
|||
|
||||
p->ent.shaderRGBA[0] = (int)((float)tempColor[0] * vLighting[0]);
|
||||
p->ent.shaderRGBA[1] = (int)((float)tempColor[1] * vLighting[1]);
|
||||
p->ent.shaderRGBA[2] = (int)((float)tempColor[2] * vLighting[2]);
|
||||
} else {
|
||||
p->ent.shaderRGBA[0] = tempColor[0];
|
||||
p->ent.shaderRGBA[1] = tempColor[1];
|
||||
p->ent.shaderRGBA[2] = tempColor[2];
|
||||
}
|
||||
|
||||
if (p->cgd.flags & T_FADEIN && (fadein < 1)) // Do the fadein effect
|
||||
|
@ -468,16 +496,16 @@ void ClientGameCommandManager::OtherTempModelEffects(ctempmodel_t *p, Vector ori
|
|||
if (p->number != -1) {
|
||||
refEntity_t *old_entity;
|
||||
dtiki_t *old_tiki;
|
||||
int oldnum;
|
||||
float oldscale;
|
||||
int oldnum;
|
||||
float oldscale;
|
||||
|
||||
// Set the axis
|
||||
AnglesToAxis(p->cgd.angles, axis);
|
||||
|
||||
old_entity = current_entity;
|
||||
old_tiki = current_tiki;
|
||||
oldnum = current_entity_number;
|
||||
oldscale = current_scale;
|
||||
old_tiki = current_tiki;
|
||||
oldnum = current_entity_number;
|
||||
oldscale = current_scale;
|
||||
|
||||
current_scale = newEnt->scale;
|
||||
current_entity = newEnt;
|
||||
|
@ -502,7 +530,7 @@ void ClientGameCommandManager::OtherTempModelEffects(ctempmodel_t *p, Vector ori
|
|||
|
||||
if (p->cgd.flags2 & T2_ALIGNSTRETCH) {
|
||||
Vector vDelta;
|
||||
float fScale;
|
||||
float fScale;
|
||||
|
||||
vDelta = p->cgd.origin - p->cgd.oldorigin;
|
||||
fScale = vDelta.length() * p->cgd.scale2;
|
||||
|
@ -518,6 +546,7 @@ qboolean ClientGameCommandManager::TempModelPhysics(ctempmodel_t *p, float ftime
|
|||
Vector tempangles;
|
||||
trace_t trace;
|
||||
float dot;
|
||||
int i;
|
||||
|
||||
VectorCopy(p->ent.origin, p->lastEnt.origin);
|
||||
AxisCopy(p->ent.axis, p->lastEnt.axis);
|
||||
|
@ -538,8 +567,8 @@ qboolean ClientGameCommandManager::TempModelPhysics(ctempmodel_t *p, float ftime
|
|||
|
||||
// If linked to the parent or hardlinked, get the parent's origin
|
||||
if ((p->cgd.flags & (T_PARENTLINK | T_HARDLINK)) && (p->cgd.parent != ENTITYNUM_NONE)) {
|
||||
centity_t* pc;
|
||||
refEntity_t* e;
|
||||
centity_t *pc;
|
||||
refEntity_t *e;
|
||||
|
||||
pc = &cg_entities[p->cgd.parent];
|
||||
if (!pc->currentValid) {
|
||||
|
@ -553,8 +582,7 @@ qboolean ClientGameCommandManager::TempModelPhysics(ctempmodel_t *p, float ftime
|
|||
|
||||
parentOrigin = e->origin;
|
||||
vectoangles(e->axis[0], parentAngles);
|
||||
}
|
||||
else if (p->cgd.flags & T_SWARM) {
|
||||
} else if (p->cgd.flags & T_SWARM) {
|
||||
p->cgd.parentOrigin = p->cgd.velocity + p->cgd.accel * ftime * scale;
|
||||
}
|
||||
|
||||
|
@ -633,9 +661,7 @@ qboolean ClientGameCommandManager::TempModelPhysics(ctempmodel_t *p, float ftime
|
|||
p->cgd.velocity.x = Q_clamp_float(p->cgd.velocity.x, p->cgd.minVel.x, p->cgd.maxVel.x);
|
||||
p->cgd.velocity.y = Q_clamp_float(p->cgd.velocity.y, p->cgd.minVel.y, p->cgd.maxVel.y);
|
||||
p->cgd.velocity.z = Q_clamp_float(p->cgd.velocity.z, p->cgd.minVel.z, p->cgd.maxVel.z);
|
||||
}
|
||||
|
||||
if (p->cgd.flags2 & T2_CLAMP_VEL_AXIS) {
|
||||
} else if (p->cgd.flags2 & T2_CLAMP_VEL_AXIS) {
|
||||
Vector localVelocity;
|
||||
localVelocity.x = DotProduct(p->cgd.velocity, p->ent.axis[0]);
|
||||
localVelocity.y = DotProduct(p->cgd.velocity, p->ent.axis[1]);
|
||||
|
@ -650,8 +676,48 @@ qboolean ClientGameCommandManager::TempModelPhysics(ctempmodel_t *p, float ftime
|
|||
p->cgd.velocity.z = DotProduct(localVelocity, p->ent.axis[2]);
|
||||
}
|
||||
|
||||
if (p->cgd.flags2 & T_ALIGN) {
|
||||
// FIXME: vss wind
|
||||
if (p->cgd.flags2 & T2_WIND_AFFECT) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
float fWind;
|
||||
|
||||
switch (i) {
|
||||
case 0:
|
||||
fWind = vss_wind_x->value;
|
||||
break;
|
||||
case 1:
|
||||
fWind = vss_wind_y->value;
|
||||
break;
|
||||
case 2:
|
||||
fWind = vss_wind_z->value;
|
||||
break;
|
||||
}
|
||||
|
||||
if (fWind < 0) {
|
||||
if (p->cgd.velocity[i] > fWind) {
|
||||
p->cgd.velocity[i] -= ftime * vss_wind_strength->value;
|
||||
if (p->cgd.velocity[i] > fWind) {
|
||||
p->cgd.velocity[i] = fWind;
|
||||
}
|
||||
} else if (p->cgd.velocity[i] < fWind) {
|
||||
p->cgd.velocity[i] += ftime * vss_movement_dampen->value;
|
||||
if (p->cgd.velocity[i] < fWind) {
|
||||
p->cgd.velocity[i] = fWind;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (p->cgd.velocity[i] < fWind) {
|
||||
p->cgd.velocity[i] += ftime * vss_wind_strength->value;
|
||||
if (p->cgd.velocity[i] > fWind) {
|
||||
p->cgd.velocity[i] = fWind;
|
||||
}
|
||||
} else if (p->cgd.velocity[i] > fWind) {
|
||||
p->cgd.velocity[i] -= ftime * vss_wind_strength->value;
|
||||
if (p->cgd.velocity[i] < fWind) {
|
||||
p->cgd.velocity[i] = fWind;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Vector normal;
|
||||
|
@ -829,10 +895,11 @@ void ClientGameCommandManager::AddTempModels(void)
|
|||
refEntity_t *old_ent;
|
||||
|
||||
// To counteract cg.time going backwards
|
||||
if (lastTempModelFrameTime && ((cg.time < lastTempModelFrameTime) || (cg.time - lastTempModelFrameTime > TOO_MUCH_TIME_PASSED))) {
|
||||
if (lastTempModelFrameTime
|
||||
&& ((cg.time < lastTempModelFrameTime) || (cg.time - lastTempModelFrameTime > TOO_MUCH_TIME_PASSED))) {
|
||||
p = m_active_tempmodels.prev;
|
||||
for (; p != &m_active_tempmodels; p = next) {
|
||||
next = p->prev;
|
||||
next = p->prev;
|
||||
p->lastPhysicsTime = cg.time;
|
||||
}
|
||||
lastTempModelFrameTime = cg.time;
|
||||
|
@ -913,7 +980,12 @@ void ClientGameCommandManager::AddTempModels(void)
|
|||
// time of this tempmodel
|
||||
lerpfrac = (float)(cg.time - p->lastPhysicsTime) / (float)physics_rate;
|
||||
// Clamp
|
||||
lerpfrac = Q_clamp_float(lerpfrac, 0, 1);
|
||||
if (lerpfrac > 1 || (p->cgd.flags2 & T2_PHYSICS_EVERYFRAME)) {
|
||||
lerpfrac = 1;
|
||||
}
|
||||
if (lerpfrac < 0) {
|
||||
lerpfrac = 0;
|
||||
}
|
||||
|
||||
// Increment the time this tempmodel has been alive
|
||||
p->aliveTime += frameTime;
|
||||
|
@ -927,7 +999,7 @@ void ClientGameCommandManager::AddTempModels(void)
|
|||
// Run physics if the lastEnt is not valid to get a valid lerp
|
||||
if (!p->lastEntValid) {
|
||||
float t;
|
||||
t = physics_rate / 1000.0f;
|
||||
t = physics_rate / 1000.0f;
|
||||
|
||||
ret = TempModelPhysics(p, t, scale);
|
||||
if (!ret) {
|
||||
|
@ -1113,7 +1185,7 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
|||
if (m_spawnthing->cgd.flags & T_WAVE) {
|
||||
p->m_spawnthing = m_spawnthing;
|
||||
m_spawnthing->numtempmodels++;
|
||||
start = Vector(0, 0, 0);
|
||||
start = Vector(0, 0, 0);
|
||||
} else {
|
||||
p->m_spawnthing = NULL;
|
||||
start = m_spawnthing->cgd.origin;
|
||||
|
@ -1137,7 +1209,13 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
|||
{
|
||||
Vector dst;
|
||||
// Create a circular shaped burst around the up vector
|
||||
float angle = ((float)count / (float)m_spawnthing->count) * 360; // * M_PI * 2;
|
||||
float angle;
|
||||
|
||||
if (mcount == 1) {
|
||||
angle = random() * 360;
|
||||
} else {
|
||||
angle = ((float)count / (float)m_spawnthing->count) * 360; // * M_PI * 2;
|
||||
}
|
||||
|
||||
Vector end = Vector(vLeft) * m_spawnthing->sphereRadius * current_entity_scale;
|
||||
RotatePointAroundVector(dst, Vector(vForward), end, angle);
|
||||
|
@ -1146,7 +1224,7 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
|||
newForward = p->cgd.origin - m_spawnthing->cgd.origin;
|
||||
newForward.normalize();
|
||||
}
|
||||
} else if (m_spawnthing->cgd.flags & T_SPHERE) {
|
||||
} else if (m_spawnthing->cgd.flags & T_INWARDSPHERE) {
|
||||
// Project the origin along a random ray, and set the forward
|
||||
// vector pointing back to the origin
|
||||
Vector dir, end;
|
||||
|
@ -1390,7 +1468,7 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
|||
p->cgd.avelocity[i] = m_spawnthing->avelocity_amplitude[i] * random() + m_spawnthing->avelocity_base[i];
|
||||
|
||||
// Randomize angles or set absolute
|
||||
p->cgd.angles[i] += random() * m_spawnthing->angles_amplitude[i];
|
||||
p->cgd.angles[i] = m_spawnthing->angles_amplitude[i] * random() + m_spawnthing->cgd.angles[i];
|
||||
}
|
||||
|
||||
// If forward velocity is set, just use that otherwise use random
|
||||
|
@ -1424,18 +1502,15 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
|||
}
|
||||
}
|
||||
|
||||
// Calculate one tick of velocity based on time alive ( passed in )
|
||||
p->cgd.origin = p->cgd.origin + (p->cgd.velocity * ((float)p->aliveTime / 1000.0f) * current_entity_scale);
|
||||
|
||||
if (p->cgd.flags2 & T2_ACCEL) {
|
||||
if (m_spawnthing->cgd.flags2 & T2_RADIALVELOCITY) {
|
||||
float fLength;
|
||||
|
||||
p->cgd.velocity = p->cgd.origin - start;
|
||||
|
||||
fLength = p->cgd.velocity.length();
|
||||
if (fLength) {
|
||||
float fVel = m_spawnthing->cgd.velocity.x
|
||||
+ (m_spawnthing->cgd.velocity.y + m_spawnthing->cgd.velocity.z * crandom()) / fLength;
|
||||
float fVel = m_spawnthing->cgd.velocity[0]
|
||||
+ (m_spawnthing->cgd.velocity[1] + m_spawnthing->cgd.velocity[2] * random()) / fLength;
|
||||
|
||||
p->cgd.velocity *= fVel;
|
||||
}
|
||||
|
@ -1446,20 +1521,22 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
|||
(m_spawnthing->randvel_base[i] + m_spawnthing->randvel_amplitude[i] * random()) * current_entity_scale;
|
||||
|
||||
if (m_spawnthing->cgd.flags & T_RANDVELAXIS) {
|
||||
p->cgd.velocity += fVel * Vector(m_spawnthing->tag_axis[i]);
|
||||
if (p->cgd.flags2 & T2_NOTAGAXIS) {
|
||||
p->cgd.velocity += fVel * Vector(m_spawnthing->axis[i]);
|
||||
} else {
|
||||
p->cgd.velocity += fVel * Vector(m_spawnthing->tag_axis[i]);
|
||||
}
|
||||
} else {
|
||||
p->cgd.velocity[i] += fVel;
|
||||
}
|
||||
}
|
||||
|
||||
if (p->cgd.flags & (T_ALIGN | T_DETAIL)) {
|
||||
if (p->cgd.velocity.x && p->cgd.velocity.y) {
|
||||
p->cgd.angles = p->cgd.velocity.toAngles();
|
||||
}
|
||||
|
||||
p->cgd.origin += p->cgd.velocity * (p->aliveTime / 1000.0) * current_entity_scale;
|
||||
p->cgd.angles = p->cgd.velocity.toAngles();
|
||||
}
|
||||
|
||||
p->cgd.origin += p->cgd.velocity * (p->aliveTime / 1000.0) * current_entity_scale;
|
||||
|
||||
if (p->cgd.flags & T_AUTOCALCLIFE) {
|
||||
Vector end, delta;
|
||||
float length, speed;
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -25,6 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
#include "cg_local.h"
|
||||
#include "str.h"
|
||||
#include "../client/keycodes.h"
|
||||
|
||||
void CG_MessageMode_f(void)
|
||||
{
|
||||
|
@ -61,8 +62,8 @@ void CG_MessageMode_Private_f(void)
|
|||
return;
|
||||
}
|
||||
|
||||
clientNum = atoi(cgi.Argv(1)) - 1;
|
||||
if (clientNum < 0 || clientNum >= MAX_CLIENTS) {
|
||||
clientNum = atoi(cgi.Argv(1));
|
||||
if (clientNum < 1 || clientNum >= MAX_CLIENTS) {
|
||||
cgi.Printf(HUD_MESSAGE_CHAT_WHITE "Message Error: %s is a bad client number\n", cgi.Argv(1));
|
||||
return;
|
||||
}
|
||||
|
@ -119,7 +120,7 @@ void CG_MessageSingleClient_f(void)
|
|||
|
||||
// copy the rest
|
||||
for (i = 2; i < cgi.Argc(); i++) {
|
||||
sString += va("%s", cgi.Argv(i));
|
||||
sString += va(" %s", cgi.Argv(i));
|
||||
}
|
||||
|
||||
sString += "\n";
|
||||
|
@ -192,8 +193,36 @@ void CG_HudPrint_f(void)
|
|||
cgi.Printf("\x1%s", cgi.Argv(1));
|
||||
}
|
||||
|
||||
int CG_CheckCaptureKey(int key, qboolean down, unsigned int time)
|
||||
qboolean CG_CheckCaptureKey(int key, qboolean down, unsigned int time)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
char minKey = '1', maxKey = '9';
|
||||
|
||||
if (!cg.iInstaMessageMenu || !down) {
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (cg_protocol >= protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
maxKey = '8';
|
||||
}
|
||||
|
||||
if (key < minKey || key > maxKey) {
|
||||
if (key == K_ESCAPE || key == '0') {
|
||||
cg.iInstaMessageMenu = 0;
|
||||
return qtrue;
|
||||
}
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (cg.iInstaMessageMenu == -1) {
|
||||
if (key > '6') {
|
||||
cg.iInstaMessageMenu = 0;
|
||||
} else {
|
||||
cg.iInstaMessageMenu = key - '0';
|
||||
}
|
||||
} else if (cg.iInstaMessageMenu > 0) {
|
||||
cgi.SendClientCommand(va("dmmessage 0 *%i%i\n", cg.iInstaMessageMenu, key - '0'));
|
||||
cg.iInstaMessageMenu = 0;
|
||||
}
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
|
|
@ -242,6 +242,7 @@ void CG_OffsetFirstPersonView(refEntity_t *pREnt, qboolean bUseWorldPosition)
|
|||
float mat[3][3];
|
||||
vec3_t vOldOrigin;
|
||||
vec3_t vStart, vEnd, vMins, vMaxs;
|
||||
vec3_t vVelocity;
|
||||
trace_t trace;
|
||||
|
||||
VectorSet(vMins, -6, -6, -6);
|
||||
|
@ -297,6 +298,15 @@ void CG_OffsetFirstPersonView(refEntity_t *pREnt, qboolean bUseWorldPosition)
|
|||
|
||||
VectorCopy(origin, vOldOrigin);
|
||||
|
||||
if (!cg.predicted_player_state.walking || (!(cg.predicted_player_state.pm_flags & PMF_FROZEN) && !(cg.predicted_player_state.pm_flags & PMF_NO_MOVE))) {
|
||||
VectorCopy(cg.predicted_player_state.velocity, vVelocity);
|
||||
} else {
|
||||
//
|
||||
// Added in OPM
|
||||
// When frozen, there must be no movement at all
|
||||
VectorClear(vVelocity);
|
||||
}
|
||||
|
||||
if (bUseWorldPosition) {
|
||||
iMask = MASK_VIEWSOLID;
|
||||
} else {
|
||||
|
@ -367,7 +377,7 @@ void CG_OffsetFirstPersonView(refEntity_t *pREnt, qboolean bUseWorldPosition)
|
|||
}
|
||||
|
||||
if (cg.predicted_player_state.walking) {
|
||||
fVel = VectorLength(cg.predicted_player_state.velocity);
|
||||
fVel = VectorLength(vVelocity);
|
||||
fPhase = fVel * 0.0015 + 0.9;
|
||||
cg.fCurrentViewBobPhase += (cg.frametime / 1000.0 + cg.frametime / 1000.0) * M_PI * fPhase;
|
||||
|
||||
|
@ -446,7 +456,7 @@ void CG_OffsetFirstPersonView(refEntity_t *pREnt, qboolean bUseWorldPosition)
|
|||
AngleVectorsLeft(vDelta, mat[0], mat[1], mat[2]);
|
||||
|
||||
CG_CalcViewModelMovement(
|
||||
cg.fCurrentViewBobPhase, cg.fCurrentViewBobAmp, cg.predicted_player_state.velocity, vDelta
|
||||
cg.fCurrentViewBobPhase, cg.fCurrentViewBobAmp, vVelocity, vDelta
|
||||
);
|
||||
|
||||
VectorMA(pREnt->origin, vDelta[0], mat[0], pREnt->origin);
|
||||
|
@ -475,9 +485,16 @@ static int CG_CalcFov(void)
|
|||
int contents;
|
||||
float fov_x, fov_y;
|
||||
int inwater;
|
||||
float fov_ratio;
|
||||
|
||||
fov_x = cg.camera_fov;
|
||||
x = cg.refdef.width / tan(fov_x / 360 * M_PI);
|
||||
fov_ratio = (float)cg.refdef.width / (float)cg.refdef.height * (3.0 / 4.0);
|
||||
if (fov_ratio == 1) {
|
||||
fov_x = cg.camera_fov;
|
||||
} else {
|
||||
fov_x = RAD2DEG(atan(tan(DEG2RAD(cg.camera_fov / 2.0)) * fov_ratio)) * 2.0;
|
||||
}
|
||||
|
||||
x = cg.refdef.width / tan(fov_x / 360 * M_PI);
|
||||
fov_y = atan2(cg.refdef.height, x);
|
||||
fov_y = fov_y * 360 / M_PI;
|
||||
|
||||
|
@ -560,17 +577,6 @@ static int CG_CalcViewValues(void)
|
|||
CG_CalcVrect();
|
||||
CG_SetupFog();
|
||||
|
||||
// setup fog and far clipping plane
|
||||
cg.refdef.farplane_distance = cg.farplane_distance;
|
||||
VectorCopy(cg.farplane_color, cg.refdef.farplane_color);
|
||||
cg.refdef.farplane_cull = cg.farplane_cull;
|
||||
|
||||
// setup portal sky
|
||||
cg.refdef.sky_alpha = cg.sky_alpha;
|
||||
cg.refdef.sky_portal = cg.sky_portal;
|
||||
memcpy(cg.refdef.sky_axis, cg.sky_axis, sizeof(cg.sky_axis));
|
||||
VectorCopy(cg.sky_origin, cg.refdef.sky_origin);
|
||||
|
||||
ps = &cg.predicted_player_state;
|
||||
|
||||
VectorCopy(ps->origin, cg.refdef.vieworg);
|
||||
|
@ -723,7 +729,37 @@ float CG_SensitivityScale()
|
|||
|
||||
void CG_AddLightShow()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
float fSlopeY, fSlopeZ;
|
||||
float x, y, z;
|
||||
vec3_t vOrg;
|
||||
float r, g, b;
|
||||
float fMax;
|
||||
|
||||
fSlopeY = tan(cg.refdef.fov_x * 0.5);
|
||||
fSlopeZ = tan(cg.refdef.fov_y * 0.5);
|
||||
|
||||
for (i = 0; i < cg_acidtrip->integer; i++) {
|
||||
x = pow(random(), 1.0 / 3.0) * 2048.0;
|
||||
y = crandom() * x * fSlopeY;
|
||||
z = crandom() * x * fSlopeZ;
|
||||
|
||||
VectorCopy(cg.refdef.vieworg, vOrg);
|
||||
VectorMA(vOrg, x, cg.refdef.viewaxis[0], vOrg);
|
||||
VectorMA(vOrg, y, cg.refdef.viewaxis[1], vOrg);
|
||||
VectorMA(vOrg, z, cg.refdef.viewaxis[2], vOrg);
|
||||
|
||||
r = random();
|
||||
g = random();
|
||||
b = random();
|
||||
|
||||
fMax = Q_max(r, Q_max(g, b));
|
||||
r /= fMax;
|
||||
g /= fMax;
|
||||
b /= fMax;
|
||||
|
||||
cgi.R_AddLightToScene(vOrg, (rand() & 0x1FF) + 0x80, r, g, b, 0);
|
||||
}
|
||||
}
|
||||
|
||||
qboolean CG_FrustumCullSphere(const vec3_t vPos, float fRadius) {
|
||||
|
@ -811,6 +847,15 @@ void CG_DrawActiveFrame(int serverTime, int frameTime, stereoFrame_t stereoView,
|
|||
// no entities should be marked as interpolating
|
||||
}
|
||||
|
||||
//
|
||||
// Added in OPM
|
||||
// Clamp the fov to avoid artifacts
|
||||
if (cg_fov->value < 65) {
|
||||
cgi.Cvar_Set("cg_fov", "65");
|
||||
} else if (cg_fov->value > 120) {
|
||||
cgi.Cvar_Set("cg_fov", "120");
|
||||
}
|
||||
|
||||
// update cg.predicted_player_state
|
||||
CG_PredictPlayerState();
|
||||
|
||||
|
@ -882,13 +927,13 @@ void CG_DrawActiveFrame(int serverTime, int frameTime, stereoFrame_t stereoView,
|
|||
{
|
||||
default:
|
||||
case 0:
|
||||
cgi.UI_HideMenu("mission_success_1", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_success_1", qtrue);
|
||||
break;
|
||||
case 2:
|
||||
cgi.UI_HideMenu("mission_success_2", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_success_2", qtrue);
|
||||
break;
|
||||
case 3:
|
||||
cgi.UI_HideMenu("mission_success_3", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_success_3", qtrue);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
|
@ -896,21 +941,21 @@ void CG_DrawActiveFrame(int serverTime, int frameTime, stereoFrame_t stereoView,
|
|||
{
|
||||
default:
|
||||
case 0:
|
||||
cgi.UI_HideMenu("mission_failed_1", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_failed_1", qtrue);
|
||||
break;
|
||||
case 2:
|
||||
cgi.UI_HideMenu("mission_failed_2", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_failed_2", qtrue);
|
||||
break;
|
||||
case 3:
|
||||
cgi.UI_HideMenu("mission_failed_3", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_failed_3", qtrue);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (cgi.Cvar_Get("g_success", "", 0)->integer) {
|
||||
cgi.UI_HideMenu("StatsScreen_Success", qfalse);
|
||||
cgi.UI_HideMenu("StatsScreen_Success", qtrue);
|
||||
} else {
|
||||
cgi.UI_HideMenu("StatsScreen_Failed", qfalse);
|
||||
cgi.UI_HideMenu("StatsScreen_Failed", qtrue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -918,6 +963,9 @@ void CG_DrawActiveFrame(int serverTime, int frameTime, stereoFrame_t stereoView,
|
|||
cg.bIntermissionDisplay = qfalse;
|
||||
}
|
||||
|
||||
// Added in OPM
|
||||
CG_ProcessPlayerModel();
|
||||
|
||||
// build the render lists
|
||||
if (!cg.hyperspace) {
|
||||
CG_AddPacketEntities(); // after calcViewValues, so predicted player state is correct
|
||||
|
|
|
@ -28,6 +28,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
static const char *AnimPrefixList[] = {
|
||||
"",
|
||||
"unarmed",
|
||||
"papers",
|
||||
"colt45",
|
||||
"p38",
|
||||
|
@ -45,7 +46,6 @@ static const char *AnimPrefixList[] = {
|
|||
"bazooka",
|
||||
"panzerschreck",
|
||||
"shotgun",
|
||||
"unarmed",
|
||||
//
|
||||
// Team Assault and Team Tactics weapons
|
||||
"mg42portable",
|
||||
|
@ -82,6 +82,7 @@ static const char *AnimPrefixList[] = {
|
|||
|
||||
enum animPrefix_e {
|
||||
WPREFIX_NONE,
|
||||
WPREFIX_UNARMED,
|
||||
WPREFIX_PAPERS,
|
||||
WPREFIX_COLT45,
|
||||
WPREFIX_P38,
|
||||
|
@ -99,7 +100,6 @@ enum animPrefix_e {
|
|||
WPREFIX_BAZOOKA,
|
||||
WPREFIX_PANZERSCHRECK,
|
||||
WPREFIX_SHOTGUN,
|
||||
WPREFIX_UNARMED,
|
||||
//
|
||||
// Team Assault and Team Tactics weapons
|
||||
WPREFIX_MG42_PORTABLE,
|
||||
|
@ -308,6 +308,9 @@ int CG_GetVMAnimPrefixIndex()
|
|||
if (!Q_stricmp(szWeaponName, "Panzerschreck")) {
|
||||
return WPREFIX_PANZERSCHRECK;
|
||||
}
|
||||
if (!Q_stricmp(szWeaponName, "Gewehrgranate")) {
|
||||
return WPREFIX_KAR98_MORTAR;
|
||||
}
|
||||
if (!Q_stricmp(szWeaponName, "Shotgun")) {
|
||||
return WPREFIX_SHOTGUN;
|
||||
}
|
||||
|
@ -335,9 +338,11 @@ void CG_ViewModelAnimation(refEntity_t *pModel)
|
|||
char szAnimName[MAX_QPATH];
|
||||
dtiki_t *pTiki;
|
||||
qboolean bAnimChanged;
|
||||
qboolean bWeaponChanged;
|
||||
|
||||
fCrossblendFrac = 0.0;
|
||||
bAnimChanged = 0;
|
||||
bAnimChanged = qfalse;
|
||||
bWeaponChanged = qfalse; // Added in OPM
|
||||
pTiki = pModel->tiki;
|
||||
|
||||
if (cgi.anim->g_iLastEquippedWeaponStat == cg.snap->ps.stats[STAT_EQUIPPED_WEAPON]
|
||||
|
@ -346,13 +351,15 @@ void CG_ViewModelAnimation(refEntity_t *pModel)
|
|||
} else {
|
||||
iAnimPrefixIndex = CG_GetVMAnimPrefixIndex();
|
||||
cgi.anim->g_iLastEquippedWeaponStat = cg.snap->ps.stats[STAT_EQUIPPED_WEAPON];
|
||||
strcpy(cgi.anim->g_szLastActiveItem, CG_ConfigString(CS_WEAPONS + cg.snap->ps.activeItems[1]));
|
||||
Q_strncpyz(cgi.anim->g_szLastActiveItem, CG_ConfigString(CS_WEAPONS + cg.snap->ps.activeItems[1]), sizeof(cgi.anim->g_szLastActiveItem));
|
||||
cgi.anim->g_iLastAnimPrefixIndex = iAnimPrefixIndex;
|
||||
bAnimChanged = qtrue;
|
||||
|
||||
bAnimChanged = qtrue;
|
||||
bWeaponChanged = qtrue;
|
||||
}
|
||||
|
||||
if (cgi.anim->g_iLastVMAnim == -1) {
|
||||
sprintf(szAnimName, "%s_idle", AnimPrefixList[iAnimPrefixIndex]);
|
||||
Com_sprintf(szAnimName, sizeof(szAnimName), "%s_idle", AnimPrefixList[iAnimPrefixIndex]);
|
||||
cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index = cgi.Anim_NumForName(pTiki, szAnimName);
|
||||
|
||||
if (cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index == -1) {
|
||||
|
@ -421,21 +428,28 @@ void CG_ViewModelAnimation(refEntity_t *pModel)
|
|||
break;
|
||||
}
|
||||
|
||||
sprintf(szAnimName, "%s_%s", AnimPrefixList[iAnimPrefixIndex], pszAnimSuffix);
|
||||
fCrossblendTime = cgi.Anim_CrossblendTime(pTiki, cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index);
|
||||
fCrossblendAmount = cgi.anim->g_iCurrentVMDuration / 1000.0;
|
||||
Com_sprintf(szAnimName, sizeof(szAnimName), "%s_%s", AnimPrefixList[iAnimPrefixIndex], pszAnimSuffix);
|
||||
if (!bWeaponChanged) {
|
||||
fCrossblendTime =
|
||||
cgi.Anim_CrossblendTime(pTiki, cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index);
|
||||
fCrossblendAmount = cgi.anim->g_iCurrentVMDuration / 1000.0;
|
||||
|
||||
if (fCrossblendAmount < fCrossblendTime && fCrossblendAmount > 0.0) {
|
||||
fCrossblendFrac = fCrossblendAmount / fCrossblendTime;
|
||||
for (i = 0; i < MAX_FRAMEINFOS; ++i) {
|
||||
if (cgi.anim->g_VMFrameInfo[i].weight) {
|
||||
if (i == cgi.anim->g_iCurrentVMAnimSlot) {
|
||||
cgi.anim->g_VMFrameInfo[i].weight = fCrossblendFrac;
|
||||
} else {
|
||||
cgi.anim->g_VMFrameInfo[i].weight *= (1.0 - fCrossblendFrac);
|
||||
if (fCrossblendAmount < fCrossblendTime && fCrossblendAmount > 0.0) {
|
||||
fCrossblendFrac = fCrossblendAmount / fCrossblendTime;
|
||||
for (i = 0; i < MAX_FRAMEINFOS; ++i) {
|
||||
if (cgi.anim->g_VMFrameInfo[i].weight) {
|
||||
if (i == cgi.anim->g_iCurrentVMAnimSlot) {
|
||||
cgi.anim->g_VMFrameInfo[i].weight = fCrossblendFrac;
|
||||
} else {
|
||||
cgi.anim->g_VMFrameInfo[i].weight *= (1.0 - fCrossblendFrac);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
fCrossblendTime = 0;
|
||||
fCrossblendAmount = 0;
|
||||
fCrossblendFrac = 0;
|
||||
}
|
||||
|
||||
cgi.anim->g_iCurrentVMAnimSlot = (cgi.anim->g_iCurrentVMAnimSlot + 1) % MAX_FRAMEINFOS;
|
||||
|
@ -450,17 +464,31 @@ void CG_ViewModelAnimation(refEntity_t *pModel)
|
|||
cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].weight = 1.0;
|
||||
cgi.anim->g_iCurrentVMDuration = 0;
|
||||
|
||||
fCrossblendTime = cgi.Anim_CrossblendTime(pTiki, cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index);
|
||||
if (!fCrossblendTime) {
|
||||
if (!bWeaponChanged) {
|
||||
fCrossblendTime =
|
||||
cgi.Anim_CrossblendTime(pTiki, cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index);
|
||||
if (!fCrossblendTime) {
|
||||
for (i = 0; i < MAX_FRAMEINFOS; ++i) {
|
||||
if (i != cgi.anim->g_iCurrentVMAnimSlot) {
|
||||
cgi.anim->g_VMFrameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
cgi.anim->g_bCrossblending = qfalse;
|
||||
} else {
|
||||
cgi.anim->g_bCrossblending = qtrue;
|
||||
}
|
||||
} else {
|
||||
// Added in OPM
|
||||
// If there is a new weapon, don't do any crossblend
|
||||
cgi.anim->g_bCrossblending = qfalse;
|
||||
|
||||
// clear crossblend values
|
||||
for (i = 0; i < MAX_FRAMEINFOS; ++i) {
|
||||
if (i != cgi.anim->g_iCurrentVMAnimSlot) {
|
||||
cgi.anim->g_VMFrameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
cgi.anim->g_bCrossblending = qfalse;
|
||||
} else {
|
||||
cgi.anim->g_bCrossblending = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -42,7 +42,9 @@ const char *cg_vsstypes[] = {
|
|||
"debris"
|
||||
};
|
||||
|
||||
cvssource_t *vss_sorttable[16384];
|
||||
#define MAX_VSS_SORTS 16384
|
||||
|
||||
cvssource_t *vss_sorttable[MAX_VSS_SORTS];
|
||||
|
||||
static int lastVSSFrameTime;
|
||||
static constexpr float MAX_VSS_COORDS = 8096.0;
|
||||
|
@ -78,56 +80,57 @@ void VSS_AddRepulsion(cvssource_t *pA, cvssource_t *pB)
|
|||
|
||||
VectorSubtract(pA->newOrigin, pB->newOrigin, vPush);
|
||||
|
||||
if (vPush[0] || vPush[1] || vPush[2]) {
|
||||
fDist = VectorNormalize(vPush);
|
||||
f = fDist - pB->newRadius;
|
||||
|
||||
if (f > 0.0) {
|
||||
f *= pA->ooRadius;
|
||||
if (f > 1.49) {
|
||||
f = 0.0;
|
||||
} else {
|
||||
f = f * (f * 0.0161 + -0.3104) + 1.2887;
|
||||
}
|
||||
|
||||
if (f < 0.0) {
|
||||
f = f * 1.1;
|
||||
}
|
||||
|
||||
fForce = f;
|
||||
} else {
|
||||
fForce = 1.0;
|
||||
}
|
||||
|
||||
f = fDist - pA->newRadius;
|
||||
if (f > 0.0) {
|
||||
f *= pB->ooRadius;
|
||||
if (f > 1.49) {
|
||||
f = 0.0;
|
||||
} else {
|
||||
f = f * (f * 0.0161 + -0.3104) + 1.2887;
|
||||
}
|
||||
|
||||
if (f < 0.0) {
|
||||
f = f * 1.1;
|
||||
}
|
||||
|
||||
fForce += f;
|
||||
} else {
|
||||
fForce += 1.0;
|
||||
}
|
||||
|
||||
if (fForce <= -0.05 && fForce >= 0.05) {
|
||||
fForce = (pA->newRadius + pB->newRadius) * 0.03 * fForce;
|
||||
VectorScale(vPush, fForce, vPush);
|
||||
|
||||
VectorAdd(pA->repulsion, vPush, pA->repulsion);
|
||||
VectorSubtract(pB->repulsion, vPush, pB->repulsion);
|
||||
}
|
||||
} else {
|
||||
if (!vPush[0] && !vPush[1] && !vPush[2]) {
|
||||
VectorSet(vPush, crandom(), crandom(), crandom());
|
||||
VectorAdd(pA->repulsion, vPush, pA->repulsion);
|
||||
VectorSubtract(pB->repulsion, vPush, pB->repulsion);
|
||||
return;
|
||||
}
|
||||
|
||||
fDist = VectorNormalize(vPush);
|
||||
f = fDist - pB->newRadius;
|
||||
|
||||
if (f > 0.0f) {
|
||||
f *= pA->ooRadius;
|
||||
if (f > 1.49f) {
|
||||
f = 0.0f;
|
||||
} else {
|
||||
f = f * (f * 0.0161f + -0.3104f) + 1.2887f;
|
||||
}
|
||||
|
||||
if (f < 0.0) {
|
||||
f *= 1.1f;
|
||||
}
|
||||
|
||||
fForce = f;
|
||||
} else {
|
||||
fForce = 1.0;
|
||||
}
|
||||
|
||||
f = fDist - pA->newRadius;
|
||||
if (f > 0.0) {
|
||||
f *= pB->ooRadius;
|
||||
if (f > 1.49f) {
|
||||
f = 0.0f;
|
||||
} else {
|
||||
f = f * (f * 0.0161f + -0.3104f) + 1.2887f;
|
||||
}
|
||||
|
||||
if (f < 0.0) {
|
||||
f *= 1.1f;
|
||||
}
|
||||
|
||||
fForce += f;
|
||||
} else {
|
||||
fForce += 1.0f;
|
||||
}
|
||||
|
||||
if (fForce <= -0.05f || fForce >= 0.05f) {
|
||||
fForce = (pA->newRadius + pB->newRadius) * 0.03f * fForce;
|
||||
VectorScale(vPush, fForce, vPush);
|
||||
|
||||
VectorAdd(pA->repulsion, vPush, pA->repulsion);
|
||||
VectorSubtract(pB->repulsion, vPush, pB->repulsion);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -206,7 +209,7 @@ void ClientGameCommandManager::ResetVSSSources()
|
|||
|
||||
void ClientGameCommandManager::ResetVSSSources(Event *ev)
|
||||
{
|
||||
// FIXME: stub??
|
||||
ResetVSSSources();
|
||||
}
|
||||
|
||||
void CG_ResetVSSSources()
|
||||
|
@ -286,13 +289,13 @@ qboolean VSS_SourcePhysics(cvssource_t *pSource, float ftime)
|
|||
|
||||
fWind = 0.0;
|
||||
|
||||
if ((pSource->flags2 & 5) != 0) {
|
||||
if ((pSource->flags2 & (T2_ACCEL | T2_MOVE)) != 0) {
|
||||
VectorMA(pSource->velocity, ftime, pSource->repulsion, pSource->velocity);
|
||||
}
|
||||
|
||||
pSource->lastOrigin = pSource->newOrigin;
|
||||
|
||||
if (pSource->flags & 0x800) {
|
||||
if (pSource->flags & T_COLLISION) {
|
||||
trace.allsolid = qfalse;
|
||||
CG_ClipMoveToEntities(
|
||||
pSource->newOrigin, vec3_origin, vec3_origin, pSource->newOrigin, -1, MASK_VOLUMETRIC_SMOKE, &trace, qfalse
|
||||
|
@ -312,11 +315,11 @@ qboolean VSS_SourcePhysics(cvssource_t *pSource, float ftime)
|
|||
}
|
||||
}
|
||||
|
||||
if (pSource->flags2 & 5) {
|
||||
if (pSource->flags2 & (T2_ACCEL | T2_MOVE)) {
|
||||
VectorMA(pSource->newOrigin, ftime, pSource->velocity, pSource->newOrigin);
|
||||
}
|
||||
|
||||
if (pSource->flags & 0x800) {
|
||||
if (pSource->flags & T_COLLISION) {
|
||||
CG_Trace(
|
||||
&trace,
|
||||
pSource->lastOrigin,
|
||||
|
@ -334,6 +337,8 @@ qboolean VSS_SourcePhysics(cvssource_t *pSource, float ftime)
|
|||
float fDot;
|
||||
vec3_t vNorm;
|
||||
|
||||
VectorCopy(trace.plane.normal, vNorm);
|
||||
|
||||
VectorAdd(trace.endpos, trace.plane.normal, pSource->newOrigin);
|
||||
fDot = DotProduct(vNorm, pSource->velocity);
|
||||
VectorMA(pSource->velocity, fDot, vNorm, pSource->velocity);
|
||||
|
@ -358,7 +363,7 @@ qboolean VSS_SourcePhysics(cvssource_t *pSource, float ftime)
|
|||
}
|
||||
|
||||
iSmokeType = abs(pSource->smokeType);
|
||||
if (pSource->flags2 & 5) {
|
||||
if (pSource->flags2 & (T2_ACCEL | T2_MOVE)) {
|
||||
VectorCopy(pSource->velocity, vVel);
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
|
@ -619,7 +624,7 @@ qboolean VSS_LerpSource(cvssource_t *pCurrent, cvssourcestate_t *pState, float f
|
|||
{
|
||||
int i;
|
||||
|
||||
if (pCurrent->flags & 0xA0000) {
|
||||
if (pCurrent->flags & (T_HARDLINK | T_PARENTLINK)) {
|
||||
Vector parentOrigin;
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
|
@ -638,7 +643,7 @@ qboolean VSS_LerpSource(cvssource_t *pCurrent, cvssourcestate_t *pState, float f
|
|||
|
||||
parentOrigin = e->origin;
|
||||
VectorAdd(pState->origin, parentOrigin, pState->origin);
|
||||
} else if (pCurrent->flags2 & 5) {
|
||||
} else if (pCurrent->flags2 & (T2_ACCEL | T2_MOVE)) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
pState->origin[i] =
|
||||
(pCurrent->newOrigin[i] - pCurrent->lastOrigin[i]) * fLerpFrac + pCurrent->lastOrigin[i];
|
||||
|
@ -741,9 +746,8 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
|||
|
||||
pSource->startAlpha = (random() * 0.15 + 0.85) * fDensity;
|
||||
pSource->newDensity = 0.0;
|
||||
if (m_spawnthing->cgd.flags & 1) {
|
||||
if (m_spawnthing->cgd.flags & T_RANDSCALE) {
|
||||
pSource->newRadius = RandomizeRange(m_spawnthing->cgd.scalemin, m_spawnthing->cgd.scalemax);
|
||||
;
|
||||
if (pSource->newRadius > 32.0) {
|
||||
pSource->newRadius = 32.0;
|
||||
}
|
||||
|
@ -772,16 +776,16 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
|||
pSource->roll = anglemod(fAngle);
|
||||
|
||||
if (random() < 0.5) {
|
||||
pSource->flags |= 0x40000;
|
||||
pSource->flags |= T_RANDOMROLL;
|
||||
}
|
||||
|
||||
VectorCopy(m_spawnthing->axis[0], vNewForward);
|
||||
if (m_spawnthing->cgd.flags & 4) {
|
||||
if (m_spawnthing->cgd.flags & T_SPHERE) {
|
||||
VectorCopy(m_spawnthing->cgd.origin, pSource->newOrigin);
|
||||
do {
|
||||
vNewForward = Vector(crandom(), crandom(), crandom());
|
||||
} while (Vector::Dot(vNewForward, vNewForward) < 1.0);
|
||||
} else if (m_spawnthing->cgd.flags & 0x10) {
|
||||
} else if (m_spawnthing->cgd.flags & T_CIRCLE) {
|
||||
if (m_spawnthing->sphereRadius != 0.0) {
|
||||
Vector dst, end;
|
||||
|
||||
|
@ -794,7 +798,7 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
|||
|
||||
fAngle += fAngleStep;
|
||||
}
|
||||
} else if (m_spawnthing->cgd.flags & 8) {
|
||||
} else if (m_spawnthing->cgd.flags & T_INWARDSPHERE) {
|
||||
Vector dir, end;
|
||||
do {
|
||||
dir = Vector(crandom(), crandom(), crandom());
|
||||
|
@ -803,7 +807,7 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
|||
end = m_spawnthing->cgd.origin + dir * m_spawnthing->sphereRadius;
|
||||
VectorCopy(end, pSource->newOrigin);
|
||||
vNewForward = dir * -1.0;
|
||||
} else if (m_spawnthing->cgd.flags2 & 0x20000) {
|
||||
} else if (m_spawnthing->cgd.flags2 & T2_CONE) {
|
||||
float fHeight, fRadius;
|
||||
float fAngle;
|
||||
float sina, cosa;
|
||||
|
@ -825,8 +829,6 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
|||
VectorMA(m_spawnthing->cgd.origin, fRadius * cosa, m_spawnthing->axis[1], pSource->newOrigin);
|
||||
VectorMA(m_spawnthing->cgd.origin, fRadius * sina, m_spawnthing->axis[2], pSource->newOrigin);
|
||||
} else if (m_spawnthing->sphereRadius) {
|
||||
VectorCopy(m_spawnthing->cgd.origin, pSource->newOrigin);
|
||||
} else {
|
||||
Vector dir, end;
|
||||
do {
|
||||
dir = Vector(crandom(), crandom(), crandom());
|
||||
|
@ -836,6 +838,8 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
|||
end = m_spawnthing->cgd.origin + dir * m_spawnthing->sphereRadius;
|
||||
VectorCopy(end, pSource->newOrigin);
|
||||
vNewForward = dir;
|
||||
} else {
|
||||
VectorCopy(m_spawnthing->cgd.origin, pSource->newOrigin);
|
||||
}
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
|
@ -869,15 +873,14 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
|||
for (i = 0; i < 3; ++i) {
|
||||
float fDist = m_spawnthing->axis_offset_base[i] + random() * m_spawnthing->axis_offset_amplitude[i];
|
||||
|
||||
if (pSource->flags2 & 0x80) {
|
||||
if (pSource->flags2 & T2_PARALLEL) {
|
||||
pSource->newOrigin += Vector(m_spawnthing->axis[i]) * fDist;
|
||||
} else {
|
||||
pSource->newOrigin += Vector(m_spawnthing->tag_axis[i]) * fDist;
|
||||
}
|
||||
}
|
||||
|
||||
pSource->velocity *= pSource->lifeTime / 1000.0;
|
||||
pSource->newOrigin += pSource->velocity;
|
||||
pSource->newOrigin += pSource->velocity * (pSource->lifeTime / 1000.0);
|
||||
if (vss_lighting_fps->integer) {
|
||||
cgi.R_GetLightingForSmoke(pSource->newLighting, pSource->newOrigin);
|
||||
}
|
||||
|
@ -890,251 +893,249 @@ void VSS_CalcRepulsionForces(cvssource_t *pActiveSources)
|
|||
{
|
||||
cvssource_t *pCurrent;
|
||||
cvssource_t *pComp;
|
||||
qboolean bXUp, bXDown;
|
||||
qboolean bYUp, bYDown;
|
||||
qboolean bZDown;
|
||||
int i;
|
||||
int iIndex;
|
||||
int iX, iY, iZ;
|
||||
int iMinX, iMinY, iMinZ;
|
||||
int iMaxX, iMaxY, iMaxZ;
|
||||
float fOfs;
|
||||
cvssource_t *pSTLatch;
|
||||
|
||||
pCurrent = pActiveSources->prev;
|
||||
if (pCurrent != pActiveSources) {
|
||||
qboolean bXUp, bXDown;
|
||||
qboolean bYUp, bYDown;
|
||||
qboolean bZDown;
|
||||
int i;
|
||||
int iIndex;
|
||||
int iX, iY, iZ;
|
||||
int iMinX, iMinY, iMinZ;
|
||||
int iMaxX, iMaxY, iMaxZ;
|
||||
float fOfs;
|
||||
cvssource_t *pSTLatch;
|
||||
if (pCurrent == pActiveSources) {
|
||||
return;
|
||||
}
|
||||
|
||||
memset(vss_sorttable, 0, sizeof(vss_sorttable));
|
||||
memset(vss_sorttable, 0, sizeof(vss_sorttable));
|
||||
|
||||
while (pCurrent != pActiveSources) {
|
||||
VectorClear(pCurrent->repulsion);
|
||||
for (pCurrent = pActiveSources->prev; pCurrent != pActiveSources; pCurrent = pCurrent->prev) {
|
||||
VectorClear(pCurrent->repulsion);
|
||||
|
||||
iIndex = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5) / 96) % 32;
|
||||
iIndex |= ((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5) / 96) % 32;
|
||||
iIndex |= (((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
iIndex = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5) / 96) % 32;
|
||||
iIndex |= (((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5) / 96) % 32) << 5;
|
||||
iIndex |= (((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
|
||||
pCurrent->stnext = vss_sorttable[iIndex];
|
||||
vss_sorttable[iIndex] = pCurrent;
|
||||
pCurrent->stindex = iIndex;
|
||||
pCurrent = pCurrent->prev;
|
||||
pCurrent->stnext = vss_sorttable[iIndex];
|
||||
vss_sorttable[iIndex] = pCurrent;
|
||||
pCurrent->stindex = iIndex;
|
||||
}
|
||||
|
||||
for (pCurrent = pActiveSources->prev; pCurrent != pActiveSources; pCurrent = pCurrent->prev) {
|
||||
if (vss_sorttable[pCurrent->stindex] == pCurrent) {
|
||||
pSTLatch = (cvssource_t *)-1;
|
||||
pComp = pCurrent->stnext;
|
||||
} else {
|
||||
pSTLatch = 0;
|
||||
pComp = vss_sorttable[pCurrent->stindex];
|
||||
}
|
||||
|
||||
for (pCurrent = pActiveSources->prev; pCurrent != pActiveSources; pCurrent = pCurrent->prev) {
|
||||
if (vss_sorttable[pCurrent->stindex] == pCurrent) {
|
||||
pSTLatch = (cvssource_t *)-1;
|
||||
pComp = pCurrent->stnext;
|
||||
} else {
|
||||
pSTLatch = 0;
|
||||
pComp = vss_sorttable[pCurrent->stindex];
|
||||
for(; pComp; pComp = pComp->stnext) {
|
||||
VSS_AddRepulsion(pCurrent, pComp);
|
||||
if (!pSTLatch && pComp->stnext == pCurrent) {
|
||||
pSTLatch = pComp;
|
||||
// skip current
|
||||
pComp = pComp->stnext;
|
||||
}
|
||||
}
|
||||
|
||||
iX = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5) / 96) % 32;
|
||||
iY = (((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5) / 96) % 32) << 5;
|
||||
iZ = (((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
|
||||
fOfs = pCurrent->newRadius + 1.49 + 48.0;
|
||||
iMaxX = ((int)floor(pCurrent->newOrigin[0] + fOfs + 8192.0 + 0.5) / 96) % 32;
|
||||
iMaxY = (((int)floor(pCurrent->newOrigin[1] + fOfs + 8192.0 + 0.5) / 96) % 32) << 5;
|
||||
iMaxZ = (((int)floor(pCurrent->newOrigin[2] + fOfs + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
|
||||
iMinX = ((int)floor(pCurrent->newOrigin[0] - fOfs + 8192.0 + 0.5) / 96) % 32;
|
||||
iMinY = (((int)floor(pCurrent->newOrigin[1] - fOfs + 8192.0 + 0.5) / 96) % 32) << 5;
|
||||
iMinZ = (((int)floor(pCurrent->newOrigin[2] - fOfs + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
|
||||
bXUp = (iMaxX | (pCurrent->stindex & 0xFFFFFFE0)) != pCurrent->stindex;
|
||||
bXDown = (iMinX | (pCurrent->stindex & 0xFFFFFFE0)) != pCurrent->stindex;
|
||||
bYUp = (iMaxY | (pCurrent->stindex & 0xFFFFFC1F)) != pCurrent->stindex;
|
||||
bYDown = (iMinY | (pCurrent->stindex & 0xFFFFFC1F)) != pCurrent->stindex;
|
||||
|
||||
iIndex = iMinZ | (pCurrent->stindex & 0xFFFFC3FF);
|
||||
bZDown = iIndex != pCurrent->stindex;
|
||||
|
||||
if (iIndex == pCurrent->stindex) {
|
||||
iIndex = iMaxY | (pCurrent->stindex & 0xFFFFFC1F);
|
||||
|
||||
i = 9;
|
||||
} else {
|
||||
i = 0;
|
||||
}
|
||||
|
||||
for (; i < (bZDown ? 26 : 17); i++) {
|
||||
switch (i) {
|
||||
case 0:
|
||||
iIndex = iMaxZ | (pCurrent->stindex & 0xFFFFC3FF);
|
||||
break;
|
||||
case 1:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 2:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 3:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 4:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 5:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 6:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 7:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 8:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 9:
|
||||
iIndex = iZ | (iIndex & 0xFFFFFFC3);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 10:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 11:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 12:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 13:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 14:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 15:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 16:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 17:
|
||||
iIndex = iMinZ | (iIndex & 0xFFFFFCC3);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 18:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 19:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 20:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 21:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 22:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 23:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 24:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 25:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
break;
|
||||
default:
|
||||
assert(0); // This can't happen
|
||||
break;
|
||||
}
|
||||
|
||||
while (pComp) {
|
||||
for (pComp = vss_sorttable[iIndex]; pComp; pComp = pComp->stnext) {
|
||||
VSS_AddRepulsion(pCurrent, pComp);
|
||||
if (!pSTLatch && pComp->stnext == pCurrent) {
|
||||
pSTLatch = pComp;
|
||||
pComp = pComp->stnext;
|
||||
}
|
||||
|
||||
pComp = pComp->stnext;
|
||||
}
|
||||
iX = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5) / 96) % 32;
|
||||
iY = ((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5) / 96) % 32;
|
||||
iY *= 2;
|
||||
iZ = ((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5) / 96) % 16;
|
||||
iZ <<= 10;
|
||||
}
|
||||
|
||||
fOfs = pCurrent->newRadius + 1.49 + 48.0;
|
||||
iMaxX = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5 + fOfs) / 96) % 32;
|
||||
iMaxY = ((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5 + fOfs) / 96) % 32;
|
||||
iMaxY *= 2;
|
||||
iMaxZ = ((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5 + fOfs) / 96) % 16;
|
||||
iMaxZ <<= 10;
|
||||
|
||||
iMinX = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5 - fOfs) / 96) % 32;
|
||||
iMinY = ((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5 - fOfs) / 96) % 32;
|
||||
iMinY *= 2;
|
||||
iMinZ = ((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5 - fOfs) / 96) % 16;
|
||||
iMinZ <<= 10;
|
||||
|
||||
bXUp = (iMaxX | (pCurrent->stindex & 0xFFFFFFE0)) != pCurrent->stindex;
|
||||
bXDown = (iMinX | (pCurrent->stindex & 0xFFFFFFE0)) != pCurrent->stindex;
|
||||
bYUp = (iMaxY | (pCurrent->stindex & 0xFFFFFC1F)) != pCurrent->stindex;
|
||||
bYDown = (iMinY | (pCurrent->stindex & 0xFFFFFC1F)) != pCurrent->stindex;
|
||||
|
||||
iIndex = iMinZ | (pCurrent->stindex & 0xFFFFFCC3);
|
||||
bZDown = iIndex != pCurrent->stindex;
|
||||
|
||||
if (iIndex == pCurrent->stindex) {
|
||||
iIndex = iMaxY | pCurrent->stindex & 0xFFFFFC1F;
|
||||
i = 9;
|
||||
} else {
|
||||
i = 0;
|
||||
}
|
||||
|
||||
for(; i < (bZDown ? 26 : 17); i++) {
|
||||
switch (i) {
|
||||
case 0:
|
||||
iIndex = iMaxZ | (pCurrent->stindex & 0xFFFFFCC3);
|
||||
break;
|
||||
case 1:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 2:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 3:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 4:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 5:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 6:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 7:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 8:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 9:
|
||||
iIndex = iZ | (iIndex & 0xFFFFFFC3);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 10:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 11:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 12:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 13:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 14:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 15:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 16:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 17:
|
||||
iIndex = iMinZ | (iIndex & 0xFFFFFCC3);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 18:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 19:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 20:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 21:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 22:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 23:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 24:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 25:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
break;
|
||||
}
|
||||
|
||||
for (pComp = vss_sorttable[iIndex]; pComp; pComp = pComp->stnext) {
|
||||
VSS_AddRepulsion(pCurrent, pComp);
|
||||
}
|
||||
}
|
||||
|
||||
if (pSTLatch == (cvssource_t *)-1) {
|
||||
vss_sorttable[pCurrent->stindex] = pCurrent->stnext;
|
||||
} else {
|
||||
pSTLatch->stnext = pCurrent->stnext;
|
||||
}
|
||||
if (pSTLatch == (cvssource_t *)-1) {
|
||||
vss_sorttable[pCurrent->stindex] = pCurrent->stnext;
|
||||
} else {
|
||||
pSTLatch->stnext = pCurrent->stnext;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1222,13 +1223,13 @@ void ClientGameCommandManager::AddVSSSources()
|
|||
pComp = pCurrent->prev;
|
||||
|
||||
newEnt.renderfx = 0;
|
||||
if (pCurrent->flags < 0 && !cg_detail->integer) {
|
||||
if ((pCurrent->flags & T_DETAIL) && !cg_detail->integer) {
|
||||
FreeVSSSource(pCurrent);
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((pCurrent->flags2 & 0x4000) != 0) {
|
||||
newEnt.renderfx = 0x4000000;
|
||||
if ((pCurrent->flags2 & T2_ALWAYSDRAW) != 0) {
|
||||
newEnt.renderfx = RF_ALWAYSDRAW;
|
||||
}
|
||||
|
||||
if (pCurrent->lastPhysicsTime) {
|
||||
|
@ -1237,8 +1238,8 @@ void ClientGameCommandManager::AddVSSSources()
|
|||
mstime = physics_rate;
|
||||
}
|
||||
|
||||
if (mstime >= physics_rate || (pCurrent->flags2 & 0x10) != 0) {
|
||||
if (!VSS_SourcePhysics(pCurrent, (float)mstime * 0.001)) {
|
||||
if (mstime >= physics_rate || (pCurrent->flags2 & T2_PHYSICS_EVERYFRAME) != 0) {
|
||||
if (!VSS_SourcePhysics(pCurrent, (float)mstime / 1000.0)) {
|
||||
FreeVSSSource(pCurrent);
|
||||
continue;
|
||||
}
|
||||
|
@ -1262,26 +1263,18 @@ void ClientGameCommandManager::AddVSSSources()
|
|||
}
|
||||
}
|
||||
|
||||
fLerpFrac = (cg.time - pCurrent->lastPhysicsTime) / physics_rate;
|
||||
if (fLerpFrac > 1.0) {
|
||||
fLerpFrac = 1.0;
|
||||
} else if (fLerpFrac < 0.0) {
|
||||
fLerpFrac = 0.0;
|
||||
}
|
||||
fLerpFrac = (float)(cg.time - pCurrent->lastPhysicsTime) / (float)physics_rate;
|
||||
fLerpFrac = Q_clamp_float(fLerpFrac, 0, 1);
|
||||
|
||||
fLightingFrac = (cg.time - pCurrent->lastLightingTime) / lighting_rate;
|
||||
if (fLightingFrac > 1.0) {
|
||||
fLightingFrac = 1.0;
|
||||
} else if (fLightingFrac < 0.0) {
|
||||
fLightingFrac = 0.0;
|
||||
}
|
||||
fLightingFrac = (float)(cg.time - pCurrent->lastLightingTime) / (float)lighting_rate;
|
||||
fLightingFrac = Q_clamp_float(fLightingFrac, 0, 1);
|
||||
|
||||
if (lastVSSFrameTime) {
|
||||
pCurrent->lifeTime += frameTime;
|
||||
}
|
||||
|
||||
if (!pCurrent->lastValid) {
|
||||
if (!VSS_SourcePhysics(pCurrent, (float)physics_rate * 0.001)) {
|
||||
if (!VSS_SourcePhysics(pCurrent, (float)physics_rate / 1000)) {
|
||||
ClientGameCommandManager::FreeVSSSource(pCurrent);
|
||||
continue;
|
||||
}
|
||||
|
@ -1335,12 +1328,12 @@ void ClientGameCommandManager::AddVSSSources()
|
|||
pCurrent->roll -= j;
|
||||
}
|
||||
|
||||
if ((pCurrent->flags & 0x40000) != 0) {
|
||||
if ((pCurrent->flags & T_RANDOMROLL) != 0) {
|
||||
newEnt.hModel = hModel;
|
||||
} else {
|
||||
newEnt.hModel = hModel2;
|
||||
}
|
||||
} else if ((pCurrent->flags & 0x40000) != 0) {
|
||||
} else if ((pCurrent->flags & T_RANDOMROLL) != 0) {
|
||||
newEnt.hModel = hModel;
|
||||
} else {
|
||||
newEnt.hModel = hModel2;
|
||||
|
|
|
@ -42,23 +42,23 @@ MemArchiver::~MemArchiver()
|
|||
|
||||
void MemArchiver::SetupForWriting(size_t initialSize)
|
||||
{
|
||||
state = MEMARC_WRITING;
|
||||
buffer = (byte*)cgi.Malloc(initialSize);
|
||||
allocatedSize = initialSize;
|
||||
bufferSize = 0;
|
||||
this->state = MEMARC_WRITING;
|
||||
this->buffer = (byte*)cgi.Malloc(initialSize);
|
||||
this->allocatedSize = initialSize;
|
||||
this->bufferSize = 0;
|
||||
}
|
||||
|
||||
void MemArchiver::SetupForReading(byte* buffer, size_t size)
|
||||
{
|
||||
state = MEMARC_READING;
|
||||
buffer = buffer;
|
||||
allocatedSize = size;
|
||||
bufferSize = 0;
|
||||
this->state = MEMARC_READING;
|
||||
this->buffer = buffer;
|
||||
this->allocatedSize = size;
|
||||
this->bufferSize = 0;
|
||||
}
|
||||
|
||||
void MemArchiver::SetBaseTime(unsigned int time)
|
||||
{
|
||||
svsTime = time;
|
||||
this->svsTime = time;
|
||||
}
|
||||
|
||||
size_t MemArchiver::BufferSize() const
|
||||
|
|
|
@ -1,49 +1,84 @@
|
|||
cmake_minimum_required(VERSION 3.5)
|
||||
cmake_minimum_required(VERSION 3.12)
|
||||
|
||||
project(omohclient)
|
||||
|
||||
add_subdirectory("../cgame" "./cgame")
|
||||
|
||||
file(GLOB_RECURSE SOURCES_CLIENT "./*.c*")
|
||||
file(GLOB SOURCES_CLIENT "./*.c*")
|
||||
file(GLOB_RECURSE SOURCES_UILIB "../uilib/*.c*")
|
||||
|
||||
set(SOURCES_CLIENT ${SOURCES_CLIENT}
|
||||
# Gamespy
|
||||
"${CMAKE_SOURCE_DIR}/code/gamespy/cl_gamespy.c"
|
||||
)
|
||||
|
||||
# Made as an interface and not static, as static only links used methods
|
||||
add_library(omohclient INTERFACE)
|
||||
target_compile_definitions(omohclient INTERFACE APP_MODULE)
|
||||
target_compile_features(omohclient INTERFACE cxx_nullptr)
|
||||
target_compile_features(omohclient INTERFACE c_variadic_macros)
|
||||
target_link_libraries(omohclient INTERFACE omohsdl)
|
||||
target_link_libraries(omohclient INTERFACE omohsdl_client)
|
||||
target_link_libraries(omohclient INTERFACE gcd)
|
||||
|
||||
# Sound stuff
|
||||
target_compile_definitions(omohclient INTERFACE USE_CODEC_MP3)
|
||||
|
||||
if (USE_SOUND_NEW)
|
||||
# Try to use OpenAL
|
||||
find_package(OpenAL)
|
||||
if (NOT NO_MODERN_DMA)
|
||||
# Use OpenAL
|
||||
find_package(OpenAL REQUIRED)
|
||||
|
||||
if (OPENAL_FOUND)
|
||||
target_compile_definitions(omohclient INTERFACE USE_SOUND_NEW=1)
|
||||
target_compile_definitions(omohclient INTERFACE USE_OPENAL=1 NO_MODERN_DMA=0)
|
||||
if (MSVC)
|
||||
target_include_directories(omohclient INTERFACE ${OPENAL_INCLUDE_DIR}/AL)
|
||||
else()
|
||||
target_include_directories(omohclient INTERFACE ${OPENAL_INCLUDE_DIR})
|
||||
endif()
|
||||
target_link_libraries(omohclient INTERFACE ${OPENAL_LIBRARY})
|
||||
|
||||
if(NOT USE_SYSTEM_LIBS)
|
||||
target_compile_definitions(omohclient INTERFACE USE_OPENAL_DLOPEN=1)
|
||||
else()
|
||||
# Link against system OpenAL
|
||||
target_link_libraries(omohclient INTERFACE OpenAL::OpenAL)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
list(FILTER SOURCES_CLIENT EXCLUDE REGEX "./snd_([a-zA-Z0-9_]+)\.c$")
|
||||
file(GLOB SOURCES_CLIENT_SND "./snd_*_new.c*" "./snd_codec*.c*")
|
||||
list(APPEND SOURCES_CLIENT ${SOURCES_CLIENT_SND})
|
||||
else()
|
||||
#
|
||||
# Fallback to old DMA sound system
|
||||
#
|
||||
message(NOTICE "OpenAL was explicitly disabled - fallback to old SDL sound system")
|
||||
target_compile_definitions(omohclient INTERFACE NO_MODERN_DMA=1)
|
||||
set(NO_MODERN_DMA TRUE)
|
||||
|
||||
list(FILTER SOURCES_CLIENT EXCLUDE REGEX "./snd_([a-zA-Z0-9_]+)\.cpp$")
|
||||
file(GLOB_RECURSE SOURCES_CLIENT_SND "./new/*.c*")
|
||||
list(APPEND SOURCES_CLIENT ${SOURCES_CLIENT_SND})
|
||||
endif()
|
||||
|
||||
if (USE_OPENAL)
|
||||
# Try to use OpenAL
|
||||
find_package(OpenAL)
|
||||
if (OPENAL_FOUND)
|
||||
target_compile_definitions(omohclient INTERFACE USE_OPENAL=1)
|
||||
target_include_directories(omohclient INTERFACE ${OPENAL_INCLUDE_DIR}/AL)
|
||||
target_link_libraries(omohclient INTERFACE ${OPENAL_LIBRARY})
|
||||
endif()
|
||||
set(OLD_VALUE ${BUILD_SHARED_LIBS})
|
||||
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
if(USE_INTERNAL_MAD)
|
||||
add_subdirectory("../libmad" "./libmad" EXCLUDE_FROM_ALL)
|
||||
target_link_libraries(omohclient INTERFACE mad)
|
||||
else()
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_path(LIBMAD_INCLUDE_DIRS mad.h)
|
||||
find_library(LIBMAD_LIBRARIES mad)
|
||||
find_package_handle_standard_args(
|
||||
LibMad
|
||||
DEFAULT_MSG
|
||||
LIBMAD_LIBRARIES
|
||||
LIBMAD_INCLUDE_DIRS
|
||||
)
|
||||
target_include_directories(omohclient INTERFACE ${LIBMAD_INCLUDE_DIRS})
|
||||
target_link_libraries(omohclient INTERFACE ${LIBMAD_LIBRARIES})
|
||||
endif()
|
||||
|
||||
set(BUILD_SHARED_LIBS ${OLD_VALUE} CACHE BOOL "" FORCE)
|
||||
|
||||
target_sources(omohclient INTERFACE ${SOURCES_CLIENT} ${SOURCES_UILIB})
|
||||
|
||||
add_subdirectory("../libmad-0.15.1b" "./libmad")
|
||||
target_link_libraries(omohclient INTERFACE libmad)
|
|
@ -211,20 +211,20 @@ qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) {
|
|||
}
|
||||
|
||||
snapshot->numEntities = 0;
|
||||
for ( i = 0 ; i < count ; i++ ) {
|
||||
for(i = 0; i < MAX_ENTITIES_IN_SNAPSHOT; i++) {
|
||||
parents[i] = -1;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
s1 = &cl.parseEntities[(clSnap->parseEntitiesNum + i) & (MAX_PARSE_ENTITIES - 1)];
|
||||
pnum = s1->parent;
|
||||
|
||||
if (pnum == ENTITYNUM_NONE) {
|
||||
parents[s1->number] = -2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
if (parents[pnum] == -2) {
|
||||
parents[s1->number] = -2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
// add it later
|
||||
parents[s1->number] = pnum;
|
||||
continue;
|
||||
|
@ -234,33 +234,37 @@ qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) {
|
|||
snapshot->entities[snapshot->numEntities++] = *s1;
|
||||
}
|
||||
|
||||
for(pcount = 0; pcount < 8 && snapshot->numEntities != count; pcount++)
|
||||
{
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
for(pcount = 0; pcount < 8 && snapshot->numEntities != count; pcount++) {
|
||||
for (i = 0; i < count; i++) {
|
||||
s1 = &cl.parseEntities[(clSnap->parseEntitiesNum + i) & (MAX_PARSE_ENTITIES - 1)];
|
||||
pnum = parents[s1->number];
|
||||
if (pnum >= 0 && parents[pnum] == -2) {
|
||||
parents[s1->number] = -2;
|
||||
snapshot->entities[snapshot->numEntities++] = *s1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (pcount >= 8)
|
||||
{
|
||||
for (i = count; i < snapshot->numEntities; i++)
|
||||
if (snapshot->numEntities != count) {
|
||||
Com_DPrintf("CL_GetSnapshot: Not all children could find their parents.\n");
|
||||
|
||||
for (i = snapshot->numEntities; i < count; i++)
|
||||
{
|
||||
s1 = &cl.parseEntities[(clSnap->parseEntitiesNum + i) & (MAX_PARSE_ENTITIES - 1)];
|
||||
if (parents[s1->number] >= 0) {
|
||||
Com_DPrintf(
|
||||
"CL_GetSnapshot: entity %d with parent %d and model '%s' at %.2f %.2f %.2f, could not find parent.\n",
|
||||
s1->number,
|
||||
s1->parent,
|
||||
CL_ConfigString(CS_MODELS + s1->modelindex),
|
||||
s1->origin[0],
|
||||
s1->origin[1],
|
||||
s1->origin[2]
|
||||
);
|
||||
for (pnum = 0; pnum < count; pnum++) {
|
||||
s1 = &cl.parseEntities[(clSnap->parseEntitiesNum + pnum) & (MAX_PARSE_ENTITIES - 1)];
|
||||
if (parents[s1->number] >= 0) {
|
||||
Com_DPrintf(
|
||||
"CL_GetSnapshot: entity %d with parent %d and model '%s' at %.2f %.2f %.2f, could not find parent.\n",
|
||||
s1->number,
|
||||
s1->parent,
|
||||
CL_ConfigString(CS_MODELS + s1->modelindex),
|
||||
s1->origin[0],
|
||||
s1->origin[1],
|
||||
s1->origin[2]
|
||||
);
|
||||
|
||||
parents[s1->number] = -2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -358,7 +362,9 @@ qboolean CL_ProcessServerCommand(const char* origString, const char* cmd, qboole
|
|||
// because this function might be called from a module that would be unloaded
|
||||
// inside Com_Error
|
||||
UI_ForceMenuOff(1);
|
||||
Cbuf_AddText("disconnect;pushmenu disconnected");
|
||||
// Fixed in OPM
|
||||
// Added a newline for next commands
|
||||
Cbuf_AddText("disconnect;pushmenu disconnected\n");
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
|
@ -578,7 +584,7 @@ CL_RestoreSavedCgameState
|
|||
*/
|
||||
void CL_RestoreSavedCgameState() {
|
||||
if (cls.savedCgameState) {
|
||||
cge->CG_LoadStateToBuffer(&cls.savedCgameState, cls.savedCgameStateSize, cl.snap.serverTime);
|
||||
cge->CG_LoadStateToBuffer(cls.savedCgameState, cls.savedCgameStateSize, cl.snap.serverTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -621,7 +627,9 @@ void CL_InitCGameDLL( clientGameImport_t *cgi, clientGameExport_t **cge ) {
|
|||
cgi->LV_ConvertString = Sys_LV_CL_ConvertString;
|
||||
|
||||
cgi->Cvar_Get = Cvar_Get;
|
||||
cgi->Cvar_Find = Cvar_FindVar;
|
||||
cgi->Cvar_Set = Cvar_Set;
|
||||
cgi->Cvar_CheckRange = Cvar_CheckRange;
|
||||
|
||||
cgi->Argc = Cmd_Argc;
|
||||
cgi->Args = Cmd_Args;
|
||||
|
@ -765,7 +773,9 @@ void CL_InitCGameDLL( clientGameImport_t *cgi, clientGameExport_t **cge ) {
|
|||
|
||||
cgi->UI_ShowMenu = UI_ShowMenu;
|
||||
cgi->UI_HideMenu = UI_HideMenu;
|
||||
cgi->UI_FontStringWidth = uie.FontStringWidth;
|
||||
cgi->UI_FontStringWidth = CL_FontStringWidth;
|
||||
cgi->UI_GetObjectivesTop = UI_GetObjectivesTop;
|
||||
cgi->UI_GetHighResolutionScale = UI_GetHighResolutionScale;
|
||||
cgi->Key_StringToKeynum = Key_StringToKeynum;
|
||||
cgi->Key_KeynumToBindString = Key_KeynumToBindString;
|
||||
cgi->Key_GetKeysForCommand = Key_GetKeysForCommand;
|
||||
|
@ -813,6 +823,8 @@ void CL_InitCGameDLL( clientGameImport_t *cgi, clientGameExport_t **cge ) {
|
|||
cgi->CL_RestoreSavedCgameState = CL_RestoreSavedCgameState;
|
||||
cgi->CL_ClearSavedCgameState = CL_ClearSavedCgameState;
|
||||
|
||||
cgi->getConfigStringIdNormalized = CPT_NormalizeConfigstring;
|
||||
|
||||
cgi->fsDebug = fs_debug;
|
||||
cgi->HudDrawElements = cls.HudDrawElements;
|
||||
cgi->anim = &cls.anim;
|
||||
|
@ -912,7 +924,13 @@ void CL_InitCGame( void ) {
|
|||
// find the current mapname
|
||||
info = cl.gameState.stringData + cl.gameState.stringOffsets[ CS_SERVERINFO ];
|
||||
mapname = Info_ValueForKey( info, "mapname" );
|
||||
Com_sprintf( cl.mapname, sizeof( cl.mapname ), "maps/%s.bsp", mapname );
|
||||
|
||||
if (CL_UseLargeLightmap(mapname)) {
|
||||
Com_sprintf(cl.mapname, sizeof(cl.mapname), "maps/%s.bsp", mapname);
|
||||
} else {
|
||||
// Added in 2.0
|
||||
Com_sprintf(cl.mapname, sizeof(cl.mapname), "maps/%s_sml.bsp", mapname);
|
||||
}
|
||||
|
||||
S_BeginRegistration();
|
||||
CL_ShutdownCGame();
|
||||
|
@ -927,10 +945,17 @@ void CL_InitCGame( void ) {
|
|||
CL_InitClientSavedData();
|
||||
}
|
||||
|
||||
// init for this gamestate
|
||||
// use the lastExecutedServerCommand instead of the serverCommandSequence
|
||||
// otherwise server commands sent just before a gamestate are dropped
|
||||
cge->CG_Init( &cgi, clc.serverMessageSequence, clc.lastExecutedServerCommand, clc.clientNum );
|
||||
if (cl.snap.valid) {
|
||||
// init for this gamestate
|
||||
// use the lastExecutedServerCommand instead of the serverCommandSequence
|
||||
// otherwise server commands sent just before a gamestate are dropped
|
||||
cge->CG_Init(&cgi, clc.serverMessageSequence, clc.lastExecutedServerCommand, clc.clientNum);
|
||||
} else {
|
||||
// executing client commands from previous map/server might be an issue, some commands might be cs commands,
|
||||
// like old CS_SYSTEMINFO configstrings which still contain the sv_serverId from previous map.
|
||||
// It would cause the client to lose the game state number
|
||||
cge->CG_Init(&cgi, clc.serverMessageSequence, clc.serverCommandSequence, clc.clientNum);
|
||||
}
|
||||
|
||||
ClearNewConfigFlag();
|
||||
TIKI_FinishLoad();
|
||||
|
@ -1105,6 +1130,42 @@ void CL_FirstSnapshot( void ) {
|
|||
Cbuf_AddText( cl_activeAction->string );
|
||||
Cvar_Set( "activeAction", "" );
|
||||
}
|
||||
|
||||
#ifdef USE_MUMBLE
|
||||
if ((cl_useMumble->integer) && !mumble_islinked()) {
|
||||
int ret = mumble_link(CLIENT_WINDOW_TITLE);
|
||||
Com_Printf("Mumble: Linking to Mumble application %s\n", ret==0?"ok":"failed");
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef USE_VOIP
|
||||
if (!clc.voipCodecInitialized) {
|
||||
int i;
|
||||
int error;
|
||||
|
||||
clc.opusEncoder = opus_encoder_create(48000, 1, OPUS_APPLICATION_VOIP, &error);
|
||||
|
||||
if ( error ) {
|
||||
Com_DPrintf("VoIP: Error opus_encoder_create %d\n", error);
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_CLIENTS; i++) {
|
||||
clc.opusDecoder[i] = opus_decoder_create(48000, 1, &error);
|
||||
if ( error ) {
|
||||
Com_DPrintf("VoIP: Error opus_decoder_create(%d) %d\n", i, error);
|
||||
return;
|
||||
}
|
||||
clc.voipIgnore[i] = qfalse;
|
||||
clc.voipGain[i] = 1.0f;
|
||||
}
|
||||
clc.voipCodecInitialized = qtrue;
|
||||
clc.voipMuteAll = qfalse;
|
||||
Cmd_AddCommand ("voip", CL_Voip_f);
|
||||
Cvar_Set("cl_voipSendTarget", "spatial");
|
||||
Com_Memset(clc.voipTargets, ~0, sizeof(clc.voipTargets));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static int lastSnapFlags;
|
||||
|
@ -1155,7 +1216,12 @@ void CL_SetCGameTime( void ) {
|
|||
// allow pause in single player
|
||||
if ( paused->integer && com_sv_running->integer ) {
|
||||
// paused
|
||||
CL_AdjustTimeDelta();
|
||||
//CL_AdjustTimeDelta();
|
||||
// Fixed in OPM
|
||||
// Keep in sync with the server time.
|
||||
// In OG, the game could lag for a short time
|
||||
// when pausing and unpausing frequently
|
||||
cl.serverTimeDelta = cl.snap.serverTime - cls.realtime;
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -35,6 +35,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../uilib/ui_public.h"
|
||||
#include "snd_local.h"
|
||||
|
||||
#include "cl_ui.h"
|
||||
|
||||
#define MAXSIZE 8
|
||||
#define MINSIZE 4
|
||||
|
||||
|
@ -55,6 +57,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
|
||||
static void RoQ_init( void );
|
||||
static void CL_FinishedCinematic();
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
|
@ -126,6 +129,10 @@ typedef struct {
|
|||
int playonwalls;
|
||||
byte* buf;
|
||||
long drawX, drawY;
|
||||
|
||||
long realTime;
|
||||
long currTime;
|
||||
long soundTime;
|
||||
} cin_cache;
|
||||
|
||||
static cinematics_t cin;
|
||||
|
@ -133,6 +140,10 @@ static cin_cache cinTable[MAX_VIDEO_HANDLES];
|
|||
static int currentHandle = -1;
|
||||
static int CL_handle = -1;
|
||||
|
||||
static connstate_t oldClientState;
|
||||
|
||||
static int audioStartTime = 0;
|
||||
|
||||
extern "C" int s_soundtime; // sample PAIRS
|
||||
|
||||
|
||||
|
@ -160,7 +171,7 @@ static int CIN_HandleForVideo(void) {
|
|||
}
|
||||
|
||||
|
||||
extern "C" int CL_ScaledMilliseconds(void);
|
||||
extern "C" int Com_Milliseconds(void);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// RllSetupTable
|
||||
|
@ -1091,8 +1102,6 @@ static void RoQReset( void ) {
|
|||
|
||||
static void RoQInterrupt(void)
|
||||
{
|
||||
// Removed in OPM
|
||||
#if 0
|
||||
byte *framedata;
|
||||
short sbuf[32768];
|
||||
int ssize;
|
||||
|
@ -1144,24 +1153,20 @@ redump:
|
|||
case ZA_SOUND_MONO:
|
||||
if (!cinTable[currentHandle].silent) {
|
||||
ssize = RllDecodeMonoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
|
||||
S_RawSamples(0, ssize, 22050, 2, 1, (byte *)sbuf, 1.0f, -1);
|
||||
// S_RawSamples(0, ssize, 22050, 2, 1, (byte *)sbuf, 1.0f, -1);
|
||||
}
|
||||
break;
|
||||
case ZA_SOUND_STEREO:
|
||||
if (!cinTable[currentHandle].silent) {
|
||||
if (cinTable[currentHandle].numQuads == -1) {
|
||||
S_Update();
|
||||
s_rawend[0] = s_soundtime;
|
||||
}
|
||||
ssize = RllDecodeStereoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
|
||||
S_RawSamples(0, ssize, 22050, 2, 2, (byte *)sbuf, 1.0f, -1);
|
||||
// S_RawSamples(0, ssize, 22050, 2, 2, (byte *)sbuf, 1.0f, -1);
|
||||
}
|
||||
break;
|
||||
case ROQ_QUAD_INFO:
|
||||
if (cinTable[currentHandle].numQuads == -1) {
|
||||
readQuadInfo( framedata );
|
||||
setupQuad( 0, 0 );
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds();
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = Com_Milliseconds();
|
||||
}
|
||||
if (cinTable[currentHandle].numQuads != 1) cinTable[currentHandle].numQuads = 0;
|
||||
break;
|
||||
|
@ -1216,7 +1221,6 @@ redump:
|
|||
// assert(cinTable[currentHandle].RoQFrameSize <= 65536);
|
||||
// r = FS_Read( cin.file, cinTable[currentHandle].RoQFrameSize+8, cinTable[currentHandle].iFile );
|
||||
cinTable[currentHandle].RoQPlayed += cinTable[currentHandle].RoQFrameSize+8;
|
||||
#endif
|
||||
}
|
||||
|
||||
/******************************************************************************
|
||||
|
@ -1229,7 +1233,10 @@ redump:
|
|||
|
||||
static void RoQ_init( void )
|
||||
{
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds();
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = Com_Milliseconds();
|
||||
cinTable[currentHandle].realTime = Com_Milliseconds();
|
||||
cinTable[currentHandle].currTime = 0;
|
||||
cinTable[currentHandle].soundTime = 0;
|
||||
|
||||
cinTable[currentHandle].RoQPlayed = 24;
|
||||
|
||||
|
@ -1276,8 +1283,10 @@ static void RoQShutdown( void ) {
|
|||
cinTable[currentHandle].iFile = 0;
|
||||
}
|
||||
|
||||
S_StopMovieAudio();
|
||||
|
||||
if (cinTable[currentHandle].alterGameState) {
|
||||
clc.state = CA_DISCONNECTED;
|
||||
clc.state = oldClientState;
|
||||
// we can't just do a vstr nextmap, because
|
||||
// if we are aborting the intro cinematic with
|
||||
// a devmap command, nextmap would be valid by
|
||||
|
@ -1289,8 +1298,29 @@ static void RoQShutdown( void ) {
|
|||
}
|
||||
CL_handle = -1;
|
||||
}
|
||||
|
||||
cinTable[currentHandle].fileName[0] = 0;
|
||||
currentHandle = -1;
|
||||
|
||||
CL_FinishedCinematic();
|
||||
}
|
||||
|
||||
static void CL_FinishedCinematic()
|
||||
{
|
||||
const char* s;
|
||||
|
||||
if (!CL_FinishedIntro())
|
||||
{
|
||||
CL_FinishedStartStage();
|
||||
return;
|
||||
}
|
||||
|
||||
s = Cvar_VariableString("nextmap");
|
||||
if (*s)
|
||||
{
|
||||
Cbuf_ExecuteText(EXEC_APPEND, va("%s\n", s));
|
||||
Cvar_Set("nextmap", "");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1331,8 +1361,11 @@ Fetch and decompress the pending frame
|
|||
|
||||
e_status CIN_RunCinematic (int handle)
|
||||
{
|
||||
int start = 0;
|
||||
int thisTime = 0;
|
||||
int deltaTime;
|
||||
int frameTime;
|
||||
int soundTime;
|
||||
int newTime;
|
||||
long tfps;
|
||||
|
||||
if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return FMV_EOF;
|
||||
|
||||
|
@ -1360,24 +1393,46 @@ e_status CIN_RunCinematic (int handle)
|
|||
return cinTable[currentHandle].status;
|
||||
}
|
||||
|
||||
thisTime = CL_ScaledMilliseconds();
|
||||
if (cinTable[currentHandle].shader && (abs(thisTime - cinTable[currentHandle].lastTime))>100) {
|
||||
cinTable[currentHandle].startTime += thisTime - cinTable[currentHandle].lastTime;
|
||||
frameTime = Com_Milliseconds();
|
||||
deltaTime = frameTime - cinTable[currentHandle].realTime;
|
||||
if (deltaTime > 100) {
|
||||
deltaTime = 100;
|
||||
}
|
||||
cinTable[currentHandle].tfps = (((CL_ScaledMilliseconds() - cinTable[currentHandle].startTime)*3)/100);
|
||||
|
||||
start = cinTable[currentHandle].startTime;
|
||||
while( (cinTable[currentHandle].tfps != cinTable[currentHandle].numQuads)
|
||||
newTime = cinTable[currentHandle].currTime + deltaTime;
|
||||
if (cl_movieaudio->integer) {
|
||||
soundTime = S_CurrentMoviePosition();
|
||||
if (soundTime > cinTable[currentHandle].currTime || soundTime > cinTable[currentHandle].soundTime) {
|
||||
cinTable[currentHandle].currTime = newTime + (deltaTime * (soundTime - newTime)) / 100;
|
||||
}
|
||||
else {
|
||||
cinTable[currentHandle].currTime = newTime;
|
||||
}
|
||||
|
||||
cinTable[currentHandle].soundTime = soundTime;
|
||||
} else {
|
||||
//
|
||||
// Fixed in OPM
|
||||
//
|
||||
cinTable[currentHandle].currTime = newTime;
|
||||
}
|
||||
|
||||
cinTable[currentHandle].realTime = frameTime;
|
||||
|
||||
tfps = (cinTable[currentHandle].currTime * 3) / 100;
|
||||
|
||||
while( (tfps != cinTable[currentHandle].numQuads)
|
||||
&& (cinTable[currentHandle].status == FMV_PLAY) )
|
||||
{
|
||||
RoQInterrupt();
|
||||
if (start != cinTable[currentHandle].startTime) {
|
||||
cinTable[currentHandle].tfps = (((CL_ScaledMilliseconds() - cinTable[currentHandle].startTime)*3)/100);
|
||||
start = cinTable[currentHandle].startTime;
|
||||
|
||||
cinTable[currentHandle].realTime = Com_Milliseconds();
|
||||
if (cinTable[currentHandle].realTime > frameTime + 66) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
cinTable[currentHandle].lastTime = thisTime;
|
||||
cinTable[currentHandle].lastTime = frameTime;
|
||||
|
||||
if (cinTable[currentHandle].status == FMV_LOOPED) {
|
||||
cinTable[currentHandle].status = FMV_PLAY;
|
||||
|
@ -1400,9 +1455,6 @@ CIN_PlayCinematic
|
|||
==================
|
||||
*/
|
||||
int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBits ) {
|
||||
return 0;
|
||||
// Removed in OPM
|
||||
#if 0
|
||||
unsigned short RoQID;
|
||||
char name[MAX_OSPATH];
|
||||
int i;
|
||||
|
@ -1428,7 +1480,7 @@ int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBi
|
|||
|
||||
cin.currentHandle = currentHandle;
|
||||
|
||||
strcpy(cinTable[currentHandle].fileName, name);
|
||||
Q_strncpyz(cinTable[currentHandle].fileName, name, sizeof(cinTable[currentHandle].fileName));
|
||||
|
||||
cinTable[currentHandle].ROQSize = 0;
|
||||
cinTable[currentHandle].ROQSize = FS_FOpenFileRead (cinTable[currentHandle].fileName, &cinTable[currentHandle].iFile, qtrue, qtrue);
|
||||
|
@ -1474,17 +1526,12 @@ int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBi
|
|||
clc.state = CA_CINEMATIC;
|
||||
}
|
||||
|
||||
if (!cinTable[currentHandle].silent) {
|
||||
s_rawend[0] = s_soundtime;
|
||||
}
|
||||
|
||||
return currentHandle;
|
||||
}
|
||||
Com_DPrintf("trFMV::play(), invalid RoQ ID\n");
|
||||
|
||||
RoQShutdown();
|
||||
return -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
void CIN_SetExtents (int handle, int x, int y, int w, int h) {
|
||||
|
@ -1600,33 +1647,96 @@ void CIN_DrawCinematic (int handle) {
|
|||
cinTable[handle].dirty = qfalse;
|
||||
}
|
||||
|
||||
static unsigned short CL_PlayRoQ(const char* name, const char* arg, const char* s) {
|
||||
unsigned short RoQID;
|
||||
|
||||
Com_Memset(&cin, 0, sizeof(cinematics_t) );
|
||||
currentHandle = CIN_HandleForVideo();
|
||||
|
||||
cin.currentHandle = currentHandle;
|
||||
|
||||
Q_strncpyz(cinTable[currentHandle].fileName, name, sizeof(cinTable[currentHandle].fileName));
|
||||
|
||||
cinTable[currentHandle].ROQSize = 0;
|
||||
cinTable[currentHandle].ROQSize = FS_FOpenFileRead (cinTable[currentHandle].fileName, &cinTable[currentHandle].iFile, qtrue, qtrue);
|
||||
|
||||
if (cinTable[currentHandle].ROQSize<=0) {
|
||||
Com_DPrintf("Can not find RoQ cinematic '%s'\n", name);
|
||||
CL_FinishedCinematic();
|
||||
return -1;
|
||||
}
|
||||
|
||||
if ((s && s[0] == '1') || Q_stricmp(arg,"demoend.roq")==0 || Q_stricmp(arg,"end.roq")==0) {
|
||||
cinTable[currentHandle].holdAtEnd = qtrue;
|
||||
}
|
||||
|
||||
CIN_SetExtents(currentHandle, 0, 0, 640, 480);
|
||||
cinTable[currentHandle].alterGameState = qtrue;
|
||||
|
||||
initRoQ();
|
||||
|
||||
FS_Read (cin.file, 16, cinTable[currentHandle].iFile);
|
||||
|
||||
RoQID = (unsigned short)(cin.file[0]) + (unsigned short)(cin.file[1])*256;
|
||||
if (RoQID == 0x1084)
|
||||
{
|
||||
RoQ_init();
|
||||
// FS_Read (cin.file, cinTable[currentHandle].RoQFrameSize+8, cinTable[currentHandle].iFile);
|
||||
|
||||
cinTable[currentHandle].status = FMV_PLAY;
|
||||
Com_DPrintf("trFMV::play(), playing %s\n", arg);
|
||||
|
||||
if (cl_movieaudio->integer) {
|
||||
audioStartTime = Com_Milliseconds();
|
||||
S_SetupMovieAudio(name);
|
||||
}
|
||||
|
||||
oldClientState = clc.state;
|
||||
clc.state = CA_CINEMATIC;
|
||||
|
||||
if (cls.glconfig.maxTextureSize <= 256 || s && *s == '2') {
|
||||
//cinTable[currentHandle].interlaced = qtrue;
|
||||
}
|
||||
|
||||
CL_handle = currentHandle;
|
||||
|
||||
do {
|
||||
SCR_RunCinematic();
|
||||
} while (!cinTable[currentHandle].buf && cinTable[currentHandle].status == FMV_PLAY);
|
||||
|
||||
UI_CloseConsole();
|
||||
|
||||
return currentHandle;
|
||||
}
|
||||
Com_DPrintf("trFMV::play(), invalid RoQ ID\n");
|
||||
|
||||
RoQShutdown();
|
||||
return -1;
|
||||
}
|
||||
|
||||
void CL_PlayCinematic_f(void) {
|
||||
char *arg, *s;
|
||||
int bits = CIN_system;
|
||||
char name[256];
|
||||
|
||||
Com_DPrintf("CL_PlayCinematic_f\n");
|
||||
if (clc.state == CA_CINEMATIC) {
|
||||
SCR_StopCinematic();
|
||||
}
|
||||
|
||||
arg = Cmd_Argv( 1 );
|
||||
Com_DPrintf("CL_PlayCinematic( %s )\n", arg);
|
||||
s = Cmd_Argv(2);
|
||||
|
||||
if ((s && s[0] == '1') || Q_stricmp(arg,"demoend.roq")==0 || Q_stricmp(arg,"end.roq")==0) {
|
||||
bits |= CIN_hold;
|
||||
}
|
||||
if (s && s[0] == '2') {
|
||||
bits |= CIN_loop;
|
||||
CL_StartHunkUsers(qfalse);
|
||||
S_StopAllSounds2(qtrue);
|
||||
|
||||
Com_sprintf(name, sizeof(name), "video/%s", arg);
|
||||
|
||||
if (Q_stricmp(&name[strlen(name) - 4], ".roq")) {
|
||||
Com_Printf("Bad or missing cinematic extension.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
S_StopAllSounds2( qtrue );
|
||||
|
||||
CL_handle = CIN_PlayCinematic( arg, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, bits );
|
||||
if (CL_handle >= 0) {
|
||||
do {
|
||||
SCR_RunCinematic();
|
||||
} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // wait for first frame (load codebook and sound)
|
||||
}
|
||||
CL_PlayRoQ(name, arg, s);
|
||||
}
|
||||
|
||||
|
||||
|
@ -1646,7 +1756,5 @@ void SCR_RunCinematic (void)
|
|||
void SCR_StopCinematic(void) {
|
||||
if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
|
||||
CIN_StopCinematic(CL_handle);
|
||||
S_StopAllSounds2( qtrue );
|
||||
CL_handle = -1;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -56,6 +56,10 @@ qboolean in_guimouse;
|
|||
|
||||
kbutton_t in_up, in_down;
|
||||
|
||||
#ifdef USE_VOIP
|
||||
kbutton_t in_voiprecord;
|
||||
#endif
|
||||
|
||||
kbutton_t in_buttons[16];
|
||||
|
||||
qboolean in_mlooking;
|
||||
|
@ -258,6 +262,20 @@ void IN_SpeedUp(void) {IN_KeyUp(&in_speed);}
|
|||
void IN_StrafeDown(void) {IN_KeyDown(&in_strafe);}
|
||||
void IN_StrafeUp(void) {IN_KeyUp(&in_strafe);}
|
||||
|
||||
#ifdef USE_VOIP
|
||||
void IN_VoipRecordDown(void)
|
||||
{
|
||||
IN_KeyDown(&in_voiprecord);
|
||||
Cvar_Set("cl_voipSend", "1");
|
||||
}
|
||||
|
||||
void IN_VoipRecordUp(void)
|
||||
{
|
||||
IN_KeyUp(&in_voiprecord);
|
||||
Cvar_Set("cl_voipSend", "0");
|
||||
}
|
||||
#endif
|
||||
|
||||
void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);}
|
||||
void IN_Button0Up(void) {IN_KeyUp(&in_buttons[0]);}
|
||||
void IN_Button1Down(void) {IN_KeyDown(&in_buttons[1]);}
|
||||
|
@ -432,7 +450,7 @@ void CL_MouseEvent( int dx, int dy, int time ) {
|
|||
if( cl.mousey > cls.glconfig.vidHeight )
|
||||
cl.mousey = cls.glconfig.vidHeight;
|
||||
}
|
||||
else
|
||||
else if ( !paused->integer )
|
||||
{
|
||||
cl.mouseDx[cl.mouseIndex] += dx;
|
||||
cl.mouseDy[cl.mouseIndex] += dy;
|
||||
|
@ -461,6 +479,16 @@ CL_JoystickMove
|
|||
void CL_JoystickMove( usercmd_t *cmd ) {
|
||||
float anglespeed;
|
||||
|
||||
float yaw = j_yaw->value * cl.joystickAxis[j_yaw_axis->integer];
|
||||
float right = j_side->value * cl.joystickAxis[j_side_axis->integer];
|
||||
float forward = j_forward->value * cl.joystickAxis[j_forward_axis->integer];
|
||||
float pitch = j_pitch->value * cl.joystickAxis[j_pitch_axis->integer];
|
||||
float up = j_up->value * cl.joystickAxis[j_up_axis->integer];
|
||||
|
||||
if ( in_speed.active ^ cl_run->integer ) {
|
||||
cmd->buttons |= BUTTON_RUN;
|
||||
}
|
||||
|
||||
if ( in_speed.active ) {
|
||||
anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value;
|
||||
} else {
|
||||
|
@ -468,18 +496,22 @@ void CL_JoystickMove( usercmd_t *cmd ) {
|
|||
}
|
||||
|
||||
if ( !in_strafe.active ) {
|
||||
cl.viewangles[YAW] += anglespeed * cl_yawspeed->value * cl.joystickAxis[AXIS_SIDE];
|
||||
cl.viewangles[YAW] += anglespeed * yaw;
|
||||
cmd->rightmove = ClampChar( cmd->rightmove + (int)right );
|
||||
} else {
|
||||
cmd->rightmove = ClampChar( cmd->rightmove + cl.joystickAxis[AXIS_SIDE] );
|
||||
cl.viewangles[YAW] += anglespeed * right;
|
||||
cmd->rightmove = ClampChar( cmd->rightmove + (int)yaw );
|
||||
}
|
||||
|
||||
if ( in_mlooking ) {
|
||||
cl.viewangles[PITCH] += anglespeed * cl_pitchspeed->value * cl.joystickAxis[AXIS_FORWARD];
|
||||
cl.viewangles[PITCH] += anglespeed * forward;
|
||||
cmd->forwardmove = ClampChar( cmd->forwardmove + (int)pitch );
|
||||
} else {
|
||||
cmd->forwardmove = ClampChar( cmd->forwardmove + cl.joystickAxis[AXIS_FORWARD] );
|
||||
cl.viewangles[PITCH] += anglespeed * pitch;
|
||||
cmd->forwardmove = ClampChar( cmd->forwardmove + (int)forward );
|
||||
}
|
||||
|
||||
cmd->upmove = ClampChar( cmd->upmove + cl.joystickAxis[AXIS_UP] );
|
||||
cmd->upmove = ClampChar( cmd->upmove + (int)up );
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -565,6 +597,8 @@ void CL_MouseMove( usercmd_t *cmd ) {
|
|||
mx *= cgameSensitivity;
|
||||
my *= cgameSensitivity;
|
||||
|
||||
cmd->buttons |= BUTTON_ANY;
|
||||
|
||||
// add mouse X/Y movement to cmd
|
||||
if(in_strafe.active)
|
||||
cmd->rightmove = ClampChar(cmd->rightmove + m_side->value * mx);
|
||||
|
@ -577,9 +611,9 @@ void CL_MouseMove( usercmd_t *cmd ) {
|
|||
cmd->forwardmove = ClampChar(cmd->forwardmove - m_forward->value * my);
|
||||
|
||||
if (!isfinite(cl.viewangles[PITCH]) || !isfinite(cl.viewangles[YAW])) {
|
||||
Com_Printf("Invalid client viewangles encountered!\n");
|
||||
Com_Printf("cgameSensitivity: %f - mx: %f - my: %f - m_pitch: %f - m_yaw: %f", cgameSensitivity, mx, my, m_pitch->value, m_yaw->value);
|
||||
Com_Printf("Resetting client viewangles");
|
||||
Com_DPrintf("Invalid client viewangles encountered (view pitch: %f, view yaw: %f)!\n", cl.viewangles[PITCH], cl.viewangles[YAW]);
|
||||
Com_DPrintf("cgameSensitivity: %f | mx: %f | my: %f | m_pitch: %f | m_yaw: %f\n", cgameSensitivity, mx, my, m_pitch->value, m_yaw->value);
|
||||
Com_DPrintf("Resetting client viewangles\n");
|
||||
cl.viewangles[PITCH] = 0;
|
||||
cl.viewangles[YAW] = 0;
|
||||
}
|
||||
|
@ -617,8 +651,8 @@ void CL_CmdButtons( usercmd_t *cmd ) {
|
|||
if (UI_MenuActive() || UI_ConsoleIsOpen()) {
|
||||
cmd->buttons |= BUTTON_TALK;
|
||||
}
|
||||
|
||||
if (in_speed.active == !cl_run->integer) {
|
||||
|
||||
if ( in_speed.active ^ cl_run->integer ) {
|
||||
cmd->buttons |= BUTTON_RUN;
|
||||
}
|
||||
|
||||
|
@ -726,6 +760,12 @@ void CL_CreateNewCommands( void ) {
|
|||
|
||||
frame_msec = com_frameTime - old_com_frameTime;
|
||||
|
||||
// if running over 1000fps, act as if each frame is 1ms
|
||||
// prevents divisions by zero
|
||||
if ( frame_msec < 1 ) {
|
||||
frame_msec = 1;
|
||||
}
|
||||
|
||||
// if running less than 5fps, truncate the extra time to prevent
|
||||
// unexpected moves after a hitch
|
||||
if ( frame_msec > 200 ) {
|
||||
|
@ -826,8 +866,8 @@ qboolean CL_ReadyToSendPacket( void ) {
|
|||
}
|
||||
|
||||
// check for exceeding cl_maxpackets
|
||||
if ( cl_maxpackets->integer < 15 ) {
|
||||
Cvar_Set( "cl_maxpackets", "15" );
|
||||
if ( cl_maxpackets->integer < 30 ) {
|
||||
Cvar_Set( "cl_maxpackets", "30" );
|
||||
} else if ( cl_maxpackets->integer > 125 ) {
|
||||
Cvar_Set( "cl_maxpackets", "125" );
|
||||
}
|
||||
|
@ -917,6 +957,58 @@ void CL_WritePacket( void ) {
|
|||
count = MAX_PACKET_USERCMDS;
|
||||
Com_Printf("MAX_PACKET_USERCMDS\n");
|
||||
}
|
||||
|
||||
#ifdef USE_VOIP
|
||||
if (clc.voipOutgoingDataSize > 0)
|
||||
{
|
||||
if((clc.voipFlags & VOIP_SPATIAL) || Com_IsVoipTarget(clc.voipTargets, sizeof(clc.voipTargets), -1))
|
||||
{
|
||||
MSG_WriteByte (&buf, clc_voipOpus);
|
||||
MSG_WriteByte (&buf, clc.voipOutgoingGeneration);
|
||||
MSG_WriteLong (&buf, clc.voipOutgoingSequence);
|
||||
MSG_WriteByte (&buf, clc.voipOutgoingDataFrames);
|
||||
MSG_WriteData (&buf, clc.voipTargets, sizeof(clc.voipTargets));
|
||||
MSG_WriteByte(&buf, clc.voipFlags);
|
||||
MSG_WriteShort (&buf, clc.voipOutgoingDataSize);
|
||||
MSG_WriteData (&buf, clc.voipOutgoingData, clc.voipOutgoingDataSize);
|
||||
|
||||
// If we're recording a demo, we have to fake a server packet with
|
||||
// this VoIP data so it gets to disk; the server doesn't send it
|
||||
// back to us, and we might as well eliminate concerns about dropped
|
||||
// and misordered packets here.
|
||||
if(clc.demorecording && !clc.demowaiting)
|
||||
{
|
||||
const int voipSize = clc.voipOutgoingDataSize;
|
||||
msg_t fakemsg;
|
||||
byte fakedata[MAX_MSGLEN];
|
||||
MSG_Init (&fakemsg, fakedata, sizeof (fakedata));
|
||||
MSG_Bitstream (&fakemsg);
|
||||
MSG_WriteLong (&fakemsg, clc.reliableAcknowledge);
|
||||
MSG_WriteByte (&fakemsg, svc_voipOpus);
|
||||
MSG_WriteShort (&fakemsg, clc.clientNum);
|
||||
MSG_WriteByte (&fakemsg, clc.voipOutgoingGeneration);
|
||||
MSG_WriteLong (&fakemsg, clc.voipOutgoingSequence);
|
||||
MSG_WriteByte (&fakemsg, clc.voipOutgoingDataFrames);
|
||||
MSG_WriteShort (&fakemsg, clc.voipOutgoingDataSize );
|
||||
MSG_WriteBits (&fakemsg, clc.voipFlags, VOIP_FLAGCNT);
|
||||
MSG_WriteData (&fakemsg, clc.voipOutgoingData, voipSize);
|
||||
MSG_WriteByte (&fakemsg, svc_EOF);
|
||||
CL_WriteDemoMessage (&fakemsg, 0);
|
||||
}
|
||||
|
||||
clc.voipOutgoingSequence += clc.voipOutgoingDataFrames;
|
||||
clc.voipOutgoingDataSize = 0;
|
||||
clc.voipOutgoingDataFrames = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// We have data, but no targets. Silently discard all data
|
||||
clc.voipOutgoingDataSize = 0;
|
||||
clc.voipOutgoingDataFrames = 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if ( count >= 1 ) {
|
||||
if ( cl_showSend->integer ) {
|
||||
Com_Printf( "(%i)", count );
|
||||
|
@ -973,16 +1065,6 @@ void CL_WritePacket( void ) {
|
|||
}
|
||||
|
||||
CL_Netchan_Transmit (&clc.netchan, &buf);
|
||||
|
||||
// clients never really should have messages large enough
|
||||
// to fragment, but in case they do, fire them all off
|
||||
// at once
|
||||
// TTimo: this causes a packet burst, which is bad karma for winsock
|
||||
// added a WARNING message, we'll see if there are legit situations where this happens
|
||||
while ( clc.netchan.unsentFragments ) {
|
||||
Com_DPrintf( "WARNING: #462 unsent fragments (not supposed to happen!)\n" );
|
||||
CL_Netchan_TransmitNextFragment( &clc.netchan );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -999,7 +1081,7 @@ void CL_SendCmd( void ) {
|
|||
}
|
||||
|
||||
// don't send commands if paused
|
||||
if ( com_sv_running->integer && paused->integer && paused->integer ) {
|
||||
if ( com_sv_running->integer && paused->integer ) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1094,6 +1176,85 @@ void CL_InitInput( void ) {
|
|||
Cmd_AddCommand("+mlook", IN_MLookDown);
|
||||
Cmd_AddCommand("-mlook", IN_MLookUp);
|
||||
|
||||
#ifdef USE_VOIP
|
||||
Cmd_AddCommand ("+voiprecord", IN_VoipRecordDown);
|
||||
Cmd_AddCommand ("-voiprecord", IN_VoipRecordUp);
|
||||
#endif
|
||||
|
||||
cl_nodelta = Cvar_Get ("cl_nodelta", "0", 0);
|
||||
cl_debugMove = Cvar_Get ("cl_debugMove", "0", 0);
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
CL_ShutdownInput
|
||||
============
|
||||
*/
|
||||
void CL_ShutdownInput(void)
|
||||
{
|
||||
Cmd_RemoveCommand("centerview");
|
||||
|
||||
Cmd_RemoveCommand("+moveup");
|
||||
Cmd_RemoveCommand("-moveup");
|
||||
Cmd_RemoveCommand("+movedown");
|
||||
Cmd_RemoveCommand("-movedown");
|
||||
Cmd_RemoveCommand("+left");
|
||||
Cmd_RemoveCommand("-left");
|
||||
Cmd_RemoveCommand("+right");
|
||||
Cmd_RemoveCommand("-right");
|
||||
Cmd_RemoveCommand("+forward");
|
||||
Cmd_RemoveCommand("-forward");
|
||||
Cmd_RemoveCommand("+back");
|
||||
Cmd_RemoveCommand("-back");
|
||||
Cmd_RemoveCommand("+lookup");
|
||||
Cmd_RemoveCommand("-lookup");
|
||||
Cmd_RemoveCommand("+lookdown");
|
||||
Cmd_RemoveCommand("-lookdown");
|
||||
Cmd_RemoveCommand("+strafe");
|
||||
Cmd_RemoveCommand("-strafe");
|
||||
Cmd_RemoveCommand("+moveleft");
|
||||
Cmd_RemoveCommand("-moveleft");
|
||||
Cmd_RemoveCommand("+moveright");
|
||||
Cmd_RemoveCommand("-moveright");
|
||||
Cmd_RemoveCommand("+speed");
|
||||
Cmd_RemoveCommand("-speed");
|
||||
Cmd_RemoveCommand("+attack");
|
||||
Cmd_RemoveCommand("-attack");
|
||||
Cmd_RemoveCommand("+button0");
|
||||
Cmd_RemoveCommand("-button0");
|
||||
Cmd_RemoveCommand("+button1");
|
||||
Cmd_RemoveCommand("-button1");
|
||||
Cmd_RemoveCommand("+button2");
|
||||
Cmd_RemoveCommand("-button2");
|
||||
Cmd_RemoveCommand("+button3");
|
||||
Cmd_RemoveCommand("-button3");
|
||||
Cmd_RemoveCommand("+button4");
|
||||
Cmd_RemoveCommand("-button4");
|
||||
Cmd_RemoveCommand("+button5");
|
||||
Cmd_RemoveCommand("-button5");
|
||||
Cmd_RemoveCommand("+button6");
|
||||
Cmd_RemoveCommand("-button6");
|
||||
Cmd_RemoveCommand("+button7");
|
||||
Cmd_RemoveCommand("-button7");
|
||||
Cmd_RemoveCommand("+button8");
|
||||
Cmd_RemoveCommand("-button8");
|
||||
Cmd_RemoveCommand("+button9");
|
||||
Cmd_RemoveCommand("-button9");
|
||||
Cmd_RemoveCommand("+button10");
|
||||
Cmd_RemoveCommand("-button10");
|
||||
Cmd_RemoveCommand("+button11");
|
||||
Cmd_RemoveCommand("-button11");
|
||||
Cmd_RemoveCommand("+button12");
|
||||
Cmd_RemoveCommand("-button12");
|
||||
Cmd_RemoveCommand("+button13");
|
||||
Cmd_RemoveCommand("-button13");
|
||||
Cmd_RemoveCommand("+button14");
|
||||
Cmd_RemoveCommand("-button14");
|
||||
Cmd_RemoveCommand("+mlook");
|
||||
Cmd_RemoveCommand("-mlook");
|
||||
|
||||
#ifdef USE_VOIP
|
||||
Cmd_RemoveCommand("+voiprecord");
|
||||
Cmd_RemoveCommand("-voiprecord");
|
||||
#endif
|
||||
}
|
||||
|
|
640
code/client/cl_instantAction.cpp
Normal file
640
code/client/cl_instantAction.cpp
Normal file
|
@ -0,0 +1,640 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2025 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "cl_ui.h"
|
||||
#include "cl_instantAction.h"
|
||||
#include "cl_uiserverlist.h"
|
||||
#include "../gamespy/sv_gamespy.h"
|
||||
|
||||
Event EV_UIInstantAction_AcceptServer
|
||||
(
|
||||
"acceptserver",
|
||||
EV_DEFAULT,
|
||||
NULL,
|
||||
NULL,
|
||||
"Connect to the current server"
|
||||
);
|
||||
|
||||
Event EV_UIInstantAction_RejectServer
|
||||
(
|
||||
"rejectserver",
|
||||
EV_DEFAULT,
|
||||
NULL,
|
||||
NULL,
|
||||
"Reject the current server"
|
||||
);
|
||||
|
||||
Event EV_UIInstantAction_Cancel
|
||||
(
|
||||
"ia_cancel",
|
||||
EV_DEFAULT,
|
||||
NULL,
|
||||
NULL,
|
||||
"cancel the server update"
|
||||
);
|
||||
|
||||
Event EV_UIInstantAction_Refresh
|
||||
(
|
||||
"ia_refresh",
|
||||
EV_DEFAULT,
|
||||
NULL,
|
||||
NULL,
|
||||
"Refresh the server list"
|
||||
);
|
||||
|
||||
CLASS_DECLARATION(UIWidget, UIInstantAction, NULL) {
|
||||
{&EV_UIInstantAction_AcceptServer, &UIInstantAction::Connect },
|
||||
{&EV_UIInstantAction_RejectServer, &UIInstantAction::Reject },
|
||||
{&EV_UIInstantAction_Cancel, &UIInstantAction::CancelRefresh},
|
||||
{&EV_UIInstantAction_Refresh, &UIInstantAction::Refresh },
|
||||
{NULL, NULL }
|
||||
};
|
||||
|
||||
struct ServerListInstance {
|
||||
int iServerType;
|
||||
UIInstantAction *pServerList;
|
||||
};
|
||||
|
||||
ServerListInstance g_IAServerListInst[2];
|
||||
|
||||
UIInstantAction::UIInstantAction()
|
||||
{
|
||||
state = IA_INITIALIZE;
|
||||
numFoundServers = 0;
|
||||
numServers = 0;
|
||||
minPlayers = 3;
|
||||
startingMaxPing = 100;
|
||||
endingMaxPing = 1500;
|
||||
maxServers = -1;
|
||||
servers = NULL;
|
||||
doneList[0] = false;
|
||||
doneList[1] = false;
|
||||
serverList[0] = NULL;
|
||||
serverList[1] = NULL;
|
||||
|
||||
ReadIniFile();
|
||||
EnableServerInfo(false);
|
||||
|
||||
menuManager.PassEventToWidget("ia_cancel_button", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_refresh_button", new Event(EV_Widget_Disable));
|
||||
}
|
||||
|
||||
UIInstantAction::~UIInstantAction()
|
||||
{
|
||||
CleanUp();
|
||||
}
|
||||
|
||||
void UIInstantAction::CleanUp()
|
||||
{
|
||||
if (serverList[0]) {
|
||||
ServerListFree(serverList[0]);
|
||||
serverList[0] = NULL;
|
||||
}
|
||||
|
||||
if (serverList[1]) {
|
||||
ServerListFree(serverList[1]);
|
||||
serverList[1] = NULL;
|
||||
}
|
||||
|
||||
if (servers) {
|
||||
delete[] servers;
|
||||
servers = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void UIInstantAction::Init()
|
||||
{
|
||||
const char *secret_key;
|
||||
const char *game_name;
|
||||
|
||||
static const unsigned int iNumConcurrent = 10;
|
||||
|
||||
numFoundServers = 0;
|
||||
numServers = 0;
|
||||
doneList[0] = false;
|
||||
doneList[1] = false;
|
||||
|
||||
EnableServerInfo(false);
|
||||
|
||||
menuManager.PassEventToWidget("ia_cancel_button", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_refresh_button", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_noserverfound", new Event(EV_Widget_Disable));
|
||||
|
||||
Cvar_Set("ia_search_percentage", va("%d %%", 0));
|
||||
|
||||
if (com_target_game->integer < target_game_e::TG_MOHTT) {
|
||||
g_IAServerListInst[0].iServerType = com_target_game->integer;
|
||||
g_IAServerListInst[0].pServerList = this;
|
||||
|
||||
game_name = GS_GetGameName(com_target_game->integer);
|
||||
secret_key = GS_GetGameKey(com_target_game->integer);
|
||||
|
||||
serverList[0] = ServerListNew(
|
||||
game_name,
|
||||
game_name,
|
||||
secret_key,
|
||||
iNumConcurrent,
|
||||
(void *)&IAServerListCallBack,
|
||||
1,
|
||||
(void *)&g_IAServerListInst[0]
|
||||
);
|
||||
|
||||
ServerListClear(serverList[0]);
|
||||
} else {
|
||||
g_IAServerListInst[0].iServerType = target_game_e::TG_MOHTT;
|
||||
g_IAServerListInst[0].pServerList = this;
|
||||
|
||||
game_name = GS_GetGameName(target_game_e::TG_MOHTT);
|
||||
secret_key = GS_GetGameKey(target_game_e::TG_MOHTT);
|
||||
|
||||
serverList[0] = ServerListNew(
|
||||
game_name,
|
||||
game_name,
|
||||
secret_key,
|
||||
iNumConcurrent,
|
||||
(void *)&IAServerListCallBack,
|
||||
1,
|
||||
(void *)&g_IAServerListInst[0]
|
||||
);
|
||||
|
||||
ServerListClear(serverList[0]);
|
||||
|
||||
g_IAServerListInst[1].iServerType = target_game_e::TG_MOHTA;
|
||||
g_IAServerListInst[1].pServerList = this;
|
||||
|
||||
game_name = GS_GetGameName(target_game_e::TG_MOHTA);
|
||||
secret_key = GS_GetGameKey(target_game_e::TG_MOHTA);
|
||||
|
||||
serverList[1] = ServerListNew(
|
||||
game_name,
|
||||
game_name,
|
||||
secret_key,
|
||||
iNumConcurrent,
|
||||
(void *)&IAServerListCallBack,
|
||||
1,
|
||||
(void *)&g_IAServerListInst[1]
|
||||
);
|
||||
|
||||
ServerListClear(serverList[1]);
|
||||
}
|
||||
|
||||
state = IA_WAITING;
|
||||
numFoundServers = 0;
|
||||
|
||||
ServerListUpdate(serverList[0], true);
|
||||
|
||||
if (serverList[1]) {
|
||||
ServerListUpdate(serverList[1], true);
|
||||
}
|
||||
|
||||
menuManager.PassEventToWidget("ia_cancel_button", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("searchstatus", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("searchstatuslable", new Event(EV_Widget_Enable));
|
||||
}
|
||||
|
||||
int UIInstantAction::GetServerIndex(int maxPing, int gameType)
|
||||
{
|
||||
int bestPing = 1500;
|
||||
int bestServer = -1;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < numFoundServers; i++) {
|
||||
const IAServer_t& IAServer = servers[i];
|
||||
|
||||
char *gameVer;
|
||||
float fGameVer;
|
||||
int ping;
|
||||
int numPlayers;
|
||||
|
||||
if (IAServer.rejected) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip servers that don't match the provided game type
|
||||
if (ServerGetIntValue(IAServer.server, "g_gametype_i", 1) != gameType) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip servers with high ping
|
||||
ping = ServerGetPing(IAServer.server);
|
||||
if (ping > maxPing) {
|
||||
continue;
|
||||
}
|
||||
|
||||
gameVer = ServerGetStringValue(IAServer.server, "gamever", "1.00");
|
||||
if (com_target_demo->integer && *gameVer != 'd') {
|
||||
// Skip retail servers on demo game
|
||||
continue;
|
||||
} else if (!com_target_demo->integer && *gameVer == 'd') {
|
||||
// Skip demo servers on retail game
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip incompatible servers
|
||||
fGameVer = atof(gameVer);
|
||||
if (com_target_game->integer >= target_game_e::TG_MOHTT) {
|
||||
if (IAServer.serverGame.serverType == target_game_e::TG_MOHTT) {
|
||||
if (fabs(fGameVer) < 2.3f) {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
if (fabs(fGameVer) < 2.1f) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (fabs(fGameVer - com_target_version->value) > 0.1f) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Skip servers with a password
|
||||
if (ServerGetIntValue(IAServer.server, "password", 0)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip servers that don't match the minimum number of players
|
||||
numPlayers = ServerGetIntValue(IAServer.server, "numplayers", 0);
|
||||
if (numPlayers < minPlayers) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip full servers
|
||||
if (numPlayers == ServerGetIntValue(IAServer.server, "maxplayers", 0)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Skip servers with an higher ping than the best one
|
||||
if (ping >= bestPing) {
|
||||
continue;
|
||||
}
|
||||
|
||||
//
|
||||
// Found a potential server
|
||||
//
|
||||
|
||||
bestPing = ping;
|
||||
bestServer = i;
|
||||
}
|
||||
|
||||
return bestServer;
|
||||
}
|
||||
|
||||
void UIInstantAction::ReadIniFile()
|
||||
{
|
||||
char *buffer;
|
||||
const char *p;
|
||||
const char *pVal;
|
||||
int intValue;
|
||||
char value[32];
|
||||
|
||||
if (!FS_ReadFileEx("iaction.ini", (void **)&buffer, qtrue)) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (p = buffer; p; p = strstr(pVal, "\n")) {
|
||||
if (sscanf(p, "%31s", value) != 1) {
|
||||
break;
|
||||
}
|
||||
|
||||
pVal = strstr(p, "=");
|
||||
if (!pVal) {
|
||||
break;
|
||||
}
|
||||
|
||||
pVal++;
|
||||
|
||||
if (sscanf(pVal, "%d", &intValue) != 1) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!Q_stricmpn(value, "MinPlayers", 10)) {
|
||||
minPlayers = intValue;
|
||||
}
|
||||
|
||||
if (!Q_stricmpn(value, "StartingMaxPing", 15)) {
|
||||
startingMaxPing = intValue;
|
||||
}
|
||||
|
||||
if (!Q_stricmpn(value, "EndingMaxPing", 13)) {
|
||||
endingMaxPing = intValue;
|
||||
}
|
||||
|
||||
if (!Q_stricmpn(value, "MaxServers", 10)) {
|
||||
maxServers = intValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UIInstantAction::FindServer()
|
||||
{
|
||||
int ping;
|
||||
int i;
|
||||
|
||||
currentServer = -1;
|
||||
state = IA_NONE;
|
||||
|
||||
for (ping = startingMaxPing; ping < endingMaxPing; ping += 100) {
|
||||
//
|
||||
// Find the best server starting from FFA gametype first
|
||||
//
|
||||
for (i = 1; i < 7; i++) {
|
||||
currentServer = GetServerIndex(ping, i);
|
||||
if (currentServer >= 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (currentServer >= 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
menuManager.PassEventToWidget("ia_refresh_button", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_cancel_button", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("searchstatus", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("searchstatuslable", new Event(EV_Widget_Disable));
|
||||
|
||||
if (currentServer < 0) {
|
||||
EnableServerInfo(false);
|
||||
|
||||
menuManager.PassEventToWidget("ia_noserverfound", new Event(EV_Widget_Enable));
|
||||
return;
|
||||
}
|
||||
|
||||
const IAServer_t& IAServer = servers[currentServer];
|
||||
const char *hostname = ServerGetStringValue(IAServer.server, "hostname", "(NONE)");
|
||||
const char *gametype = ServerGetStringValue(IAServer.server, "gametype", "(NONE)");
|
||||
int numplayers = ServerGetIntValue(IAServer.server, "numplayers", 0);
|
||||
int maxplayers = ServerGetIntValue(IAServer.server, "maxplayers", 0);
|
||||
ping = ServerGetPing(IAServer.server);
|
||||
|
||||
Cvar_Set("ia_servername", va(" %s", hostname));
|
||||
Cvar_Set("ia_ping", va("%d", ping));
|
||||
Cvar_Set("ia_gametype", va("%s", gametype));
|
||||
Cvar_Set("ia_players", va("%d", numplayers));
|
||||
Cvar_Set("ia_maxplayers", va("%d", maxplayers));
|
||||
|
||||
EnableServerInfo(true);
|
||||
}
|
||||
|
||||
void UIInstantAction::Connect(Event *ev)
|
||||
{
|
||||
char *gameVer;
|
||||
float fGameVer;
|
||||
bool bDiffVersion;
|
||||
char command[256];
|
||||
|
||||
if (currentServer < 0 || currentServer < numServers) {
|
||||
return;
|
||||
}
|
||||
|
||||
const IAServer_t& IAServer = servers[currentServer];
|
||||
|
||||
gameVer = ServerGetStringValue(IAServer.server, "gamever", "1.00");
|
||||
if (gameVer[0] == 'd') {
|
||||
gameVer++;
|
||||
}
|
||||
|
||||
// Skip incompatible servers
|
||||
fGameVer = atof(gameVer);
|
||||
bDiffVersion = false;
|
||||
if (com_target_game->integer >= target_game_e::TG_MOHTT) {
|
||||
if (IAServer.serverGame.serverType == target_game_e::TG_MOHTT) {
|
||||
if (fabs(fGameVer) < 2.3f) {
|
||||
bDiffVersion = true;
|
||||
}
|
||||
} else {
|
||||
if (fabs(fGameVer) < 2.1f) {
|
||||
bDiffVersion = true;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (fabs(fGameVer - com_target_version->value) > 0.1f) {
|
||||
bDiffVersion = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (bDiffVersion) {
|
||||
if (fGameVer - com_target_version->value > 0) {
|
||||
// Older version
|
||||
UI_SetReturnMenuToCurrent();
|
||||
Cvar_Set("com_errormessage", va("Server is version %s, you are using %s", gameVer, "2.40"));
|
||||
UI_PushMenu("wrongversion");
|
||||
} else {
|
||||
// Server version is newer
|
||||
Cvar_Set("dm_serverstatus", va("Can not connect to v%s server, you are using v%s", gameVer, "2.40"));
|
||||
}
|
||||
}
|
||||
|
||||
UI_SetReturnMenuToCurrent();
|
||||
Cvar_Set("g_servertype", va("%d", servers[currentServer].serverGame.serverType));
|
||||
|
||||
Com_sprintf(
|
||||
command,
|
||||
sizeof(command),
|
||||
"connect %s:%i\n",
|
||||
ServerGetAddress(IAServer.server),
|
||||
ServerGetIntValue(IAServer.server, "hostport", PORT_SERVER)
|
||||
);
|
||||
Cbuf_AddText(command);
|
||||
}
|
||||
|
||||
void UIInstantAction::Reject(Event *ev)
|
||||
{
|
||||
servers[currentServer].rejected = 1;
|
||||
FindServer();
|
||||
}
|
||||
|
||||
void UIInstantAction::Draw()
|
||||
{
|
||||
switch (state) {
|
||||
case IA_INITIALIZE:
|
||||
Init();
|
||||
break;
|
||||
case IA_UPDATE:
|
||||
Update();
|
||||
break;
|
||||
case IA_FINISHED:
|
||||
FindServer();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (serverList[0]) {
|
||||
ServerListThink(serverList[0]);
|
||||
}
|
||||
|
||||
if (serverList[1]) {
|
||||
ServerListThink(serverList[1]);
|
||||
}
|
||||
}
|
||||
|
||||
void UIInstantAction::Update()
|
||||
{
|
||||
numFoundServers = 0;
|
||||
|
||||
// count the total number of servers from both server list
|
||||
numServers = ServerListCount(serverList[0]);
|
||||
if (serverList[1]) {
|
||||
numServers += ServerListCount(serverList[1]);
|
||||
}
|
||||
|
||||
state = IA_FINISHED;
|
||||
servers = new IAServer_t[numServers];
|
||||
|
||||
ServerListHalt(serverList[0]);
|
||||
if (serverList[1]) {
|
||||
ServerListHalt(serverList[1]);
|
||||
}
|
||||
|
||||
ServerListThink(serverList[0]);
|
||||
if (serverList[1]) {
|
||||
ServerListThink(serverList[1]);
|
||||
}
|
||||
|
||||
state = IA_SEARCHING;
|
||||
|
||||
// Start updating the first list
|
||||
doneList[0] = false;
|
||||
ServerListClear(serverList[0]);
|
||||
ServerListUpdate(serverList[0], true);
|
||||
|
||||
// Update the second optional list
|
||||
if (serverList[1]) {
|
||||
doneList[1] = false;
|
||||
ServerListClear(serverList[1]);
|
||||
ServerListUpdate(serverList[1], true);
|
||||
}
|
||||
}
|
||||
|
||||
int UIInstantAction::AddServer(GServer server, const ServerGame_t& serverGame)
|
||||
{
|
||||
servers[numFoundServers].server = server;
|
||||
servers[numFoundServers].serverGame = serverGame;
|
||||
servers[numFoundServers].rejected = false;
|
||||
numFoundServers++;
|
||||
|
||||
return numFoundServers;
|
||||
}
|
||||
|
||||
void UIInstantAction::CancelRefresh(Event *ev)
|
||||
{
|
||||
state = IA_FINISHED;
|
||||
ServerListHalt(serverList[0]);
|
||||
ServerListHalt(serverList[1]);
|
||||
}
|
||||
|
||||
void UIInstantAction::Refresh(Event *ev)
|
||||
{
|
||||
state = IA_INITIALIZE;
|
||||
}
|
||||
|
||||
void UIInstantAction::EnableServerInfo(bool enable)
|
||||
{
|
||||
if (enable) {
|
||||
menuManager.PassEventToWidget("iaservername_label", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_servername_field", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_ping_label", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_ping_field", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_gametype_label", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_gametype_field", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_players_label", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_players_field", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_maxplayers_label", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("ia_maxplayers_field", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("acceptserver", new Event(EV_Widget_Enable));
|
||||
menuManager.PassEventToWidget("rejectserver", new Event(EV_Widget_Enable));
|
||||
} else {
|
||||
menuManager.PassEventToWidget("iaservername_label", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_servername_field", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_ping_label", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_ping_field", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_gametype_label", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_gametype_field", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_players_label", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_players_field", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_maxplayers_label", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("ia_maxplayers_field", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("acceptserver", new Event(EV_Widget_Disable));
|
||||
menuManager.PassEventToWidget("rejectserver", new Event(EV_Widget_Disable));
|
||||
}
|
||||
}
|
||||
|
||||
void UIInstantAction::IAServerListCallBack(GServerList serverlist, int msg, void *instance, void *param1, void *param2)
|
||||
{
|
||||
const ServerListInstance *pInstance = (const ServerListInstance *)instance;
|
||||
UIInstantAction *pServerList = pInstance->pServerList;
|
||||
|
||||
if (msg == LIST_PROGRESS) {
|
||||
if (pServerList->state == IA_WAITING) {
|
||||
if (pInstance->iServerType == com_target_game->integer) {
|
||||
pServerList->doneList[0] = true;
|
||||
}
|
||||
|
||||
if (com_target_game->integer >= target_game_e::TG_MOHTT && pInstance->iServerType == target_game_e::TG_MOHTA) {
|
||||
pServerList->doneList[1] = true;
|
||||
}
|
||||
|
||||
if (pServerList->doneList[0] && (!pServerList->serverList[1] || pServerList->doneList[1])) {
|
||||
pServerList->state = IA_UPDATE;
|
||||
}
|
||||
} else if (pServerList->state == IA_SEARCHING) {
|
||||
ServerGame_t serverGame;
|
||||
serverGame.serverType = pInstance->iServerType;
|
||||
const int serverIndex = pServerList->AddServer((GServer)param1, serverGame);
|
||||
|
||||
Cvar_Set("ia_search_percentage", va("%d %%", 100 * serverIndex / pServerList->numServers));
|
||||
|
||||
if (pServerList->maxServers >= 0 && serverIndex >= pServerList->maxServers) {
|
||||
// Reached the maximum number of servers, stop there
|
||||
pServerList->doneList[0] = true;
|
||||
ServerListHalt(pServerList->serverList[0]);
|
||||
|
||||
if (pServerList->serverList[1]) {
|
||||
pServerList->doneList[1] = true;
|
||||
ServerListHalt(pServerList->serverList[1]);
|
||||
}
|
||||
|
||||
pServerList->state = IA_FINISHED;
|
||||
}
|
||||
}
|
||||
} else if (msg == LIST_STATECHANGED && ServerListState(serverlist) == GServerListState::sl_idle) {
|
||||
if (pInstance->iServerType == com_target_game->integer) {
|
||||
pServerList->doneList[0] = true;
|
||||
}
|
||||
|
||||
if (com_target_game->integer >= target_game_e::TG_MOHTT && pInstance->iServerType == target_game_e::TG_MOHTA) {
|
||||
pServerList->doneList[1] = true;
|
||||
}
|
||||
|
||||
if (pServerList->doneList[0] && (!pServerList->serverList[1] || pServerList->doneList[1])) {
|
||||
if (pServerList->state == IA_WAITING) {
|
||||
pServerList->state = IA_UPDATE;
|
||||
}
|
||||
if (pServerList->state == IA_SEARCHING) {
|
||||
pServerList->state = IA_FINISHED;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
103
code/client/cl_instantAction.h
Normal file
103
code/client/cl_instantAction.h
Normal file
|
@ -0,0 +1,103 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2025 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// Added in 2.30
|
||||
// Instantly find a server matching common criterias
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../gamespy/goaceng.h"
|
||||
|
||||
typedef struct {
|
||||
int serverType;
|
||||
} ServerGame_t;
|
||||
|
||||
typedef struct {
|
||||
GServer server;
|
||||
ServerGame_t serverGame;
|
||||
bool rejected;
|
||||
} IAServer_t;
|
||||
|
||||
enum IAState_e {
|
||||
IA_NONE,
|
||||
IA_INITIALIZE,
|
||||
IA_WAITING,
|
||||
IA_UPDATE,
|
||||
IA_SEARCHING,
|
||||
IA_FINISHED
|
||||
};
|
||||
|
||||
class UIInstantAction : public UIWidget
|
||||
{
|
||||
public:
|
||||
CLASS_PROTOTYPE(UIInstantAction);
|
||||
|
||||
public:
|
||||
UIInstantAction();
|
||||
~UIInstantAction() override;
|
||||
|
||||
void CleanUp();
|
||||
void Init();
|
||||
|
||||
int GetServerIndex(int maxPing, int gameType);
|
||||
void ReadIniFile();
|
||||
void FindServer();
|
||||
void Connect(Event *ev);
|
||||
void Reject(Event *ev);
|
||||
void Draw();
|
||||
void Update();
|
||||
int AddServer(GServer server, const ServerGame_t& serverGame);
|
||||
void CancelRefresh(Event *ev);
|
||||
void Refresh(Event *ev);
|
||||
void EnableServerInfo(bool enable);
|
||||
|
||||
private:
|
||||
static void IAServerListCallBack(GServerList serverlist, int msg, void *instance, void *param1, void *param2);
|
||||
|
||||
private:
|
||||
//
|
||||
// List
|
||||
//
|
||||
bool doneList[2];
|
||||
GServerList serverList[2];
|
||||
int maxServers;
|
||||
|
||||
//
|
||||
// Current states
|
||||
//
|
||||
IAState_e state;
|
||||
int numServers;
|
||||
int numFoundServers;
|
||||
|
||||
//
|
||||
// Filters
|
||||
//
|
||||
int minPlayers;
|
||||
int startingMaxPing;
|
||||
int endingMaxPing;
|
||||
|
||||
//
|
||||
// Servers
|
||||
//
|
||||
IAServer_t *servers;
|
||||
int currentServer;
|
||||
};
|
|
@ -23,8 +23,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "cl_ui.h"
|
||||
|
||||
typedef struct {
|
||||
char *string;
|
||||
int value;
|
||||
const char *string;
|
||||
int value;
|
||||
} equipment_event_table_t;
|
||||
|
||||
static equipment_event_table_t s_equipTable[] = {
|
||||
|
|
|
@ -148,7 +148,7 @@ void CL_Draw3DModel(
|
|||
|
||||
hModel[iCurrNum] = model;
|
||||
iIndex[iCurrNum] = -1;
|
||||
strcpy(szAnimName[iCurrNum], anim);
|
||||
Q_strncpyz(szAnimName[iCurrNum], anim, sizeof(szAnimName[iCurrNum]));
|
||||
} else {
|
||||
iCurrNum = i;
|
||||
|
||||
|
@ -164,7 +164,7 @@ void CL_Draw3DModel(
|
|||
}
|
||||
} else {
|
||||
iIndex[iCurrNum] = -1;
|
||||
strcpy(szAnimName[iCurrNum], anim);
|
||||
Q_strncpyz(szAnimName[iCurrNum], anim, sizeof(szAnimName[iCurrNum]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -295,7 +295,7 @@ void UI_DoInventory(qboolean activate_mouse)
|
|||
if (client_inv.align == INV_ALIGN_RIGHT) {
|
||||
s_main_inv->InitFrame(
|
||||
NULL,
|
||||
client_inv.horizoffset + cls.glconfig.vidWidth - client_inv.typewidth,
|
||||
client_inv.horizoffset + uid.vidWidth - client_inv.typewidth,
|
||||
client_inv.vertoffset,
|
||||
client_inv.typewidth,
|
||||
client_inv.typeheight * client_inv.types.NumObjects(),
|
||||
|
|
|
@ -984,6 +984,8 @@ CL_InitKeyCommands
|
|||
*/
|
||||
void CL_InitKeyCommands(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
// register our functions
|
||||
Cmd_AddCommand("bind", Key_Bind_f);
|
||||
Cmd_AddCommand("unbind", Key_Unbind_f);
|
||||
|
@ -997,6 +999,10 @@ void CL_InitKeyCommands(void)
|
|||
Cmd_AddCommand("ctrlbindlist", Key_AltBindlist_f);
|
||||
|
||||
memset(menubound, 0, sizeof(menubound));
|
||||
|
||||
for (i = K_F1; i <= K_F15; i++) {
|
||||
menubound[i] = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1089,7 +1095,7 @@ void CL_KeyEvent(int key, qboolean down, unsigned time)
|
|||
|
||||
if (clc.state > CA_DISCONNECTED && cge && !Key_GetCatcher() && cge->CG_CheckCaptureKey(key, down, time)
|
||||
&& key != K_ESCAPE) {
|
||||
if (key == K_CONSOLE || (keys[K_SHIFT].down && key == K_ESCAPE)) {
|
||||
if (key != K_CONSOLE && (!keys[K_SHIFT].down || key != K_ESCAPE)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -1134,9 +1140,9 @@ void CL_KeyEvent(int key, qboolean down, unsigned time)
|
|||
|
||||
if (key >= K_MOUSE1 && key <= K_MOUSE5) {
|
||||
if (down) {
|
||||
cl.mouseButtons |= (1 << (key + (256 - K_MOUSE1)));
|
||||
cl.mouseButtons |= (1 << (key - K_MOUSE1));
|
||||
} else {
|
||||
cl.mouseButtons &= ~(1 << (key + (256 - K_MOUSE1)));
|
||||
cl.mouseButtons &= ~(1 << (key - K_MOUSE1));
|
||||
}
|
||||
|
||||
if (in_guimouse) {
|
||||
|
@ -1346,5 +1352,5 @@ Key_SetCatcher
|
|||
*/
|
||||
void Key_SetCatcher(int catcher)
|
||||
{
|
||||
keyCatchers = catcher;
|
||||
cls.keyCatchers = catcher;
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -132,7 +132,7 @@ CL_Netchan_TransmitNextFragment
|
|||
=================
|
||||
*/
|
||||
void CL_Netchan_TransmitNextFragment( netchan_t *chan ) {
|
||||
Netchan_TransmitNextFragment( chan );
|
||||
Netchan_TransmitNextFragment( chan, cl_netprofile->integer ? &cls.netprofile.inPackets : NULL );
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -144,7 +144,7 @@ void CL_Netchan_Transmit( netchan_t *chan, msg_t* msg ) {
|
|||
MSG_WriteByte( msg, clc_EOF );
|
||||
|
||||
CL_Netchan_Encode( msg );
|
||||
Netchan_Transmit( chan, msg->cursize, msg->data );
|
||||
Netchan_Transmit( chan, msg->cursize, msg->data, cl_netprofile->integer ? &cls.netprofile.inPackets : NULL );
|
||||
}
|
||||
|
||||
extern int oldsize;
|
||||
|
@ -158,10 +158,30 @@ CL_Netchan_Process
|
|||
qboolean CL_Netchan_Process( netchan_t *chan, msg_t *msg ) {
|
||||
int ret;
|
||||
|
||||
ret = Netchan_Process( chan, msg );
|
||||
ret = Netchan_Process( chan, msg, cl_netprofile->integer ? &cls.netprofile.outPackets : NULL );
|
||||
if (!ret)
|
||||
return qfalse;
|
||||
CL_Netchan_Decode( msg );
|
||||
newsize += msg->cursize;
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
CL_NET_OutOfBandPrint
|
||||
=================
|
||||
*/
|
||||
void CL_NET_OutOfBandPrint(netadr_t adr, const char* format, ...) {
|
||||
va_list argptr;
|
||||
char string[MAX_MSGLEN];
|
||||
|
||||
va_start(argptr, format);
|
||||
Q_vsnprintf(string, sizeof(string), format, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
NET_OutOfBandPrint(NS_CLIENT, adr, "%s", string);
|
||||
|
||||
if (cl_netprofile->integer) {
|
||||
NetProfileAddPacket(&cls.netprofile.inPackets, strlen(string), NETPROF_PACKET_MESSAGE);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -223,13 +223,13 @@ qboolean CL_UnpackNonPVSClient(int* packed, radarUnpacked_t* unpacked) {
|
|||
range = 0;
|
||||
}
|
||||
|
||||
unpacked->x = x * range / 63.f;
|
||||
unpacked->y = y * range / 63.f;
|
||||
unpacked->x = x * range / (MAX_CLIENTS - 1);
|
||||
unpacked->y = y * range / (MAX_CLIENTS - 1);
|
||||
|
||||
if (!bValid)
|
||||
{
|
||||
unpacked->x = x * range / 63.f * 1024;
|
||||
unpacked->y = y * range / 63.f * 1024;
|
||||
unpacked->x = x * range / (MAX_CLIENTS - 1) * 1024.0;
|
||||
unpacked->y = y * range / (MAX_CLIENTS - 1) * 1024.0;
|
||||
}
|
||||
|
||||
unpacked->yaw = yaw * 11.25f;
|
||||
|
@ -429,12 +429,24 @@ void CL_SystemInfoChanged( void ) {
|
|||
// in some cases, outdated cp commands might get sent with this news serverId
|
||||
cl.serverId = atoi( Info_ValueForKey( systemInfo, "sv_serverid" ) );
|
||||
|
||||
#ifdef USE_VOIP
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
if(clc.compat)
|
||||
clc.voipEnabled = qfalse;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
s = Info_ValueForKey( systemInfo, "sv_voipProtocol" );
|
||||
clc.voipEnabled = !Q_stricmp(s, "opus");
|
||||
}
|
||||
#endif
|
||||
|
||||
// don't set any vars when playing a demo
|
||||
if ( clc.demoplaying ) {
|
||||
return;
|
||||
}
|
||||
|
||||
s = Info_ValueForKey( systemInfo, "sv_cheats" );
|
||||
s = Info_ValueForKey( systemInfo, "cheats" );
|
||||
cl_connectedToCheatServer = atoi( s );
|
||||
if ( !cl_connectedToCheatServer ) {
|
||||
Cvar_SetCheatState();
|
||||
|
@ -556,6 +568,7 @@ void CL_ParseGamestate( msg_t *msg ) {
|
|||
csNum = CPT_NormalizeConfigstring(i);
|
||||
if (csNum < 0 || csNum >= MAX_CONFIGSTRINGS) {
|
||||
Com_Error(ERR_DROP, "configstring > MAX_CONFIGSTRINGS");
|
||||
return;
|
||||
}
|
||||
s = MSG_ReadScrambledBigString(msg);
|
||||
len = strlen(s);
|
||||
|
@ -576,8 +589,7 @@ void CL_ParseGamestate( msg_t *msg ) {
|
|||
//Com_Memset (&nullstate, 0, sizeof(nullstate));
|
||||
MSG_GetNullEntityState(&nullstate);
|
||||
es = &cl.entityBaselines[ newnum ];
|
||||
// FIXME: frametime
|
||||
MSG_ReadDeltaEntity( msg, &nullstate, es, newnum, 0.0);
|
||||
MSG_ReadDeltaEntity( msg, &nullstate, es, newnum, cls.serverFrameTime);
|
||||
} else {
|
||||
Com_Error( ERR_DROP, "CL_ParseGamestate: bad command byte %i", cmd );
|
||||
}
|
||||
|
@ -594,16 +606,25 @@ void CL_ParseGamestate( msg_t *msg ) {
|
|||
// stop recording now so the demo won't have an unnecessary level load at the end.
|
||||
if(cl_autoRecordDemo->integer && clc.demorecording)
|
||||
CL_StopRecord_f();
|
||||
|
||||
// reinitialize the filesystem if the game directory has changed
|
||||
FS_ConditionalRestart( clc.checksumFeed, qfalse );
|
||||
|
||||
if (clc.state == CA_CONNECTED && !Cvar_Get("sv_paks", "", 0)->string[0]) {
|
||||
// Added in 2.30
|
||||
FS_Restart(clc.checksumFeed);
|
||||
} else {
|
||||
// reinitialize the filesystem if the game directory has changed
|
||||
FS_ConditionalRestart(clc.checksumFeed, qfalse);
|
||||
}
|
||||
|
||||
clc.state = CA_LOADING;
|
||||
if (!com_sv_running->integer)
|
||||
{
|
||||
const char *info = cl.gameState.stringData + cl.gameState.stringOffsets[CS_SERVERINFO];
|
||||
UI_ClearState();
|
||||
UI_BeginLoad(Info_ValueForKey(info, "mapname"));
|
||||
const char *mapname = Info_ValueForKey(info, "mapname");
|
||||
// Added in 2.0
|
||||
Cvar_Set("mapname", mapname);
|
||||
|
||||
UI_ClearState();
|
||||
UI_BeginLoad(mapname);
|
||||
}
|
||||
|
||||
// This used to call CL_StartHunkUsers, but now we enter the download state before loading the
|
||||
|
@ -784,6 +805,178 @@ void CL_ParseDownload ( msg_t *msg ) {
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef USE_VOIP
|
||||
static
|
||||
qboolean CL_ShouldIgnoreVoipSender(int sender)
|
||||
{
|
||||
if (!cl_voip->integer)
|
||||
return qtrue; // VoIP is disabled.
|
||||
else if ((sender == clc.clientNum) && (!clc.demoplaying))
|
||||
return qtrue; // ignore own voice (unless playing back a demo).
|
||||
else if (clc.voipMuteAll)
|
||||
return qtrue; // all channels are muted with extreme prejudice.
|
||||
else if (clc.voipIgnore[sender])
|
||||
return qtrue; // just ignoring this guy.
|
||||
else if (clc.voipGain[sender] == 0.0f)
|
||||
return qtrue; // too quiet to play.
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
=====================
|
||||
CL_PlayVoip
|
||||
|
||||
Play raw data
|
||||
=====================
|
||||
*/
|
||||
|
||||
static void CL_PlayVoip(int sender, int samplecnt, const byte *data, int flags)
|
||||
{
|
||||
if(flags & VOIP_DIRECT)
|
||||
{
|
||||
S_RawSamples(sender + 1, samplecnt, 48000, 2, 1,
|
||||
data, clc.voipGain[sender], -1);
|
||||
}
|
||||
|
||||
if(flags & VOIP_SPATIAL)
|
||||
{
|
||||
S_RawSamples(sender + MAX_CLIENTS + 1, samplecnt, 48000, 2, 1,
|
||||
data, 1.0f, sender);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
=====================
|
||||
CL_ParseVoip
|
||||
|
||||
A VoIP message has been received from the server
|
||||
=====================
|
||||
*/
|
||||
static
|
||||
void CL_ParseVoip ( msg_t *msg, qboolean ignoreData ) {
|
||||
static short decoded[VOIP_MAX_PACKET_SAMPLES*4]; // !!! FIXME: don't hard code
|
||||
|
||||
const int sender = MSG_ReadShort(msg);
|
||||
const int generation = MSG_ReadByte(msg);
|
||||
const int sequence = MSG_ReadLong(msg);
|
||||
const int frames = MSG_ReadByte(msg);
|
||||
const int packetsize = MSG_ReadShort(msg);
|
||||
const int flags = MSG_ReadBits(msg, VOIP_FLAGCNT);
|
||||
unsigned char encoded[4000];
|
||||
int numSamples;
|
||||
int seqdiff;
|
||||
int written = 0;
|
||||
int i;
|
||||
|
||||
Com_DPrintf("VoIP: %d-byte packet from client %d\n", packetsize, sender);
|
||||
|
||||
if (sender < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
else if (generation < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
else if (sequence < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
else if (frames < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
else if (packetsize < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
|
||||
if (packetsize > sizeof (encoded)) { // overlarge packet?
|
||||
int bytesleft = packetsize;
|
||||
while (bytesleft) {
|
||||
int br = bytesleft;
|
||||
if (br > sizeof (encoded))
|
||||
br = sizeof (encoded);
|
||||
MSG_ReadData(msg, encoded, br);
|
||||
bytesleft -= br;
|
||||
}
|
||||
return; // overlarge packet, bail.
|
||||
}
|
||||
|
||||
MSG_ReadData(msg, encoded, packetsize);
|
||||
|
||||
if (ignoreData) {
|
||||
return; // just ignore legacy speex voip data
|
||||
} else if (!clc.voipCodecInitialized) {
|
||||
return; // can't handle VoIP without libopus!
|
||||
} else if (sender >= MAX_CLIENTS) {
|
||||
return; // bogus sender.
|
||||
} else if (CL_ShouldIgnoreVoipSender(sender)) {
|
||||
return; // Channel is muted, bail.
|
||||
}
|
||||
|
||||
// !!! FIXME: make sure data is narrowband? Does decoder handle this?
|
||||
|
||||
Com_DPrintf("VoIP: packet accepted!\n");
|
||||
|
||||
seqdiff = sequence - clc.voipIncomingSequence[sender];
|
||||
|
||||
// This is a new "generation" ... a new recording started, reset the bits.
|
||||
if (generation != clc.voipIncomingGeneration[sender]) {
|
||||
Com_DPrintf("VoIP: new generation %d!\n", generation);
|
||||
opus_decoder_ctl(clc.opusDecoder[sender], OPUS_RESET_STATE);
|
||||
clc.voipIncomingGeneration[sender] = generation;
|
||||
seqdiff = 0;
|
||||
} else if (seqdiff < 0) { // we're ahead of the sequence?!
|
||||
// This shouldn't happen unless the packet is corrupted or something.
|
||||
Com_DPrintf("VoIP: misordered sequence! %d < %d!\n",
|
||||
sequence, clc.voipIncomingSequence[sender]);
|
||||
// reset the decoder just in case.
|
||||
opus_decoder_ctl(clc.opusDecoder[sender], OPUS_RESET_STATE);
|
||||
seqdiff = 0;
|
||||
} else if (seqdiff * VOIP_MAX_PACKET_SAMPLES*2 >= sizeof (decoded)) { // dropped more than we can handle?
|
||||
// just start over.
|
||||
Com_DPrintf("VoIP: Dropped way too many (%d) frames from client #%d\n",
|
||||
seqdiff, sender);
|
||||
opus_decoder_ctl(clc.opusDecoder[sender], OPUS_RESET_STATE);
|
||||
seqdiff = 0;
|
||||
}
|
||||
|
||||
if (seqdiff != 0) {
|
||||
Com_DPrintf("VoIP: Dropped %d frames from client #%d\n",
|
||||
seqdiff, sender);
|
||||
// tell opus that we're missing frames...
|
||||
for (i = 0; i < seqdiff; i++) {
|
||||
assert((written + VOIP_MAX_PACKET_SAMPLES) * 2 < sizeof (decoded));
|
||||
numSamples = opus_decode(clc.opusDecoder[sender], NULL, 0, decoded + written, VOIP_MAX_PACKET_SAMPLES, 0);
|
||||
if ( numSamples <= 0 ) {
|
||||
Com_DPrintf("VoIP: Error decoding frame %d from client #%d\n", i, sender);
|
||||
continue;
|
||||
}
|
||||
written += numSamples;
|
||||
}
|
||||
}
|
||||
|
||||
numSamples = opus_decode(clc.opusDecoder[sender], encoded, packetsize, decoded + written, ARRAY_LEN(decoded) - written, 0);
|
||||
|
||||
if ( numSamples <= 0 ) {
|
||||
Com_DPrintf("VoIP: Error decoding voip data from client #%d\n", sender);
|
||||
numSamples = 0;
|
||||
}
|
||||
|
||||
#if 0
|
||||
static FILE *encio = NULL;
|
||||
if (encio == NULL) encio = fopen("voip-incoming-encoded.bin", "wb");
|
||||
if (encio != NULL) { fwrite(encoded, packetsize, 1, encio); fflush(encio); }
|
||||
static FILE *decio = NULL;
|
||||
if (decio == NULL) decio = fopen("voip-incoming-decoded.bin", "wb");
|
||||
if (decio != NULL) { fwrite(decoded+written, numSamples*2, 1, decio); fflush(decio); }
|
||||
#endif
|
||||
|
||||
written += numSamples;
|
||||
|
||||
Com_DPrintf("VoIP: playback %d bytes, %d samples, %d frames\n",
|
||||
written * 2, written, frames);
|
||||
|
||||
if(written > 0)
|
||||
CL_PlayVoip(sender, written, (const byte *) decoded, flags);
|
||||
|
||||
clc.voipIncomingSequence[sender] = sequence + frames;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
=====================
|
||||
CL_ParseCommandString
|
||||
|
@ -932,8 +1125,16 @@ void CL_ParseServerMessage( msg_t *msg ) {
|
|||
}
|
||||
CL_ParseCGMessage( msg );
|
||||
break;
|
||||
case svc_voipSpeex:
|
||||
#ifdef USE_VOIP
|
||||
CL_ParseVoip( msg, qtrue );
|
||||
#endif
|
||||
break;
|
||||
case svc_voipOpus:
|
||||
#ifdef USE_VOIP
|
||||
CL_ParseVoip( msg, !clc.voipEnabled );
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -343,7 +343,7 @@ void SCR_DrawDemoRecording( void ) {
|
|||
}
|
||||
|
||||
pos = FS_FTell( clc.demofile );
|
||||
sprintf( string, "RECORDING %s: %ik", clc.demoName, pos / 1024 );
|
||||
Com_sprintf( string, sizeof( string ), "RECORDING %s: %ik", clc.demoName, pos / 1024 );
|
||||
|
||||
SCR_DrawStringExt( 320 - strlen( string ) * 4, 20, 8, string, g_color_table[7], qtrue, qfalse );
|
||||
}
|
||||
|
@ -520,16 +520,18 @@ text to the screen.
|
|||
==================
|
||||
*/
|
||||
void SCR_UpdateScreen( void ) {
|
||||
static int recursive;
|
||||
static qboolean screen_recursive;
|
||||
|
||||
if ( !scr_initialized ) {
|
||||
return; // not initialized yet
|
||||
}
|
||||
|
||||
if ( ++recursive > 2 ) {
|
||||
Com_Error( ERR_FATAL, "SCR_UpdateScreen: recursively called" );
|
||||
if (screen_recursive) {
|
||||
// already called
|
||||
return;
|
||||
}
|
||||
recursive = 1;
|
||||
|
||||
screen_recursive = qtrue;
|
||||
|
||||
CL_StartHunkUsers(qfalse);
|
||||
SCR_SimpleUpdateScreen();
|
||||
|
@ -553,6 +555,6 @@ void SCR_UpdateScreen( void ) {
|
|||
}
|
||||
}
|
||||
|
||||
recursive = 0;
|
||||
screen_recursive = qfalse;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -29,6 +29,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../qcommon/q_version.h"
|
||||
|
||||
#include "cl_ui.h"
|
||||
#include "cl_uigamespy.h"
|
||||
|
||||
#include <ctime>
|
||||
|
||||
|
@ -136,18 +137,26 @@ static unsigned int startCountHigh;
|
|||
static unsigned int loadCountLow;
|
||||
static unsigned int loadCountHigh;
|
||||
static unsigned int loadCount;
|
||||
static unsigned int lastTime;
|
||||
static unsigned int lastTime = 0;
|
||||
static unsigned int updateTime = 0;
|
||||
static unsigned int loadNumber;
|
||||
static unsigned int totalLoadTime;
|
||||
static unsigned int currentLoadTime;
|
||||
unsigned char UIListCtrlItem[8];
|
||||
|
||||
static const float maxWidthRes = 1920;
|
||||
static const float maxHeightRes = 1080;
|
||||
|
||||
inventory_t client_inv;
|
||||
bind_t client_bind;
|
||||
static str scoreboard_menuname;
|
||||
static str ui_sCurrentLoadingMenu;
|
||||
static Container<Menu *> hudList;
|
||||
|
||||
const UColor UWhiteChatMessageColor(0.75, 0.75, 0.75);
|
||||
const UColor URedChatMessageColor(1.0, 0.25, 0.25);
|
||||
const UColor UGreenChatMessageColor(0.0, 1.0, 0.25, 1.0);
|
||||
|
||||
void UI_MultiplayerMenuWidgetsUpdate(void);
|
||||
void UI_MultiplayerMainMenuWidgetsUpdate(void);
|
||||
void UI_MainMenuWidgetsUpdate(void);
|
||||
|
@ -211,15 +220,15 @@ static UIRect2D getDefaultConsoleRectangle(void)
|
|||
f[i] = floor(f[i]);
|
||||
}
|
||||
|
||||
rect.pos.x = f[0] - cls.glconfig.vidWidth;
|
||||
rect.pos.y = f[1] - cls.glconfig.vidHeight;
|
||||
rect.pos.x = f[0] - uid.vidWidth;
|
||||
rect.pos.y = f[1] - uid.vidHeight;
|
||||
rect.size.width = f[2] + 50.0;
|
||||
rect.size.height = f[3] + 50.0;
|
||||
} else {
|
||||
rect.pos.x = 25.0;
|
||||
rect.pos.y = 25.0;
|
||||
rect.size.width = (cls.glconfig.vidWidth - 50);
|
||||
rect.size.height = (cls.glconfig.vidHeight / 2);
|
||||
rect.size.width = (uid.vidWidth - 50);
|
||||
rect.size.height = (uid.vidHeight / 2);
|
||||
}
|
||||
|
||||
return rect;
|
||||
|
@ -265,7 +274,7 @@ static void GetClientState(uiClientState_t *state)
|
|||
{
|
||||
state->connectPacketCount = clc.connectPacketCount;
|
||||
state->connState = clc.state;
|
||||
Q_strncpyz(state->servername, cls.servername, sizeof(state->servername));
|
||||
Q_strncpyz(state->servername, clc.servername, sizeof(state->servername));
|
||||
Q_strncpyz(state->updateInfoString, cls.updateInfoString, sizeof(state->updateInfoString));
|
||||
Q_strncpyz(state->messageString, clc.serverMessage, sizeof(state->messageString));
|
||||
state->clientNum = cl.snap.ps.clientNum;
|
||||
|
@ -966,15 +975,15 @@ static UIRect2D getDefaultDMConsoleRectangle(void)
|
|||
f[i] = floor(f[i]);
|
||||
}
|
||||
|
||||
rect.pos.x = f[0] - cls.glconfig.vidWidth;
|
||||
rect.pos.y = f[1] - cls.glconfig.vidHeight;
|
||||
rect.pos.x = f[0] - uid.vidWidth;
|
||||
rect.pos.y = f[1] - uid.vidHeight;
|
||||
rect.size.width = f[2] + 50.0;
|
||||
rect.size.height = f[3] + 50.0;
|
||||
} else {
|
||||
rect.pos.x = 0;
|
||||
rect.pos.y = cls.glconfig.vidHeight * 0.58;
|
||||
rect.size.width = cls.glconfig.vidWidth;
|
||||
rect.size.height = cls.glconfig.vidHeight * 0.415;
|
||||
rect.pos.y = uid.vidHeight * 0.58;
|
||||
rect.size.width = uid.vidWidth;
|
||||
rect.size.height = uid.vidHeight * 0.415;
|
||||
}
|
||||
|
||||
return rect;
|
||||
|
@ -996,15 +1005,19 @@ static UIRect2D getQuickMessageDMConsoleRectangle(void)
|
|||
f[i] = floor(f[i]);
|
||||
}
|
||||
|
||||
rect.pos.x = f[0] - cls.glconfig.vidWidth;
|
||||
rect.pos.y = f[1] - cls.glconfig.vidHeight;
|
||||
rect.pos.x = f[0] - uid.vidWidth;
|
||||
rect.pos.y = f[1] - uid.vidHeight;
|
||||
rect.size.width = f[2] + 50.0;
|
||||
rect.size.height = f[3] + 50.0;
|
||||
} else {
|
||||
rect.pos.x = 0;
|
||||
rect.pos.y = cls.glconfig.vidHeight * 0.65;
|
||||
rect.size.width = cls.glconfig.vidWidth;
|
||||
rect.size.height = 38.0;
|
||||
rect.pos.x = 0;
|
||||
rect.pos.y = uid.vidHeight * 0.66;
|
||||
rect.size.width = uid.vidWidth;
|
||||
// Fixed in 2.0
|
||||
// Was 38.0 in 1.11 and below
|
||||
// This prevents characters to be seen from the DM console
|
||||
// in the quick message console
|
||||
rect.size.height = 36.0 * uid.scaleRes[1];
|
||||
}
|
||||
|
||||
return rect;
|
||||
|
@ -1017,7 +1030,7 @@ UI_DMMessageModesMatch
|
|||
*/
|
||||
static qboolean UI_DMMessageModesMatch(int iMode)
|
||||
{
|
||||
qboolean bQuickMessage;
|
||||
qboolean bQuickMessage = qfalse;
|
||||
|
||||
if (iMode && (iMode != 300 || dm_console->GetQuickMessageMode())) {
|
||||
if (iMode < 0) {
|
||||
|
@ -1048,13 +1061,15 @@ static void UI_SetDMConsoleMode(int iMode)
|
|||
return;
|
||||
}
|
||||
|
||||
bQuickMessage = qfalse;
|
||||
|
||||
if (iMode < 0) {
|
||||
bQuickMessage = qtrue;
|
||||
iMode = -iMode;
|
||||
}
|
||||
|
||||
if (iMode == 300) {
|
||||
bQuickMessage = dm_console->GetMessageMode();
|
||||
iMode = dm_console->GetMessageMode();
|
||||
}
|
||||
|
||||
if (dm_console->GetQuickMessageMode()) {
|
||||
|
@ -1064,8 +1079,8 @@ static void UI_SetDMConsoleMode(int iMode)
|
|||
}
|
||||
} else {
|
||||
if (bQuickMessage) {
|
||||
dm_console->setFrame(getDefaultDMConsoleRectangle());
|
||||
dm_console->SetQuickMessageMode(qfalse);
|
||||
dm_console->setFrame(getQuickMessageDMConsoleRectangle());
|
||||
dm_console->SetQuickMessageMode(bQuickMessage);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1086,7 +1101,7 @@ static void UI_SetDMConsoleMode(int iMode)
|
|||
dm_console->setTitle(Sys_LV_CL_ConvertString(
|
||||
"Chat Window (Enter to send/close) (all|team|private to change mode) : Messaging to All"
|
||||
));
|
||||
} else if (iMode == 100) {
|
||||
} else if (iMode == 200) {
|
||||
dm_console->setTitle(Sys_LV_CL_ConvertString(
|
||||
"Chat Window (Enter to send/close) (all|team|private to change mode) : Messaging to Team"
|
||||
));
|
||||
|
@ -1121,6 +1136,20 @@ static void DMConsoleCommandHandler(const char *txt)
|
|||
CL_AddReliableCommand(szStringOut, qfalse);
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
getScreenWidth
|
||||
====================
|
||||
*/
|
||||
static float getScreenWidth()
|
||||
{
|
||||
if (uid.bHighResScaling) {
|
||||
return maxWidthRes;
|
||||
} else {
|
||||
return uid.vidWidth;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
getNewConsole
|
||||
|
@ -1182,14 +1211,14 @@ getDefaultGMBoxRectangle
|
|||
static UIRect2D getDefaultGMBoxRectangle(void)
|
||||
{
|
||||
UIRect2D dmRect = getDefaultDMBoxRectangle();
|
||||
float height = cls.glconfig.vidHeight * ui_compass_scale->value * 0.25f;
|
||||
float height = uid.vidHeight * ui_compass_scale->value * 0.25f;
|
||||
float y = dmRect.size.height + dmRect.pos.y;
|
||||
|
||||
if (height < y) {
|
||||
height = y;
|
||||
}
|
||||
|
||||
return UIRect2D(20.0f, height, cls.glconfig.vidWidth - 20, 128.0f);
|
||||
return UIRect2D(20.0f, height, (getScreenWidth() - 20) * uid.scaleRes[0], 128.0f * uid.scaleRes[1]);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1199,9 +1228,37 @@ getDefaultDMBoxRectangle
|
|||
*/
|
||||
static UIRect2D getDefaultDMBoxRectangle(void)
|
||||
{
|
||||
float width = cls.glconfig.vidWidth * ui_compass_scale->value * 0.2f;
|
||||
float width;
|
||||
float screenWidth = getScreenWidth();
|
||||
|
||||
width = screenWidth * uid.scaleRes[0] * ui_compass_scale->value * 0.2f;
|
||||
|
||||
return UIRect2D(width, 0, cls.glconfig.vidWidth - (width + 192.0f), 120.0f);
|
||||
return UIRect2D(width, 0, (screenWidth - (width + 192.0f)) * uid.scaleRes[0], 120.0f * uid.scaleRes[1]);
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
UI_GetObjectivesTop
|
||||
====================
|
||||
*/
|
||||
float UI_GetObjectivesTop(void)
|
||||
{
|
||||
return getDefaultGMBoxRectangle().pos.y;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
UI_GetObjectivesTop
|
||||
====================
|
||||
*/
|
||||
void UI_GetHighResolutionScale(vec2_t scale)
|
||||
{
|
||||
if (uid.bHighResScaling) {
|
||||
scale[0] = uid.scaleRes[0];
|
||||
scale[1] = uid.scaleRes[1];
|
||||
} else {
|
||||
scale[0] = scale[1] = 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1251,11 +1308,11 @@ UI_PrintConsole
|
|||
*/
|
||||
void UI_PrintConsole(const char *msg)
|
||||
{
|
||||
UColor *pColor = NULL;
|
||||
const char *pszString;
|
||||
char szString[1024];
|
||||
char szBlah[1024];
|
||||
qboolean bPrintedDMBox = qfalse;
|
||||
const UColor *pColor = NULL;
|
||||
const char *pszString;
|
||||
char szString[1024];
|
||||
char szBlah[1024];
|
||||
qboolean bPrintedDMBox = qfalse;
|
||||
|
||||
pszString = msg;
|
||||
strncpy(szString, msg, 1024);
|
||||
|
@ -1273,7 +1330,7 @@ void UI_PrintConsole(const char *msg)
|
|||
break;
|
||||
case MESSAGE_CHAT_WHITE:
|
||||
bDMMessage = qtrue;
|
||||
pColor = &UGrey;
|
||||
pColor = &UWhiteChatMessageColor;
|
||||
break;
|
||||
case MESSAGE_WHITE:
|
||||
bBold = qtrue;
|
||||
|
@ -1281,15 +1338,17 @@ void UI_PrintConsole(const char *msg)
|
|||
break;
|
||||
case MESSAGE_CHAT_RED:
|
||||
bDeathMessage = MESSAGE_CHAT_RED;
|
||||
pColor = &ULightRed;
|
||||
pColor = &URedChatMessageColor;
|
||||
break;
|
||||
case MESSAGE_CHAT_GREEN:
|
||||
bDeathMessage = MESSAGE_CHAT_GREEN;
|
||||
pColor = &UGreen;
|
||||
pColor = &UGreenChatMessageColor;
|
||||
break;
|
||||
}
|
||||
|
||||
pszString++;
|
||||
if (*pszString != 0) {
|
||||
pszString++;
|
||||
}
|
||||
|
||||
//
|
||||
// print to the deathmatch console
|
||||
|
@ -1458,7 +1517,7 @@ void UI_FocusMenuIfExists(void)
|
|||
currentMenu->ActivateMenu();
|
||||
|
||||
if (ui_newvidmode->integer == -1) {
|
||||
Cvar_Get("ui_newvidmode", va("%d", r_mode), CVAR_SERVER_CREATED);
|
||||
Cvar_Get("ui_newvidmode", va("%d", r_mode), CVAR_RESETSTRING);
|
||||
Cvar_SetValue("ui_newvidmode", r_mode);
|
||||
}
|
||||
} else {
|
||||
|
@ -1662,11 +1721,11 @@ UI_ClearBackground
|
|||
void UI_ClearBackground(void)
|
||||
{
|
||||
re.Set2DWindow(
|
||||
0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight, 0, -1, -1
|
||||
0, 0, uid.vidWidth, uid.vidHeight, 0, uid.vidWidth, uid.vidHeight, 0, -1, 1
|
||||
);
|
||||
re.Scissor(0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight);
|
||||
re.Scissor(0, 0, uid.vidWidth, uid.vidHeight);
|
||||
re.SetColor(g_color_table[0]);
|
||||
re.DrawBox(0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight);
|
||||
re.DrawBox(0, 0, uid.vidWidth, uid.vidHeight);
|
||||
re.SetColor(NULL);
|
||||
}
|
||||
|
||||
|
@ -1700,7 +1759,36 @@ void UI_DrawIntro(void)
|
|||
view3d->setShow(false);
|
||||
UI_ClearBackground();
|
||||
|
||||
// FIXME: draw intro
|
||||
if (cls.startStage < 3 || cls.startStage >= 12) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (intro_stage.material->GetMaterial()) {
|
||||
float swidth;
|
||||
float sheight;
|
||||
vec4_t color;
|
||||
|
||||
VectorSet4(color, 1, 1, 1, 1);
|
||||
if (intro_stage.fadetime) {
|
||||
float frac;
|
||||
|
||||
frac = Q_clamp_float((cls.realtime - intro_stage.starttime) / intro_stage.fadetime, 0, 1);
|
||||
color[0] = color[1] = color[2] =
|
||||
intro_stage.alpha_start + frac * (intro_stage.alpha_end - intro_stage.alpha_start);
|
||||
}
|
||||
|
||||
swidth = view3d->getFrame().getMaxX();
|
||||
sheight = view3d->getFrame().getMaxY();
|
||||
|
||||
re.SetColor(color);
|
||||
|
||||
re.DrawStretchPic(0.0, 0.0, swidth, sheight, 0.0, 0.0, 1.0, 1.0, intro_stage.material->GetMaterial());
|
||||
re.SetColor(NULL);
|
||||
}
|
||||
|
||||
if (cls.realtime >= intro_stage.endtime) {
|
||||
CL_FinishedStartStage();
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -1775,6 +1863,8 @@ void UI_Update(void)
|
|||
hud_compass->GetContainerWidget()->Display(frame, 1.0);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (fakk_console) {
|
||||
|
@ -1805,17 +1895,9 @@ void UI_Update(void)
|
|||
}
|
||||
|
||||
// don't care about the intro
|
||||
/*
|
||||
if( CL_FinishedIntro() )
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
UI_DrawIntro();
|
||||
}
|
||||
*/
|
||||
|
||||
if (!server_loading && (clc.state == CA_CONNECTING || clc.state == CA_CHALLENGING) && ui_pConnectingMenu) {
|
||||
if (!CL_FinishedIntro()) {
|
||||
UI_DrawIntro();
|
||||
} else if (!server_loading && (clc.state == CA_CONNECTING || clc.state == CA_CHALLENGING) && ui_pConnectingMenu) {
|
||||
view3d->setShow(false);
|
||||
UI_ClearBackground();
|
||||
|
||||
|
@ -1853,7 +1935,7 @@ void UI_Update(void)
|
|||
if (clc.state <= CA_PRIMED) {
|
||||
view3d->setShow(false);
|
||||
UI_ClearBackground();
|
||||
} else if (clc.state == CA_PRIMED || clc.state == CA_ACTIVE) {
|
||||
} else if (clc.state == CA_ACTIVE || clc.state == CA_CINEMATIC) {
|
||||
Com_FakeUnpause();
|
||||
view3d->setShow(true);
|
||||
} else {
|
||||
|
@ -1887,7 +1969,7 @@ void UI_Update(void)
|
|||
UI_CloseConsole();
|
||||
}
|
||||
} else if (ui_static_materials.loading) {
|
||||
ui_static_materials.loading->ReregisterMaterial();
|
||||
ui_static_materials.loading->GetMaterial();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2634,7 +2716,7 @@ void UI_PushMenuSP_f(void)
|
|||
}
|
||||
|
||||
if ((!com_cl_running || !com_cl_running->integer || clc.state == CA_DISCONNECTED || !cg_gametype->integer)
|
||||
&& (!com_sv_running || !com_sv_running->integer || !g_gametype->integer)) {
|
||||
&& (!com_sv_running || !com_sv_running->integer || g_gametype->integer == GT_SINGLE_PLAYER)) {
|
||||
UI_PushMenu(Cmd_Argv(1));
|
||||
}
|
||||
}
|
||||
|
@ -2655,7 +2737,7 @@ void UI_PushMenuMP_f(void)
|
|||
}
|
||||
|
||||
if (com_cl_running && com_cl_running->integer && clc.state != CA_DISCONNECTED && cg_gametype->integer
|
||||
&& com_sv_running && com_sv_running->integer && g_gametype->integer) {
|
||||
&& com_sv_running && com_sv_running->integer && g_gametype->integer != GT_SINGLE_PLAYER) {
|
||||
cmd = Cmd_Argv(1);
|
||||
|
||||
//
|
||||
|
@ -3009,14 +3091,14 @@ void CL_PingServers_f(void)
|
|||
if (!noudp->integer) {
|
||||
adr.type = NA_BROADCAST;
|
||||
adr.port = BigShort(12203);
|
||||
NET_OutOfBandPrint(NS_SERVER, adr, "info %i", 8);
|
||||
CL_NET_OutOfBandPrint(adr, "info %i", 8);
|
||||
}
|
||||
|
||||
noipx = Cvar_Get("noipx", "0", CVAR_INIT);
|
||||
if (!noipx->integer) {
|
||||
adr.type = NA_BROADCAST_IPX;
|
||||
adr.port = BigShort(12203);
|
||||
NET_OutOfBandPrint(NS_SERVER, adr, "info %i", 8);
|
||||
CL_NET_OutOfBandPrint(adr, "info %i", 8);
|
||||
}
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
|
@ -3031,7 +3113,7 @@ void CL_PingServers_f(void)
|
|||
adr.port = BigShort(12203);
|
||||
}
|
||||
|
||||
NET_OutOfBandPrint(NS_SERVER, adr, "info %i", 8);
|
||||
CL_NET_OutOfBandPrint(adr, "info %i", 8);
|
||||
} else {
|
||||
Com_Printf("Bad address: %s\n", adrstring);
|
||||
}
|
||||
|
@ -3056,7 +3138,7 @@ void UI_MapList_f(void)
|
|||
MapRunnerClass *map = new MapRunnerClass;
|
||||
map->Setup("maps", mappath, ".bsp", "_sml");
|
||||
|
||||
CL_SetMousePos(cls.glconfig.vidWidth / 2, cls.glconfig.vidHeight / 2);
|
||||
CL_SetMousePos(uid.vidWidth / 2, uid.vidHeight / 2);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -3096,7 +3178,7 @@ void UI_DMMapSelect_f(void)
|
|||
MpMapPickerClass *map = new MpMapPickerClass;
|
||||
map->Setup(basepath, mappath, gametype);
|
||||
|
||||
CL_SetMousePos(cls.glconfig.vidWidth / 2, cls.glconfig.vidHeight / 2);
|
||||
CL_SetMousePos(uid.vidWidth / 2, uid.vidHeight / 2);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -3280,7 +3362,7 @@ void UI_PlayerModel_f(void)
|
|||
PlayerModelPickerClass *picker = new PlayerModelPickerClass;
|
||||
picker->Setup("models/player", modelpath, bGermanModel);
|
||||
|
||||
CL_SetMousePos(cls.glconfig.vidWidth / 2, cls.glconfig.vidHeight / 2);
|
||||
CL_SetMousePos(uid.vidWidth / 2, uid.vidHeight / 2);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -3333,6 +3415,7 @@ void UI_GetPlayerModel_f(void)
|
|||
Cvar_Set("ui_dm_playergermanmodel_set", pszUIPlayerModel);
|
||||
|
||||
if (!strncmp(pszUIPlayerModel, "german_waffen_", 14)) {
|
||||
Q_strncpyz(donotshowssindeorfr, "german_waffenss_", sizeof(donotshowssindeorfr));
|
||||
Q_strcat(donotshowssindeorfr, sizeof(donotshowssindeorfr), pszUIPlayerModel + 14);
|
||||
Cvar_Set("ui_disp_playergermanmodel", va("models/player/%s.tik", donotshowssindeorfr));
|
||||
} else {
|
||||
|
@ -3544,7 +3627,7 @@ UI_WantsKeyboard
|
|||
*/
|
||||
void UI_WantsKeyboard()
|
||||
{
|
||||
cls.keyCatchers |= KEYCATCH_UI;
|
||||
Key_SetCatcher(Key_GetCatcher() | KEYCATCH_UI);
|
||||
}
|
||||
|
||||
struct widgettrans_s {
|
||||
|
@ -3669,12 +3752,13 @@ void CL_FillUIImports(void)
|
|||
uii.Rend_Scissor = re.Scissor;
|
||||
uii.Rend_Set2D = re.Set2DWindow;
|
||||
uii.Rend_SetColor = re.SetColor;
|
||||
uii.Rend_ImageExists = re.ImageExists;
|
||||
|
||||
uii.Cmd_Stuff = Cbuf_AddText;
|
||||
uii.Cvar_GetString = CvarGetForUI;
|
||||
uii.Cvar_Reset = Cvar_Reset;
|
||||
uii.Cvar_Find = Cvar_FindVar;
|
||||
uii.Cvar_Set = Cvar_Set;
|
||||
uii.Cvar_Set = UI_Cvar_Set;
|
||||
uii.File_PickFile = PickFile;
|
||||
uii.File_FreeFile = FS_FreeFile;
|
||||
uii.File_ListFiles = ListFilesForUI;
|
||||
|
@ -3708,101 +3792,8 @@ void CL_FillUIImports(void)
|
|||
uii.GetConfigstring = CL_ConfigString;
|
||||
uii.UI_CloseDMConsole = UI_CloseDMConsole;
|
||||
|
||||
#if 0
|
||||
uii.TIKI_RegisterModel = TIKI_RegisterTiki;
|
||||
|
||||
uii.Cvar_Get = Cvar_Get;
|
||||
uii.Argc = Cmd_Argc;
|
||||
uii.Argv = Cmd_Argv;
|
||||
uii.Cmd_ExecuteText = Cbuf_ExecuteText;
|
||||
uii.FS_FOpenFile = FS_FOpenFileByMode;
|
||||
uii.FS_Read = FS_Read;
|
||||
uii.FS_Write = FS_Write;
|
||||
uii.FS_FCloseFile = FS_FCloseFile;
|
||||
uii.FS_GetFileList = FS_GetFileList;
|
||||
uii.FS_Seek = FS_Seek;
|
||||
uii.R_RegisterModel = re.RegisterModel;
|
||||
uii.R_RegisterSkin = re.RegisterShader;
|
||||
uii.R_RegisterShader = re.RegisterShader;
|
||||
uii.R_RegisterShaderNoMip = re.RegisterShaderNoMip;
|
||||
uii.R_ClearScene = re.ClearScene;
|
||||
uii.R_AddRefEntityToScene = re.AddRefEntityToScene;
|
||||
uii.R_AddPolyToScene = re.AddPolyToScene;
|
||||
uii.R_AddLightToScene = re.AddLightToScene;
|
||||
uii.R_RenderScene = re.RenderScene;
|
||||
uii.R_SetColor = re.SetColor;
|
||||
uii.R_DrawStretchPic = re.DrawStretchPic;
|
||||
uii.UpdateScreen = SCR_UpdateScreen;
|
||||
uii.S_StartLocalSound = S_StartLocalSound;
|
||||
uii.S_RegisterSound = S_RegisterSound;
|
||||
uii.Key_KeynumToStringBuf = Key_KeynumToStringBuf;
|
||||
uii.Key_KeynumToString = Key_KeynumToString;
|
||||
uii.Key_GetBindingBuf = Key_GetBindingBuf;
|
||||
uii.Key_IsDown = Key_IsDown;
|
||||
uii.Key_GetOverstrikeMode = Key_GetOverstrikeMode;
|
||||
uii.Key_SetOverstrikeMode = Key_SetOverstrikeMode;
|
||||
uii.Key_ClearStates = Key_ClearStates;
|
||||
uii.Key_GetCatcher = Key_GetCatcher;
|
||||
uii.Key_SetCatcher = Key_SetCatcher;
|
||||
uii.GetClipboardData = CL_GetClipboardData;
|
||||
uii.GetClientState = GetClientState;
|
||||
uii.GetGlconfig = CL_GetGlconfig;
|
||||
uii.GetConfigString = GetConfigString;
|
||||
uii.LAN_GetServerCount = LAN_GetServerCount;
|
||||
uii.LAN_GetServerAddressString = LAN_GetServerAddressString;
|
||||
uii.LAN_GetServerInfo = LAN_GetServerInfo;
|
||||
uii.LAN_GetPingQueueCount = LAN_GetPingQueueCount;
|
||||
uii.LAN_ServerStatus = LAN_GetServerStatus;
|
||||
uii.LAN_ClearPing = LAN_ClearPing;
|
||||
uii.LAN_GetPing = LAN_GetPing;
|
||||
uii.LAN_GetPingInfo = LAN_GetPingInfo;
|
||||
uii.LAN_GetServerPing = LAN_GetServerPing;
|
||||
uii.LAN_MarkServerVisible = LAN_MarkServerVisible;
|
||||
uii.LAN_UpdateVisiblePings = LAN_UpdateVisiblePings;
|
||||
uii.GetCDKey = CLUI_GetCDKey;
|
||||
uii.SetCDKey = CLUI_SetCDKey;
|
||||
uii.R_RegisterFont = re.RegisterFont;
|
||||
uii.R_Text_Width = re.Text_Width;
|
||||
uii.R_Text_Height = re.Text_Height;
|
||||
uii.R_Text_Paint = re.Text_Paint;
|
||||
uii.R_Text_PaintChar = re.Text_PaintChar;
|
||||
uii.R_GetShaderName = re.GetShaderName;
|
||||
|
||||
uii.Cmd_Stuff = Cbuf_AddText;
|
||||
uii.Cvar_GetString = CvarGetForUI;
|
||||
uii.Cvar_Reset = Cvar_Reset;
|
||||
uii.Cvar_Find = Cvar_FindVar;
|
||||
uii.Cvar_Set = UI_Cvar_Set;
|
||||
uii.File_PickFile = PickFile;
|
||||
uii.File_FreeFile = FS_FreeFile;
|
||||
uii.File_ListFiles = ListFilesForUI;
|
||||
uii.File_OpenFile = FS_ReadFile;
|
||||
uii.File_WriteFile = FS_WriteTextFile;
|
||||
uii.Rend_SetColor = re.SetColor;
|
||||
uii.Snd_PlaySound = UI_StartLocalSound;
|
||||
uii.Snd_RegisterSound = UI_RegisterSound;
|
||||
uii.Alias_Add = Alias_Add;
|
||||
uii.Alias_FindRandom = Alias_FindRandom;
|
||||
uii.Sys_Error = Com_Error;
|
||||
uii.Sys_IsKeyDown = IsKeyDown;
|
||||
uii.Sys_Milliseconds = Sys_Milliseconds;
|
||||
uii.Sys_Printf = Com_Printf;
|
||||
uii.Sys_DPrintf = Com_DPrintf;
|
||||
uii.Sys_GetClipboard = Sys_GetWholeClipboard;
|
||||
uii.Sys_SetClipboard = Sys_SetClipboard;
|
||||
uii.Cmd_CompleteCommandByNumber = Cmd_CompleteCommandByNumber;
|
||||
uii.Cvar_CompleteCvarByNumber = Cvar_CompleteVariableByNumber;
|
||||
uii.UI_WantsKeyboard = UI_WantsKeyboard;
|
||||
uii.Client_TranslateWidgetName = TranslateWidgetName;
|
||||
uii.Connect = CL_Connect;
|
||||
uii.Key_GetKeynameForCommand = Key_GetKeynameForCommand;
|
||||
uii.Key_GetCommandForKey = Key_GetBinding;
|
||||
uii.Key_SetBinding = Key_SetBinding;
|
||||
uii.Key_GetKeysForCommand = Key_GetKeysForCommand;
|
||||
uii.Key_KeynumToString = Key_KeynumToBindString;
|
||||
uii.GetConfigstring = CL_ConfigString;
|
||||
uii.UI_CloseDMConsole = UI_CloseDMConsole;
|
||||
#endif
|
||||
uii.GetRefSequence = CL_GetRefSequence;
|
||||
uii.IsRendererLoaded = CL_IsRendererLoaded;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -3859,7 +3850,7 @@ void UI_CreateDialog(
|
|||
{
|
||||
UIDialog *dlg = new UIDialog;
|
||||
UIRect2D rect =
|
||||
UIRect2D((cls.glconfig.vidWidth - width) >> 1, (cls.glconfig.vidHeight - height) >> 1, width, height);
|
||||
UIRect2D((uid.vidWidth - width) / 2, (uid.vidHeight - height) / 2, width, height);
|
||||
UColor bgColor = UWindowColor;
|
||||
|
||||
dlg->Create(NULL, rect, title, bgColor, UHudColor);
|
||||
|
@ -3885,10 +3876,32 @@ void UI_ResolutionChange(void)
|
|||
{
|
||||
UIRect2D frame;
|
||||
|
||||
ui_compass_scale = Cvar_Get("ui_compass_scale", "0.75", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
if (com_target_game->integer >= TG_MOHTA) {
|
||||
ui_compass_scale = Cvar_Get("ui_compass_scale", "0.75", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
} else {
|
||||
// Older version doesn't have an adjustable compass, so assume 0.5 by default
|
||||
ui_compass_scale = Cvar_Get("ui_compass_scale", "0.55", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
}
|
||||
|
||||
CL_FillUIImports();
|
||||
CL_FillUIDef();
|
||||
|
||||
// Added in OPM
|
||||
// Scaling for high resolutions
|
||||
if (uid.vidWidth > maxWidthRes && uid.vidHeight > maxHeightRes) {
|
||||
const float vidRatio = (float)uid.vidWidth / (float)uid.vidHeight;
|
||||
|
||||
uid.scaleRes[0] = (float)uid.vidWidth / (maxHeightRes * vidRatio);
|
||||
uid.scaleRes[1] = (float)uid.vidHeight / maxHeightRes;
|
||||
//uid.scaleRes[0] = (float)uid.vidWidth / maxWidthRes;
|
||||
//uid.scaleRes[1] = (float)uid.vidHeight / maxHeightRes;
|
||||
uid.bHighResScaling = qtrue;
|
||||
} else {
|
||||
uid.scaleRes[0] = 1;
|
||||
uid.scaleRes[1] = 1;
|
||||
uid.bHighResScaling = qfalse;
|
||||
}
|
||||
|
||||
if (!uie.ResolutionChange) {
|
||||
return;
|
||||
}
|
||||
|
@ -3923,7 +3936,7 @@ void UI_ResolutionChange(void)
|
|||
menuManager.RealignMenus();
|
||||
|
||||
if (view3d) {
|
||||
frame = UIRect2D(0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight);
|
||||
frame = UIRect2D(0, 0, uid.vidWidth, uid.vidHeight);
|
||||
view3d->setFrame(frame);
|
||||
}
|
||||
|
||||
|
@ -3971,13 +3984,13 @@ void S_ServerLoaded(void)
|
|||
Com_DPrintf("Loading Previous Sound State.\n");
|
||||
S_StopAllSounds2(qfalse);
|
||||
|
||||
//S_TriggeredMusic_Stop();
|
||||
//s_bSoundPaused = qtrue;
|
||||
//S_ReLoad( &svs.soundSystem );
|
||||
//
|
||||
//if( svs.tm_filename[ 0 ] ) {
|
||||
// S_TriggeredMusic_SetupHandle( svs.tm_filename, svs.tm_loopcount, svs.tm_offset, 0 );
|
||||
//}
|
||||
S_TriggeredMusic_Stop();
|
||||
s_bSoundPaused = qtrue;
|
||||
S_ReLoad(&svs.soundSystem);
|
||||
|
||||
if (svs.tm_filename[0]) {
|
||||
S_TriggeredMusic_SetupHandle(svs.tm_filename, svs.tm_loopcount, svs.tm_offset, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -4022,6 +4035,11 @@ void UI_ServerLoaded(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (ui_sCurrentLoadingMenu == "loading_default") {
|
||||
UI_FinishLoadingScreen_f();
|
||||
return;
|
||||
}
|
||||
|
||||
server_loading_waiting = qtrue;
|
||||
|
||||
event = new Event(EV_Widget_Enable);
|
||||
|
@ -4317,7 +4335,7 @@ public:
|
|||
void UpdateStats(Event *ev);
|
||||
};
|
||||
|
||||
Event EV_StatsUpdater_UpdateStats;
|
||||
Event EV_StatsUpdater_UpdateStats("updatestats", EV_DEFAULT, NULL, NULL, "Update the stats on the missionLog");
|
||||
|
||||
CLASS_DECLARATION(Listener, StatsUpdater, NULL) {
|
||||
{NULL, NULL}
|
||||
|
@ -4354,10 +4372,8 @@ UI_ShowScoreboard_f
|
|||
void UI_ShowScoreboard_f(const char *pszMenuName)
|
||||
{
|
||||
if (pszMenuName) {
|
||||
if (scoreboard_menuname.length()) {
|
||||
if (str::icmp(scoreboard_menuname, pszMenuName)) {
|
||||
scoreboard_menu->ForceHide();
|
||||
}
|
||||
if (scoreboard_menuname.length() && str::icmp(scoreboard_menuname, pszMenuName) && scoreboard_menu) {
|
||||
scoreboard_menu->ForceHide();
|
||||
}
|
||||
|
||||
scoreboard_menuname = pszMenuName;
|
||||
|
@ -4406,7 +4422,10 @@ void UI_HideScoreboard_f(void)
|
|||
}
|
||||
|
||||
if (scoreboard_menuname.length()) {
|
||||
scoreboard_menu->ForceHide();
|
||||
// Fixed in 2.30 (scoreboard_menu check)
|
||||
if (scoreboard_menu) {
|
||||
scoreboard_menu->ForceHide();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4451,7 +4470,7 @@ void ScoreboardListItem::DrawListItem(int iColumn, const UIRect2D& drawRect, boo
|
|||
{
|
||||
DrawBox(drawRect, backColor, 1.0);
|
||||
pFont->setColor(textColor);
|
||||
pFont->Print(drawRect.pos.x + 1, drawRect.pos.y, Sys_LV_CL_ConvertString(getListItemString(iColumn)), -1, qfalse);
|
||||
pFont->Print((drawRect.pos.x + 1) / uid.scaleRes[0], drawRect.pos.y / uid.scaleRes[1], Sys_LV_CL_ConvertString(getListItemString(iColumn)), -1, uid.scaleRes);
|
||||
|
||||
if (bTitleItem) {
|
||||
UIRect2D lineRect;
|
||||
|
@ -4504,7 +4523,7 @@ void UI_CreateScoreboard(void)
|
|||
scoreboard_h = h;
|
||||
|
||||
SCR_AdjustFrom640(&x, &y, &w, &h);
|
||||
fColumnScale = cls.glconfig.vidWidth / 640.0;
|
||||
fColumnScale = uid.vidWidth / 640.0;
|
||||
cge->CG_GetScoreBoardColor(&fR, &fG, &fB, &fA);
|
||||
cge->CG_GetScoreBoardFontColor(&fFontR, &fFontG, &fFontB, &fFontA);
|
||||
|
||||
|
@ -4728,7 +4747,7 @@ CL_FinishedIntro
|
|||
*/
|
||||
qboolean CL_FinishedIntro(void)
|
||||
{
|
||||
return !cls.startStage;
|
||||
return cls.startStage == 0;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -4738,7 +4757,87 @@ CL_FinishedStartStage
|
|||
*/
|
||||
void CL_FinishedStartStage(void)
|
||||
{
|
||||
// FIXME: stub
|
||||
int wait;
|
||||
|
||||
switch (cls.startStage++) {
|
||||
case 1:
|
||||
Cbuf_ExecuteText(EXEC_NOW, "cinematic EAlogo.RoQ\n");
|
||||
break;
|
||||
case 2:
|
||||
intro_stage.alpha_start = 0.0;
|
||||
intro_stage.alpha_end = 1.0;
|
||||
|
||||
wait = ui_titlescreen_fadein->value * 1000.0;
|
||||
intro_stage.fadetime = wait;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
|
||||
intro_stage.material = uWinMan.RegisterShader("mohaa_title");
|
||||
break;
|
||||
case 3:
|
||||
intro_stage.alpha_start = 1.0;
|
||||
intro_stage.alpha_end = 1.0;
|
||||
|
||||
wait = ui_legalscreen_stay->value * 1000.0;
|
||||
intro_stage.fadetime = 0.0;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
break;
|
||||
case 4:
|
||||
intro_stage.alpha_start = 1.0;
|
||||
intro_stage.alpha_end = 0.0;
|
||||
|
||||
wait = ui_titlescreen_fadeout->value * 1000.0;
|
||||
intro_stage.fadetime = wait;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
break;
|
||||
case 5:
|
||||
intro_stage.alpha_start = 0.0;
|
||||
intro_stage.alpha_end = 1.0;
|
||||
|
||||
wait = ui_legalscreen_fadein->value * 1000.0;
|
||||
intro_stage.fadetime = wait;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
|
||||
intro_stage.material = uWinMan.RegisterShader("legal");
|
||||
break;
|
||||
case 6:
|
||||
intro_stage.alpha_start = 1.0;
|
||||
intro_stage.alpha_end = 1.0;
|
||||
|
||||
wait = ui_legalscreen_stay->value * 1000.0;
|
||||
intro_stage.fadetime = 0.0;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
break;
|
||||
case 7:
|
||||
intro_stage.alpha_start = 1.0;
|
||||
intro_stage.alpha_end = 0.0;
|
||||
|
||||
wait = ui_legalscreen_fadeout->value * 1000.0;
|
||||
intro_stage.fadetime = wait;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
break;
|
||||
case 8:
|
||||
if (com_target_game->integer >= target_game_e::TG_MOHTA) {
|
||||
cls.startStage = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
Cbuf_ExecuteText(EXEC_NOW, "cinematic 2015intro.RoQ\n");
|
||||
break;
|
||||
case 9:
|
||||
Cbuf_ExecuteText(EXEC_NOW, "cinematic intro.RoQ\n");
|
||||
break;
|
||||
case 10:
|
||||
cls.startStage = 0;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -4754,9 +4853,6 @@ void UI_StartStageKeyEvent(void)
|
|||
SCR_StopCinematic();
|
||||
}
|
||||
break;
|
||||
case 12:
|
||||
SCR_StopCinematic();
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
|
@ -4775,11 +4871,9 @@ void UI_StartStageKeyEvent(void)
|
|||
break;
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
if (ui_skip_legalscreen->integer) {
|
||||
cls.startStage = 11;
|
||||
CL_FinishedStartStage();
|
||||
}
|
||||
SCR_StopCinematic();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -4807,8 +4901,8 @@ void CL_TryStartIntro(void)
|
|||
UI_ToggleConsole();
|
||||
} else {
|
||||
// FIXME: no intro from now
|
||||
//Cvar_Set( cl_playintro->name, "0" );
|
||||
//UI_StartIntro_f();
|
||||
Cvar_Set(cl_playintro->name, "0");
|
||||
UI_StartIntro_f();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4969,6 +5063,20 @@ void UI_HideStatistics_f()
|
|||
statsUpdater.CancelEventsOfType(EV_StatsUpdater_UpdateStats);
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
UI_SalesScreen_f
|
||||
====================
|
||||
*/
|
||||
void UI_SalesScreen_f()
|
||||
{
|
||||
if (random() > 0.5) {
|
||||
Cbuf_AddText("pushmenu sales_splash1\n");
|
||||
} else {
|
||||
Cbuf_AddText("pushmenu sales_splash2\n");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_ShutdownUI
|
||||
|
@ -5164,7 +5272,7 @@ void CL_InitializeUI(void)
|
|||
ui_success = Cvar_Get("ui_success", "0", 0);
|
||||
ui_failed = Cvar_Get("ui_failed", "0", 0);
|
||||
ui_returnmenu = Cvar_Get("ui_returnmenu", "0", 0);
|
||||
ui_skip_eamovie = Cvar_Get("ui_skip_eamovie", "0", 0);
|
||||
ui_skip_eamovie = Cvar_Get("ui_skip_eamovie", "1", 0);
|
||||
ui_skip_titlescreen = Cvar_Get("ui_skip_titlescreen", "1", 0);
|
||||
ui_skip_legalscreen = Cvar_Get("ui_skip_legalscreen", "1", 0);
|
||||
ui_titlescreen_fadein = Cvar_Get("ui_titlescreen_fadein", "1", 0);
|
||||
|
@ -5239,6 +5347,8 @@ void CL_InitializeUI(void)
|
|||
Cmd_AddCommand("-statistics", UI_HideStatistics_f);
|
||||
Cmd_AddCommand("setreturnmenu", UI_SetReturnMenuToCurrent);
|
||||
Cmd_AddCommand("gotoreturnmenu", UI_PushReturnMenu_f);
|
||||
Cmd_AddCommand("salesscreen", UI_SalesScreen_f);
|
||||
Cmd_AddCommand("launchgamespy", UI_LaunchGameSpy_f);
|
||||
|
||||
if (developer->integer) {
|
||||
UColor bgColor;
|
||||
|
@ -5260,7 +5370,7 @@ void CL_InitializeUI(void)
|
|||
// Create the 3D view
|
||||
view3d = new View3D;
|
||||
view3d->setAlwaysOnBottom(true);
|
||||
view3d->InitFrame(NULL, 0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight, -1, "facfont-20");
|
||||
view3d->InitFrame(NULL, 0, 0, uid.vidWidth, uid.vidHeight, -1, "facfont-20");
|
||||
view3d->setName("view3d");
|
||||
view3d->InitSubtitle();
|
||||
|
||||
|
@ -5360,6 +5470,10 @@ void CL_InitializeUI(void)
|
|||
CL_ClearButtons();
|
||||
|
||||
cls.uiStarted = qtrue;
|
||||
|
||||
if (!com_dedicated->integer) {
|
||||
CL_TryStartIntro();
|
||||
}
|
||||
}
|
||||
|
||||
static char **loadStrings;
|
||||
|
@ -5397,7 +5511,16 @@ void UI_BeginLoadResource(void)
|
|||
UI_EndLoadResource
|
||||
====================
|
||||
*/
|
||||
void UI_EndLoadResource(void) {}
|
||||
void UI_EndLoadResource(void)
|
||||
{
|
||||
clock_t time;
|
||||
|
||||
time = clock() - (((clock_t)startCountHigh << 32) | startCountLow) + (((clock_t)loadCountHigh << 32) | loadCountLow);
|
||||
|
||||
loadCountHigh = time >> 32;
|
||||
loadCountLow = time;
|
||||
loadCount = time >> 25;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
|
@ -5443,7 +5566,7 @@ qboolean UI_IsResourceLoaded(const char *name)
|
|||
case 107:
|
||||
return S_IsSoundRegistered(name + 1);
|
||||
case 110:
|
||||
return R_ImageExists(name + 1);
|
||||
return uii.Rend_ImageExists(name + 1);
|
||||
default:
|
||||
return qfalse;
|
||||
}
|
||||
|
@ -5463,19 +5586,17 @@ void UI_RegisterLoadResource(const char *name)
|
|||
high = loadNumber - 1;
|
||||
|
||||
while (low <= high) {
|
||||
i = (high + low) / 2;
|
||||
i = (low + high) / 2;
|
||||
j = strcmp(name, loadStrings[i]);
|
||||
|
||||
if (j >= 0) {
|
||||
if (j <= 0) {
|
||||
currentLoadTime += loadTimes[i];
|
||||
loadTimes[i] = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (j < 0) {
|
||||
high = i - 1;
|
||||
} else if (j > 0) {
|
||||
low = i + 1;
|
||||
} else {
|
||||
high = i - 1;
|
||||
currentLoadTime += loadTimes[i];
|
||||
loadTimes[i] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5488,12 +5609,19 @@ UI_TestUpdateScreen
|
|||
void UI_TestUpdateScreen(unsigned int timeout)
|
||||
{
|
||||
unsigned int newTime = Sys_Milliseconds();
|
||||
unsigned int startRenderTime, endRenderTime;
|
||||
|
||||
if (newTime - lastTime >= timeout) {
|
||||
lastTime = newTime;
|
||||
Sys_PumpMessageLoop();
|
||||
SCR_UpdateScreen();
|
||||
if (timeout > 0 && (newTime - lastTime) < (timeout + updateTime)) {
|
||||
return;
|
||||
}
|
||||
|
||||
startRenderTime = Sys_Milliseconds();
|
||||
Sys_PumpMessageLoop();
|
||||
SCR_UpdateScreen();
|
||||
endRenderTime = Sys_Milliseconds();
|
||||
|
||||
updateTime = Q_min(endRenderTime - startRenderTime, 1000);
|
||||
lastTime = endRenderTime;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -5531,7 +5659,7 @@ void UI_LoadResource(const char *name)
|
|||
Cvar_SetValue("loadingbar", (float)currentLoadTime / (float)totalLoadTime);
|
||||
}
|
||||
|
||||
UI_TestUpdateScreen(333u);
|
||||
UI_TestUpdateScreen(33);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -5699,8 +5827,15 @@ void UI_BeginLoad(const char *pszMapName)
|
|||
|
||||
loadName = "maps/";
|
||||
loadName += pszMapName;
|
||||
mapfile = loadName;
|
||||
loadName += ".min";
|
||||
mapfile = loadName + ".bsp";
|
||||
|
||||
if (CL_UseLargeLightmap(pszMapName)) {
|
||||
mapfile += ".bsp";
|
||||
} else {
|
||||
// Added in 2.0
|
||||
mapfile += "_sml.bsp";
|
||||
}
|
||||
|
||||
if (UI_ArchiveLoadMapinfo(mapfile)) {
|
||||
cls.loading = SS_LOADING2;
|
||||
|
@ -5807,12 +5942,12 @@ void UI_EndLoad(void)
|
|||
}
|
||||
|
||||
file = FS_FOpenFileWrite(loadName);
|
||||
sprintf(buf, "%d\n%d %d\n", 3, loadNumber, size);
|
||||
Com_sprintf(buf, sizeof(buf), "%d\n%d %d\n", 3, loadNumber, size);
|
||||
|
||||
FS_Write(buf, strlen(buf), file);
|
||||
|
||||
for (i = 0; i < loadNumber; i++) {
|
||||
sprintf(buf, "%s\n%d\n", base[i]->name, base[i]->loadCount);
|
||||
Com_sprintf(buf, sizeof(buf), "%s\n%d\n", base[i]->name, base[i]->loadCount);
|
||||
FS_Write(buf, strlen(buf), file);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2023-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -35,6 +35,7 @@ typedef struct {
|
|||
extern cvar_t *ui_health_start;
|
||||
extern cvar_t *ui_health_end;
|
||||
extern cvar_t *sound_overlay;
|
||||
extern cvar_t *cl_movieaudio;
|
||||
|
||||
//
|
||||
// initialization
|
||||
|
@ -46,14 +47,20 @@ void CL_ShutdownUI(void);
|
|||
//
|
||||
// general ui stuff
|
||||
//
|
||||
extern inventory_t client_inv;
|
||||
extern bind_t client_bind;
|
||||
extern cvar_t *cl_greenfps;
|
||||
extern inventory_t client_inv;
|
||||
extern bind_t client_bind;
|
||||
extern cvar_t *cl_greenfps;
|
||||
extern qboolean server_loading;
|
||||
extern const UColor UWhiteChatMessageColor;
|
||||
extern const UColor URedChatMessageColor;
|
||||
extern const UColor UGreenChatMessageColor;
|
||||
|
||||
const char *CvarGetForUI(const char *name, const char *defval);
|
||||
void UI_ClearState(void);
|
||||
void CL_BeginRegistration(void);
|
||||
void CL_EndRegistration(void);
|
||||
float UI_GetObjectivesTop(void);
|
||||
void UI_GetHighResolutionScale(vec2_t scale);
|
||||
|
||||
//
|
||||
// menu
|
||||
|
@ -110,6 +117,7 @@ void UI_DeleteScoreBoardItems(int iMaxIndex);
|
|||
void UI_BeginLoad(const char *pszMapName);
|
||||
void UI_EndLoad(void);
|
||||
void UI_AbortLoad(void);
|
||||
int CL_FontStringWidth(fontheader_t* pFont, const char* pszString, int iMaxLen);
|
||||
void UI_BeginLoadResource(void);
|
||||
void UI_EndLoadResource(void);
|
||||
void UI_EndLoadResource(const char *name);
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -21,6 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
*/
|
||||
|
||||
#include "cl_ui.h"
|
||||
#include "../qcommon/localization.h"
|
||||
|
||||
Event EV_DMBox_Goin
|
||||
(
|
||||
|
@ -40,126 +41,116 @@ Event EV_DMBox_Decay
|
|||
"Event to make the dmbox console line decay"
|
||||
);
|
||||
|
||||
static float s_dmboxWidth = 384.0;
|
||||
static float s_dmboxWidth = 384.0;
|
||||
static float s_dmboxOffsetX = 3.0f;
|
||||
static float s_dmboxOffsetY = 8.0f;
|
||||
|
||||
CLASS_DECLARATION( UIWidget, UIDMBox, NULL )
|
||||
{
|
||||
{ &W_SizeChanged, &UIDMBox::OnSizeChanged },
|
||||
{ &EV_DMBox_Goin, &UIDMBox::MoveInEvent },
|
||||
{ &EV_DMBox_Decay, &UIDMBox::DecayEvent },
|
||||
{ NULL, NULL }
|
||||
CLASS_DECLARATION(UIWidget, UIDMBox, NULL) {
|
||||
{&W_SizeChanged, &UIDMBox::OnSizeChanged},
|
||||
{&EV_DMBox_Goin, &UIDMBox::MoveInEvent },
|
||||
{&EV_DMBox_Decay, &UIDMBox::DecayEvent },
|
||||
{NULL, NULL }
|
||||
};
|
||||
|
||||
UIDMBox::UIDMBox()
|
||||
{
|
||||
m_numitems = 0;
|
||||
m_reallyshown = true;
|
||||
m_fontbold = NULL;
|
||||
m_boxstate = boxstate_t::box_out;
|
||||
m_iBeginDecay = 0;
|
||||
m_boxtime = uid.time;
|
||||
m_movespeed = 500;
|
||||
m_numitems = 0;
|
||||
m_reallyshown = true;
|
||||
m_fontbold = NULL;
|
||||
m_boxstate = boxstate_t::box_out;
|
||||
m_iBeginDecay = 0;
|
||||
m_boxtime = uid.time;
|
||||
m_movespeed = 500;
|
||||
m_drawoutline = com_target_game->integer >= target_game_e::TG_MOHTA;
|
||||
}
|
||||
|
||||
void UIDMBox::VerifyBoxOut( void )
|
||||
void UIDMBox::VerifyBoxOut(void)
|
||||
{
|
||||
PostMoveinEvent();
|
||||
if (m_boxstate != boxstate_t::box_moving_out && m_boxstate != boxstate_t::box_out)
|
||||
{
|
||||
ChangeBoxState(boxstate_t::box_moving_out);
|
||||
}
|
||||
PostMoveinEvent();
|
||||
if (m_boxstate != boxstate_t::box_moving_out && m_boxstate != boxstate_t::box_out) {
|
||||
ChangeBoxState(boxstate_t::box_moving_out);
|
||||
}
|
||||
}
|
||||
|
||||
void UIDMBox::ChangeBoxState( boxstate_t state )
|
||||
void UIDMBox::ChangeBoxState(boxstate_t state)
|
||||
{
|
||||
m_boxstate = state;
|
||||
m_boxtime = uid.time;
|
||||
setShowState();
|
||||
m_boxstate = state;
|
||||
m_boxtime = uid.time;
|
||||
setShowState();
|
||||
|
||||
if (state == box_out) {
|
||||
PostMoveinEvent();
|
||||
}
|
||||
if (state == box_out) {
|
||||
PostMoveinEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void UIDMBox::HandleBoxMoving( void )
|
||||
void UIDMBox::HandleBoxMoving(void)
|
||||
{
|
||||
int delta;
|
||||
UIRect2D newRect;
|
||||
int delta;
|
||||
UIRect2D newRect;
|
||||
|
||||
if (m_boxstate != boxstate_t::box_moving_out && m_boxstate != boxstate_t::box_moving_in) {
|
||||
return;
|
||||
}
|
||||
if (m_boxstate != boxstate_t::box_moving_out && m_boxstate != boxstate_t::box_moving_in) {
|
||||
return;
|
||||
}
|
||||
|
||||
delta = m_movespeed * (uid.time - m_boxtime) / 1000;
|
||||
m_boxtime = 1000 * delta / m_movespeed + m_boxtime;
|
||||
if (m_boxstate == boxstate_t::box_moving_out)
|
||||
{
|
||||
newRect.size.width = m_frame.size.width;
|
||||
newRect.size.height = m_frame.size.height;
|
||||
newRect.pos.x = m_frame.pos.x;
|
||||
newRect.pos.y = delta + m_frame.pos.y;
|
||||
delta = m_movespeed * (uid.time - m_boxtime) / 1000;
|
||||
m_boxtime = 1000 * delta / m_movespeed + m_boxtime;
|
||||
if (m_boxstate == boxstate_t::box_moving_out) {
|
||||
newRect.size.width = m_frame.size.width;
|
||||
newRect.size.height = m_frame.size.height;
|
||||
newRect.pos.x = m_frame.pos.x;
|
||||
newRect.pos.y = delta + m_frame.pos.y;
|
||||
|
||||
if (newRect.pos.y <= 0.0)
|
||||
{
|
||||
newRect.pos.y = 0.0;
|
||||
ChangeBoxState(boxstate_t::box_out);
|
||||
}
|
||||
}
|
||||
else if (m_boxstate == boxstate_t::box_moving_in)
|
||||
{
|
||||
newRect.size.width = m_frame.size.width;
|
||||
newRect.size.height = m_frame.size.height;
|
||||
newRect.pos.x = m_frame.pos.x;
|
||||
newRect.pos.y = delta - m_frame.pos.y;
|
||||
if (newRect.pos.y <= 0.0) {
|
||||
newRect.pos.y = 0.0;
|
||||
ChangeBoxState(boxstate_t::box_out);
|
||||
}
|
||||
} else if (m_boxstate == boxstate_t::box_moving_in) {
|
||||
newRect.size.width = m_frame.size.width;
|
||||
newRect.size.height = m_frame.size.height;
|
||||
newRect.pos.x = m_frame.pos.x;
|
||||
newRect.pos.y = delta - m_frame.pos.y;
|
||||
|
||||
if (newRect.pos.y <= -newRect.size.height)
|
||||
{
|
||||
newRect.pos.y = -newRect.size.height;
|
||||
ChangeBoxState(boxstate_t::box_in);
|
||||
}
|
||||
}
|
||||
else {
|
||||
newRect = m_frame;
|
||||
}
|
||||
if (newRect.pos.y <= -newRect.size.height) {
|
||||
newRect.pos.y = -newRect.size.height;
|
||||
ChangeBoxState(boxstate_t::box_in);
|
||||
}
|
||||
} else {
|
||||
newRect = m_frame;
|
||||
}
|
||||
|
||||
setFrame(newRect);
|
||||
setFrame(newRect);
|
||||
}
|
||||
|
||||
void UIDMBox::PostMoveinEvent( void )
|
||||
void UIDMBox::PostMoveinEvent(void)
|
||||
{
|
||||
if (m_boxstate != boxstate_t::box_out) {
|
||||
return;
|
||||
}
|
||||
if (m_boxstate != boxstate_t::box_out) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!EventPending(EV_DMBox_Goin)) {
|
||||
PostEvent(EV_DMBox_Goin, 10.0);
|
||||
}
|
||||
else {
|
||||
PostponeEvent(EV_DMBox_Goin, 10.0);
|
||||
}
|
||||
if (!EventPending(EV_DMBox_Goin)) {
|
||||
PostEvent(EV_DMBox_Goin, 10.0);
|
||||
} else {
|
||||
PostponeEvent(EV_DMBox_Goin, 10.0);
|
||||
}
|
||||
}
|
||||
|
||||
void UIDMBox::PostDecayEvent( void )
|
||||
void UIDMBox::PostDecayEvent(void)
|
||||
{
|
||||
if (!EventPending(EV_DMBox_Decay))
|
||||
{
|
||||
float fDelayTime;
|
||||
int iNumLines;
|
||||
int i;
|
||||
const char* pszString = m_items[0].string.c_str();
|
||||
if (!EventPending(EV_DMBox_Decay)) {
|
||||
float fDelayTime;
|
||||
int iNumLines;
|
||||
int i;
|
||||
const char *pszString = m_items[0].string.c_str();
|
||||
|
||||
//
|
||||
// Calculate the number of lines
|
||||
//
|
||||
iNumLines = 1;
|
||||
for (i = 0; pszString[i]; i++)
|
||||
{
|
||||
if (pszString[i] == '\n') {
|
||||
iNumLines++;
|
||||
}
|
||||
}
|
||||
//
|
||||
// Calculate the number of lines
|
||||
//
|
||||
iNumLines = 1;
|
||||
for (i = 0; pszString[i]; i++) {
|
||||
if (pszString[i] == '\n') {
|
||||
iNumLines++;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_items[0].flags & DMBOX_ITEM_FLAG_BOLD) {
|
||||
fDelayTime = iNumLines * 8.0;
|
||||
|
@ -167,265 +158,268 @@ void UIDMBox::PostDecayEvent( void )
|
|||
//
|
||||
// Bold as twice more decay
|
||||
//
|
||||
else if (m_items[0].flags & DMBOX_ITEM_FLAG_DEATH) {
|
||||
fDelayTime = iNumLines * 6.0;
|
||||
}
|
||||
else {
|
||||
fDelayTime = iNumLines * 5.0;
|
||||
}
|
||||
else if (m_items[0].flags & DMBOX_ITEM_FLAG_DEATH) {
|
||||
fDelayTime = iNumLines * 6.0;
|
||||
} else {
|
||||
fDelayTime = iNumLines * 5.0;
|
||||
}
|
||||
|
||||
m_iBeginDecay = cls.realtime;
|
||||
m_iEndDecay = (int)(fDelayTime * 1000.0);
|
||||
m_iBeginDecay = cls.realtime;
|
||||
m_iEndDecay = (int)(fDelayTime * 1000.0);
|
||||
|
||||
PostEvent(EV_DMBox_Decay, fDelayTime);
|
||||
}
|
||||
PostEvent(EV_DMBox_Decay, fDelayTime);
|
||||
}
|
||||
}
|
||||
|
||||
void UIDMBox::setShowState( void )
|
||||
void UIDMBox::setShowState(void)
|
||||
{
|
||||
if (m_reallyshown) {
|
||||
setShow(m_boxstate != box_in);
|
||||
} else {
|
||||
setShow(false);
|
||||
}
|
||||
if (m_reallyshown) {
|
||||
setShow(m_boxstate != box_in);
|
||||
} else {
|
||||
setShow(false);
|
||||
}
|
||||
}
|
||||
|
||||
void UIDMBox::RemoveTopItem( void )
|
||||
void UIDMBox::RemoveTopItem(void)
|
||||
{
|
||||
int i;
|
||||
int i;
|
||||
|
||||
if (m_numitems > 0) {
|
||||
for (i = 0; i < m_numitems - 1; i++) {
|
||||
m_items[i] = m_items[i + 1];
|
||||
}
|
||||
if (m_numitems > 0) {
|
||||
for (i = 0; i < m_numitems - 1; i++) {
|
||||
m_items[i] = m_items[i + 1];
|
||||
}
|
||||
|
||||
m_numitems--;
|
||||
}
|
||||
m_numitems--;
|
||||
}
|
||||
}
|
||||
|
||||
str UIDMBox::CalculateBreaks( UIFont *font, str text, float max_width )
|
||||
str UIDMBox::CalculateBreaks(UIFont *font, str text, float max_width)
|
||||
{
|
||||
str newText, sTmp;
|
||||
int i;
|
||||
float fX;
|
||||
float fwX, fsX;
|
||||
str newText;
|
||||
float fX;
|
||||
float fwX;
|
||||
const char *current;
|
||||
int count;
|
||||
|
||||
Cmd_TokenizeString(text.c_str());
|
||||
if (Cmd_Argc())
|
||||
{
|
||||
fX = 0.0;
|
||||
fsX = font->getCharWidth(' ');
|
||||
current = text;
|
||||
fX = 0.0;
|
||||
|
||||
for (i = 0; i < Cmd_Argc(); i++)
|
||||
{
|
||||
sTmp = Cmd_Argv(i);
|
||||
for (count = font->DBCSGetWordBlockCount(current, -1); count;
|
||||
current += count, count = font->DBCSGetWordBlockCount(current, -1)) {
|
||||
fwX = font->getWidth(current, count);
|
||||
|
||||
fwX = font->getWidth(sTmp.c_str(), -1);
|
||||
if (fwX + i <= max_width)
|
||||
{
|
||||
if (fwX + i + fX <= max_width)
|
||||
{
|
||||
newText += sTmp + " ";
|
||||
} else {
|
||||
newText += "\n" + sTmp + " ";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
sTmp += "\n";
|
||||
fX = 0.0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
newText = "";
|
||||
}
|
||||
if (fX + fwX > max_width) {
|
||||
newText += "\n" + str(current, 0, count);
|
||||
fX = 0;
|
||||
} else {
|
||||
newText += str(current, 0, count);
|
||||
}
|
||||
|
||||
return newText;
|
||||
fX += fwX;
|
||||
}
|
||||
|
||||
return newText;
|
||||
}
|
||||
|
||||
float UIDMBox::PrintWrap( UIFont *font, float x, float y, str text )
|
||||
float UIDMBox::PrintWrap(UIFont *font, float x, float y, str text)
|
||||
{
|
||||
const char* p1, * p2;
|
||||
size_t n, l;
|
||||
float fY;
|
||||
const char *p1, *p2;
|
||||
size_t n, l;
|
||||
float fY;
|
||||
|
||||
fY = y;
|
||||
p1 = text.c_str();
|
||||
l = text.length();
|
||||
fY = y;
|
||||
p1 = text.c_str();
|
||||
l = text.length();
|
||||
|
||||
for (;;)
|
||||
{
|
||||
p2 = strchr(p1, '\n');
|
||||
if (!p2) {
|
||||
break;
|
||||
}
|
||||
for (;;) {
|
||||
p2 = strchr(p1, '\n');
|
||||
if (!p2) {
|
||||
break;
|
||||
}
|
||||
|
||||
n = p2 - p1;
|
||||
if (n >= l) {
|
||||
break;
|
||||
}
|
||||
n = p2 - p1;
|
||||
if (n >= l) {
|
||||
break;
|
||||
}
|
||||
|
||||
font->Print(x, fY, p1, p2 - p1, qfalse);
|
||||
p1 = p2 + 1;
|
||||
l -= n;
|
||||
fY += font->getHeight(qfalse);
|
||||
}
|
||||
font->Print(x, fY, p1, p2 - p1, getHighResScale());
|
||||
p1 = p2 + 1;
|
||||
l -= n;
|
||||
fY += font->getHeight();
|
||||
}
|
||||
|
||||
font->Print(x, fY, p1, l, qfalse);
|
||||
if (*p1) {
|
||||
font->Print(x, fY, p1, l, getHighResScale());
|
||||
fY += font->getHeight();
|
||||
}
|
||||
|
||||
return font->getHeight(qfalse) + (fY - y);
|
||||
return fY - y;
|
||||
}
|
||||
|
||||
float UIDMBox::DrawItem( item_t *in, float x, float y, float alpha )
|
||||
float UIDMBox::DrawItem(item_t *in, float x, float y, float alpha)
|
||||
{
|
||||
in->font->setColor(in->color);
|
||||
in->font->setAlpha(alpha);
|
||||
if (m_drawoutline) {
|
||||
//
|
||||
// Draw an outline
|
||||
//
|
||||
|
||||
return PrintWrap(in->font, x, y, in->string);
|
||||
in->font->setColor(UBlack);
|
||||
in->font->setAlpha(alpha);
|
||||
|
||||
PrintWrap(in->font, x + 1, y + 2, in->string);
|
||||
PrintWrap(in->font, x + 2, y + 1, in->string);
|
||||
PrintWrap(in->font, x - 1, y + 2, in->string);
|
||||
PrintWrap(in->font, x - 2, y + 1, in->string);
|
||||
PrintWrap(in->font, x - 1, y - 2, in->string);
|
||||
PrintWrap(in->font, x - 2, y - 1, in->string);
|
||||
PrintWrap(in->font, x + 1, y - 2, in->string);
|
||||
PrintWrap(in->font, x + 2, y - 1, in->string);
|
||||
PrintWrap(in->font, x + 2, y, in->string);
|
||||
PrintWrap(in->font, x - 2, y, in->string);
|
||||
PrintWrap(in->font, x, y + 2, in->string);
|
||||
PrintWrap(in->font, x, y - 2, in->string);
|
||||
}
|
||||
|
||||
in->font->setColor(in->color);
|
||||
in->font->setAlpha(alpha);
|
||||
|
||||
return PrintWrap(in->font, x, y, in->string);
|
||||
}
|
||||
|
||||
void UIDMBox::Print( const char *text )
|
||||
void UIDMBox::Print(const char *text)
|
||||
{
|
||||
const char* text1 = text;
|
||||
const char *text1 = text;
|
||||
|
||||
if (m_numitems > 5)
|
||||
{
|
||||
//
|
||||
// Overwrite an item
|
||||
//
|
||||
RemoveTopItem();
|
||||
}
|
||||
if (m_numitems > 5) {
|
||||
//
|
||||
// Overwrite an item
|
||||
//
|
||||
RemoveTopItem();
|
||||
}
|
||||
|
||||
m_items[m_numitems].flags = 0;
|
||||
m_items[m_numitems].flags = 0;
|
||||
|
||||
if (*text == MESSAGE_CHAT_WHITE)
|
||||
{
|
||||
m_items[m_numitems].color = UGrey;
|
||||
m_items[m_numitems].font = m_fontbold;
|
||||
m_items[m_numitems].flags |= DMBOX_ITEM_FLAG_BOLD;
|
||||
if (*text == MESSAGE_CHAT_WHITE) {
|
||||
m_items[m_numitems].color = UWhiteChatMessageColor;
|
||||
m_items[m_numitems].font = m_fontbold;
|
||||
m_items[m_numitems].flags |= DMBOX_ITEM_FLAG_BOLD;
|
||||
|
||||
text1 = text + 1;
|
||||
}
|
||||
else if (*text == MESSAGE_CHAT_RED)
|
||||
{
|
||||
m_items[m_numitems].color = ULightRed;
|
||||
m_items[m_numitems].font = m_fontbold;
|
||||
m_items[m_numitems].flags |= DMBOX_ITEM_FLAG_DEATH;
|
||||
text1 = text + 1;
|
||||
} else if (*text == MESSAGE_CHAT_RED) {
|
||||
m_items[m_numitems].color = URedChatMessageColor;
|
||||
m_items[m_numitems].font = m_fontbold;
|
||||
m_items[m_numitems].flags |= DMBOX_ITEM_FLAG_DEATH;
|
||||
|
||||
text1 = text + 1;
|
||||
}
|
||||
else if (*text == MESSAGE_CHAT_GREEN)
|
||||
{
|
||||
m_items[m_numitems].color = UGreen;
|
||||
text1 = text + 1;
|
||||
} else if (*text == MESSAGE_CHAT_GREEN) {
|
||||
m_items[m_numitems].color = UGreenChatMessageColor;
|
||||
m_items[m_numitems].font = m_fontbold;
|
||||
m_items[m_numitems].flags |= DMBOX_ITEM_FLAG_DEATH;
|
||||
|
||||
text1 = text + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_items[m_numitems].color = m_foreground_color;
|
||||
m_items[m_numitems].font = m_font;
|
||||
}
|
||||
text1 = text + 1;
|
||||
} else {
|
||||
m_items[m_numitems].color = m_foreground_color;
|
||||
m_items[m_numitems].font = m_font;
|
||||
}
|
||||
|
||||
m_items[m_numitems].string = CalculateBreaks(m_items[m_numitems].font, text1, s_dmboxWidth);
|
||||
m_items[m_numitems].string = CalculateBreaks(m_items[m_numitems].font, Sys_LV_CL_ConvertString(text1), s_dmboxWidth);
|
||||
|
||||
m_numitems++;
|
||||
VerifyBoxOut();
|
||||
PostDecayEvent();
|
||||
m_numitems++;
|
||||
VerifyBoxOut();
|
||||
PostDecayEvent();
|
||||
}
|
||||
|
||||
void UIDMBox::OnSizeChanged( Event *ev )
|
||||
void UIDMBox::OnSizeChanged(Event *ev)
|
||||
{
|
||||
s_dmboxWidth = m_frame.size.width;
|
||||
s_dmboxWidth = m_frame.size.width;
|
||||
}
|
||||
|
||||
void UIDMBox::Create( const UIRect2D& rect, const UColor& fore, const UColor& back, float alpha )
|
||||
void UIDMBox::Create(const UIRect2D& rect, const UColor& fore, const UColor& back, float alpha)
|
||||
{
|
||||
InitFrame(NULL, rect, 0, "facfont-20");
|
||||
InitFrame(NULL, rect, 0, "facfont-20");
|
||||
|
||||
if (!m_fontbold) {
|
||||
m_fontbold = new UIFont("facfont-20");
|
||||
}
|
||||
if (!m_fontbold) {
|
||||
m_fontbold = new UIFont("facfont-20");
|
||||
}
|
||||
|
||||
m_fontbold->setColor(URed);
|
||||
setBackgroundColor(back, true);
|
||||
setForegroundColor(fore);
|
||||
setBackgroundAlpha(alpha);
|
||||
m_fontbold->setColor(URed);
|
||||
setBackgroundColor(back, true);
|
||||
setForegroundColor(fore);
|
||||
setBackgroundAlpha(alpha);
|
||||
|
||||
Connect(this, W_SizeChanged, W_SizeChanged);
|
||||
OnSizeChanged(NULL);
|
||||
Connect(this, W_SizeChanged, W_SizeChanged);
|
||||
OnSizeChanged(NULL);
|
||||
|
||||
m_movespeed = rect.size.height * 3.0;
|
||||
m_movespeed = rect.size.height * 3.0;
|
||||
|
||||
setShowState();
|
||||
setShowState();
|
||||
}
|
||||
|
||||
void UIDMBox::MoveInEvent( Event *ev )
|
||||
void UIDMBox::MoveInEvent(Event *ev) {}
|
||||
|
||||
void UIDMBox::DecayEvent(Event *ev)
|
||||
{
|
||||
RemoveTopItem();
|
||||
if (m_numitems) {
|
||||
PostDecayEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void UIDMBox::DecayEvent( Event *ev )
|
||||
void UIDMBox::Draw(void)
|
||||
{
|
||||
RemoveTopItem();
|
||||
if (m_numitems) {
|
||||
PostDecayEvent();
|
||||
}
|
||||
float fsY;
|
||||
int i;
|
||||
float alpha;
|
||||
float alphaScale;
|
||||
|
||||
alphaScale = 0.8f;
|
||||
HandleBoxMoving();
|
||||
|
||||
if (!m_numitems) {
|
||||
//
|
||||
// Nothing to show
|
||||
//
|
||||
return;
|
||||
}
|
||||
|
||||
m_font->setColor(m_foreground_color);
|
||||
alpha = (float)(cls.realtime - m_iBeginDecay) / (float)m_iEndDecay;
|
||||
if (alpha > 1.0) {
|
||||
alpha = 1.0;
|
||||
}
|
||||
|
||||
alpha = (1.0 - alpha) * 4.0;
|
||||
if (alpha > 1.0) {
|
||||
alpha = 1.0;
|
||||
}
|
||||
|
||||
if (cge) {
|
||||
alphaScale = 1.0 - cge->CG_GetObjectiveAlpha();
|
||||
}
|
||||
|
||||
fsY = DrawItem(m_items, s_dmboxOffsetX, s_dmboxOffsetY, alpha * alphaScale);
|
||||
fsY = alpha <= 0.2 ? s_dmboxOffsetY : fsY + s_dmboxOffsetY;
|
||||
|
||||
for (i = 1; i < m_numitems; i++) {
|
||||
fsY += DrawItem(&m_items[i], s_dmboxOffsetX, fsY, alphaScale);
|
||||
if (fsY > m_frame.size.height) {
|
||||
if (EventPending(EV_DMBox_Decay)) {
|
||||
CancelEventsOfType(EV_DMBox_Decay);
|
||||
}
|
||||
|
||||
PostEvent(EV_DMBox_Decay, 0.0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UIDMBox::Draw( void )
|
||||
void UIDMBox::setRealShow(bool b)
|
||||
{
|
||||
float fsY;
|
||||
int i;
|
||||
float alpha;
|
||||
float alphaScale;
|
||||
|
||||
alphaScale = 0.8f;
|
||||
HandleBoxMoving();
|
||||
|
||||
if (!m_numitems) {
|
||||
//
|
||||
// Nothing to show
|
||||
//
|
||||
return;
|
||||
}
|
||||
|
||||
m_font->setColor(m_foreground_color);
|
||||
alpha = (float)(cls.realtime - m_iBeginDecay) / (float)m_iEndDecay;
|
||||
if (alpha > 1.0) alpha = 1.0;
|
||||
|
||||
alpha = (1.0 - alpha) * 4.0;
|
||||
if (alpha > 1.0) alpha = 1.0;
|
||||
|
||||
if (cge) {
|
||||
alphaScale = 1.0 - cge->CG_GetObjectiveAlpha();
|
||||
}
|
||||
|
||||
fsY = DrawItem(m_items, s_dmboxOffsetX, s_dmboxOffsetY, alpha * alphaScale);
|
||||
fsY = alpha <= 0.2 ? s_dmboxOffsetY : fsY + s_dmboxOffsetY;
|
||||
|
||||
for (i = 1; i < m_numitems; i++)
|
||||
{
|
||||
fsY += DrawItem(&m_items[i], s_dmboxOffsetX, fsY, alphaScale);
|
||||
if (fsY > m_frame.size.height)
|
||||
{
|
||||
if (EventPending(EV_DMBox_Decay)) {
|
||||
CancelEventsOfType(EV_DMBox_Decay);
|
||||
}
|
||||
|
||||
PostEvent(EV_DMBox_Decay, 0.0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
this->m_reallyshown = b;
|
||||
setShowState();
|
||||
}
|
||||
|
||||
void UIDMBox::setRealShow( bool b )
|
||||
void UIDMBox::Clear(void)
|
||||
{
|
||||
this->m_reallyshown = b;
|
||||
setShowState();
|
||||
}
|
||||
|
||||
void UIDMBox::Clear( void )
|
||||
{
|
||||
m_numitems = 0;
|
||||
m_numitems = 0;
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
Copyright (C) 2015-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -20,8 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#ifndef __CL_UIDMBOX_H__
|
||||
#define __CL_UIDMBOX_H__
|
||||
#pragma once
|
||||
|
||||
static constexpr unsigned int DMBOX_ITEM_FLAG_BOLD = 2u;
|
||||
static constexpr unsigned int DMBOX_ITEM_FLAG_DEATH = 4u;
|
||||
|
@ -47,6 +46,8 @@ protected:
|
|||
int m_movespeed;
|
||||
int m_iBeginDecay;
|
||||
int m_iEndDecay;
|
||||
// Added in OPM
|
||||
bool m_drawoutline;
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE( UIDMBox );
|
||||
|
@ -75,5 +76,3 @@ public:
|
|||
void setRealShow( bool b );
|
||||
void Clear( void );
|
||||
};
|
||||
|
||||
#endif /* __CL_UIDMBOX_H__ */
|
||||
|
|
|
@ -47,7 +47,7 @@ FilePickerClass::FilePickerClass()
|
|||
window = new UIFloatingWindow();
|
||||
window->Create(
|
||||
NULL,
|
||||
UIRect2D((cls.glconfig.vidWidth - 400) / 2, (cls.glconfig.vidHeight - 300) / 2, 400, 300),
|
||||
UIRect2D((uid.vidWidth - 400) / 2, (uid.vidHeight - 300) / 2, 400, 300),
|
||||
"File Picker",
|
||||
UColor(0.15f, 0.195f, 0.278f),
|
||||
UHudColor
|
||||
|
@ -104,8 +104,10 @@ void FilePickerClass::Initialize(
|
|||
currentDirectory += "/";
|
||||
}
|
||||
|
||||
extension = ext;
|
||||
ignoredFiles = ignore_files;
|
||||
extension = ext;
|
||||
if (ignore_files) {
|
||||
ignoredFiles = ignore_files;
|
||||
}
|
||||
|
||||
SetupFiles();
|
||||
}
|
||||
|
|
118
code/client/cl_uigamespy.cpp
Normal file
118
code/client/cl_uigamespy.cpp
Normal file
|
@ -0,0 +1,118 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2025 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// cl_uigamespy.cpp
|
||||
#include "cl_uigamespy.h"
|
||||
|
||||
CLASS_DECLARATION(UIFloatingWindow, GameSpyDialog, NULL) {
|
||||
{&W_Deactivated, &UIFloatingWindow::ClosePressed},
|
||||
{NULL, NULL }
|
||||
};
|
||||
|
||||
GameSpyDialog::GameSpyDialog()
|
||||
: overlay(NULL)
|
||||
, label(NULL)
|
||||
, closeButton(NULL)
|
||||
{
|
||||
AddFlag(WF_ALWAYS_TOP);
|
||||
}
|
||||
|
||||
GameSpyDialog::~GameSpyDialog()
|
||||
{
|
||||
if (overlay) {
|
||||
delete overlay;
|
||||
overlay = NULL;
|
||||
}
|
||||
|
||||
if (label) {
|
||||
delete label;
|
||||
label = NULL;
|
||||
}
|
||||
|
||||
if (closeButton) {
|
||||
delete closeButton;
|
||||
closeButton = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void GameSpyDialog::FrameInitialized(void)
|
||||
{
|
||||
UIFloatingWindow::FrameInitialized();
|
||||
|
||||
label = new UILabel();
|
||||
|
||||
label->InitFrame(getChildSpace(), getChildSpace()->getClientFrame(), 0);
|
||||
label->setTitle(
|
||||
"GameSpy's multiplayer matchmaking\n"
|
||||
"and server browsing services, which were\n"
|
||||
"essential for online gaming in many classic\n"
|
||||
"titles including Medal of Honor: Allied Assault,\n"
|
||||
"were permanently shut down in 2014."
|
||||
);
|
||||
label->setForegroundColor(UHudColor);
|
||||
|
||||
closeButton = new UIButton();
|
||||
closeButton->InitFrame(getChildSpace(), UIRect2D(100, 150, 100, 30), 0);
|
||||
closeButton->setTitle("Close");
|
||||
closeButton->AllowActivate(true);
|
||||
closeButton->Connect(this, W_Button_Pressed, W_Deactivated);
|
||||
|
||||
overlay = new UIButton();
|
||||
overlay->InitFrame(NULL, UIRect2D(0, 0, uid.vidWidth, uid.vidHeight), 0);
|
||||
overlay->setBackgroundColor(UColor(0, 0, 0, 0.5f), true);
|
||||
overlay->AllowActivate(true);
|
||||
|
||||
overlay->Connect(this, W_Button_Pressed, W_Deactivated);
|
||||
}
|
||||
|
||||
void GameSpyDialog::Create(
|
||||
UIWidget *parent, const UIRect2D& rect, const char *title, const UColor& bgColor, const UColor& fgColor
|
||||
)
|
||||
{
|
||||
// First call parent's Create
|
||||
UIFloatingWindow::Create(parent, rect, title, bgColor, fgColor);
|
||||
|
||||
// After creation, find minimize button by name and hide it
|
||||
for (UIWidget *child = getFirstChild(); child; child = getNextChild(child)) {
|
||||
if (strcmp(child->getName(), "minimizebutton") == 0) {
|
||||
child->setShow(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UI_LaunchGameSpy_f(void)
|
||||
{
|
||||
GameSpyDialog *dialog = new GameSpyDialog();
|
||||
|
||||
dialog->Create(
|
||||
NULL,
|
||||
UIRect2D((uid.vidWidth - 300) / 2, (uid.vidHeight - 200) / 2, 300, 200),
|
||||
"GameSpy",
|
||||
UColor(0.15f, 0.195f, 0.278f),
|
||||
UHudColor
|
||||
);
|
||||
|
||||
uWinMan.ActivateControl(dialog);
|
||||
|
||||
dialog->Connect(dialog, W_Deactivated, W_Deactivated);
|
||||
}
|
50
code/client/cl_uigamespy.h
Normal file
50
code/client/cl_uigamespy.h
Normal file
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2025 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// cl_gamespy.h
|
||||
#ifndef __CL_GAMESPY_H__
|
||||
#define __CL_GAMESPY_H__
|
||||
|
||||
#include "cl_ui.h"
|
||||
#include "keycodes.h"
|
||||
|
||||
class GameSpyDialog : public UIFloatingWindow
|
||||
{
|
||||
private:
|
||||
UIButton *overlay;
|
||||
UILabel *label;
|
||||
UIButton *closeButton;
|
||||
|
||||
protected:
|
||||
void FrameInitialized(void) override;
|
||||
|
||||
public:
|
||||
GameSpyDialog();
|
||||
~GameSpyDialog();
|
||||
void
|
||||
Create(UIWidget *parent, const UIRect2D& rect, const char *title, const UColor& bgColor, const UColor& fgColor);
|
||||
|
||||
CLASS_PROTOTYPE(GameSpyDialog);
|
||||
};
|
||||
|
||||
void UI_LaunchGameSpy_f(void);
|
||||
#endif
|
|
@ -21,6 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
*/
|
||||
|
||||
#include "cl_ui.h"
|
||||
#include "../qcommon/localization.h"
|
||||
|
||||
Event EV_GMBox_Goin
|
||||
(
|
||||
|
@ -40,371 +41,370 @@ Event EV_GMBox_Decay
|
|||
"Event to make the gmbox console line decay"
|
||||
);
|
||||
|
||||
static float s_gmboxWidth = 640.0;
|
||||
static float s_gmboxWidth = 640.0;
|
||||
static float s_gmboxOffsetX = 3.0f;
|
||||
static float s_gmboxOffsetY = 0.0f;
|
||||
|
||||
CLASS_DECLARATION( UIWidget, UIGMBox, NULL )
|
||||
{
|
||||
{ &W_SizeChanged, &UIGMBox::OnSizeChanged },
|
||||
{ &EV_GMBox_Goin, &UIGMBox::MoveInEvent },
|
||||
{ &EV_GMBox_Decay, &UIGMBox::DecayEvent },
|
||||
{ NULL, NULL }
|
||||
CLASS_DECLARATION(UIWidget, UIGMBox, NULL) {
|
||||
{&W_SizeChanged, &UIGMBox::OnSizeChanged},
|
||||
{&EV_GMBox_Goin, &UIGMBox::MoveInEvent },
|
||||
{&EV_GMBox_Decay, &UIGMBox::DecayEvent },
|
||||
{NULL, NULL }
|
||||
};
|
||||
|
||||
UIGMBox::UIGMBox()
|
||||
{
|
||||
m_numitems = 0;
|
||||
m_reallyshown = true;
|
||||
m_fontbold = NULL;
|
||||
m_boxstate = boxstate_t::box_out;
|
||||
m_iBeginDecay = 0;
|
||||
m_boxtime = uid.time;
|
||||
m_movespeed = 500;
|
||||
m_numitems = 0;
|
||||
m_reallyshown = true;
|
||||
m_fontbold = NULL;
|
||||
m_boxstate = boxstate_t::box_out;
|
||||
m_iBeginDecay = 0;
|
||||
m_boxtime = uid.time;
|
||||
m_movespeed = 500;
|
||||
m_drawoutline = com_target_game->integer >= target_game_e::TG_MOHTA;
|
||||
}
|
||||
|
||||
void UIGMBox::VerifyBoxOut( void )
|
||||
void UIGMBox::VerifyBoxOut(void)
|
||||
{
|
||||
PostMoveinEvent();
|
||||
if (m_boxstate != boxstate_t::box_moving_out && m_boxstate != boxstate_t::box_out)
|
||||
{
|
||||
ChangeBoxState(boxstate_t::box_moving_out);
|
||||
}
|
||||
PostMoveinEvent();
|
||||
if (m_boxstate != boxstate_t::box_moving_out && m_boxstate != boxstate_t::box_out) {
|
||||
ChangeBoxState(boxstate_t::box_moving_out);
|
||||
}
|
||||
}
|
||||
|
||||
void UIGMBox::ChangeBoxState( boxstate_t state )
|
||||
void UIGMBox::ChangeBoxState(boxstate_t state)
|
||||
{
|
||||
m_boxstate = state;
|
||||
m_boxtime = uid.time;
|
||||
setShowState();
|
||||
m_boxstate = state;
|
||||
m_boxtime = uid.time;
|
||||
setShowState();
|
||||
|
||||
if (state == box_out) {
|
||||
PostMoveinEvent();
|
||||
}
|
||||
if (state == box_out) {
|
||||
PostMoveinEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void UIGMBox::HandleBoxMoving( void )
|
||||
void UIGMBox::HandleBoxMoving(void)
|
||||
{
|
||||
int delta;
|
||||
UIRect2D newRect;
|
||||
int delta;
|
||||
UIRect2D newRect;
|
||||
|
||||
if (m_boxstate != boxstate_t::box_moving_out && m_boxstate != boxstate_t::box_moving_in) {
|
||||
return;
|
||||
}
|
||||
if (m_boxstate != boxstate_t::box_moving_out && m_boxstate != boxstate_t::box_moving_in) {
|
||||
return;
|
||||
}
|
||||
|
||||
delta = m_movespeed * (uid.time - m_boxtime) / 1000;
|
||||
m_boxtime = 1000 * delta / m_movespeed + m_boxtime;
|
||||
if (m_boxstate == boxstate_t::box_moving_out)
|
||||
{
|
||||
newRect.size.width = m_frame.size.width;
|
||||
newRect.size.height = m_frame.size.height;
|
||||
newRect.pos.x = m_frame.pos.x;
|
||||
newRect.pos.y = delta + m_frame.pos.y;
|
||||
delta = m_movespeed * (uid.time - m_boxtime) / 1000;
|
||||
m_boxtime = 1000 * delta / m_movespeed + m_boxtime;
|
||||
if (m_boxstate == boxstate_t::box_moving_out) {
|
||||
newRect.size.width = m_frame.size.width;
|
||||
newRect.size.height = m_frame.size.height;
|
||||
newRect.pos.x = m_frame.pos.x;
|
||||
newRect.pos.y = delta + m_frame.pos.y;
|
||||
|
||||
if (newRect.pos.y <= 0.0)
|
||||
{
|
||||
newRect.pos.y = 0.0;
|
||||
ChangeBoxState(boxstate_t::box_out);
|
||||
}
|
||||
}
|
||||
else if (m_boxstate == boxstate_t::box_moving_in)
|
||||
{
|
||||
newRect.size.width = m_frame.size.width;
|
||||
newRect.size.height = m_frame.size.height;
|
||||
newRect.pos.x = m_frame.pos.x;
|
||||
newRect.pos.y = delta - m_frame.pos.y;
|
||||
if (newRect.pos.y <= 0.0) {
|
||||
newRect.pos.y = 0.0;
|
||||
ChangeBoxState(boxstate_t::box_out);
|
||||
}
|
||||
} else if (m_boxstate == boxstate_t::box_moving_in) {
|
||||
newRect.size.width = m_frame.size.width;
|
||||
newRect.size.height = m_frame.size.height;
|
||||
newRect.pos.x = m_frame.pos.x;
|
||||
newRect.pos.y = delta - m_frame.pos.y;
|
||||
|
||||
if (newRect.pos.y <= -newRect.size.height)
|
||||
{
|
||||
newRect.pos.y = -newRect.size.height;
|
||||
ChangeBoxState(boxstate_t::box_in);
|
||||
}
|
||||
} else {
|
||||
newRect = m_frame;
|
||||
}
|
||||
if (newRect.pos.y <= -newRect.size.height) {
|
||||
newRect.pos.y = -newRect.size.height;
|
||||
ChangeBoxState(boxstate_t::box_in);
|
||||
}
|
||||
} else {
|
||||
newRect = m_frame;
|
||||
}
|
||||
|
||||
setFrame(newRect);
|
||||
setFrame(newRect);
|
||||
}
|
||||
|
||||
void UIGMBox::PostMoveinEvent( void )
|
||||
void UIGMBox::PostMoveinEvent(void)
|
||||
{
|
||||
if (m_boxstate != boxstate_t::box_out) {
|
||||
return;
|
||||
}
|
||||
if (m_boxstate != boxstate_t::box_out) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!EventPending(EV_GMBox_Goin)) {
|
||||
PostEvent(EV_GMBox_Goin, 10.0);
|
||||
} else {
|
||||
PostponeEvent(EV_GMBox_Goin, 10.0);
|
||||
}
|
||||
if (!EventPending(EV_GMBox_Goin)) {
|
||||
PostEvent(EV_GMBox_Goin, 10.0);
|
||||
} else {
|
||||
PostponeEvent(EV_GMBox_Goin, 10.0);
|
||||
}
|
||||
}
|
||||
|
||||
void UIGMBox::PostDecayEvent( void )
|
||||
void UIGMBox::PostDecayEvent(void)
|
||||
{
|
||||
if (!EventPending(EV_GMBox_Decay))
|
||||
{
|
||||
float fDelayTime;
|
||||
int iNumLines;
|
||||
int i;
|
||||
const char* pszString = m_items[0].string.c_str();
|
||||
if (!EventPending(EV_GMBox_Decay)) {
|
||||
float fDelayTime;
|
||||
int iNumLines;
|
||||
int i;
|
||||
const char *pszString = m_items[0].string.c_str();
|
||||
|
||||
//
|
||||
// Calculate the number of lines
|
||||
//
|
||||
iNumLines = 1;
|
||||
for (i = 0; pszString[i]; i++)
|
||||
{
|
||||
if (pszString[i] == '\n') {
|
||||
iNumLines++;
|
||||
}
|
||||
}
|
||||
//
|
||||
// Calculate the number of lines
|
||||
//
|
||||
iNumLines = 1;
|
||||
for (i = 0; pszString[i]; i++) {
|
||||
if (pszString[i] == '\n') {
|
||||
iNumLines++;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Bold as twice more decay
|
||||
//
|
||||
if (m_items[0].flags & GMBOX_ITEM_FLAG_BOLD) {
|
||||
fDelayTime = iNumLines * 10.0;
|
||||
} else {
|
||||
fDelayTime = iNumLines * 5.0;
|
||||
}
|
||||
//
|
||||
// Bold as twice more decay
|
||||
//
|
||||
if (m_items[0].flags & GMBOX_ITEM_FLAG_BOLD) {
|
||||
fDelayTime = iNumLines * 10.0;
|
||||
} else {
|
||||
fDelayTime = iNumLines * 5.0;
|
||||
}
|
||||
|
||||
m_iBeginDecay = cls.realtime;
|
||||
m_iEndDecay = (int)(fDelayTime * 1000.0);
|
||||
m_iBeginDecay = cls.realtime;
|
||||
m_iEndDecay = (int)(fDelayTime * 1000.0);
|
||||
|
||||
PostEvent(EV_GMBox_Decay, fDelayTime);
|
||||
}
|
||||
PostEvent(EV_GMBox_Decay, fDelayTime);
|
||||
}
|
||||
}
|
||||
|
||||
void UIGMBox::setShowState( void )
|
||||
void UIGMBox::setShowState(void)
|
||||
{
|
||||
if (m_reallyshown) {
|
||||
setShow(m_boxstate != box_in);
|
||||
} else {
|
||||
setShow(false);
|
||||
}
|
||||
if (m_reallyshown) {
|
||||
setShow(m_boxstate != box_in);
|
||||
} else {
|
||||
setShow(false);
|
||||
}
|
||||
}
|
||||
|
||||
void UIGMBox::RemoveTopItem( void )
|
||||
void UIGMBox::RemoveTopItem(void)
|
||||
{
|
||||
int i;
|
||||
int i;
|
||||
|
||||
if (m_numitems > 0) {
|
||||
for (i = 0; i < m_numitems - 1; i++) {
|
||||
m_items[i] = m_items[i + 1];
|
||||
}
|
||||
if (m_numitems > 0) {
|
||||
for (i = 0; i < m_numitems - 1; i++) {
|
||||
m_items[i] = m_items[i + 1];
|
||||
}
|
||||
|
||||
m_numitems--;
|
||||
}
|
||||
m_numitems--;
|
||||
}
|
||||
}
|
||||
|
||||
str UIGMBox::CalculateBreaks( UIFont *font, str text, float max_width )
|
||||
str UIGMBox::CalculateBreaks(UIFont *font, str text, float max_width)
|
||||
{
|
||||
str newText, sTmp;
|
||||
int i;
|
||||
float fX;
|
||||
float fwX, fsX;
|
||||
str newText;
|
||||
float fX;
|
||||
float fwX;
|
||||
const char *current;
|
||||
int count;
|
||||
|
||||
Cmd_TokenizeString(text.c_str());
|
||||
if (Cmd_Argc())
|
||||
{
|
||||
fX = 0.0;
|
||||
fsX = font->getCharWidth(' ');
|
||||
current = text;
|
||||
fX = 0.0;
|
||||
|
||||
for (i = 0; i < Cmd_Argc(); i++)
|
||||
{
|
||||
sTmp = Cmd_Argv(i);
|
||||
for (count = font->DBCSGetWordBlockCount(current, -1); count;
|
||||
current += count, count = font->DBCSGetWordBlockCount(current, -1)) {
|
||||
fwX = font->getWidth(current, count);
|
||||
|
||||
fwX = font->getWidth(sTmp.c_str(), -1);
|
||||
if (fwX + i <= max_width)
|
||||
{
|
||||
if (fwX + i + fX <= max_width)
|
||||
{
|
||||
newText += sTmp + " ";
|
||||
} else {
|
||||
newText += "\n" + sTmp + " ";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
sTmp += "\n";
|
||||
fX = 0.0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
newText = "";
|
||||
}
|
||||
if (fX + fwX > max_width) {
|
||||
newText += "\n" + str(current, 0, count);
|
||||
fX = 0;
|
||||
} else {
|
||||
newText += str(current, 0, count);
|
||||
}
|
||||
|
||||
return newText;
|
||||
fX += fwX;
|
||||
}
|
||||
|
||||
return newText;
|
||||
}
|
||||
|
||||
float UIGMBox::PrintWrap( UIFont *font, float x, float y, str text )
|
||||
float UIGMBox::PrintWrap(UIFont *font, float x, float y, str text)
|
||||
{
|
||||
const char* p1, * p2;
|
||||
size_t n, l;
|
||||
float fY;
|
||||
const char *p1, *p2;
|
||||
size_t n, l;
|
||||
float fY;
|
||||
|
||||
fY = y;
|
||||
p1 = text.c_str();
|
||||
l = text.length();
|
||||
fY = y;
|
||||
p1 = text.c_str();
|
||||
l = text.length();
|
||||
|
||||
for (;;)
|
||||
{
|
||||
p2 = strchr(p1, '\n');
|
||||
if (!p2) {
|
||||
break;
|
||||
}
|
||||
for (;;) {
|
||||
p2 = strchr(p1, '\n');
|
||||
if (!p2) {
|
||||
break;
|
||||
}
|
||||
|
||||
n = p2 - p1;
|
||||
if (n >= l) {
|
||||
break;
|
||||
}
|
||||
n = p2 - p1;
|
||||
if (n >= l) {
|
||||
break;
|
||||
}
|
||||
|
||||
font->Print(x, fY, p1, p2 - p1, qfalse);
|
||||
p1 = p2 + 1;
|
||||
l -= n;
|
||||
fY += font->getHeight(qfalse);
|
||||
}
|
||||
font->Print(x, fY, p1, p2 - p1, getHighResScale());
|
||||
p1 = p2 + 1;
|
||||
l -= n;
|
||||
fY += font->getHeight();
|
||||
}
|
||||
|
||||
font->Print(x, fY, p1, l, qfalse);
|
||||
if (*p1) {
|
||||
font->Print(x, fY, p1, l, getHighResScale());
|
||||
fY += font->getHeight();
|
||||
}
|
||||
|
||||
return font->getHeight(qfalse) + (fY - y);
|
||||
return fY - y;
|
||||
}
|
||||
|
||||
float UIGMBox::DrawItem( item_t *in, float x, float y, float alpha )
|
||||
float UIGMBox::DrawItem(item_t *in, float x, float y, float alpha)
|
||||
{
|
||||
in->font->setColor(in->color);
|
||||
in->font->setAlpha(alpha);
|
||||
if (m_drawoutline) {
|
||||
//
|
||||
// Draw an outline
|
||||
//
|
||||
|
||||
return PrintWrap(in->font, x, y, in->string);
|
||||
in->font->setColor(UBlack);
|
||||
in->font->setAlpha(alpha);
|
||||
|
||||
PrintWrap(in->font, x + 1, y + 2, in->string);
|
||||
PrintWrap(in->font, x + 2, y + 1, in->string);
|
||||
PrintWrap(in->font, x - 1, y + 2, in->string);
|
||||
PrintWrap(in->font, x - 2, y + 1, in->string);
|
||||
PrintWrap(in->font, x - 1, y - 2, in->string);
|
||||
PrintWrap(in->font, x - 2, y - 1, in->string);
|
||||
PrintWrap(in->font, x + 1, y - 2, in->string);
|
||||
PrintWrap(in->font, x + 2, y - 1, in->string);
|
||||
PrintWrap(in->font, x + 2, y, in->string);
|
||||
PrintWrap(in->font, x - 2, y, in->string);
|
||||
PrintWrap(in->font, x, y + 2, in->string);
|
||||
PrintWrap(in->font, x, y - 2, in->string);
|
||||
}
|
||||
|
||||
in->font->setColor(in->color);
|
||||
in->font->setAlpha(alpha);
|
||||
|
||||
return PrintWrap(in->font, x, y, in->string);
|
||||
}
|
||||
|
||||
void UIGMBox::Print( const char *text )
|
||||
void UIGMBox::Print(const char *text)
|
||||
{
|
||||
const char* text1 = text;
|
||||
const char *text1 = text;
|
||||
|
||||
if (m_numitems > 4)
|
||||
{
|
||||
//
|
||||
// Overwrite an item
|
||||
//
|
||||
RemoveTopItem();
|
||||
}
|
||||
if (m_numitems > 4) {
|
||||
//
|
||||
// Overwrite an item
|
||||
//
|
||||
RemoveTopItem();
|
||||
}
|
||||
|
||||
m_items[m_numitems].flags = 0;
|
||||
m_items[m_numitems].flags = 0;
|
||||
|
||||
if (*text == 3)
|
||||
{
|
||||
m_items[m_numitems].color = UWhite;
|
||||
m_items[m_numitems].font = m_fontbold;
|
||||
m_items[m_numitems].flags |= GMBOX_ITEM_FLAG_BOLD;
|
||||
if (*text == MESSAGE_WHITE) {
|
||||
m_items[m_numitems].color = UWhite;
|
||||
m_items[m_numitems].font = m_fontbold;
|
||||
m_items[m_numitems].flags |= GMBOX_ITEM_FLAG_BOLD;
|
||||
|
||||
text1 = text + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_items[m_numitems].color = m_foreground_color;
|
||||
m_items[m_numitems].font = m_font;
|
||||
}
|
||||
text1 = text + 1;
|
||||
} else {
|
||||
m_items[m_numitems].color = m_foreground_color;
|
||||
m_items[m_numitems].font = m_font;
|
||||
}
|
||||
|
||||
m_items[m_numitems].string = CalculateBreaks(m_items[m_numitems].font, text1, s_gmboxWidth);
|
||||
m_items[m_numitems].string = CalculateBreaks(m_items[m_numitems].font, Sys_LV_CL_ConvertString(text1), s_gmboxWidth);
|
||||
|
||||
m_numitems++;
|
||||
VerifyBoxOut();
|
||||
PostDecayEvent();
|
||||
m_numitems++;
|
||||
VerifyBoxOut();
|
||||
PostDecayEvent();
|
||||
}
|
||||
|
||||
void UIGMBox::OnSizeChanged( Event *ev )
|
||||
void UIGMBox::OnSizeChanged(Event *ev)
|
||||
{
|
||||
s_gmboxWidth = m_frame.size.width;
|
||||
s_gmboxWidth = m_frame.size.width;
|
||||
}
|
||||
|
||||
void UIGMBox::Create( const UIRect2D& rect, const UColor& fore, const UColor& back, float alpha )
|
||||
void UIGMBox::Create(const UIRect2D& rect, const UColor& fore, const UColor& back, float alpha)
|
||||
{
|
||||
InitFrame(NULL, rect, 0, "facfont-20");
|
||||
InitFrame(NULL, rect, 0, "facfont-20");
|
||||
|
||||
if (!m_fontbold) {
|
||||
m_fontbold = new UIFont("facfont-20");
|
||||
}
|
||||
if (!m_fontbold) {
|
||||
m_fontbold = new UIFont("facfont-20");
|
||||
}
|
||||
|
||||
m_fontbold->setColor(URed);
|
||||
setBackgroundColor(back, true);
|
||||
setForegroundColor(fore);
|
||||
setBackgroundAlpha(alpha);
|
||||
m_fontbold->setColor(URed);
|
||||
setBackgroundColor(back, true);
|
||||
setForegroundColor(fore);
|
||||
setBackgroundAlpha(alpha);
|
||||
|
||||
Connect(this, W_SizeChanged, W_SizeChanged);
|
||||
OnSizeChanged(NULL);
|
||||
Connect(this, W_SizeChanged, W_SizeChanged);
|
||||
OnSizeChanged(NULL);
|
||||
|
||||
m_movespeed = rect.size.height * 3.0;
|
||||
m_movespeed = rect.size.height * 3.0;
|
||||
|
||||
setShowState();
|
||||
setShowState();
|
||||
}
|
||||
|
||||
void UIGMBox::MoveInEvent( Event *ev )
|
||||
void UIGMBox::MoveInEvent(Event *ev) {}
|
||||
|
||||
void UIGMBox::DecayEvent(Event *ev)
|
||||
{
|
||||
RemoveTopItem();
|
||||
if (m_numitems) {
|
||||
PostDecayEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void UIGMBox::DecayEvent( Event *ev )
|
||||
void UIGMBox::Draw(void)
|
||||
{
|
||||
RemoveTopItem();
|
||||
if (m_numitems) {
|
||||
PostDecayEvent();
|
||||
}
|
||||
float fsY;
|
||||
int i;
|
||||
float alpha;
|
||||
float alphaScale;
|
||||
|
||||
alphaScale = 1.0;
|
||||
HandleBoxMoving();
|
||||
|
||||
if (!m_numitems) {
|
||||
//
|
||||
// Nothing to show
|
||||
//
|
||||
return;
|
||||
}
|
||||
|
||||
m_font->setColor(m_foreground_color);
|
||||
alpha = (float)(cls.realtime - m_iBeginDecay) / (float)m_iEndDecay;
|
||||
if (alpha > 1.0) {
|
||||
alpha = 1.0;
|
||||
}
|
||||
|
||||
alpha = (1.0 - alpha) * 4.0;
|
||||
if (alpha > 1.0) {
|
||||
alpha = 1.0;
|
||||
}
|
||||
|
||||
if (cge) {
|
||||
alphaScale = 1.0 - cge->CG_GetObjectiveAlpha();
|
||||
}
|
||||
|
||||
fsY = DrawItem(m_items, s_gmboxOffsetX, s_gmboxOffsetY, alpha * alphaScale);
|
||||
fsY = alpha <= 0.2 ? s_gmboxOffsetY : fsY + s_gmboxOffsetY;
|
||||
|
||||
for (i = 1; i < m_numitems; i++) {
|
||||
fsY += DrawItem(&m_items[i], s_gmboxOffsetX, fsY, alphaScale);
|
||||
if (fsY > m_frame.size.height) {
|
||||
if (EventPending(EV_GMBox_Decay)) {
|
||||
CancelEventsOfType(EV_GMBox_Decay);
|
||||
}
|
||||
|
||||
PostEvent(EV_GMBox_Decay, 0.0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UIGMBox::Draw( void )
|
||||
void UIGMBox::setRealShow(bool b)
|
||||
{
|
||||
float fsY;
|
||||
int i;
|
||||
float alpha;
|
||||
float alphaScale;
|
||||
|
||||
alphaScale = 1.0;
|
||||
HandleBoxMoving();
|
||||
|
||||
if (!m_numitems) {
|
||||
//
|
||||
// Nothing to show
|
||||
//
|
||||
return;
|
||||
}
|
||||
|
||||
m_font->setColor(m_foreground_color);
|
||||
alpha = (float)(cls.realtime - m_iBeginDecay) / (float)m_iEndDecay;
|
||||
if (alpha > 1.0) alpha = 1.0;
|
||||
|
||||
alpha = (1.0 - alpha) * 4.0;
|
||||
if (alpha > 1.0) alpha = 1.0;
|
||||
|
||||
if (cge) {
|
||||
alphaScale = 1.0 - cge->CG_GetObjectiveAlpha();
|
||||
}
|
||||
|
||||
fsY = DrawItem(m_items, s_gmboxOffsetX, s_gmboxOffsetY, alpha * alphaScale);
|
||||
fsY = alpha <= 0.2 ? s_gmboxOffsetY : fsY + s_gmboxOffsetY;
|
||||
|
||||
for (i = 1; i < m_numitems; i++)
|
||||
{
|
||||
fsY += DrawItem(&m_items[i], s_gmboxOffsetX, fsY, alphaScale);
|
||||
if (fsY > m_frame.size.height)
|
||||
{
|
||||
if (EventPending(EV_GMBox_Decay)) {
|
||||
CancelEventsOfType(EV_GMBox_Decay);
|
||||
}
|
||||
|
||||
PostEvent(EV_GMBox_Decay, 0.0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
this->m_reallyshown = b;
|
||||
setShowState();
|
||||
}
|
||||
|
||||
void UIGMBox::setRealShow( bool b )
|
||||
void UIGMBox::Clear(void)
|
||||
{
|
||||
this->m_reallyshown = b;
|
||||
setShowState();
|
||||
m_numitems = 0;
|
||||
}
|
||||
|
||||
void UIGMBox::Clear( void )
|
||||
{
|
||||
m_numitems = 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
Copyright (C) 2015-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -20,8 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#ifndef __CL_UIGMBOX_H__
|
||||
#define __CL_UIGMBOX_H__
|
||||
#pragma once
|
||||
|
||||
static constexpr unsigned int GMBOX_ITEM_FLAG_BOLD = 1u;
|
||||
|
||||
|
@ -44,6 +43,8 @@ protected:
|
|||
int m_movespeed;
|
||||
int m_iBeginDecay;
|
||||
int m_iEndDecay;
|
||||
// Added in OPM
|
||||
bool m_drawoutline;
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE( UIGMBox );
|
||||
|
@ -72,5 +73,3 @@ public:
|
|||
void setRealShow( bool b );
|
||||
void Clear( void );
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2023-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -25,12 +25,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
class LANGameItem : public UIListCtrlItem
|
||||
{
|
||||
str strings[5];
|
||||
str strings[6];
|
||||
|
||||
public:
|
||||
LANGameItem();
|
||||
LANGameItem(
|
||||
const str& hostName, const str& mapName, const str& players, const str& gameTypeString, const str& ping
|
||||
const str& hostName, const str& mapName, const str& players, const str& gameTypeString, const str& ping, const str& ipAddress
|
||||
);
|
||||
|
||||
int getListItemValue(int which) const override;
|
||||
|
@ -65,6 +65,11 @@ UILANGameClass::UILANGameClass()
|
|||
|
||||
m_iLastUpdateTime = 0;
|
||||
m_noservers_mat = uWinMan.RegisterShader("textures/menu/noservers");
|
||||
|
||||
//
|
||||
// Added in OPM
|
||||
//
|
||||
m_bVirtual = false;
|
||||
}
|
||||
|
||||
void UILANGameClass::Draw(void)
|
||||
|
@ -102,11 +107,12 @@ void UILANGameClass::UpdateUIElement(void)
|
|||
|
||||
width = getClientFrame().size.width - 16.f;
|
||||
|
||||
AddColumn(Sys_LV_CL_ConvertString("Server Name"), 0, width * 0.4f, false, false);
|
||||
AddColumn(Sys_LV_CL_ConvertString("Map"), 1, width * 0.15f, false, false);
|
||||
AddColumn(Sys_LV_CL_ConvertString("Players"), 2, width * 0.165f, true, true);
|
||||
AddColumn(Sys_LV_CL_ConvertString("GameType"), 3, width * 0.22f, false, false);
|
||||
AddColumn(Sys_LV_CL_ConvertString("Ping"), 4, width * 0.065f, true, false);
|
||||
AddColumn(Sys_LV_CL_ConvertString("Server Name"), 0, width * 0.27f, false, false); // was 0.4
|
||||
AddColumn(Sys_LV_CL_ConvertString("Map"), 1, width * 0.12f, false, false); // was 0.15
|
||||
AddColumn(Sys_LV_CL_ConvertString("Players"), 2, width * 0.08f, true, true); // was 0.165
|
||||
AddColumn(Sys_LV_CL_ConvertString("GameType"), 3, width * 0.118f, false, false); // was 0.22
|
||||
AddColumn(Sys_LV_CL_ConvertString("Ping"), 4, width * 0.052f, true, false); // was 0.065
|
||||
AddColumn(Sys_LV_CL_ConvertString("IP"), 5, width * 0.36f, false, false); // Added in OPM
|
||||
|
||||
uWinMan.ActivateControl(this);
|
||||
|
||||
|
@ -134,7 +140,9 @@ void UILANGameClass::SetupServers(void)
|
|||
pServerInfo->mapName,
|
||||
va("%02i/%02i", pServerInfo->clients, pServerInfo->maxClients),
|
||||
pServerInfo->gameTypeString,
|
||||
str(pServerInfo->ping)
|
||||
str(pServerInfo->ping),
|
||||
// Added in OPM
|
||||
NET_AdrToStringwPort(pServerInfo->adr)
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -167,7 +175,7 @@ void UILANGameClass::JoinServer(Event *ev)
|
|||
const serverInfo_t& serverInfo = cls.localServers[getCurrentItem() - 1];
|
||||
|
||||
UI_SetReturnMenuToCurrent();
|
||||
CL_Connect(NET_AdrToString(serverInfo.adr), netadrtype_t::NA_UNSPEC);
|
||||
CL_Connect(NET_AdrToStringwPort(serverInfo.adr), netadrtype_t::NA_UNSPEC);
|
||||
}
|
||||
|
||||
qboolean UILANGameClass::KeyEvent(int key, unsigned int time)
|
||||
|
@ -197,7 +205,7 @@ qboolean UILANGameClass::KeyEvent(int key, unsigned int time)
|
|||
LANGameItem::LANGameItem() {}
|
||||
|
||||
LANGameItem::LANGameItem(
|
||||
const str& hostName, const str& mapName, const str& players, const str& gameTypeString, const str& ping
|
||||
const str& hostName, const str& mapName, const str& players, const str& gameTypeString, const str& ping, const str& ipAddress
|
||||
)
|
||||
{
|
||||
strings[0] = hostName;
|
||||
|
@ -205,6 +213,12 @@ LANGameItem::LANGameItem(
|
|||
strings[2] = players;
|
||||
strings[3] = gameTypeString;
|
||||
strings[4] = ping;
|
||||
|
||||
//
|
||||
// Added in OPM
|
||||
//
|
||||
|
||||
strings[5] = ipAddress;
|
||||
}
|
||||
|
||||
int LANGameItem::getListItemValue(int which) const
|
||||
|
|
|
@ -95,7 +95,7 @@ UIFAKKLoadGameClass::UIFAKKLoadGameClass()
|
|||
{
|
||||
Connect(this, EV_UIListBase_ItemDoubleClicked, EV_UIListBase_ItemDoubleClicked);
|
||||
Connect(this, EV_UIListBase_ItemSelected, EV_UIListBase_ItemSelected);
|
||||
AllowActivate(false);
|
||||
AllowActivate(true);
|
||||
m_bRemovePending = false;
|
||||
|
||||
setHeaderFont("facfont-20");
|
||||
|
@ -155,12 +155,17 @@ void UIFAKKLoadGameClass::SetupFiles(void)
|
|||
|
||||
FS_Read(&save, sizeof(savegamestruct_t), f);
|
||||
FS_FCloseFile(f);
|
||||
Com_SwapSaveStruct(&save);
|
||||
|
||||
if (save.version != SAVEGAME_STRUCT_VERSION) {
|
||||
// wrong save game version
|
||||
continue;
|
||||
}
|
||||
|
||||
if (save.type != com_target_game->integer) {
|
||||
continue;
|
||||
}
|
||||
|
||||
gametime = (save.mapTime / 1000);
|
||||
date = save.time;
|
||||
|
||||
|
@ -282,7 +287,7 @@ qboolean UIFAKKLoadGameClass::KeyEvent(int key, unsigned int time)
|
|||
}
|
||||
break;
|
||||
default:
|
||||
return UIListBase::KeyEvent(key, time);
|
||||
return UIListCtrl::KeyEvent(key, time);
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
|
@ -328,6 +333,7 @@ str FAKKLoadGameItem::getListItemString(int which) const
|
|||
{
|
||||
int numseconds;
|
||||
int numseconds_hours;
|
||||
int seconds;
|
||||
|
||||
// hours
|
||||
numseconds = atol(strings[1]);
|
||||
|
@ -336,17 +342,18 @@ str FAKKLoadGameItem::getListItemString(int which) const
|
|||
|
||||
// minutes
|
||||
numseconds_hours = numseconds % 3600;
|
||||
if (numseconds_hours / 60 <= 9) {
|
||||
if (numseconds_hours / 60 < 10) {
|
||||
itemstring += "0";
|
||||
}
|
||||
itemstring += (numseconds_hours / 60);
|
||||
itemstring += ":";
|
||||
|
||||
// seconds
|
||||
if (numseconds_hours / 60 <= 9) {
|
||||
seconds = numseconds_hours % 60;
|
||||
if (seconds < 10) {
|
||||
itemstring += "0";
|
||||
}
|
||||
itemstring += (numseconds_hours % 60);
|
||||
itemstring += seconds;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
|
@ -355,7 +362,7 @@ str FAKKLoadGameItem::getListItemString(int which) const
|
|||
char buffer[2048];
|
||||
|
||||
time = atol(strings[2]);
|
||||
strftime(buffer, sizeof(buffer), "%a %b %d %H:%M:%S %Y", localtime(&time));
|
||||
strftime(buffer, sizeof(buffer), "%a %b %d %Y %H:%M:%S", localtime(&time));
|
||||
itemstring = buffer;
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -76,7 +76,7 @@ void UIMapRotationListBox::PopulateRotationList()
|
|||
maplistVar = Cvar_Get("ui_maplist_ffa", "", 0);
|
||||
}
|
||||
|
||||
strcpy(mapBuffer, maplistVar->string);
|
||||
Q_strncpyz(mapBuffer, maplistVar->string, sizeof(mapBuffer));
|
||||
|
||||
for (token = strtok(mapBuffer, " /"); token; token = strtok(NULL, " /")) {
|
||||
if (!Q_stricmp(token, "dm")) {
|
||||
|
@ -143,7 +143,7 @@ void UIMapListBox::PopulateMapList()
|
|||
bool bHasTOW = false;
|
||||
bool bHasLib = false;
|
||||
|
||||
strcpy(mapName, filename);
|
||||
Q_strncpyz(mapName, filename, sizeof(mapName));
|
||||
mapName[strlen(mapName) - 4] = 0;
|
||||
|
||||
if (!COM_IsMapValid(mapName)) {
|
||||
|
@ -151,7 +151,7 @@ void UIMapListBox::PopulateMapList()
|
|||
}
|
||||
|
||||
if (bTugOfWar || bLiberation) {
|
||||
strcpy(tokenized, mapName);
|
||||
Q_strncpyz(tokenized, mapName, sizeof(tokenized));
|
||||
|
||||
for (token = strtok(tokenized, "_"); token; token = strtok(NULL, "_")) {
|
||||
if (bLiberation) {
|
||||
|
@ -181,7 +181,7 @@ void UIMapListBox::PopulateMapList()
|
|||
}
|
||||
}
|
||||
} else if (bObjective) {
|
||||
strcpy(tokenized, mapName);
|
||||
Q_strncpyz(tokenized, mapName, sizeof(tokenized));
|
||||
|
||||
for (token = strtok(tokenized, "_"); token; token = strtok(NULL, "_")) {
|
||||
if (!Q_stricmp(token, "obj")) {
|
||||
|
@ -209,9 +209,9 @@ void UIMapListBox::PopulateMapList()
|
|||
char mapName[256];
|
||||
char tokenized[256];
|
||||
|
||||
strcpy(mapName, filename);
|
||||
Q_strncpyz(mapName, filename, sizeof(mapName));
|
||||
mapName[strlen(mapName) - 4] = 0;
|
||||
strcpy(tokenized, mapName);
|
||||
Q_strncpyz(tokenized, mapName, sizeof(tokenized));
|
||||
|
||||
token = strtok(tokenized, "_");
|
||||
if (!Q_stricmp(token, "obj") || !Q_stricmp(mapName, "mp_ship_lib")) {
|
||||
|
@ -237,7 +237,7 @@ void UIMapListBox::PopulateMapList()
|
|||
const char *filename = filenames[i];
|
||||
char mapName[256];
|
||||
|
||||
strcpy(mapName, filename);
|
||||
Q_strncpyz(mapName, filename, sizeof(mapName));
|
||||
mapName[strlen(mapName) - 4] = 0;
|
||||
|
||||
if (!COM_IsMapValid(mapName)) {
|
||||
|
@ -277,20 +277,27 @@ void UIAddToRotationButton::Released(Event *ev)
|
|||
|
||||
if (mapList && rotationList) {
|
||||
size_t mapLength = 0;
|
||||
int item = mapList->getCurrentItem();
|
||||
int item = mapList->getCurrentItem();
|
||||
str currentItemText;
|
||||
|
||||
if (item) {
|
||||
currentItemText = mapList->getItemText(item);
|
||||
}
|
||||
|
||||
for (i = 1; i <= rotationList->getNumItems(); i++) {
|
||||
str text = rotationList->getItemText(i);
|
||||
if (text == currentItemText) {
|
||||
// Added in OPM
|
||||
// Prevent adding duplicates
|
||||
item = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
mapLength += text.length();
|
||||
}
|
||||
|
||||
if (item) {
|
||||
str text = mapList->getItemText(item);
|
||||
|
||||
if (prefixLength + mapLength + text.length() < 256) {
|
||||
rotationList->AddItem(text, NULL);
|
||||
}
|
||||
if (item && prefixLength + mapLength + currentItemText.length() < 256) {
|
||||
rotationList->AddItem(currentItemText, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -356,7 +363,7 @@ void UIRotationApplyButton::Released(Event *ev)
|
|||
char map[256];
|
||||
bool bHasTOW = false, bHasObj = false, bHasLib = false, bHasShip = false;
|
||||
|
||||
strcpy(map, text);
|
||||
Q_strncpyz(map, text, sizeof(map));
|
||||
for (token = strtok(map, "_"); token; token = strtok(NULL, "_")) {
|
||||
if (!Q_stricmp(token, "TOW")) {
|
||||
bHasTOW = true;
|
||||
|
@ -387,11 +394,12 @@ void UIRotationApplyButton::Released(Event *ev)
|
|||
}
|
||||
|
||||
maplistStr += text;
|
||||
maplistStr += " ";
|
||||
|
||||
if (i == 1) {
|
||||
Cvar_Set("ui_dmmap", maplistStr);
|
||||
}
|
||||
|
||||
maplistStr += " ";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -413,10 +421,10 @@ void UIRotationMoveItemUpButton::Released(Event *ev)
|
|||
list = static_cast<UIListBox *>(uWinMan.FindWidget("Rotation List"));
|
||||
item = list->getCurrentItem();
|
||||
|
||||
if (item < list->getNumItems() && list->getNumItems() > 1) {
|
||||
str text = list->getItemText(item + 1);
|
||||
if (item > 1 && list->getNumItems() > 1) {
|
||||
str text = list->getItemText(item - 1);
|
||||
|
||||
list->DeleteItem(list->getCurrentItem() - 1);
|
||||
list->DeleteItem(item - 1);
|
||||
list->InsertItem(text, item);
|
||||
list->setCurrentItem(item - 1);
|
||||
}
|
||||
|
@ -440,7 +448,7 @@ void UIRotationMoveItemDownButton::Released(Event *ev)
|
|||
if (item < list->getNumItems() && list->getNumItems() > 1) {
|
||||
str text = list->getItemText(item + 1);
|
||||
|
||||
list->DeleteItem(list->getCurrentItem() + 1);
|
||||
list->DeleteItem(item + 1);
|
||||
list->InsertItem(text, item);
|
||||
list->setCurrentItem(item + 1);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2023-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
|
@ -83,7 +83,7 @@ void PickFile(const char *name, Listener *obj, Event& event)
|
|||
if (name && *name && strchr(name, '/')) {
|
||||
currentpath = name;
|
||||
|
||||
for (i = currentpath.length(); i > 0; i--) {
|
||||
for (i = currentpath.length() - 1; i > 0; i--) {
|
||||
if (currentpath[i] == '/') {
|
||||
break;
|
||||
}
|
||||
|
@ -94,7 +94,7 @@ void PickFile(const char *name, Listener *obj, Event& event)
|
|||
currentpath = "";
|
||||
}
|
||||
|
||||
picker->Setup("", currentpath, ".*");
|
||||
picker->Setup("", currentpath, ".*", "");
|
||||
}
|
||||
|
||||
CLASS_DECLARATION(FilePickerClass, ViewSpawnerClass, NULL) {
|
||||
|
|
|
@ -112,7 +112,7 @@ void FakkMiniconsole::PostMoveinEvent(void)
|
|||
|
||||
void FakkMiniconsole::OnSizeChanged(Event *ev)
|
||||
{
|
||||
m_maxlines = m_frame.size.height / m_font->getHeight(false);
|
||||
m_maxlines = m_frame.size.height / m_font->getHeight(getHighResScale());
|
||||
}
|
||||
|
||||
void FakkMiniconsole::MoveInEvent(Event *ev)
|
||||
|
@ -163,14 +163,14 @@ void FakkMiniconsole::Draw(void)
|
|||
HandleBoxMoving();
|
||||
|
||||
m_font->setColor(m_foreground_color);
|
||||
aty = m_frame.size.height - m_font->getHeight(false);
|
||||
aty = m_frame.size.height - m_font->getHeight(getHighResScale());
|
||||
for (i = m_lines.NumObjects(); i > 0; i--) {
|
||||
if (-m_font->getHeight(false) >= aty) {
|
||||
if (-m_font->getHeight(getHighResScale()) >= aty) {
|
||||
break;
|
||||
}
|
||||
|
||||
m_font->Print(0, aty, m_lines.ObjectAt(i), -1, false);
|
||||
aty -= m_font->getHeight(false);
|
||||
m_font->Print(0, aty / getHighResScale()[1], m_lines.ObjectAt(i), -1, getHighResScale());
|
||||
aty -= m_font->getHeight(getHighResScale());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ MpMapPickerClass::MpMapPickerClass()
|
|||
window = new UIFloatingWindow();
|
||||
window->Create(
|
||||
NULL,
|
||||
UIRect2D((cls.glconfig.vidWidth - 300) / 2, (cls.glconfig.vidHeight - 200) / 2, 300, 200),
|
||||
UIRect2D((uid.vidWidth - 300) / 2, (uid.vidHeight - 200) / 2, 300, 200),
|
||||
"Select a Map",
|
||||
UColor(0.15f, 0.195f, 0.278f),
|
||||
UHudColor
|
||||
|
@ -180,12 +180,14 @@ void MpMapPickerClass::SetupFiles(void)
|
|||
FS_FreeFileList(filenames);
|
||||
}
|
||||
|
||||
if (currentDirectory.length()) {
|
||||
if (currentDirectory == "maps/-/") {
|
||||
SetupSecondaryFiles(currentDirectory, bTugOfWar, bObjective, bLiberation);
|
||||
} else {
|
||||
SetupSecondaryFiles("maps/obj/", bTugOfWar, bObjective, bLiberation);
|
||||
SetupSecondaryFiles("maps/lib/", bTugOfWar, bObjective, bLiberation);
|
||||
if (com_target_game->integer > target_game_e::TG_MOH) {
|
||||
if (currentDirectory.length()) {
|
||||
if (currentDirectory == "maps/-/") {
|
||||
SetupSecondaryFiles(currentDirectory, bTugOfWar, bObjective, bLiberation);
|
||||
} else {
|
||||
SetupSecondaryFiles("maps/obj/", bTugOfWar, bObjective, bLiberation);
|
||||
SetupSecondaryFiles("maps/lib/", bTugOfWar, bObjective, bLiberation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -278,9 +280,9 @@ void MpMapPickerClass::FileSelected(Event *ev)
|
|||
|
||||
uii.Snd_PlaySound("sound/menu/apply.wav");
|
||||
|
||||
UIListCtrlItem* item = listbox->GetItem(listbox->getCurrentItem());
|
||||
str name = item->getListItemString(0);
|
||||
str directory = item->getListItemString(1);
|
||||
UIListCtrlItem *item = listbox->GetItem(listbox->getCurrentItem());
|
||||
str name = item->getListItemString(0);
|
||||
str directory = item->getListItemString(1);
|
||||
|
||||
FileSelected(directory, name, directory + name);
|
||||
}
|
||||
|
@ -305,9 +307,9 @@ void MpMapPickerClass::FileChosen(Event *ev)
|
|||
|
||||
uii.Snd_PlaySound("sound/menu/apply.wav");
|
||||
|
||||
UIListCtrlItem* item = listbox->GetItem(listbox->getCurrentItem());
|
||||
str name = item->getListItemString(0);
|
||||
str directory = item->getListItemString(1);
|
||||
UIListCtrlItem *item = listbox->GetItem(listbox->getCurrentItem());
|
||||
str name = item->getListItemString(0);
|
||||
str directory = item->getListItemString(1);
|
||||
|
||||
FileSelected(directory, name, directory + name);
|
||||
}
|
||||
|
|
|
@ -155,7 +155,7 @@ PlayerModelPickerClass::PlayerModelPickerClass()
|
|||
window = new UIFloatingWindow();
|
||||
window->Create(
|
||||
NULL,
|
||||
UIRect2D((cls.glconfig.vidWidth - 400) / 2, (cls.glconfig.vidHeight - 300) / 2, 400, 300),
|
||||
UIRect2D((uid.vidWidth - 400) / 2, (uid.vidHeight - 300) / 2, 400, 300),
|
||||
"Player Model Select...",
|
||||
UColor(0.15f, 0.195f, 0.278f),
|
||||
UHudColor
|
||||
|
@ -295,7 +295,7 @@ void PlayerModelPickerClass::FileSelected(Event *ev)
|
|||
fullname = PM_DisplaynameToFilename(name);
|
||||
|
||||
if (!Q_stricmpn(fullname, "german_waffen_", 14)) {
|
||||
Q_strncpyz(donotshowssindeorfr, "german_waffen_", sizeof(donotshowssindeorfr));
|
||||
Q_strncpyz(donotshowssindeorfr, "german_waffenss_", sizeof(donotshowssindeorfr));
|
||||
Q_strcat(donotshowssindeorfr, sizeof(donotshowssindeorfr), fullname.c_str() + 14);
|
||||
} else {
|
||||
Q_strncpyz(donotshowssindeorfr, fullname, sizeof(donotshowssindeorfr));
|
||||
|
|
|
@ -58,7 +58,7 @@ void UIRadar::Draw(void)
|
|||
float inv;
|
||||
float iconSize;
|
||||
int blinkTime, speakTime;
|
||||
float origin[2], axis[2];
|
||||
vec2_t origin, axis;
|
||||
float halfScale;
|
||||
int i;
|
||||
|
||||
|
@ -105,17 +105,17 @@ void UIRadar::Draw(void)
|
|||
halfScale = iconSize * 0.5f;
|
||||
|
||||
for (i = 0; i < MAX_CLIENTS; i++) {
|
||||
float delta[2];
|
||||
float newOrg[2];
|
||||
float screenOrg[2];
|
||||
float length;
|
||||
vec2_t delta;
|
||||
vec2_t newOrg;
|
||||
vec2_t screenOrg;
|
||||
float length;
|
||||
|
||||
radar = &g_radarClients[i];
|
||||
if (i == g_radarClientNum) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!g_radarClients[i].time) {
|
||||
if (!radar->time) {
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -128,10 +128,13 @@ void UIRadar::Draw(void)
|
|||
// make the icon blink
|
||||
if (delta >= 0 && delta < speakTime && ((delta / blinkTime) % 2) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (delta < 0 || delta >= speakTime) {
|
||||
radar->lastSpeakTime = 0;
|
||||
}
|
||||
}
|
||||
|
||||
radar->lastSpeakTime = 0;
|
||||
delta[0] = radar->origin[0] - origin[0];
|
||||
delta[1] = radar->origin[1] - origin[1];
|
||||
newOrg[0] = -(delta[0] * axis[0] + delta[1] * axis[1]) * inv;
|
||||
|
@ -140,12 +143,12 @@ void UIRadar::Draw(void)
|
|||
|
||||
if (length > 1)
|
||||
{
|
||||
newOrg[0] = -(delta[0] * axis[0] + delta[1] * axis[1]) * inv * (1.f / length);
|
||||
newOrg[1] = (delta[0] * axis[1] + delta[1] * -axis[0]) * inv * (1.f / length);
|
||||
newOrg[0] *= 1.f / length;
|
||||
newOrg[1] *= 1.f / length;
|
||||
}
|
||||
|
||||
screenOrg[0] = -((halfScale * (1.141f * newOrg[1] + m_vVirtualScale[0])) - ((1.f + newOrg[1]) * 0.5f * m_frame.size.width));
|
||||
screenOrg[1] = -((halfScale * (1.141f * newOrg[0] + m_vVirtualScale[1])) - ((1.f + newOrg[0]) * 0.5f * m_frame.size.height));
|
||||
screenOrg[0] = -((halfScale * (1.414f * newOrg[1] + m_vVirtualScale[0])) - ((1.f + newOrg[1]) * 0.5f * m_frame.size.width));
|
||||
screenOrg[1] = -((halfScale * (1.414f * newOrg[0] + m_vVirtualScale[1])) - ((1.f + newOrg[0]) * 0.5f * m_frame.size.height));
|
||||
|
||||
uii.Rend_DrawPicStretched2(
|
||||
screenOrg[0],
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -22,6 +22,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "../gamespy/goaceng.h"
|
||||
|
||||
class UIFAKKServerList : public UIListCtrl {
|
||||
protected:
|
||||
// need a new struct instead of gamespy
|
||||
|
@ -47,6 +49,7 @@ protected:
|
|||
void MakeLANListing( Event *ev );
|
||||
void UpdateServer( Event *ev );
|
||||
static int ServerCompareFunction( const UIListCtrlItem *i1, const UIListCtrlItem *i2, int columnname );
|
||||
static void UpdateServerListCallBack(GServerList serverlist, int msg, void *instance, void *param1, void *param2);
|
||||
public:
|
||||
UIFAKKServerList();
|
||||
|
||||
|
|
|
@ -439,8 +439,11 @@ void UIFakkLabel::LayoutRenderModelAnim(Event *ev)
|
|||
|
||||
void UIFakkLabel::DrawStatbar(float frac)
|
||||
{
|
||||
vec4_t col;
|
||||
float alpha;
|
||||
vec4_t col;
|
||||
float alpha;
|
||||
qhandle_t hMat;
|
||||
float w, h;
|
||||
float fvWidth, fvHeight;
|
||||
|
||||
col[0] = col[1] = col[2] = col[3] = 1.0;
|
||||
|
||||
|
@ -475,11 +478,7 @@ void UIFakkLabel::DrawStatbar(float frac)
|
|||
m_lastfrac = frac;
|
||||
|
||||
alpha = 1.0 - ((float)uid.time - m_flashtime) / 1500.0;
|
||||
if (alpha < 0.0) {
|
||||
alpha = 0.0;
|
||||
} else if (alpha > 1.0) {
|
||||
alpha = 1.0;
|
||||
}
|
||||
alpha = Q_clamp_float(alpha, 0, 1);
|
||||
|
||||
col[3] = alpha;
|
||||
|
||||
|
@ -490,13 +489,38 @@ void UIFakkLabel::DrawStatbar(float frac)
|
|||
{
|
||||
float width = frac * m_frame.size.width;
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTilePic(0.0, 0.0, width, m_frame.size.height, m_statbar_material->GetMaterial());
|
||||
fvWidth = m_frame.size.width / m_vVirtualScale[0] / uii.Rend_GetShaderWidth(m_statbar_material->GetMaterial());
|
||||
fvHeight = m_frame.size.height / m_vVirtualScale[1] / uii.Rend_GetShaderHeight(m_statbar_material->GetMaterial());
|
||||
|
||||
re.DrawStretchPic(0.0, 0.0, width, m_frame.size.height, 0, 0, fvWidth, fvHeight, m_statbar_material->GetMaterial());
|
||||
//re.DrawTilePic(0.0, 0.0, width, m_frame.size.height, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTilePic(0.0, 0.0, width, m_frame.size.height, m_statbar_material_flash->GetMaterial());
|
||||
|
||||
fvWidth = m_frame.size.width / m_vVirtualScale[0] / uii.Rend_GetShaderWidth(m_statbar_material_flash->GetMaterial());
|
||||
fvHeight = m_frame.size.height / m_vVirtualScale[1] / uii.Rend_GetShaderHeight(m_statbar_material_flash->GetMaterial());
|
||||
|
||||
re.DrawStretchPic(0.0, 0.0, width, m_frame.size.height, 0, 0, fvWidth, fvHeight, m_statbar_material_flash->GetMaterial());
|
||||
//re.DrawTilePic(0.0, 0.0, width, m_frame.size.height, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
if (m_statbar_material_marker) {
|
||||
hMat = m_statbar_material_marker->GetMaterial();
|
||||
w = re.GetShaderWidth(hMat);
|
||||
h = re.GetShaderHeight(hMat);
|
||||
|
||||
re.DrawStretchPic(
|
||||
m_frame.size.width * frac - w * 0.5,
|
||||
m_frame.size.height * 0.5 - h * 0.5,
|
||||
w,
|
||||
h,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
hMat
|
||||
);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -507,14 +531,39 @@ void UIFakkLabel::DrawStatbar(float frac)
|
|||
{
|
||||
float y = m_frame.size.height * (1.0 - frac);
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTilePic(0.0, y, m_frame.size.width, m_frame.size.height, m_statbar_material->GetMaterial());
|
||||
fvWidth = m_frame.size.width / m_vVirtualScale[0] / uii.Rend_GetShaderWidth(m_statbar_material->GetMaterial());
|
||||
fvHeight = m_frame.size.height / m_vVirtualScale[1] / uii.Rend_GetShaderHeight(m_statbar_material->GetMaterial());
|
||||
|
||||
re.DrawStretchPic(0.0, y, m_frame.size.width, m_frame.size.height, 0, 0, fvWidth, fvHeight, m_statbar_material->GetMaterial());
|
||||
//re.DrawTilePic(0.0, y, m_frame.size.width, m_frame.size.height, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTilePic(
|
||||
0.0, y, m_frame.size.width, m_frame.size.height, m_statbar_material_flash->GetMaterial()
|
||||
|
||||
fvWidth = m_frame.size.width / m_vVirtualScale[0] / uii.Rend_GetShaderWidth(m_statbar_material_flash->GetMaterial());
|
||||
fvHeight = m_frame.size.height / m_vVirtualScale[1] / uii.Rend_GetShaderHeight(m_statbar_material_flash->GetMaterial());
|
||||
|
||||
re.DrawStretchPic(0.0, y, m_frame.size.width, m_frame.size.height, 0, 0, fvWidth, fvHeight, m_statbar_material_flash->GetMaterial());
|
||||
//re.DrawTilePic(
|
||||
// 0.0, y, m_frame.size.width, m_frame.size.height, m_statbar_material_flash->GetMaterial()
|
||||
//);
|
||||
}
|
||||
|
||||
if (m_statbar_material_marker) {
|
||||
hMat = m_statbar_material_marker->GetMaterial();
|
||||
w = re.GetShaderWidth(hMat);
|
||||
h = re.GetShaderHeight(hMat);
|
||||
|
||||
re.DrawStretchPic(
|
||||
m_frame.size.width * frac - w * 0.5,
|
||||
m_frame.size.height * 0.5 - h * 0.5,
|
||||
w,
|
||||
h,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
hMat
|
||||
);
|
||||
}
|
||||
break;
|
||||
|
@ -528,14 +577,12 @@ void UIFakkLabel::DrawStatbar(float frac)
|
|||
{
|
||||
float width = frac * m_frame.size.width;
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0, 0.0, width, m_frame.size.height, 0.0, 0.0, 1.0, 1.0, m_statbar_material->GetMaterial()
|
||||
);
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0,
|
||||
0.0,
|
||||
|
@ -548,6 +595,24 @@ void UIFakkLabel::DrawStatbar(float frac)
|
|||
m_statbar_material_flash->GetMaterial()
|
||||
);
|
||||
}
|
||||
|
||||
if (m_statbar_material_marker) {
|
||||
hMat = m_statbar_material_marker->GetMaterial();
|
||||
w = re.GetShaderWidth(hMat);
|
||||
h = re.GetShaderHeight(hMat);
|
||||
|
||||
re.DrawStretchPic(
|
||||
m_frame.size.width * frac - w * 0.5,
|
||||
m_frame.size.height * 0.5 - h * 0.5,
|
||||
w,
|
||||
h,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
hMat
|
||||
);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case L_STATBAR_VERTICAL:
|
||||
|
@ -557,14 +622,12 @@ void UIFakkLabel::DrawStatbar(float frac)
|
|||
float y = m_frame.size.height * (1.0 - frac);
|
||||
float height = m_frame.size.height * frac;
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0, y, m_frame.size.width, height, 0.0, 1.0 - frac, 1.0, 1.0, m_statbar_material->GetMaterial()
|
||||
);
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0,
|
||||
y,
|
||||
|
@ -577,20 +640,36 @@ void UIFakkLabel::DrawStatbar(float frac)
|
|||
m_statbar_material_flash->GetMaterial()
|
||||
);
|
||||
}
|
||||
|
||||
if (m_statbar_material_marker) {
|
||||
hMat = m_statbar_material_marker->GetMaterial();
|
||||
w = re.GetShaderWidth(hMat);
|
||||
h = re.GetShaderHeight(hMat);
|
||||
|
||||
re.DrawStretchPic(
|
||||
m_frame.size.width * frac - w * 0.5,
|
||||
m_frame.size.height * 0.5 - h * 0.5,
|
||||
w,
|
||||
h,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
hMat
|
||||
);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case L_STATBAR_VERTICAL_REVERSE:
|
||||
{
|
||||
float height = m_frame.size.height * frac;
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0, 0.0, m_frame.size.width, height, 0.0, 0.0, 1.0, frac, m_statbar_material->GetMaterial()
|
||||
);
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0,
|
||||
0.0,
|
||||
|
@ -686,12 +765,10 @@ void UIFakkLabel::DrawStatCircle(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
} else {
|
||||
|
@ -709,12 +786,10 @@ void UIFakkLabel::DrawStatCircle(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
|
@ -739,12 +814,10 @@ void UIFakkLabel::DrawStatCircle(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
} else {
|
||||
|
@ -766,12 +839,10 @@ void UIFakkLabel::DrawStatCircle(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
|
@ -846,12 +917,10 @@ void UIFakkLabel::DrawStatNeedle(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
|
@ -867,11 +936,9 @@ void UIFakkLabel::DrawStatNeedle(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
}
|
||||
|
@ -913,8 +980,8 @@ void UIFakkLabel::DrawStatRotator(float frac)
|
|||
vNeedleDir[0] = fSinVal;
|
||||
vNeedleDir[1] = -fCosVal;
|
||||
|
||||
vSize[0] = (m_frame.size.width + m_frame.size.height) / m_frame.size.width * m_angles[2] * m_vVirtualScale[0];
|
||||
vSize[1] = (m_frame.size.width + m_frame.size.height) / m_frame.size.height * m_scale * m_vVirtualScale[1];
|
||||
vSize[0] = (m_frame.size.width + m_frame.size.height) / m_frame.size.width * m_angles[2] * getVirtualScale()[0];
|
||||
vSize[1] = (m_frame.size.width + m_frame.size.height) / m_frame.size.height * m_scale * getVirtualScale()[1];
|
||||
|
||||
vCenter[0] = (m_frame.size.width * 0.5f - vSize[0]) * vNeedleDir[0] + m_frame.size.width * 0.5f;
|
||||
vCenter[1] = (m_frame.size.height * 0.5f - vSize[1]) * vNeedleDir[1] + m_frame.size.height * 0.5f;
|
||||
|
@ -937,11 +1004,9 @@ void UIFakkLabel::DrawStatRotator(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
|
@ -959,11 +1024,9 @@ void UIFakkLabel::DrawStatRotator(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
}
|
||||
|
@ -1137,7 +1200,6 @@ void UIFakkLabel::DrawStatCompass(float frac)
|
|||
vVerts[1][1] = vCenter[1] + vCompassDir[1] * vCenter[1] + fSinVal * vCenter[0];
|
||||
vVerts[2][1] = vCenter[1] - vCompassDir[1] * vCenter[1] - fSinVal * vCenter[0];
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
vVerts[0][0] = vVerts[2][0];
|
||||
|
@ -1150,7 +1212,6 @@ void UIFakkLabel::DrawStatCompass(float frac)
|
|||
vVerts[2][0] = vCenter[0] + fCosVal * vCenter[1] - vCompassDir[0] * vCenter[0];
|
||||
vVerts[2][1] = vCenter[1] * fSinVal + vCenter[0] - vCompassDir[1] * vCenter[1];
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
}
|
||||
|
||||
|
@ -1227,11 +1288,9 @@ void UIFakkLabel::DrawStatSpinner(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
|
@ -1249,11 +1308,9 @@ void UIFakkLabel::DrawStatSpinner(float frac)
|
|||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
}
|
||||
|
@ -1319,7 +1376,7 @@ void UIFakkLabel::Draw(void)
|
|||
m_iFontAlignmentVertical,
|
||||
Sys_LV_CL_ConvertString(va("%s", CL_ConfigString(cl.snap.ps.stats[m_stat_configstring]))),
|
||||
UBlack,
|
||||
m_bVirtual ? m_vVirtualScale : NULL
|
||||
getVirtualScale()
|
||||
);
|
||||
} else {
|
||||
m_font->PrintJustified(
|
||||
|
@ -1327,7 +1384,7 @@ void UIFakkLabel::Draw(void)
|
|||
m_iFontAlignmentHorizontal,
|
||||
m_iFontAlignmentVertical,
|
||||
Sys_LV_CL_ConvertString(va("%s", CL_ConfigString(cl.snap.ps.stats[m_stat_configstring]))),
|
||||
m_bVirtual ? m_vVirtualScale : NULL
|
||||
getVirtualScale()
|
||||
);
|
||||
}
|
||||
return;
|
||||
|
@ -1346,7 +1403,7 @@ void UIFakkLabel::Draw(void)
|
|||
m_iFontAlignmentVertical,
|
||||
va("%d", delta),
|
||||
UBlack,
|
||||
m_bVirtual ? m_vVirtualScale : NULL
|
||||
getVirtualScale()
|
||||
);
|
||||
} else {
|
||||
m_font->PrintJustified(
|
||||
|
@ -1354,7 +1411,7 @@ void UIFakkLabel::Draw(void)
|
|||
m_iFontAlignmentHorizontal,
|
||||
m_iFontAlignmentVertical,
|
||||
va("%d", delta),
|
||||
m_bVirtual ? m_vVirtualScale : NULL
|
||||
getVirtualScale()
|
||||
);
|
||||
}
|
||||
return;
|
||||
|
@ -1425,6 +1482,12 @@ void UIFakkLabel::Draw(void)
|
|||
return;
|
||||
}
|
||||
|
||||
if (cl.snap.ps.activeItems[m_itemindex] < 0 || cl.snap.ps.activeItems[m_itemindex] >= MAX_WEAPONS) {
|
||||
// Fixed in OPM
|
||||
// Make sure to not overflow configstrings
|
||||
return;
|
||||
}
|
||||
|
||||
m_font->setColor(m_foreground_color);
|
||||
|
||||
if (m_bOutlinedText) {
|
||||
|
@ -1434,7 +1497,7 @@ void UIFakkLabel::Draw(void)
|
|||
m_iFontAlignmentVertical,
|
||||
Sys_LV_CL_ConvertString(va("%s", CL_ConfigString(CS_WEAPONS + cl.snap.ps.activeItems[m_itemindex]))),
|
||||
UBlack,
|
||||
m_bVirtual ? m_vVirtualScale : NULL
|
||||
getVirtualScale()
|
||||
);
|
||||
} else {
|
||||
m_font->PrintJustified(
|
||||
|
@ -1442,7 +1505,7 @@ void UIFakkLabel::Draw(void)
|
|||
m_iFontAlignmentHorizontal,
|
||||
m_iFontAlignmentVertical,
|
||||
Sys_LV_CL_ConvertString(va("%s", CL_ConfigString(CS_WEAPONS + cl.snap.ps.activeItems[m_itemindex]))),
|
||||
m_bVirtual ? m_vVirtualScale : NULL
|
||||
getVirtualScale()
|
||||
);
|
||||
}
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -51,6 +51,9 @@ protected:
|
|||
void OnDeactivate(Event *ev);
|
||||
void DrawSubtitleOverlay(void);
|
||||
|
||||
// Added in 2.0
|
||||
void DrawNetProfile(void);
|
||||
|
||||
public:
|
||||
View3D();
|
||||
|
||||
|
|
|
@ -36,6 +36,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "cl_curl.h"
|
||||
#endif /* USE_CURL */
|
||||
|
||||
#ifdef USE_VOIP
|
||||
#include <opus.h>
|
||||
#endif
|
||||
|
||||
// file full of random crap that gets used to create cl_guid
|
||||
#define QKEY_FILE "qkey"
|
||||
#define QKEY_SIZE 2048
|
||||
|
@ -174,6 +178,7 @@ typedef struct {
|
|||
int lastPacketSentTime; // for retransmits during connection
|
||||
int lastPacketTime; // for timeouts
|
||||
|
||||
char servername[MAX_OSPATH]; // name of server from original connect (used by reconnect)
|
||||
netadr_t serverAddress;
|
||||
int connectTime; // for connection retransmits
|
||||
int connectStartTime;
|
||||
|
@ -239,15 +244,42 @@ typedef struct {
|
|||
int timeDemoMaxDuration; // maximum frame duration
|
||||
unsigned char timeDemoDurations[ MAX_TIMEDEMO_DURATIONS ]; // log of frame durations
|
||||
|
||||
float aviVideoFrameRemainder;
|
||||
float aviSoundFrameRemainder;
|
||||
|
||||
#ifdef USE_VOIP
|
||||
qboolean voipEnabled;
|
||||
qboolean voipCodecInitialized;
|
||||
|
||||
// incoming data...
|
||||
// !!! FIXME: convert from parallel arrays to array of a struct.
|
||||
OpusDecoder *opusDecoder[MAX_CLIENTS];
|
||||
byte voipIncomingGeneration[MAX_CLIENTS];
|
||||
int voipIncomingSequence[MAX_CLIENTS];
|
||||
float voipGain[MAX_CLIENTS];
|
||||
qboolean voipIgnore[MAX_CLIENTS];
|
||||
qboolean voipMuteAll;
|
||||
|
||||
// outgoing data...
|
||||
// if voipTargets[i / 8] & (1 << (i % 8)),
|
||||
// then we are sending to clientnum i.
|
||||
uint8_t voipTargets[(MAX_CLIENTS + 7) / 8];
|
||||
uint8_t voipFlags;
|
||||
OpusEncoder *opusEncoder;
|
||||
int voipOutgoingDataSize;
|
||||
int voipOutgoingDataFrames;
|
||||
int voipOutgoingSequence;
|
||||
byte voipOutgoingGeneration;
|
||||
byte voipOutgoingData[1024];
|
||||
float voipPower;
|
||||
#endif
|
||||
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
qboolean compat;
|
||||
#endif
|
||||
|
||||
// big stuff at end of structure so most offsets are 15 bits or less
|
||||
netchan_t netchan;
|
||||
|
||||
float aviVideoFrameRemainder;
|
||||
float aviSoundFrameRemainder;
|
||||
} clientConnection_t;
|
||||
|
||||
extern clientConnection_t clc;
|
||||
|
@ -297,8 +329,6 @@ typedef struct {
|
|||
qboolean cddialog; // bring up the cd needed dialog next frame
|
||||
qboolean no_menus;
|
||||
|
||||
char servername[MAX_OSPATH]; // name of server from original connect (used by reconnect)
|
||||
|
||||
// when the server clears the hunk, all of these must be restarted
|
||||
qboolean rendererRegistered;
|
||||
qboolean cgameStarted;
|
||||
|
@ -353,12 +383,14 @@ typedef struct {
|
|||
void* savedCgameState;
|
||||
size_t savedCgameStateSize;
|
||||
char gcdResponse[73];
|
||||
int unknown3_0;
|
||||
int currentRate;
|
||||
// Added in 2.0
|
||||
netprofclient_t netprofile;
|
||||
qhandle_t charSetShader;
|
||||
qhandle_t whiteShader;
|
||||
qhandle_t consoleShader;
|
||||
fontInfo_t consoleFont;
|
||||
|
||||
int refSequence;
|
||||
} clientStatic_t;
|
||||
|
||||
extern clientStatic_t cls;
|
||||
|
@ -385,6 +417,8 @@ extern cvar_t *cl_connect_timeout;
|
|||
extern cvar_t *cl_maxpackets;
|
||||
extern cvar_t *cl_packetdup;
|
||||
extern cvar_t *cl_shownet;
|
||||
extern cvar_t *cl_netprofile;
|
||||
extern cvar_t *cl_netprofileoverlay;
|
||||
extern cvar_t *cl_showSend;
|
||||
extern cvar_t *cl_timeNudge;
|
||||
extern cvar_t *cl_showTimeDelta;
|
||||
|
@ -445,6 +479,32 @@ extern cvar_t *cl_r_fullscreen;
|
|||
|
||||
extern cvar_t *cl_consoleKeys;
|
||||
|
||||
#ifdef USE_MUMBLE
|
||||
extern cvar_t *cl_useMumble;
|
||||
extern cvar_t *cl_mumbleScale;
|
||||
#endif
|
||||
|
||||
#ifdef USE_VOIP
|
||||
// cl_voipSendTarget is a string: "all" to broadcast to everyone, "none" to
|
||||
// send to no one, or a comma-separated list of client numbers:
|
||||
// "0,7,2,23" ... an empty string is treated like "all".
|
||||
extern cvar_t *cl_voipUseVAD;
|
||||
extern cvar_t *cl_voipVADThreshold;
|
||||
extern cvar_t *cl_voipSend;
|
||||
extern cvar_t *cl_voipSendTarget;
|
||||
extern cvar_t *cl_voipGainDuringCapture;
|
||||
extern cvar_t *cl_voipCaptureMult;
|
||||
extern cvar_t *cl_voipShowMeter;
|
||||
extern cvar_t *cl_voip;
|
||||
|
||||
// 20ms at 48k
|
||||
#define VOIP_MAX_FRAME_SAMPLES ( 20 * 48 )
|
||||
|
||||
// 3 frame is 60ms of audio, the max opus will encode at once
|
||||
#define VOIP_MAX_PACKET_FRAMES 3
|
||||
#define VOIP_MAX_PACKET_SAMPLES ( VOIP_MAX_FRAME_SAMPLES * VOIP_MAX_PACKET_FRAMES )
|
||||
#endif
|
||||
|
||||
extern cvar_t *cg_gametype;
|
||||
|
||||
extern cvar_t* j_pitch;
|
||||
|
@ -499,6 +559,10 @@ void UI_LoadResource( const char *name );
|
|||
|
||||
qboolean CL_CheckPaused(void);
|
||||
|
||||
int CL_GetRefSequence(void);
|
||||
qboolean CL_IsRendererLoaded(void);
|
||||
void CL_ApplyOriginalConfigTweaks();
|
||||
|
||||
//
|
||||
// cl_input
|
||||
//
|
||||
|
@ -520,6 +584,7 @@ void IN_MouseOn( void );
|
|||
void IN_MouseOff( void );
|
||||
|
||||
void CL_InitInput (void);
|
||||
void CL_ShutdownInput(void);
|
||||
void CL_SendCmd (void);
|
||||
void CL_ClearState (void);
|
||||
void CL_ReadPackets (void);
|
||||
|
@ -545,6 +610,10 @@ extern int cl_connectedToPureServer;
|
|||
extern int cl_connectedToCheatServer;
|
||||
extern msg_t *cl_currentMSG;
|
||||
|
||||
#ifdef USE_VOIP
|
||||
void CL_Voip_f( void );
|
||||
#endif
|
||||
|
||||
void CL_SystemInfoChanged( void );
|
||||
void CL_ParseServerMessage( msg_t *msg );
|
||||
|
||||
|
@ -583,6 +652,7 @@ void Con_DrawCharacter (int cx, int line, int num);
|
|||
|
||||
void Con_CheckResize (void);
|
||||
void Con_Init (void);
|
||||
void Con_Shutdown (void);
|
||||
void Con_Clear_f (void);
|
||||
void Con_ToggleConsole_f (void);
|
||||
void Con_DrawNotify (void);
|
||||
|
@ -670,6 +740,7 @@ void LAN_SaveServersToCache( void );
|
|||
void CL_Netchan_Transmit( netchan_t *chan, msg_t* msg); //int length, const byte *data );
|
||||
void CL_Netchan_TransmitNextFragment( netchan_t *chan );
|
||||
qboolean CL_Netchan_Process( netchan_t *chan, msg_t *msg );
|
||||
void CL_NET_OutOfBandPrint( netadr_t adr, const char* format, ... );
|
||||
|
||||
//
|
||||
// cl_avi.c
|
||||
|
|
|
@ -59,6 +59,9 @@ typedef struct {
|
|||
void S_ChannelFree_Callback(channel_t* v);
|
||||
void S_LoadData(soundsystemsavegame_t* pSave);
|
||||
void S_SaveData(soundsystemsavegame_t* pSave);
|
||||
void S_ReLoad(soundsystemsavegame_t* pSave);
|
||||
|
||||
extern qboolean s_bSoundPaused;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -21,8 +21,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
*/
|
||||
|
||||
#include "../snd_local.h"
|
||||
#include "../client.h"
|
||||
|
||||
#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
|
||||
#if defined(NO_MODERN_DMA) && NO_MODERN_DMA
|
||||
|
||||
qboolean s_bSoundPaused = qfalse;
|
||||
|
||||
void S_Init2()
|
||||
{
|
||||
|
@ -32,6 +35,10 @@ void S_Init2()
|
|||
// HACK: S_RegisterSound returns 0 when unsuccessful, or it returns the the sfx handle
|
||||
// But the first sfx handle is also 0...
|
||||
S_RegisterSound("sound/null.wav", qfalse);
|
||||
|
||||
Cmd_AddCommand("tmstart", S_TriggeredMusic_Start);
|
||||
Cmd_AddCommand("tmstartloop", S_TriggeredMusic_StartLoop);
|
||||
Cmd_AddCommand("tmstop", S_TriggeredMusic_Stop);
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -52,7 +59,18 @@ S_AddLoopingSound
|
|||
*/
|
||||
void S_AddLoopingSound(const vec3_t origin, const vec3_t velocity, sfxHandle_t sfxHandle, float volume, float minDist, float maxDist, float pitch, int flags)
|
||||
{
|
||||
if (!sfxHandle) {
|
||||
return;
|
||||
}
|
||||
|
||||
// FIXME: unimplemented
|
||||
|
||||
if (VectorCompare(origin, vec3_origin)) {
|
||||
// Consider it to be a local sound, uses the player origin
|
||||
S_AddLoopingSound(cl.snap.ps.clientNum, cl.snap.ps.origin, velocity, sfxHandle);
|
||||
return;
|
||||
}
|
||||
|
||||
S_AddLoopingSound(ENTITYNUM_WORLD, origin, velocity, sfxHandle);
|
||||
}
|
||||
|
||||
|
@ -363,6 +381,16 @@ void MUSIC_CheckForStoppedSongs(void)
|
|||
STUB();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_CurrentSoundtrack
|
||||
==============
|
||||
*/
|
||||
const char* S_CurrentSoundtrack()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
S_IsSoundRegistered
|
||||
|
@ -427,28 +455,166 @@ void S_FadeSound(float fTime)
|
|||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_Start
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_Start()
|
||||
{
|
||||
if (Cmd_Argc() != 2) {
|
||||
Com_Printf("tmstart <sound file>\n");
|
||||
return;
|
||||
}
|
||||
|
||||
S_StartBackgroundTrack(Cmd_Argv(1), "");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_StartLoop
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_StartLoop()
|
||||
{
|
||||
if (Cmd_Argc() != 2) {
|
||||
Com_Printf("tmstartloop <sound file>\n");
|
||||
return;
|
||||
}
|
||||
|
||||
S_StartBackgroundTrack(Cmd_Argv(1), Cmd_Argv(1));
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_Stop
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_Stop()
|
||||
{
|
||||
S_StopBackgroundTrack();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_PlayIntroMusic
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_PlayIntroMusic() {
|
||||
S_StartBackgroundTrack("sound/music/mus_MainTheme.mp3", "");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_SetupHandle
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_SetupHandle(const char* pszName, int iLoopCount, int iOffset, qboolean autostart) {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicFilename
|
||||
==============
|
||||
*/
|
||||
const char* S_GetMusicFilename() {
|
||||
// FIXME: unimplemented
|
||||
return "";
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicLoopCount
|
||||
==============
|
||||
*/
|
||||
int S_GetMusicLoopCount() {
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicOffset
|
||||
==============
|
||||
*/
|
||||
unsigned int S_GetMusicOffset() {
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
callbackServer
|
||||
==============
|
||||
*/
|
||||
void callbackServer(int entnum, int channel_number, const char* name) {
|
||||
if (com_sv_running->integer) {
|
||||
SV_SoundCallback(entnum, channel_number, name);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_ChannelFree_Callback
|
||||
==============
|
||||
*/
|
||||
void S_ChannelFree_Callback(channel_t* v) {
|
||||
if (v->entnum & S_FLAG_DO_CALLBACK) {
|
||||
callbackServer(v->entnum & ~S_FLAG_DO_CALLBACK, v - s_channels, v->thesfx->soundName);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_LoadData
|
||||
==============
|
||||
*/
|
||||
void S_LoadData(soundsystemsavegame_t* pSave) {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SaveData
|
||||
==============
|
||||
*/
|
||||
void S_SaveData(soundsystemsavegame_t* pSave) {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_ReLoad
|
||||
==============
|
||||
*/
|
||||
void S_ReLoad(soundsystemsavegame_t* pSave) {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StopMovieAudio
|
||||
==============
|
||||
*/
|
||||
void S_StopMovieAudio() {
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_CurrentMoviePosition
|
||||
==============
|
||||
*/
|
||||
int S_CurrentMoviePosition() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SetupMovieAudio
|
||||
==============
|
||||
*/
|
||||
void S_SetupMovieAudio(const char* pszMovieName) {
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -64,6 +64,12 @@ qboolean MUSIC_PlaySong(const char* alias);
|
|||
void MUSIC_UpdateMusicVolumes(void);
|
||||
void MUSIC_CheckForStoppedSongs(void);
|
||||
|
||||
void S_TriggeredMusic_Start();
|
||||
void S_TriggeredMusic_StartLoop();
|
||||
void S_TriggeredMusic_Stop();
|
||||
|
||||
const char* S_CurrentSoundtrack();
|
||||
|
||||
void S_StopSound(int entnum, int channel);
|
||||
void S_StopAllSounds2(qboolean stop_music);
|
||||
float S_GetSoundTime(sfxHandle_t handle);
|
||||
|
@ -74,6 +80,15 @@ qboolean S_IsSoundPlaying(int channelNumber, const char* name);
|
|||
void S_UpdateEntity(int entityNum, const vec3_t origin, const vec3_t velocity, qboolean use_listener);
|
||||
void S_FadeSound(float fTime);
|
||||
void S_TriggeredMusic_PlayIntroMusic();
|
||||
void S_TriggeredMusic_SetupHandle(const char* pszName, int iLoopCount, int iOffset, qboolean autostart);
|
||||
|
||||
const char* S_GetMusicFilename();
|
||||
int S_GetMusicLoopCount();
|
||||
unsigned int S_GetMusicOffset();
|
||||
|
||||
void S_StopMovieAudio();
|
||||
int S_CurrentMoviePosition();
|
||||
void S_SetupMovieAudio(const char* pszMovieName);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -66,6 +66,7 @@ LPALGETSOURCEF qalGetSourcef;
|
|||
LPALGETSOURCE3F qalGetSource3f;
|
||||
LPALGETSOURCEFV qalGetSourcefv;
|
||||
LPALGETSOURCEI qalGetSourcei;
|
||||
LPALGETSOURCEIV qalGetSourceiv;
|
||||
LPALSOURCEPLAYV qalSourcePlayv;
|
||||
LPALSOURCESTOPV qalSourceStopv;
|
||||
LPALSOURCEREWINDV qalSourceRewindv;
|
||||
|
@ -80,7 +81,9 @@ LPALGENBUFFERS qalGenBuffers;
|
|||
LPALDELETEBUFFERS qalDeleteBuffers;
|
||||
LPALISBUFFER qalIsBuffer;
|
||||
LPALBUFFERDATA qalBufferData;
|
||||
LPALBUFFERI qalBufferi;
|
||||
LPALGETBUFFERF qalGetBufferf;
|
||||
LPALGETBUFFERFV qalGetBufferfv;
|
||||
LPALGETBUFFERI qalGetBufferi;
|
||||
LPALDOPPLERFACTOR qalDopplerFactor;
|
||||
LPALSPEEDOFSOUND qalSpeedOfSound;
|
||||
|
@ -184,6 +187,7 @@ qboolean QAL_Init(const char *libname)
|
|||
qalGetSource3f = GPA("alGetSource3f");
|
||||
qalGetSourcefv = GPA("alGetSourcefv");
|
||||
qalGetSourcei = GPA("alGetSourcei");
|
||||
qalGetSourceiv = GPA("alGetSourceiv");
|
||||
qalSourcePlayv = GPA("alSourcePlayv");
|
||||
qalSourceStopv = GPA("alSourceStopv");
|
||||
qalSourceRewindv = GPA("alSourceRewindv");
|
||||
|
@ -198,7 +202,9 @@ qboolean QAL_Init(const char *libname)
|
|||
qalDeleteBuffers = GPA("alDeleteBuffers");
|
||||
qalIsBuffer = GPA("alIsBuffer");
|
||||
qalBufferData = GPA("alBufferData");
|
||||
qalBufferi = GPA("alBufferi");
|
||||
qalGetBufferf = GPA("alGetBufferf");
|
||||
qalGetBufferfv = GPA("alGetBufferfv");
|
||||
qalGetBufferi = GPA("alGetBufferi");
|
||||
qalDopplerFactor = GPA("alDopplerFactor");
|
||||
qalSpeedOfSound = GPA("alSpeedOfSound");
|
||||
|
@ -283,6 +289,7 @@ void QAL_Shutdown( void )
|
|||
qalGetSource3f = NULL;
|
||||
qalGetSourcefv = NULL;
|
||||
qalGetSourcei = NULL;
|
||||
qalGetSourceiv = NULL;
|
||||
qalSourcePlayv = NULL;
|
||||
qalSourceStopv = NULL;
|
||||
qalSourceRewindv = NULL;
|
||||
|
@ -298,6 +305,7 @@ void QAL_Shutdown( void )
|
|||
qalIsBuffer = NULL;
|
||||
qalBufferData = NULL;
|
||||
qalGetBufferf = NULL;
|
||||
qalGetBufferfv = NULL;
|
||||
qalGetBufferi = NULL;
|
||||
qalDopplerFactor = NULL;
|
||||
qalSpeedOfSound = NULL;
|
||||
|
|
|
@ -36,15 +36,18 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#ifdef USE_LOCAL_HEADERS
|
||||
#include "../AL/al.h"
|
||||
#include "../AL/alc.h"
|
||||
#include "../AL/alext.h"
|
||||
#else
|
||||
#if defined(_MSC_VER) || defined(__APPLE__)
|
||||
// MSVC users must install the OpenAL SDK which doesn't use the AL/*.h scheme.
|
||||
// OSX framework also needs this
|
||||
#include <al.h>
|
||||
#include <alc.h>
|
||||
#include <alext.h>
|
||||
#else
|
||||
#include <AL/al.h>
|
||||
#include <AL/alc.h>
|
||||
#include <AL/alext.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
@ -55,6 +58,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
# define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef USE_OPENAL_DLOPEN
|
||||
extern LPALENABLE qalEnable;
|
||||
extern LPALDISABLE qalDisable;
|
||||
|
@ -116,7 +123,7 @@ extern LPALBUFFERDATA qalBufferData;
|
|||
extern LPALBUFFERF qalBufferf;
|
||||
extern LPALBUFFER3F qalBuffer3f;
|
||||
extern LPALBUFFERFV qalBufferfv;
|
||||
extern LPALBUFFERF qalBufferi;
|
||||
extern LPALBUFFERI qalBufferi;
|
||||
extern LPALBUFFER3F qalBuffer3i;
|
||||
extern LPALBUFFERFV qalBufferiv;
|
||||
extern LPALGETBUFFERF qalGetBufferf;
|
||||
|
@ -248,4 +255,8 @@ extern LPALCCAPTURESAMPLES qalcCaptureSamples;
|
|||
qboolean QAL_Init(const char *libname);
|
||||
void QAL_Shutdown( void );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __QAL_H__
|
||||
|
|
|
@ -27,14 +27,19 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "../qcommon/q_shared.h"
|
||||
#include "../qcommon/qcommon.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct snd_info_s
|
||||
{
|
||||
int rate;
|
||||
int width;
|
||||
float width;
|
||||
int channels;
|
||||
int samples;
|
||||
int size;
|
||||
int dataofs;
|
||||
int dataalign;
|
||||
} snd_info_t;
|
||||
|
||||
typedef struct snd_codec_s snd_codec_t;
|
||||
|
@ -113,4 +118,8 @@ void S_OggOpus_CodecCloseStream(snd_stream_t *stream);
|
|||
int S_OggOpus_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer);
|
||||
#endif // USE_CODEC_OPUS
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // !_SND_CODEC_H_
|
||||
|
|
|
@ -31,7 +31,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#include "snd_codec.h"
|
||||
|
||||
// includes for the MP3 codec
|
||||
#include "../libmad-0.15.1b/synth.h"
|
||||
#include "mad.h"
|
||||
|
||||
#define MP3_SAMPLE_WIDTH 2
|
||||
#define MP3_PCMSAMPLES_PERSLICE 32
|
||||
|
@ -622,7 +622,7 @@ int S_MP3_CodecReadStream(snd_stream_t* stream, int bytes, void* buffer)
|
|||
mp3info = stream->ptr;
|
||||
|
||||
// Make sure we get complete frames all the way through.
|
||||
bytes -= bytes % (stream->info.channels * stream->info.width);
|
||||
bytes -= fmod(bytes, (stream->info.channels * stream->info.width));
|
||||
|
||||
if (mp3info->buflen)
|
||||
{
|
||||
|
|
|
@ -133,6 +133,7 @@ static qboolean S_ReadRIFFHeader(fileHandle_t file, snd_info_t *info)
|
|||
char dump[16];
|
||||
int bits;
|
||||
int fmtlen = 0;
|
||||
int bytealign;
|
||||
|
||||
// skip the riff wav header
|
||||
FS_Read(dump, 12, file);
|
||||
|
@ -149,17 +150,22 @@ static qboolean S_ReadRIFFHeader(fileHandle_t file, snd_info_t *info)
|
|||
info->channels = FGetLittleShort(file);
|
||||
info->rate = FGetLittleLong(file);
|
||||
FGetLittleLong(file);
|
||||
FGetLittleShort(file);
|
||||
bytealign = FGetLittleShort(file);
|
||||
bits = FGetLittleShort(file);
|
||||
|
||||
if( bits < 8 )
|
||||
{
|
||||
Com_Printf( S_COLOR_RED "ERROR: Less than 8 bit sound is not supported\n");
|
||||
return qfalse;
|
||||
}
|
||||
//if( bits < 8 )
|
||||
//{
|
||||
// Com_Printf( S_COLOR_RED "ERROR: Less than 8 bit sound is not supported\n");
|
||||
// return qfalse;
|
||||
//}
|
||||
|
||||
info->width = bits / 8;
|
||||
info->width = bits / 8.0;
|
||||
info->dataofs = 0;
|
||||
if (bits == 16) {
|
||||
info->dataalign = 1;
|
||||
} else {
|
||||
info->dataalign = (bytealign / info->channels - 4) / 4 * 8 + 1;
|
||||
}
|
||||
|
||||
// Skip the rest of the format chunk if required
|
||||
if(fmtlen > 16)
|
||||
|
|
|
@ -161,12 +161,12 @@ void S_Base_SoundList( void ) {
|
|||
char type[4][16];
|
||||
char mem[2][16];
|
||||
|
||||
strcpy(type[0], "16bit");
|
||||
strcpy(type[1], "adpcm");
|
||||
strcpy(type[2], "daub4");
|
||||
strcpy(type[3], "mulaw");
|
||||
strcpy(mem[0], "paged out");
|
||||
strcpy(mem[1], "resident ");
|
||||
Q_strncpyz(type[0], "16bit", sizeof(type[0]));
|
||||
Q_strncpyz(type[1], "adpcm", sizeof(type[1]));
|
||||
Q_strncpyz(type[2], "daub4", sizeof(type[2]));
|
||||
Q_strncpyz(type[3], "mulaw", sizeof(type[3]));
|
||||
Q_strncpyz(mem[0], "paged out", sizeof(mem[0]));
|
||||
Q_strncpyz(mem[1], "resident ", sizeof(mem[1]));
|
||||
total = 0;
|
||||
for (sfx=s_knownSfx, i=0 ; i<s_numSfx ; i++, sfx++) {
|
||||
size = sfx->soundLength;
|
||||
|
@ -303,7 +303,7 @@ static sfx_t *S_FindName( const char *name ) {
|
|||
|
||||
sfx = &s_knownSfx[i];
|
||||
Com_Memset (sfx, 0, sizeof(*sfx));
|
||||
strcpy (sfx->soundName, name);
|
||||
Q_strncpyz (sfx->soundName, name, sizeof(sfx->soundName));
|
||||
|
||||
sfx->next = sfxHash[hash];
|
||||
sfxHash[hash] = sfx;
|
||||
|
@ -785,7 +785,11 @@ void S_Base_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t ve
|
|||
}
|
||||
|
||||
if ( !sfx->soundLength ) {
|
||||
Com_Error( ERR_DROP, "%s has length 0", sfx->soundName );
|
||||
// Fixed in OPM
|
||||
// Why should it crash???
|
||||
//Com_Error( ERR_DROP, "%s has length 0", sfx->soundName );
|
||||
Com_Printf( "%s has length 0\n", sfx->soundName );
|
||||
return;
|
||||
}
|
||||
|
||||
VectorCopy( origin, loopSounds[entityNum].origin );
|
||||
|
@ -848,7 +852,11 @@ void S_Base_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_
|
|||
}
|
||||
|
||||
if ( !sfx->soundLength ) {
|
||||
Com_Error( ERR_DROP, "%s has length 0", sfx->soundName );
|
||||
// Fixed in OPM
|
||||
// Why should it crash???
|
||||
//Com_Error( ERR_DROP, "%s has length 0", sfx->soundName );
|
||||
Com_Printf( "%s has length 0", sfx->soundName );
|
||||
return;
|
||||
}
|
||||
VectorCopy( origin, loopSounds[entityNum].origin );
|
||||
VectorCopy( velocity, loopSounds[entityNum].velocity );
|
||||
|
|
|
@ -20,10 +20,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#if USE_SOUND_NEW
|
||||
|
||||
#include "snd_local.h"
|
||||
#include "snd_openal_new.h"
|
||||
#include "client.h"
|
||||
#include "cl_ui.h"
|
||||
|
||||
typedef struct {
|
||||
vec3_t origin;
|
||||
|
@ -32,10 +32,6 @@ typedef struct {
|
|||
int mergeFrame;
|
||||
} loopSound_t;
|
||||
|
||||
# define MAX_SFX 1400
|
||||
# define MAX_SFX_INFOS 1000
|
||||
# define MAX_LOOP_SOUNDS 64
|
||||
|
||||
qboolean s_bLastInitSound = qfalse;
|
||||
qboolean s_bSoundStarted = qfalse;
|
||||
qboolean s_bSoundPaused = qfalse;
|
||||
|
@ -70,81 +66,412 @@ cvar_t *s_dialogscale;
|
|||
int numLoopSounds;
|
||||
loopSound_t loopSounds[MAX_LOOP_SOUNDS];
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SoundInfo_f
|
||||
==============
|
||||
*/
|
||||
void S_SoundInfo_f()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
S_PrintInfo();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SoundDump_f
|
||||
==============
|
||||
*/
|
||||
void S_SoundDump_f()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
S_DumpInfo();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Init
|
||||
==============
|
||||
*/
|
||||
void S_Init(qboolean full_startup)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int iStart, iEnd;
|
||||
cvar_t *cv;
|
||||
|
||||
Com_Printf("------- Sound Initialization (%s) -------\n", full_startup ? "full" : "partial");
|
||||
|
||||
iStart = Sys_Milliseconds();
|
||||
|
||||
s_volume = Cvar_Get("s_volume", "0.9", CVAR_ARCHIVE);
|
||||
s_musicVolume = Cvar_Get("s_musicvolume", "0.9", CVAR_ARCHIVE);
|
||||
s_ambientVolume = Cvar_Get("s_ambientvolume", "1.00", CVAR_ARCHIVE);
|
||||
s_separation = Cvar_Get("s_separation", "0.5", CVAR_ARCHIVE);
|
||||
s_khz = Cvar_Get("s_khz", "44", CVAR_ARCHIVE | CVAR_SOUND_LATCH);
|
||||
s_loadas8bit = Cvar_Get("s_loadas8bit", "0", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
s_mixPreStep = Cvar_Get("s_mixPreStep", "0.05", CVAR_ARCHIVE);
|
||||
s_show = Cvar_Get("s_show", "0", CVAR_CHEAT);
|
||||
s_testsound = Cvar_Get("s_testsound", "0", CVAR_CHEAT);
|
||||
s_dialogscale = Cvar_Get("s_dialogscale", "1", CVAR_ARCHIVE);
|
||||
s_bLastInitSound = false;
|
||||
|
||||
cv = Cvar_Get("s_initsound", "1", 0);
|
||||
|
||||
if (cv->integer) {
|
||||
Cmd_AddCommand("play", S_Play);
|
||||
Cmd_AddCommand("soundlist", S_SoundList);
|
||||
Cmd_AddCommand("soundinfo", S_SoundInfo_f);
|
||||
Cmd_AddCommand("sounddump", S_SoundDump_f);
|
||||
|
||||
if (S_Driver_Init()) {
|
||||
s_bLastInitSound = true;
|
||||
s_bSoundStarted = true;
|
||||
|
||||
if (full_startup) {
|
||||
s_numSfx = 0;
|
||||
S_StopAllSounds(true);
|
||||
}
|
||||
|
||||
S_FindName("***DEFAULT***", -1);
|
||||
S_SoundInfo_f();
|
||||
}
|
||||
} else {
|
||||
Com_Printf("Sound Not Initializing.\n");
|
||||
s_bSoundStarted = 0;
|
||||
}
|
||||
|
||||
iEnd = Sys_Milliseconds();
|
||||
Com_Printf("------- Sound Initialization Complete ------- %i ms\n", iEnd - iStart);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Shutdown
|
||||
==============
|
||||
*/
|
||||
void S_Shutdown(qboolean full_shutdown)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
sfx_t *sfx;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
Com_Printf("------- Sound Shutdown (%s) -------\n", full_shutdown ? "full" : "partial");
|
||||
|
||||
S_Driver_Shutdown();
|
||||
s_bSoundStarted = false;
|
||||
|
||||
Cmd_RemoveCommand("play");
|
||||
Cmd_RemoveCommand("music");
|
||||
Cmd_RemoveCommand("stopsound");
|
||||
Cmd_RemoveCommand("soundlist");
|
||||
Cmd_RemoveCommand("soundinfo");
|
||||
|
||||
if (full_shutdown) {
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
|
||||
if (sfx->name[0]) {
|
||||
if (sfx->data) {
|
||||
Z_Free(sfx->data);
|
||||
}
|
||||
|
||||
*sfx = {};
|
||||
}
|
||||
}
|
||||
|
||||
s_numSfx = 0;
|
||||
}
|
||||
|
||||
Com_Printf("------- Sound Shutdown Complete -------\n");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_NameExists
|
||||
==============
|
||||
*/
|
||||
qboolean S_NameExists(const char *name)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
|
||||
if (strlen(name) >= MAX_RES_NAME) {
|
||||
Com_DPrintf("Sound name too long: %s", name);
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
if (!strcmp(s_knownSfx[i].name, name)) {
|
||||
return qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_FindName
|
||||
==============
|
||||
*/
|
||||
sfx_t *S_FindName(const char *name, int sequenceNumber)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return NULL;
|
||||
int i;
|
||||
sfx_t *sfx;
|
||||
|
||||
if (!name) {
|
||||
Com_DPrintf("S_FindName: NULL\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!name[0]) {
|
||||
Com_DPrintf("S_FindName: empty name\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (strlen(name) >= MAX_RES_NAME) {
|
||||
Com_DPrintf("Sound name too long: %s", name);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
|
||||
if (!strcmp(sfx->name, name)) {
|
||||
if (sfx->registration_sequence != -1) {
|
||||
sfx->registration_sequence = sequenceNumber;
|
||||
}
|
||||
|
||||
return sfx;
|
||||
}
|
||||
}
|
||||
|
||||
sfx = &s_knownSfx[0];
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
if (!sfx->name[0]) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i == s_numSfx) {
|
||||
if (i == MAX_SFX) {
|
||||
Com_Error(ERR_FATAL, "S_FindName: out of sfx_t");
|
||||
}
|
||||
|
||||
sfx = &s_knownSfx[s_numSfx];
|
||||
s_numSfx++;
|
||||
}
|
||||
|
||||
*sfx = {};
|
||||
// Fixed in OPM
|
||||
// strcpy was used before
|
||||
//strcpy(sfx->name, name);
|
||||
Q_strncpyz(sfx->name, name, sizeof(sfx->name));
|
||||
sfx->registration_sequence = sequenceNumber;
|
||||
|
||||
return sfx;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_BeginRegistration
|
||||
==============
|
||||
*/
|
||||
void S_BeginRegistration()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
|
||||
Com_Printf("------- Sound Begin Registration -------\n");
|
||||
|
||||
S_StopAllSounds(true);
|
||||
|
||||
s_registrationSequence++;
|
||||
s_inRegistration = true;
|
||||
s_knownSfx[0].registration_sequence = s_registrationSequence;
|
||||
|
||||
Com_Printf("------- Sound Begin Registration Complete -------\n");
|
||||
|
||||
// Added in OPM
|
||||
// Reset all sound entities
|
||||
// OG doesn't do this but this makes sure
|
||||
// entities don't leak info from previous sessions
|
||||
for (i = 0; i < ARRAY_LEN(s_entity); i++) {
|
||||
s_entity[i] = s_entity_t{};
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_DefaultSound
|
||||
==============
|
||||
*/
|
||||
void S_DefaultSound(sfx_t *sfx)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
sfx->data = NULL;
|
||||
sfx->iFlags |= SFX_FLAG_DEFAULT_SOUND;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_IsSoundRegistered
|
||||
==============
|
||||
*/
|
||||
qboolean S_IsSoundRegistered(const char *name)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return qfalse;
|
||||
char szCacheName[MAX_QPATH];
|
||||
int i;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
for (i = 0; name[i] && i < MAX_QPATH; i++) {
|
||||
szCacheName[i] = tolower(name[i]);
|
||||
}
|
||||
szCacheName[i] = 0;
|
||||
|
||||
if (i >= MAX_QPATH) {
|
||||
Com_Printf("Sound name exceeds MAX_QPATH\n");
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
return S_NameExists(szCacheName);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_RegisterSound
|
||||
==============
|
||||
*/
|
||||
sfxHandle_t S_RegisterSound(const char *name, int streamed, qboolean force_load)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
char szCacheName[MAX_QPATH];
|
||||
sfx_t *sfx;
|
||||
int i;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
Com_Printf("ERROR: Trying to register sound %s when soundsystem hasn't started.\n", name);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!name) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; name[i] && i < MAX_QPATH; i++) {
|
||||
szCacheName[i] = tolower(name[i]);
|
||||
}
|
||||
szCacheName[i] = 0;
|
||||
|
||||
if (i >= MAX_QPATH) {
|
||||
Com_Printf("Sound name exceeds MAX_QPATH\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
sfx = S_FindName(szCacheName, s_registrationSequence);
|
||||
if (!sfx) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!sfx->data) {
|
||||
if (!S_LoadSound(sfx->name, sfx, streamed, force_load)) {
|
||||
Com_DPrintf("Couldn't load sound: %s\n", sfx->name);
|
||||
if (!S_LoadSound("sound/default.wav", sfx, streamed, 0)) {
|
||||
Com_DPrintf("Couldn't load sound: sound/default.wav\n");
|
||||
sfx->iFlags |= SFX_FLAG_DEFAULT_SOUND;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
sfx->iFlags &= ~SFX_FLAG_DEFAULT_SOUND;
|
||||
sfx->sfx_info_index = 0;
|
||||
|
||||
for (i = 0; i < number_of_sfx_infos; i++) {
|
||||
if (!Q_stricmp(sfx->name, sfx_infos[i].name)) {
|
||||
sfx->sfx_info_index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return sfx - s_knownSfx;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetSoundTime
|
||||
==============
|
||||
*/
|
||||
float S_GetSoundTime(sfxHandle_t handle)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
return s_knownSfx[handle].time_length;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_EndRegistration
|
||||
==============
|
||||
*/
|
||||
void S_EndRegistration()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
sfx_t *sfx;
|
||||
|
||||
Com_Printf("------- Sound End Registration -------\n");
|
||||
s_inRegistration = qfalse;
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
|
||||
if (!sfx->name[0]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (sfx->registration_sequence && sfx->registration_sequence != s_registrationSequence) {
|
||||
if (sfx->data) {
|
||||
Z_Free(sfx->data);
|
||||
}
|
||||
|
||||
*sfx = {};
|
||||
}
|
||||
}
|
||||
|
||||
Com_Printf("------- Sound End Registration Complete -------\n");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_UpdateEntity
|
||||
==============
|
||||
*/
|
||||
void S_UpdateEntity(int entityNum, const vec3_t origin, const vec3_t vel, qboolean use_listener)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (entityNum > MAX_GENTITIES) {
|
||||
Com_Error(ERR_DROP, "S_UpdateEntityPosition: bad entitynum %i", entityNum);
|
||||
}
|
||||
|
||||
VectorCopy(origin, s_entity[entityNum].position);
|
||||
VectorCopy(vel, s_entity[entityNum].velocity);
|
||||
s_entity[entityNum].use_listener = use_listener;
|
||||
s_entity[entityNum].time = cl.serverTime;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SetGlobalAmbientVolumeLevel
|
||||
==============
|
||||
*/
|
||||
void S_SetGlobalAmbientVolumeLevel(float volume)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
s_fAmbientVolume = volume;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StartSound
|
||||
==============
|
||||
*/
|
||||
void S_StartSound(
|
||||
const vec3_t origin,
|
||||
int entnum,
|
||||
|
@ -157,29 +484,171 @@ void S_StartSound(
|
|||
int streamed
|
||||
)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (s_show_sounds->integer > 0 && sfxHandle > 0 && sfxHandle < s_numSfx) {
|
||||
Com_DPrintf("S_StartSound: %s\n", s_knownSfx[sfxHandle].name);
|
||||
}
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
if (s_show_sounds->integer > 0) {
|
||||
Com_DPrintf("^~^~^ sound system not yet started\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (server_loading) {
|
||||
if (s_show_sounds->integer > 0) {
|
||||
Com_DPrintf("^~^~^ cannot start sounds while loading a server\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (sfxHandle < 0 || sfxHandle >= s_numSfx) {
|
||||
Com_Error(ERR_DROP, "S_StartSound: handle %i out of range", sfxHandle);
|
||||
}
|
||||
|
||||
if (!sfxHandle) {
|
||||
if (s_show_sounds->integer > 0) {
|
||||
Com_DPrintf("^~^~^ null handle\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (entnum && (entchannel == CHAN_DIALOG || entchannel == CHAN_DIALOG_SECONDARY) && s_dialogscale->value > 0) {
|
||||
volume *= s_dialogscale->value;
|
||||
}
|
||||
|
||||
S_Driver_StartSound(origin, entnum, entchannel, sfxHandle, volume, min_dist, pitch, maxDist, streamed);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StartLocalSound
|
||||
==============
|
||||
*/
|
||||
void S_StartLocalSound(const char *sound_name, qboolean force_load)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
sfxHandle_t sfxHandle;
|
||||
const char *name;
|
||||
AliasListNode_t *pSoundAlias = NULL;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sound_name) {
|
||||
return;
|
||||
}
|
||||
|
||||
name = Alias_FindRandom(sound_name, &pSoundAlias);
|
||||
if (!name) {
|
||||
name = sound_name;
|
||||
}
|
||||
|
||||
sfxHandle = S_RegisterSound(name, pSoundAlias ? pSoundAlias->streamed : qfalse, force_load);
|
||||
|
||||
if (!pSoundAlias) {
|
||||
S_StartSound(NULL, s_iListenerNumber, CHAN_MENU, sfxHandle, -1.0, -1.0, 1.0, -1.0, qfalse);
|
||||
return;
|
||||
}
|
||||
|
||||
S_StartSound(
|
||||
NULL,
|
||||
s_iListenerNumber,
|
||||
CHAN_MENU,
|
||||
sfxHandle,
|
||||
pSoundAlias->volume + random() * pSoundAlias->volumeMod,
|
||||
-1.0,
|
||||
pSoundAlias->pitch + random() * pSoundAlias->pitchMod,
|
||||
pSoundAlias->maxDist,
|
||||
pSoundAlias->streamed
|
||||
);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StartLocalSoundChannel
|
||||
|
||||
Added in 2.0
|
||||
Starts a local sound, with the specified channel
|
||||
==============
|
||||
*/
|
||||
void S_StartLocalSoundChannel(const char *sound_name, qboolean force_load, soundChannel_t channel)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
sfxHandle_t sfxHandle;
|
||||
const char *name;
|
||||
AliasListNode_t *pSoundAlias = NULL;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sound_name) {
|
||||
return;
|
||||
}
|
||||
|
||||
name = Alias_FindRandom(sound_name, &pSoundAlias);
|
||||
if (!name) {
|
||||
name = sound_name;
|
||||
}
|
||||
|
||||
sfxHandle = S_RegisterSound(name, pSoundAlias ? pSoundAlias->streamed : qfalse, force_load);
|
||||
|
||||
if (!pSoundAlias) {
|
||||
S_StartSound(NULL, s_iListenerNumber, channel, sfxHandle, -1.0, -1.0, 1.0, -1.0, qfalse);
|
||||
return;
|
||||
}
|
||||
|
||||
S_StartSound(
|
||||
0,
|
||||
s_iListenerNumber,
|
||||
channel,
|
||||
sfxHandle,
|
||||
pSoundAlias->volume + random() * pSoundAlias->volumeMod,
|
||||
-1.0,
|
||||
pSoundAlias->pitch + random() * pSoundAlias->pitchMod,
|
||||
pSoundAlias->maxDist,
|
||||
pSoundAlias->streamed
|
||||
);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StopAllSounds
|
||||
==============
|
||||
*/
|
||||
void S_StopAllSounds(qboolean stop_music)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
Com_Printf("------- S_StopAllSounds (%s) -------\n", stop_music ? "stop music" : "don't stop music");
|
||||
|
||||
// Tell the driver to stop all sounds
|
||||
S_Driver_StopAllSounds(stop_music);
|
||||
|
||||
Com_Printf("------- S_StopAllSounds Complete-------\n");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_ClearLoopingSounds
|
||||
==============
|
||||
*/
|
||||
void S_ClearLoopingSounds()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_ClearLoopingSounds();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_AddLoopingSound
|
||||
==============
|
||||
*/
|
||||
void S_AddLoopingSound(
|
||||
const vec3_t origin,
|
||||
const vec3_t velocity,
|
||||
|
@ -191,42 +660,171 @@ void S_AddLoopingSound(
|
|||
int flags
|
||||
)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (sfxHandle < 0 || sfxHandle >= s_numSfx) {
|
||||
Com_Error(ERR_DROP, "S_AddLoopingSound: handle %i out of range", sfxHandle);
|
||||
}
|
||||
|
||||
if (!sfxHandle) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_AddLoopingSound(origin, velocity, sfxHandle, volume, min_dist, max_dist, pitch, flags);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Respatialize
|
||||
==============
|
||||
*/
|
||||
void S_Respatialize(int entityNum, const vec3_t head, vec3_t axis[3])
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_Respatialize(entityNum, head, axis);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Update
|
||||
==============
|
||||
*/
|
||||
void S_Update()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (server_loading) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_Update();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StopSound
|
||||
==============
|
||||
*/
|
||||
void S_StopSound(int entnum, int channel)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (channel == CHAN_AUTO) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_StopSound(entnum, channel);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SetReverb
|
||||
==============
|
||||
*/
|
||||
void S_SetReverb(int reverb_type, float reverb_level)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_SetReverb(reverb_type, reverb_level);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Play
|
||||
==============
|
||||
*/
|
||||
void S_Play()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
char name[MAX_QPATH];
|
||||
|
||||
if (Cmd_Argc() < 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 1; i < Cmd_Argc(); i++) {
|
||||
if (strrchr(Cmd_Argv(i), '.')) {
|
||||
Q_strncpyz(name, Cmd_Argv(i), sizeof(name));
|
||||
} else {
|
||||
Com_sprintf(name, sizeof(name), "%s.wav", Cmd_Argv(1));
|
||||
}
|
||||
}
|
||||
|
||||
S_StartLocalSound(name, qfalse);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SoundList
|
||||
==============
|
||||
*/
|
||||
void S_SoundList()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
sfx_t *sfx;
|
||||
int size;
|
||||
int total = 0;
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
|
||||
if (sfx->registration_sequence) {
|
||||
size = sfx->length * sfx->width;
|
||||
total += size;
|
||||
Com_Printf("(%2db) %6i : %s\n", sfx->width * 8, size, sfx->name);
|
||||
}
|
||||
}
|
||||
|
||||
Com_Printf("Total resident: %i\n", total);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_ClearSoundBuffer
|
||||
==============
|
||||
*/
|
||||
void S_ClearSoundBuffer()
|
||||
{
|
||||
// TODO: Remove once AL is fully implemented
|
||||
}
|
||||
|
||||
#endif
|
||||
/*
|
||||
==============
|
||||
S_GetMusicFilename
|
||||
==============
|
||||
*/
|
||||
const char* S_GetMusicFilename()
|
||||
{
|
||||
return S_Driver_GetMusicFilename();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicLoopCount
|
||||
==============
|
||||
*/
|
||||
int S_GetMusicLoopCount()
|
||||
{
|
||||
return S_Driver_GetMusicLoopCount();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicOffset
|
||||
==============
|
||||
*/
|
||||
unsigned int S_GetMusicOffset()
|
||||
{
|
||||
return S_Driver_GetMusicOffset();
|
||||
}
|
||||
|
|
95
code/client/snd_info.cpp
Normal file
95
code/client/snd_info.cpp
Normal file
|
@ -0,0 +1,95 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "snd_local.h"
|
||||
#include "../qcommon/tiki.h"
|
||||
|
||||
void load_sfx_info()
|
||||
{
|
||||
TikiScript tiki;
|
||||
const char *token;
|
||||
int current_sound_file;
|
||||
char file_name[MAX_QPATH];
|
||||
|
||||
sfx_infos[0].name[0] = 0;
|
||||
sfx_infos[0].max_factor = -1.0;
|
||||
sfx_infos[0].loop_start = -1;
|
||||
sfx_infos[0].loop_end = -1;
|
||||
sfx_infos[0].max_number_playing = DEFAULT_SFX_NUMBER_PLAYING;
|
||||
number_of_sfx_infos = 1;
|
||||
|
||||
for (current_sound_file = 0; current_sound_file < 10; current_sound_file++) {
|
||||
Com_sprintf(file_name, sizeof(file_name), "global/sound%d.txt", current_sound_file);
|
||||
|
||||
if (!tiki.LoadFile(file_name, qtrue)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Com_Printf("Loading %s\n", file_name);
|
||||
|
||||
while (tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
|
||||
if (!Q_stricmp(token, "sound")) {
|
||||
if (tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
|
||||
if (number_of_sfx_infos == 1000) {
|
||||
Com_DPrintf("Too many sound infos specified\n");
|
||||
break;
|
||||
}
|
||||
|
||||
Q_strncpyz(sfx_infos[number_of_sfx_infos].name, token, sizeof(sfx_infos[number_of_sfx_infos].name));
|
||||
sfx_infos[number_of_sfx_infos].max_factor = -1.f;
|
||||
sfx_infos[number_of_sfx_infos].loop_start = -1;
|
||||
sfx_infos[number_of_sfx_infos].loop_end = -1;
|
||||
sfx_infos[number_of_sfx_infos].max_number_playing = DEFAULT_SFX_NUMBER_PLAYING;
|
||||
number_of_sfx_infos++;
|
||||
}
|
||||
} else if (!Q_stricmp(token, "loopstart")) {
|
||||
if (!tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
sfx_infos[number_of_sfx_infos - 1].loop_start = atoi(token);
|
||||
}
|
||||
} else if (!Q_stricmp(token, "loopend")) {
|
||||
if (!tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
sfx_infos[number_of_sfx_infos - 1].loop_end = atoi(token);
|
||||
}
|
||||
} else if (!Q_stricmp(token, "maxnumber")) {
|
||||
if (!tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
sfx_infos[number_of_sfx_infos - 1].max_number_playing = atoi(token);
|
||||
}
|
||||
} else if (!Q_stricmp(token, "maxfactor")) {
|
||||
if (!tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
sfx_infos[number_of_sfx_infos - 1].max_factor = atoi(token);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tiki.Close();
|
||||
|
||||
sfx_infos[0].name[0] = 0;
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue