OM
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0c92890ef2
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Implemented CGEN_STATIC
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2023-05-19 16:59:08 +02:00 |
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OM
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03e8a64283
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Added parent support in *RE_AddRefEntityToScene*
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2023-05-19 16:58:46 +02:00 |
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OM
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4a49b15649
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Removed CONTENTS_FOG
Added more surface params
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2023-05-19 13:56:07 +02:00 |
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OM
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6c448694b6
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Fixed static models color rendering
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2023-05-19 13:40:29 +02:00 |
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OM
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34a1cee89b
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Made sure to unpack static models correctly
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2023-05-19 13:40:18 +02:00 |
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OM
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29239dadfa
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Don't call ri.Hunk_Alloc when there are no texmods
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2023-05-19 13:40:03 +02:00 |
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OM
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e5a4574f92
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Added *R_DistanceCullPointAndRadius*
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2023-05-19 13:39:31 +02:00 |
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OM
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2d70547f9d
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Cleanup
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2023-05-19 03:21:04 +02:00 |
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OM
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f6279e8c17
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*R_RecursiveWorldNode* now take the fog frustum into account, it also calls *R_AddPermanentMarkFragmentSurfaces* and set the vis static models
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2023-05-19 03:20:50 +02:00 |
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OM
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18ade839c6
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Added more shader commands
More fox support
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2023-05-19 03:19:56 +02:00 |
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OM
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b72eb8c6cc
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Using PLANE_NON_AXIAL instead of 3
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2023-05-19 03:13:37 +02:00 |
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OM
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e0446db81d
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Added one more mark function
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2023-05-19 03:13:23 +02:00 |
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OM
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a8bb9aaa77
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Using qglFogi instead
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2023-05-19 03:12:55 +02:00 |
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OM
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6595c3c673
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Added sprites and ter marks to the render scene
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2023-05-19 02:12:03 +02:00 |
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OM
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4ecf3195a5
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Added *R_CullLocalBoxOffset*
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2023-05-19 02:11:45 +02:00 |
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OM
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02f0e309e3
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Implemented *R_ClearRealDlights*, *R_UploadDlights* and *R_AllocLMBlock*
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2023-05-19 02:11:28 +02:00 |
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OM
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0fdfcf48f9
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Added *RB_ComputeShadowVolume* (not implemented)
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2023-05-19 02:10:56 +02:00 |
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OM
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e9b5c7efd5
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Initialize extension and level marks
Initialize the font debug string
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2023-05-19 02:10:38 +02:00 |
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OM
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2a32b75815
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Added GL flags
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2023-05-19 02:10:19 +02:00 |
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OM
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d966afe4ef
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Added *g_bInfoworldtris*
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2023-05-19 02:10:03 +02:00 |
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OM
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92e2d42e19
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Pre-added marks functions
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2023-05-19 02:09:28 +02:00 |
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OM
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58e5e3fd63
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Added multi-texture GL values
Don't iterate the stage if it has a skyAlpha gen near invisibility
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2023-05-19 02:09:13 +02:00 |
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OM
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b61c7b3988
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Fog fixes
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2023-05-19 02:08:32 +02:00 |
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OM
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ee030f27e2
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Early implementation of fog and sky portal
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2023-05-19 00:29:13 +02:00 |
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OM
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6ac70d6b7c
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Fixed terrain patch not drawing properly
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2023-05-18 18:51:45 +02:00 |
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OM
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f6ebdd1998
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Better multitexture / bundle support
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2023-05-18 18:17:32 +02:00 |
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OM
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7438dd709c
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Fixed terrain unpacking
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2023-05-18 18:17:18 +02:00 |
|
OM
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1207b46937
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Fixed terrains vertices being wrongly rendered
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2023-05-18 17:15:52 +02:00 |
|
OM
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497f853171
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Fixed terrain varnodes being badly loaded
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2023-05-18 17:14:00 +02:00 |
|
OM
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4984f8b925
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nextBundle fix
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2023-05-18 16:40:17 +02:00 |
|
OM
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a1d581df39
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Introducing full LOD terrain support
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2023-05-18 14:41:37 +02:00 |
|
OM
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4671aa9893
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Replaced memset with a *for* loop
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2023-05-18 01:36:13 +02:00 |
|
OM
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cf14b84876
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Using MOHAA's R_CreateImage and R_LoadImage
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2023-05-17 00:25:27 +02:00 |
|
OM
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3f2d62db4a
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Fixed no mipmaps shader, better quality for UI
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2023-05-17 00:05:22 +02:00 |
|
OM
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21958db630
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Made static models rendering work
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2023-05-16 23:35:39 +02:00 |
|
OM
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bba11beb39
|
Reset static models rendering properly
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2023-05-16 23:34:50 +02:00 |
|
OM
|
9787c5c235
|
Added more shader commands
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2023-05-16 14:12:47 +02:00 |
|
OM
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707de8d342
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Initialize tess.vertexColorValid
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2023-05-16 14:12:20 +02:00 |
|
OM
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57d24335cc
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Made cntColors as a byte instead
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2023-05-16 14:11:53 +02:00 |
|
OM
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4dcd1111fb
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overbright bits fix
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2023-05-16 14:09:18 +02:00 |
|
OM
|
fb254bf4f4
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*RB_CalcColorFromConstant*: fixed bad constant color
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2023-05-16 00:07:22 +02:00 |
|
OM
|
4ef4c86808
|
Operating reordering
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2023-05-16 00:07:03 +02:00 |
|
OM
|
77b5648094
|
set backEnd.in2D to qtrue instead of 1
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2023-05-15 21:33:25 +02:00 |
|
OM
|
28b434e56d
|
Fixed backEnd.in2D being uninitialized
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2023-05-15 21:26:44 +02:00 |
|
OM
|
b6ab949337
|
type fix for *CGEN_LIGHTING_GRID*
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2023-05-15 21:26:33 +02:00 |
|
OM
|
d113d292eb
|
Renamed *GLS_SET2D* to *GLS_DEPTHTEST_DISABLE*
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2023-05-15 21:26:14 +02:00 |
|
OM
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2c816c0846
|
Fixed characters being printed on the same X offset
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2023-05-15 21:24:56 +02:00 |
|
OM
|
9abc35bc18
|
Fixed colors not working properly (used floats instead of bytes)
|
2023-05-15 20:15:06 +02:00 |
|
OM
|
5b141089c3
|
Added support for a few colorGen_t and alphaGen_t values
|
2023-05-15 20:14:45 +02:00 |
|
OM
|
2af3dee1d8
|
Implemented Set2DWindow
|
2023-05-15 17:27:05 +02:00 |
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