mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 21:57:57 +03:00
Fix Cgame key catching
This commit is contained in:
parent
77ecc73631
commit
c18cdc78ea
1 changed files with 1 additions and 1 deletions
|
@ -1089,7 +1089,7 @@ void CL_KeyEvent(int key, qboolean down, unsigned time)
|
|||
|
||||
if (clc.state > CA_DISCONNECTED && cge && !Key_GetCatcher() && cge->CG_CheckCaptureKey(key, down, time)
|
||||
&& key != K_ESCAPE) {
|
||||
if (key == K_CONSOLE || (keys[K_SHIFT].down && key == K_ESCAPE)) {
|
||||
if (key != K_CONSOLE && (!keys[K_SHIFT].down || key != K_ESCAPE)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue