Don't add the owner velocity by default

This fixes an issue where AI would throw grenades incorrectly
This commit is contained in:
smallmodel 2024-11-03 00:21:27 +01:00
parent 1235f42143
commit f40f206161
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GPG key ID: 9F2D623CEDF08512

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@ -624,7 +624,7 @@ Projectile::Projectile()
fDrunk = 0;
fDrunkRate = 0;
m_iSmashThroughGlass = 0;
addownervelocity = qtrue;
addownervelocity = false;
can_hit_owner = false;
remove_when_stopped = false;
m_bExplodeOnTouch = false;