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Fixed crash on pSoundAlias
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1 changed files with 1 additions and 1 deletions
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@ -568,7 +568,7 @@ void S_StartLocalSoundChannel(const char *sound_name, qboolean force_load, sound
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{
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sfxHandle_t sfxHandle;
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const char *name;
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AliasListNode_t *pSoundAlias;
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AliasListNode_t *pSoundAlias = NULL;
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if (!s_bSoundStarted) {
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return;
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