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Added stub variables and functions for loading
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8bd377ce85
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3 changed files with 44 additions and 0 deletions
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@ -59,6 +59,9 @@ typedef struct {
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void S_ChannelFree_Callback(channel_t* v);
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void S_LoadData(soundsystemsavegame_t* pSave);
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void S_SaveData(soundsystemsavegame_t* pSave);
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void S_ReLoad(soundsystemsavegame_t* pSave);
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extern qboolean s_bSoundPaused;
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#ifdef __cplusplus
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}
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@ -25,6 +25,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
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qboolean s_bSoundPaused = qfalse;
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void S_Init2()
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{
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S_Init();
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@ -492,24 +494,62 @@ void S_TriggeredMusic_PlayIntroMusic() {
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S_StartBackgroundTrack("sound/music/mus_MainTheme.mp3", "");
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}
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/*
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==============
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S_TriggeredMusic_SetupHandle
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==============
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*/
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void S_TriggeredMusic_SetupHandle(const char* pszName, int iLoopCount, int iOffset, qboolean autostart) {
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// FIXME: unimplemented
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}
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/*
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==============
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callbackServer
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==============
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*/
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void callbackServer(int entnum, int channel_number, const char* name) {
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if (com_sv_running->integer) {
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SV_SoundCallback(entnum, channel_number, name);
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}
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}
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/*
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==============
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S_ChannelFree_Callback
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==============
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*/
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void S_ChannelFree_Callback(channel_t* v) {
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if (v->entnum & S_FLAG_DO_CALLBACK) {
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callbackServer(v->entnum & ~S_FLAG_DO_CALLBACK, v - s_channels, v->thesfx->soundName);
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}
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}
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/*
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==============
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S_LoadData
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==============
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*/
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void S_LoadData(soundsystemsavegame_t* pSave) {
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// FIXME: unimplemented
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}
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/*
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==============
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S_SaveData
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==============
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*/
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void S_SaveData(soundsystemsavegame_t* pSave) {
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// FIXME: unimplemented
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}
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/*
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==============
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S_ReLoad
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==============
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*/
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void S_ReLoad(soundsystemsavegame_t* pSave) {
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// FIXME: unimplemented
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}
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#endif
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@ -78,6 +78,7 @@ qboolean S_IsSoundPlaying(int channelNumber, const char* name);
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void S_UpdateEntity(int entityNum, const vec3_t origin, const vec3_t velocity, qboolean use_listener);
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void S_FadeSound(float fTime);
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void S_TriggeredMusic_PlayIntroMusic();
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void S_TriggeredMusic_SetupHandle(const char* pszName, int iLoopCount, int iOffset, qboolean autostart);
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#ifdef __cplusplus
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}
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