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Fix bulletthroughwood and bulletthroughmetal not being archived correctly
This caused issues on some single-player maps where bullet would go through walls
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1 changed files with 2 additions and 2 deletions
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@ -535,8 +535,8 @@ inline void Weapon::Archive(Archiver& arc)
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arc.ArchiveFloat(&bulletknockback[0]);
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arc.ArchiveFloat(&bulletknockback[1]);
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arc.ArchiveFloat(&bulletthroughwood[0]);
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arc.ArchiveFloat(&bulletthroughwood[0]);
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arc.ArchiveFloat(&bulletthroughmetal[1]);
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arc.ArchiveFloat(&bulletthroughwood[1]);
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arc.ArchiveFloat(&bulletthroughmetal[0]);
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arc.ArchiveFloat(&bulletthroughmetal[1]);
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arc.ArchiveFloat(&projectilespeed[0]);
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arc.ArchiveFloat(&projectilespeed[1]);
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