OM
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2506625e59
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Added **RB_CalcEnvironmentTexCoords2** (not really implemented)
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2023-05-30 01:06:52 +02:00 |
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OM
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1f053c2548
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Set **tess.vertexColorValid** to true for polys
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2023-05-30 00:22:15 +02:00 |
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OM
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418e84620c
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Removed useless statement
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2023-05-29 21:14:55 +02:00 |
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OM
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8f6ba3261e
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Output vLight values even if unimplemented
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2023-05-29 15:53:01 +02:00 |
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OM
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088434bfb3
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Fixed **ParseVector** not working as intended (removed parenthesis)
Added "heightFade", "tikiDistFade" and "oneMinusTikiDistFade"
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2023-05-29 15:26:37 +02:00 |
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OM
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629880e5ca
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Added **AGEN_TIKI_DIST_FADE**, **AGEN_ONE_MINUS_TIKI_DIST_FADE** and **AGEN_HEIGHT_FADE**
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2023-05-29 15:25:54 +02:00 |
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OM
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3acda727d2
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Added full sprite support
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2023-05-29 14:27:36 +02:00 |
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OM
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d5c2c22dbb
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Using **RB_CHECKOVERFLOW** for **RB_DrawTerrainTris**
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2023-05-29 13:50:17 +02:00 |
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OM
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eeae4c7da3
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Added **animMapOnce** and **animMapPhase**
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2023-05-29 13:49:46 +02:00 |
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OM
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a7f6c77b8d
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Mixed mipmap param fix
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2023-05-29 13:49:19 +02:00 |
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OM
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b7f071f80d
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Added **R_AddSwipeSurfaces**
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2023-05-29 13:48:01 +02:00 |
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OM
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c7138bfb92
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Implemented **LightGlowDeform**
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2023-05-29 13:47:41 +02:00 |
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OM
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b14e678bbe
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Fixed R_Shutdown not clearing gl values
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2023-05-28 23:13:35 +02:00 |
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OM
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7536301d2e
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Using qgl functions
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2023-05-28 22:55:29 +02:00 |
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OM
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7b79877516
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made renderer (original quake III) work with SDL
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2023-05-27 22:23:03 +02:00 |
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OM
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4a582cfbb5
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Updated
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2023-05-27 21:39:56 +02:00 |
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OM
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f3be59f64d
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update
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2023-05-26 23:32:27 +02:00 |
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OM
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e54f4a65f9
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altname fix
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2023-05-22 13:44:37 +02:00 |
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OM
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55ad4dacdd
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Added DDS support
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2023-05-22 13:01:52 +02:00 |
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OM
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c4aca55b1a
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Minor fixes
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2023-05-22 02:38:43 +02:00 |
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OM
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9e7991f4b1
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Load JPEG before TGA
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2023-05-22 02:16:21 +02:00 |
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OM
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7085d60d02
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Added Team Tactics features
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2023-05-21 19:58:43 +02:00 |
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OM
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342552c349
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Process lightmap coord array on static models
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2023-05-21 02:48:57 +02:00 |
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OM
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9addff08ce
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Bind if the texture is a lightmap
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2023-05-21 02:48:41 +02:00 |
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OM
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2ff1071115
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Export *R_PrintInfoWorldtris*
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2023-05-21 02:43:07 +02:00 |
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OM
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49f4ac66ab
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Added *R_DrawLensFlares*
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2023-05-21 02:40:50 +02:00 |
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OM
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7761cbd74c
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Implemented *RB_SetupStaticModelGridLighting* and *RB_Static_BuildDLights*
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2023-05-21 02:40:44 +02:00 |
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OM
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ac45f20fa6
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Added *UploadCompressed* (although useless) + *force32bit* support in *Upload32*
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2023-05-21 02:05:48 +02:00 |
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OM
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a45b36f2f3
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*RB_BeginSurface*: Don't set the shadertime here
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2023-05-21 02:05:22 +02:00 |
|
OM
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bea35d28fc
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Added RefreshShaderNoMip
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2023-05-21 02:05:06 +02:00 |
|
OM
|
bb71f84985
|
Fixed sky seams
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2023-05-21 02:04:47 +02:00 |
|
OM
|
2f62e61dc8
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Using 1.875 instead of 1.0
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2023-05-21 02:04:09 +02:00 |
|
OM
|
dceceb976d
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Added qglCompressedTexImage
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2023-05-21 02:03:38 +02:00 |
|
OM
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93e56d968e
|
Added clampmapx / clampmapy support
Don't determine sort order / fog color adjustment
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2023-05-20 21:14:17 +02:00 |
|
OM
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b4e22d3040
|
set *r_ignoreFastPath* to 0 by default
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2023-05-20 21:12:00 +02:00 |
|
OM
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d7c6cc0157
|
Removed scratchimage array
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2023-05-20 19:33:16 +02:00 |
|
OM
|
f1b83f1dab
|
Added more rgbgen support
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2023-05-20 19:33:00 +02:00 |
|
OM
|
bb401d8d3c
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now sets tr.needsLightScale
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2023-05-20 19:32:47 +02:00 |
|
OM
|
8bb9cd46f8
|
RB_SurfaceFace renders with dlight
|
2023-05-20 19:32:29 +02:00 |
|
OM
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c27695247e
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drawSurf sprite check fix
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2023-05-20 19:32:09 +02:00 |
|
OM
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7b9835a118
|
Corrected terrain lightmap
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2023-05-20 19:31:51 +02:00 |
|
OM
|
2dc75b7527
|
Added lightmap grid data support
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2023-05-20 19:30:12 +02:00 |
|
OM
|
4dc60b9aa4
|
Added lighting-grid / sphere light basic implementation
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2023-05-20 17:02:01 +02:00 |
|
OM
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ce89399824
|
Fixed unix compilation errors
|
2023-05-20 16:14:53 +02:00 |
|
OM
|
d6fd337a07
|
Terrain crash fix
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2023-05-20 14:57:14 +02:00 |
|
OM
|
b16ce90be3
|
Added *UI_LoadResource* calls
|
2023-05-19 23:15:24 +02:00 |
|
OM
|
cf51e14cf5
|
Added FPS counter
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2023-05-19 20:52:10 +02:00 |
|
OM
|
6059063b67
|
Added "constant" parameter for "rgbGen"
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2023-05-19 17:48:24 +02:00 |
|
OM
|
8bf57017ac
|
Proper implementation of *RE_AddPolyToScene*
+ Increased *MAX_POLYS* and *MAX_POLYVERTS*
|
2023-05-19 17:48:09 +02:00 |
|
OM
|
45e82c590e
|
Set numSpheresUsed to 0
|
2023-05-19 16:59:20 +02:00 |
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