hispidence
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cd9c3e7544
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Associated compile fixes. Some of these are dirty and temporary-ish.
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2022-02-10 18:34:34 +00:00 |
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hispidence
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0834bf805f
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Make new colour class, RGBAColor8Byte (the name is a work-in-progress, I promise), and move some GameScriptColor stuff into it.
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2022-02-10 18:34:33 +00:00 |
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hispidence
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2a9175f5fb
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Partially integrate ScriptInterfaceFlow and replace instances of direct access to Animations members.
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2022-02-10 18:34:11 +00:00 |
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hispidence
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4429bd8aa2
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Add ScriptInterfaceFlow and ScriptInterfaceState. Add references.
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2022-02-10 18:34:11 +00:00 |
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hispidence
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b59b7e4a1c
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Fix compile after moving files.
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2022-02-10 18:34:11 +00:00 |
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hispidence
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c48e801ebf
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Move over the remaining Script-related files from TR5Main to Scripting.
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2022-02-10 18:34:10 +00:00 |
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hispidence
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967316cb31
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Move GameFlowScript, GameLogicScript and LuaHandler to Scripting.
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2022-02-10 18:34:03 +00:00 |
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hispidence
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b2350fd600
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Move GameScriptFreeFunctions over.
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2022-02-10 18:33:15 +00:00 |
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hispidence
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e84e19980a
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Move GameScriptAnimations.
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2022-02-10 18:32:29 +00:00 |
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hispidence
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8ac6a94e1d
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Move over GameScriptItemInfo.
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2022-02-10 18:32:29 +00:00 |
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hispidence
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d7a0e13a36
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Move some files around so we can keep doing #include "Scripting/FileNameHere.h"
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2022-02-10 18:32:29 +00:00 |
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hispidence
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e171d407ca
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More includes; stuff to get it compiling.
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2022-02-10 18:32:29 +00:00 |
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hispidence
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230e479936
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Include ScriptInterfaceLevel; call new functions.
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2022-02-10 18:32:28 +00:00 |
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hispidence
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ac4d8c07f3
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Implement GetSkyLayerEnabled and GetSkyLayerSpeed.
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2022-02-10 18:32:14 +00:00 |
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hispidence
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d038dcf736
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Update project references.
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2022-02-10 18:32:14 +00:00 |
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hispidence
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f054f29b4c
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Make GameScriptLevel inherit from ScriptInterfaceLevel.h.
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2022-02-10 18:32:13 +00:00 |
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hispidence
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9139a79367
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Add ScriptInterfaceLevel. Move ScriptInterfaceGame and GameScriptLevel to Scripting.
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2022-02-10 18:31:36 +00:00 |
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hispidence
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fe978daa9d
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Move GameScriptSettings over to Scripting.
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2022-02-10 18:31:36 +00:00 |
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hispidence
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2889a62704
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Move GameScriptDisplayString over to Scripting.
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2022-02-10 18:31:35 +00:00 |
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hispidence
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610b736572
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Remove references to files from vcxproj filters.
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2022-02-10 18:31:35 +00:00 |
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hispidence
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7df2b154a3
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Move GameScriptMirror, GameScriptSinkInfo and GameScriptSkyLayer to Scripting.
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2022-02-10 18:31:35 +00:00 |
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hispidence
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e0cbde2135
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Move GameScriptAudioTrack and GameScriptMeshInfo to Scripting.
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2022-02-10 18:31:35 +00:00 |
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hispidence
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a2ecc0e55c
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Move GameScriptInventoryObject to Scripting (and some stuff to Common to make it compile).
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2022-02-10 18:31:35 +00:00 |
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hispidence
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71946c6f93
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Move ChunkReader.h to Common.
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2022-02-10 18:31:35 +00:00 |
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hispidence
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cf610245f1
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Move more files. Define MINMAX.
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2022-02-10 18:31:35 +00:00 |
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hispidence
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e20d5da736
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Turn off conformance mode for scripting. Move some headers.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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c433cd1c1b
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Move more headers.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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a499f878d2
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Move over GameScriptAIObject and some other things to Scripting. This won't build... yet.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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52011310b5
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Fix float<->byte color calculations.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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7c484d2510
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Move Color to Scripting.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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416be03d95
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Fix build in debug.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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670a6f0df7
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Move Rotation to Scripting.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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eb1718b168
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Add stuff to make the game build again.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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788e6ed66b
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Add references to added files and new lib paths.
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2022-02-10 18:31:33 +00:00 |
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hispidence
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4f6b2ba36a
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Add XAudio2 package. This is a prerequisite of directxtk 2017, apparently.
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2022-02-10 18:31:19 +00:00 |
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hispidence
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68dc03d76b
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Move libs to common.
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2022-02-10 18:31:18 +00:00 |
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hispidence
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04d56ef9c8
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Add directxtk_desktop_2017 dependency for Scripting lib.
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2022-02-10 18:31:16 +00:00 |
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hispidence
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51f7564add
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Make frameworkandsol the precompiled header.
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2022-02-10 18:31:16 +00:00 |
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hispidence
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017a1cdc49
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Include stuff in project.
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2022-02-10 18:31:16 +00:00 |
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hispidence
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121468d4fc
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Move some files. Make copies of precompiled headers.
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2022-02-10 18:31:15 +00:00 |
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hispidence
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a0d199ae2d
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Update common proj files.
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2022-02-10 18:31:15 +00:00 |
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hispidence
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40d8c53ccb
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Move ScriptInterfaceGamn into Common.
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2022-02-10 18:31:15 +00:00 |
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hispidence
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36a8d15428
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Add dirs. Fix room.h rename error.
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2022-02-10 18:31:15 +00:00 |
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hispidence
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009cc162d1
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Add project files; move room.h and level.h to Common folder.
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2022-02-10 18:31:15 +00:00 |
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hispidence
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5f01460662
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Add new projects. These will be for splitting the Lua stuff into its own .lib.
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2022-02-10 18:31:15 +00:00 |
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hispidence
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edcf50342d
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Merge master into luarefactor.
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2022-02-10 18:31:15 +00:00 |
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hispidence
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0b62c462cd
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Make GameScriptAnimations use frameworkandsol.h
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2022-02-10 18:27:37 +00:00 |
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hispidence
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0d54a20e18
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Move some stuff to GameScriptFreeFunctions.cpp.
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2022-02-10 18:27:05 +00:00 |
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hispidence
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3fbbc27c9c
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Move some stuff out into GameScriptFreeFunctions.
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2022-02-10 18:26:41 +00:00 |
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hispidence
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dc7963f8dd
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Revert "Add new project for Scripting."
This reverts commit 4ab4595f3a .
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2022-02-10 18:26:11 +00:00 |
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