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Add Com_InitGameSpy() for future use
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3 changed files with 10 additions and 0 deletions
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@ -24,6 +24,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "q_gamespy.h"
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void Com_InitGameSpy()
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{
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}
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const char *Com_GetMasterHost()
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{
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return "master.333networks.com";
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@ -24,6 +24,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#pragma once
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void Com_InitGameSpy();
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const char *Com_GetMasterHost();
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int Com_GetMasterQueryPort();
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int Com_GetMasterHeartbeatPort();
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@ -45,6 +45,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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# include "../uilib/ui_public.h"
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#endif
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#include "../gamespy/q_gamespy.h"
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qboolean CL_FinishedIntro(void);
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#ifdef __cplusplus
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@ -1994,6 +1996,8 @@ void Com_Init( char *commandLine ) {
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RecoverLostAutodialData();
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Com_InitGameSpy();
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iEnd = Sys_Milliseconds();
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Com_Printf( "--- Common Initialization Complete --- %i ms\n", iEnd - iStart );
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}
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