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RB_SurfaceFace renders with dlight
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parent
c27695247e
commit
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1 changed files with 33 additions and 11 deletions
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@ -343,6 +343,7 @@ RB_SurfaceFace
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*/
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void RB_SurfaceFace( srfSurfaceFace_t *surf ) {
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int i;
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qboolean needsNormal;
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unsigned *indices, *tessIndexes;
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float *v;
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float *normal;
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@ -366,27 +367,48 @@ void RB_SurfaceFace( srfSurfaceFace_t *surf ) {
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tess.numIndexes += surf->numIndices;
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numPoints = surf->numPoints;
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needsNormal = qfalse;
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if (tess.shader->needsNormal || tess.shader->needsLSpherical || tr.refdef.num_dlights) {
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needsNormal = qtrue;
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}
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v = surf->points[0];
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ndx = tess.numVertexes;
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numPoints = surf->numPoints;
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if ( tess.shader->needsNormal || tess.shader->needsLSpherical || tr.refdef.num_dlights ) {
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if (needsNormal) {
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normal = surf->plane.normal;
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for ( i = 0, ndx = tess.numVertexes; i < numPoints; i++, ndx++ ) {
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VectorCopy( normal, tess.normal[ndx] );
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}
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}
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for ( i = 0, v = surf->points[0], ndx = tess.numVertexes; i < numPoints; i++, v += VERTEXSIZE, ndx++ ) {
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VectorCopy( v, tess.xyz[ndx]);
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tess.texCoords[ndx][0][0] = v[3];
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tess.texCoords[ndx][0][1] = v[4];
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tess.texCoords[ndx][1][0] = v[5];
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tess.texCoords[ndx][1][1] = v[6];
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* ( unsigned int * ) &tess.vertexColors[ndx] = * ( unsigned int * ) &v[7];
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tess.vertexDlightBits[ndx] = dlightBits;
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if (tess.dlightMap)
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{
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for (i = 0, v = surf->points[0], ndx = tess.numVertexes; i < numPoints; i++, v += VERTEXSIZE, ndx++) {
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VectorCopy(v, tess.xyz[ndx]);
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tess.texCoords[ndx][0][0] = v[3];
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tess.texCoords[ndx][0][1] = v[4];
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tess.texCoords[ndx][1][0] = v[5] + surf->lightmapOffset[0];
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tess.texCoords[ndx][1][1] = v[6] + surf->lightmapOffset[1];
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*(unsigned int*)&tess.vertexColors[ndx] = *(unsigned int*)&v[7];
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tess.vertexDlightBits[ndx] = dlightBits;
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}
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}
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else
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{
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for (i = 0, v = surf->points[0], ndx = tess.numVertexes; i < numPoints; i++, v += VERTEXSIZE, ndx++) {
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VectorCopy(v, tess.xyz[ndx]);
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tess.texCoords[ndx][0][0] = v[3];
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tess.texCoords[ndx][0][1] = v[4];
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tess.texCoords[ndx][1][0] = v[5];
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tess.texCoords[ndx][1][1] = v[6];
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*(unsigned int*)&tess.vertexColors[ndx] = *(unsigned int*)&v[7];
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tess.vertexDlightBits[ndx] = dlightBits;
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}
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}
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