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Fix incorrect obituary hit location
This commit is contained in:
parent
15e8a71249
commit
388ab210a7
2 changed files with 14 additions and 10 deletions
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@ -2116,7 +2116,11 @@ G_PrintDeathMessageEmulated(const char *s1, const char *s2, char *attackerName,
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return va("%c%s %s\n", hudColor, victimName, result1);
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} else if (tolower(type) == 'p') {
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if (*s2 == 'x') {
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return va("%c%s %s %s\n", hudColor, victimName, result1, attackerName);
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if (s2[1] && s2[2]) {
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return va("%c%s %s %s %s\n", hudColor, victimName, result1, attackerName, s2 + 2);
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} else {
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return va("%c%s %s %s\n", hudColor, victimName, result1, attackerName);
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}
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} else {
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return va("%c%s %s %s%s\n", hudColor, victimName, result1, attackerName, result2);
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}
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@ -2783,13 +2783,13 @@ void Player::Obituary(Entity *attacker, Entity *inflictor, int meansofdeath, int
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}
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if (bDispLocation && g_obituarylocation->integer) {
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str szConv1 = s1 + str(" ") + G_LocationNumToDispString(iLocation);
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str szConv2 = s2 + " in the " + G_LocationNumToDispString(iLocation);
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if (dedicated->integer) {
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gi.Printf("%s %s\n", client->pers.netname, gi.LV_ConvertString(szConv1.c_str()));
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gi.Printf("%s %s\n", client->pers.netname, gi.LV_ConvertString(szConv2.c_str()));
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}
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G_PrintDeathMessage(szConv1, s2.c_str(), "x", client->pers.netname, this, "s");
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G_PrintDeathMessage(s1, szConv2.c_str(), "x", client->pers.netname, this, "s");
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} else {
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if (dedicated->integer) {
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gi.Printf("%s %s\n", client->pers.netname, gi.LV_ConvertString(s1.c_str()));
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@ -2904,20 +2904,20 @@ void Player::Obituary(Entity *attacker, Entity *inflictor, int meansofdeath, int
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}
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if (bDispLocation && g_obituarylocation->integer) {
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str szConv1 = s1 + str(" ") + G_LocationNumToDispString(iLocation);
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str szConv2 = s2 + " in the " + G_LocationNumToDispString(iLocation);
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G_PrintDeathMessage(
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szConv1.c_str(), s2.c_str(), attacker->client->pers.netname, client->pers.netname, this, "p"
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s1.c_str(), szConv2.c_str(), attacker->client->pers.netname, client->pers.netname, this, "p"
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);
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if (dedicated->integer) {
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str szLoc1, szLoc2;
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szLoc1 = gi.LV_ConvertString(szConv1.c_str());
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szLoc1 = gi.LV_ConvertString(s1.c_str());
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if (s2 == 'x') {
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gi.Printf("%s %s %s\n", client->pers.netname, szLoc1.c_str(), attacker->client->pers.netname);
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} else {
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szLoc2 = gi.LV_ConvertString(s2.c_str());
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szLoc2 = gi.LV_ConvertString(szConv2.c_str());
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gi.Printf(
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"%s %s %s%s\n",
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client->pers.netname,
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@ -2991,9 +2991,9 @@ void Player::Obituary(Entity *attacker, Entity *inflictor, int meansofdeath, int
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}
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if (bDispLocation && g_obituarylocation->integer) {
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str szConv1 = s1 + str(" ") + G_LocationNumToDispString(iLocation);
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str szConv2 = s2 + " in the " + G_LocationNumToDispString(iLocation);
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G_PrintDeathMessage(szConv1.c_str(), s2.c_str(), "x", client->pers.netname, this, "w");
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G_PrintDeathMessage(s1.c_str(), szConv2.c_str(), "x", client->pers.netname, this, "w");
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if (dedicated->integer) {
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gi.Printf("%s %s\n", client->pers.netname, gi.LV_ConvertString(s1.c_str()));
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