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Fix path node connection, use the target node num
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1 changed files with 1 additions and 1 deletions
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@ -1223,7 +1223,7 @@ void PathNode::SetLowWallArc(Event *ev)
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void PathNode::ConnectTo(PathNode *node)
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{
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Child[virtualNumChildren].node = nodenum;
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Child[virtualNumChildren].node = node->nodenum;
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Child[virtualNumChildren].numBlockers = 0;
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Child[virtualNumChildren].badPlaceTeam[0] = 0;
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Child[virtualNumChildren].badPlaceTeam[1] = 0;
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