Correctly copy frame bounds

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smallmodel 2024-10-22 21:56:35 +02:00 committed by GitHub
parent b7a643aa59
commit aa2d73a1c8
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@ -246,7 +246,7 @@ skeletor_c::ConvertSkelFileToGame(skelAnimDataFileHeader_t *pHeader, int iBuffLe
newFrame->bounds[0][0] = LittleFloat(pFileFrame->bounds[0][0]);
newFrame->bounds[0][1] = LittleFloat(pFileFrame->bounds[0][1]);
newFrame->bounds[1][2] = LittleFloat(pFileFrame->bounds[0][2]);
newFrame->bounds[0][2] = LittleFloat(pFileFrame->bounds[0][2]);
newFrame->bounds[1][0] = LittleFloat(pFileFrame->bounds[1][0]);
newFrame->bounds[1][1] = LittleFloat(pFileFrame->bounds[1][1]);
newFrame->bounds[1][2] = LittleFloat(pFileFrame->bounds[1][2]);