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Fixed MASK_CANSEE
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1 changed files with 15 additions and 13 deletions
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@ -617,20 +617,21 @@ movement on the server game.
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(CONTENTS_SOLID | CONTENTS_LADDER | CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_CLAYPIDGEON | CONTENTS_BBOX \
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| CONTENTS_NOBOTCLIP | CONTENTS_UNKNOWN2 | CONTENTS_UNKNOWN3 | CONTENTS_FENCE | CONTENTS_BODY | CONTENTS_CORPSE \
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| CONTENTS_TRIGGER)
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#define MASK_FOOTSHADOW (CONTENTS_FENCE | CONTENTS_SLIME | CONTENTS_LAVA | CONTENTS_SOLID)
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#define MASK_PLAYERSTART (CONTENTS_SOLID | CONTENTS_BBOX | CONTENTS_NOBOTCLIP | CONTENTS_UNKNOWN2 | CONTENTS_BODY)
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#define MASK_VIEWSOLID (CONTENTS_SOLID | CONTENTS_PLAYERCLIP | CONTENTS_FENCE | CONTENTS_TRIGGER)
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#define MASK_DEADSOLID (CONTENTS_SOLID | CONTENTS_PLAYERCLIP | CONTENTS_CORPSE | CONTENTS_NOTTEAM2 | CONTENTS_FENCE)
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#define MASK_MONSTERSOLID (CONTENTS_SOLID | CONTENTS_MONSTERCLIP | CONTENTS_BODY | CONTENTS_TRIGGER | CONTENTS_UNKNOWN2 | CONTENTS_BBOX)
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#define MASK_WATER (CONTENTS_WATER | CONTENTS_LAVA | CONTENTS_SLIME)
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#define MASK_OPAQUE (CONTENTS_SOLID | CONTENTS_SLIME | CONTENTS_LAVA)
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#define MASK_FOOTSHADOW (CONTENTS_FENCE | CONTENTS_SLIME | CONTENTS_LAVA | CONTENTS_SOLID)
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#define MASK_PLAYERSTART (CONTENTS_SOLID | CONTENTS_BBOX | CONTENTS_NOBOTCLIP | CONTENTS_UNKNOWN2 | CONTENTS_BODY)
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#define MASK_VIEWSOLID (CONTENTS_SOLID | CONTENTS_PLAYERCLIP | CONTENTS_FENCE | CONTENTS_TRIGGER)
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#define MASK_DEADSOLID (CONTENTS_SOLID | CONTENTS_PLAYERCLIP | CONTENTS_CORPSE | CONTENTS_NOTTEAM2 | CONTENTS_FENCE)
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#define MASK_MONSTERSOLID \
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(CONTENTS_SOLID | CONTENTS_MONSTERCLIP | CONTENTS_BODY | CONTENTS_TRIGGER | CONTENTS_UNKNOWN2 | CONTENTS_BBOX)
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#define MASK_WATER (CONTENTS_WATER | CONTENTS_LAVA | CONTENTS_SLIME)
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#define MASK_OPAQUE (CONTENTS_SOLID | CONTENTS_SLIME | CONTENTS_LAVA)
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#define MASK_SHOT \
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(CONTENTS_SOLID | CONTENTS_BBOX | CONTENTS_NOBOTCLIP | CONTENTS_UNKNOWN2 | CONTENTS_FENCE | CONTENTS_WEAPONCLIP \
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| CONTENTS_BODY | CONTENTS_TRIGGER)
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#define MASK_SHOT_TRIG \
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(CONTENTS_SOLID | CONTENTS_CLAYPIDGEON | CONTENTS_WATER | CONTENTS_BBOX | CONTENTS_NOBOTCLIP | CONTENTS_UNKNOWN2 \
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| CONTENTS_FENCE | CONTENTS_WEAPONCLIP | CONTENTS_BODY | CONTENTS_TRIGGER)
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#define MASK_SHOT_FLUID \
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#define MASK_SHOT_FLUID \
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(CONTENTS_SOLID | CONTENTS_WATER | CONTENTS_BBOX | CONTENTS_NOBOTCLIP | CONTENTS_UNKNOWN2 | CONTENTS_FENCE \
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| CONTENTS_WEAPONCLIP | CONTENTS_SHOOTONLY | CONTENTS_BODY | CONTENTS_TRIGGER)
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#define MASK_PROJECTILE \
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@ -654,13 +655,14 @@ movement on the server game.
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(CONTENTS_SOLID | CONTENTS_BBOX | CONTENTS_NOBOTCLIP | CONTENTS_UNKNOWN2 | CONTENTS_FENCE | CONTENTS_VEHICLECLIP \
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| CONTENTS_BODY | CONTENTS_TRIGGER)
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#define MASK_VEHICLE_TIRES (CONTENTS_SOLID | CONTENTS_BBOX | CONTENTS_FENCE | CONTENTS_VEHICLECLIP | CONTENTS_TRIGGER)
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#define MASK_CLICK (CONTENTS_VEHICLECLIP | CONTENTS_WEAPONCLIP | CONTENTS_MONSTERCLIP | CONTENTS_PLAYERCLIP | CONTENTS_SOLID)
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#define MASK_CANSEE \
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(CONTENTS_SOLID | CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_FENCE | CONTENTS_WEAPONCLIP | CONTENTS_BODY)
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#define MASK_CLICK \
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(CONTENTS_VEHICLECLIP | CONTENTS_WEAPONCLIP | CONTENTS_MONSTERCLIP | CONTENTS_PLAYERCLIP | CONTENTS_SOLID)
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#define MASK_CANSEE \
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(CONTENTS_SOLID | CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_BBOX | CONTENTS_NOBOTCLIP | CONTENTS_UNKNOWN2 \
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| CONTENTS_FENCE | CONTENTS_WEAPONCLIP | CONTENTS_BODY)
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#define MASK_CANSEE_NOENTS (CONTENTS_SOLID | CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_FENCE | CONTENTS_WEAPONCLIP)
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#define MASK_ITEM (CONTENTS_SOLID | CONTENTS_TRIGGER | CONTENTS_PLAYERCLIP | CONTENTS_FENCE)
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#define MASK_TRANSITION \
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(CONTENTS_SOLID | CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_UNKNOWN2 | CONTENTS_NOTTEAM1 | CONTENTS_WEAPONCLIP)
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#define MASK_TRANSITION (CONTENTS_SOLID | CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_FENCE | CONTENTS_WEAPONCLIP)
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#define MASK_TARGETPATH \
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(CONTENTS_SOLID | CONTENTS_TRIGGER | CONTENTS_MONSTERCLIP | CONTENTS_FENCE | CONTENTS_UNKNOWN2 | CONTENTS_BBOX)
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#define MASK_ACTORPATH (CONTENTS_SOLID | CONTENTS_FENCE | CONTENTS_MONSTERCLIP | CONTENTS_TRIGGER)
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