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Move over the remaining Script-related files from TR5Main to Scripting.
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commit
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6 changed files with 0 additions and 4 deletions
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@ -454,11 +454,9 @@ CALL gen.bat</Command>
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<ClInclude Include="Renderer\RenderTargetCubeArray\RenderTargetCubeArray.h" />
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<ClInclude Include="Renderer\RenderPipelineState\RenderPipelineState.h" />
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<ClInclude Include="Scripting\AudioTracks.h" />
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<ClInclude Include="Scripting\InventorySlots.h" />
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<ClInclude Include="Scripting\LanguageScript.h" />
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<ClInclude Include="Renderer\Renderer11.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="Scripting\ObjectIDs.h" />
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<ClInclude Include="Sound\sound_effects.h" />
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<ClInclude Include="Specific\configuration.h" />
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<ClInclude Include="Specific\IO\ChunkId.h" />
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@ -593,11 +593,9 @@
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<ClInclude Include="Renderer\RenderTargetCubeArray\RenderTargetCubeArray.h" />
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<ClInclude Include="Renderer\RenderPipelineState\RenderPipelineState.h" />
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<ClInclude Include="Scripting\AudioTracks.h" />
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<ClInclude Include="Scripting\InventorySlots.h" />
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<ClInclude Include="Scripting\LanguageScript.h" />
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<ClInclude Include="Renderer\Renderer11.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="Scripting\ObjectIDs.h" />
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<ClInclude Include="Sound\sound_effects.h" />
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<ClInclude Include="Specific\configuration.h" />
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<ClInclude Include="Specific\IO\ChunkId.h" />
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