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Fix incorrect value of AI_CONCEALMENT_MASK
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@ -150,7 +150,7 @@ typedef enum {
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#define AI_COVER_LEFT_FLAGS (AI_CRATE | AI_SNIPER | AI_CORNER_LEFT | AI_CONCEALMENT | AI_DUCK)
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#define AI_COVER_RIGHT_FLAGS (AI_CRATE | AI_SNIPER | AI_CORNER_RIGHT | AI_CONCEALMENT | AI_DUCK)
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#define AI_COVER_MASK (AI_CRATE | AI_CORNER_RIGHT | AI_CORNER_LEFT | AI_CONCEALMENT | AI_COVER)
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#define AI_CONCEALMENT_MASK (AI_CRATE | AI_CORNER_RIGHT | AI_CONCEALMENT | AI_LOW_WALL_ARC)
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#define AI_CONCEALMENT_MASK (AI_CORNER_LEFT | AI_CORNER_RIGHT | AI_CRATE | AI_LOW_WALL_ARC)
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#define AI_ALL (AI_DUCK | AI_COVER | AI_CONCEALMENT | AI_CORNER_LEFT | AI_CORNER_RIGHT | AI_SNIPER | AI_CRATE)
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void DrawNode(int iNodeCount);
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