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https://github.com/TombEngine/TombEngine.git
synced 2025-05-09 12:08:17 +03:00
Move over GameScriptAIObject and some other things to Scripting. This won't build... yet.
This commit is contained in:
parent
52011310b5
commit
a499f878d2
8 changed files with 20 additions and 7 deletions
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@ -21,10 +21,14 @@
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<ItemGroup>
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<ClInclude Include="framework.h" />
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<ClInclude Include="frameworkandsol.h" />
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<ClInclude Include="include\GameScriptAIObject.h" />
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<ClInclude Include="include\GameScriptCameraInfo.h" />
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<ClInclude Include="include\GameScriptColor.h" />
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<ClInclude Include="include\GameScriptNamedBase.h" />
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<ClInclude Include="include\GameScriptPosition.h" />
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<ClInclude Include="include\GameScriptRotation.h" />
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<ClInclude Include="include\ScriptAssert.h" />
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<ClInclude Include="include\ScriptUtil.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="frameworkandsol.cpp">
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@ -32,6 +36,7 @@
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="src\GameScriptAIObject.cpp" />
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<ClCompile Include="src\GameScriptCameraInfo.cpp" />
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<ClCompile Include="src\GameScriptColor.cpp" />
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<ClCompile Include="src\GameScriptPosition.cpp" />
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@ -33,6 +33,18 @@
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<ClInclude Include="include\GameScriptCameraInfo.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="include\ScriptUtil.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="include\ScriptAssert.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="include\GameScriptNamedBase.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="include\GameScriptAIObject.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="frameworkandsol.cpp">
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@ -50,6 +62,9 @@
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<ClCompile Include="src\GameScriptColor.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\GameScriptAIObject.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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@ -242,7 +242,6 @@ CALL gen.bat</Command>
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<ClInclude Include="Objects\TR5\Entity\tr5_laserhead_info.h" />
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<ClInclude Include="Objects\TR5\Object\tr5_pushableblock_info.h" />
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<ClInclude Include="Objects\TR5\Switch\tr5_crowdove_switch.h" />
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<ClInclude Include="Scripting\GameScriptAIObject.h" />
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<ClInclude Include="Scripting\GameScriptAudioTrack.h" />
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<ClInclude Include="Scripting\GameScriptDisplayString.h" />
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<ClInclude Include="Scripting\GameScriptInventoryObject.h" />
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@ -897,10 +896,6 @@ CALL gen.bat</Command>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
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</ClCompile>
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<ClCompile Include="Scripting\GameScriptAIObject.cpp">
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
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</ClCompile>
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<ClCompile Include="Scripting\GameScriptAudioTrack.cpp">
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
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<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
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@ -292,7 +292,6 @@
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<ClCompile Include="Scripting\GameScriptSinkInfo.cpp" />
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<ClCompile Include="Scripting\GameScriptSkyLayer.cpp" />
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<ClCompile Include="Scripting\GameScriptSoundSourceInfo.cpp" />
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<ClCompile Include="Scripting\GameScriptAIObject.cpp" />
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<ClCompile Include="Scripting\GameScriptAudioTrack.cpp" />
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<ClCompile Include="Scripting\GameScriptDisplayString.cpp" />
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<ClCompile Include="Scripting\GameScriptInventoryObject.cpp" />
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@ -396,7 +395,6 @@
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<ClInclude Include="Objects\TR5\Entity\tr5_laserhead_info.h" />
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<ClInclude Include="Objects\TR5\Object\tr5_pushableblock_info.h" />
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<ClInclude Include="Objects\TR5\Switch\tr5_crowdove_switch.h" />
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<ClInclude Include="Scripting\GameScriptAIObject.h" />
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<ClInclude Include="Scripting\GameScriptAudioTrack.h" />
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<ClInclude Include="Scripting\GameScriptDisplayString.h" />
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<ClInclude Include="Scripting\GameScriptInventoryObject.h" />
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