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Set the correct sound velocity
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bf2626f804
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d399ffd609
1 changed files with 6 additions and 1 deletions
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@ -38,7 +38,7 @@ typedef struct {
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bool required;
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} extensions_table_t;
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# define MAX_MUSIC_SONGS 16
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#define MAX_MUSIC_SONGS 16
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static int s_iNextLoopingWarning = 0;
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static int s_iReverbType = 0;
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@ -46,6 +46,7 @@ static float s_fReverbLevel = 0;
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static bool s_bReverbChanged = false;
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static bool s_bFading = false;
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static float s_fFadeVolume = 1.f;
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static float s_fVelocityScale = 0.005f;
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static constexpr float s_fVolumeGain = 1.f; // = 84.f;
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@ -1914,6 +1915,7 @@ static int S_OPENAL_Start3DLoopSound(
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}
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pChan3D->set_position(vLoopOrigin[0], vLoopOrigin[1], vLoopOrigin[2]);
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VectorScale(pLoopSound->vVelocity, s_fVelocityScale, pLoopSound->vVelocity);
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pChan3D->set_velocity(pLoopSound->vVelocity[0], pLoopSound->vVelocity[1], pLoopSound->vVelocity[2]);
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pChan3D->pSfx = pLoopSound->pSfx;
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pChan3D->iFlags |= CHANNEL_FLAG_PAUSED | CHANNEL_FLAG_NO_ENTITY;
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@ -2252,6 +2254,8 @@ void S_OPENAL_Respatialize(int iEntNum, const vec3_t vHeadPos, const vec3_t vAxi
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//
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// Velocity
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//
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VectorCopy(s_entity[iEntNum].velocity, alvec);
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VectorScale(alvec, s_fVelocityScale, alvec);
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qalListenerfv(AL_VELOCITY, alvec);
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alDieIfError();
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@ -2377,6 +2381,7 @@ void S_OPENAL_Respatialize(int iEntNum, const vec3_t vHeadPos, const vec3_t vAxi
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pChannel->set_position(vOrigin[0], vOrigin[1], vOrigin[2]);
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VectorCopy(s_entity[pChannel->iEntNum].velocity, vEntVelocity);
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VectorCopy(vEntVelocity, vVelocity);
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VectorScale(vVelocity, s_fVelocityScale, vVelocity);
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pChannel->set_velocity(vVelocity[0], vVelocity[1], vVelocity[2]);
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}
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}
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