Move over GameScriptAIObject and some other things to Scripting. This won't build... yet.

This commit is contained in:
hispidence 2022-01-22 17:45:20 +00:00
parent 52011310b5
commit a499f878d2
8 changed files with 20 additions and 7 deletions

View file

@ -21,10 +21,14 @@
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="frameworkandsol.h" />
<ClInclude Include="include\GameScriptAIObject.h" />
<ClInclude Include="include\GameScriptCameraInfo.h" />
<ClInclude Include="include\GameScriptColor.h" />
<ClInclude Include="include\GameScriptNamedBase.h" />
<ClInclude Include="include\GameScriptPosition.h" />
<ClInclude Include="include\GameScriptRotation.h" />
<ClInclude Include="include\ScriptAssert.h" />
<ClInclude Include="include\ScriptUtil.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="frameworkandsol.cpp">
@ -32,6 +36,7 @@
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="src\GameScriptAIObject.cpp" />
<ClCompile Include="src\GameScriptCameraInfo.cpp" />
<ClCompile Include="src\GameScriptColor.cpp" />
<ClCompile Include="src\GameScriptPosition.cpp" />

View file

@ -33,6 +33,18 @@
<ClInclude Include="include\GameScriptCameraInfo.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\ScriptUtil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\ScriptAssert.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\GameScriptNamedBase.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\GameScriptAIObject.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="frameworkandsol.cpp">
@ -50,6 +62,9 @@
<ClCompile Include="src\GameScriptColor.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\GameScriptAIObject.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />

View file

@ -242,7 +242,6 @@ CALL gen.bat</Command>
<ClInclude Include="Objects\TR5\Entity\tr5_laserhead_info.h" />
<ClInclude Include="Objects\TR5\Object\tr5_pushableblock_info.h" />
<ClInclude Include="Objects\TR5\Switch\tr5_crowdove_switch.h" />
<ClInclude Include="Scripting\GameScriptAIObject.h" />
<ClInclude Include="Scripting\GameScriptAudioTrack.h" />
<ClInclude Include="Scripting\GameScriptDisplayString.h" />
<ClInclude Include="Scripting\GameScriptInventoryObject.h" />
@ -897,10 +896,6 @@ CALL gen.bat</Command>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="Scripting\GameScriptAIObject.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="Scripting\GameScriptAudioTrack.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>

View file

@ -292,7 +292,6 @@
<ClCompile Include="Scripting\GameScriptSinkInfo.cpp" />
<ClCompile Include="Scripting\GameScriptSkyLayer.cpp" />
<ClCompile Include="Scripting\GameScriptSoundSourceInfo.cpp" />
<ClCompile Include="Scripting\GameScriptAIObject.cpp" />
<ClCompile Include="Scripting\GameScriptAudioTrack.cpp" />
<ClCompile Include="Scripting\GameScriptDisplayString.cpp" />
<ClCompile Include="Scripting\GameScriptInventoryObject.cpp" />
@ -396,7 +395,6 @@
<ClInclude Include="Objects\TR5\Entity\tr5_laserhead_info.h" />
<ClInclude Include="Objects\TR5\Object\tr5_pushableblock_info.h" />
<ClInclude Include="Objects\TR5\Switch\tr5_crowdove_switch.h" />
<ClInclude Include="Scripting\GameScriptAIObject.h" />
<ClInclude Include="Scripting\GameScriptAudioTrack.h" />
<ClInclude Include="Scripting\GameScriptDisplayString.h" />
<ClInclude Include="Scripting\GameScriptInventoryObject.h" />