Fix bad verts value passed to CG_AddFragmentToScene

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smallmodel 2024-09-08 17:53:35 +02:00
parent ffc3580d43
commit bca6d656b6
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@ -1236,7 +1236,7 @@ void CG_MakeTreadMarkDecal(treadMark_t *pTread, qboolean bStartSegment, qboolean
mf->numPoints = 8;
}
if (CG_MakeTreadMarkDecal_PerPolyCallback(markPoints, mf, verts, &info)) {
CG_AddFragmentToScene(mf->iIndex, pTread->hTreadShader, mf->numPoints, &verts);
CG_AddFragmentToScene(mf->iIndex, pTread->hTreadShader, mf->numPoints, verts);
}
}
} else {