Implemented *RB_SetupStaticModelGridLighting* and *RB_Static_BuildDLights*

This commit is contained in:
OM 2023-05-21 02:40:12 +02:00
parent 103debcf6b
commit 7761cbd74c
4 changed files with 88 additions and 3 deletions

View file

@ -350,7 +350,63 @@ void RB_SetupEntityGridLighting()
void RB_SetupStaticModelGridLighting(trRefdef_t* refdef, cStaticModelUnpacked_t* ent, const vec3_t lightOrigin)
{
// FIXME: unimplemented
int iColor;
int i;
dlight_t* dl;
float power;
vec3_t vLight;
vec3_t dir;
float d;
if (ent->bLightGridCalculated) {
return;
}
ent->bLightGridCalculated = qtrue;
if (!(refdef->rdflags & RDF_NOWORLDMODEL) && tr.world->lightGridData) {
R_GetLightingGridValue(backEnd.currentSphere->traceOrigin, vLight);
}
else {
vLight[0] = vLight[1] = vLight[2] = tr.identityLight * 150.0;
}
for (i = 0; i < refdef->num_dlights; i++) {
dl = &refdef->dlights[i];
VectorSubtract(dl->origin, lightOrigin, dir);
d = VectorLengthSquared(dir);
power = dl->radius * dl->radius;
if (power >= d) {
d = dl->radius * 7500.0 / d;
VectorMA(vLight, d, dl->color, vLight);
}
}
if (tr.overbrightShift)
{
vLight[0] = tr.overbrightMult * vLight[0];
vLight[1] = tr.overbrightMult * vLight[1];
vLight[2] = tr.overbrightMult * vLight[2];
}
// normalize
if (vLight[0] < 255.0 || vLight[1] < 255.0 || vLight[2] < 255.0) {
float scale = 255.0 / fmin(vLight[0], fmin(vLight[1], vLight[2]));
VectorScale(vLight, scale, vLight);
}
// clamp ambient
for (i = 0; i < 3; i++) {
if (vLight[i] > tr.identityLightByte) {
vLight[i] = tr.identityLightByte;
}
}
// save out the byte packet version
((byte*)&ent->iGridLighting)[0] = myftol(vLight[0]);
((byte*)&ent->iGridLighting)[1] = myftol(vLight[1]);
((byte*)&ent->iGridLighting)[2] = myftol(vLight[2]);
((byte*)&ent->iGridLighting)[3] = 0xff;
}
/*

View file

@ -1879,6 +1879,7 @@ void R_GetLightingForDecal(vec3_t vLight, vec3_t vFacing, vec3_t vOrigin);
void R_GetLightingForSmoke(vec3_t vLight, vec3_t vOrigin);
void R_SetupEntityLighting( const trRefdef_t *refdef, trRefEntity_t *ent );
void RB_SetupEntityGridLighting();
void RB_SetupStaticModelGridLighting(trRefdef_t* refdef, cStaticModelUnpacked_t* ent, const vec3_t lightOrigin);
void R_TransformDlights( int count, dlight_t *dl, orientationr_t *ori );
void RB_Light_Real(unsigned char* colors);
void RB_Sphere_BuildDLights();
@ -2037,6 +2038,7 @@ SUN FLARE
=============================================================
*/
void R_InitLensFlare();
void R_DrawLensFlares();
/*
=============================================================

View file

@ -204,7 +204,7 @@ void RB_Grid_SetupEntity()
void RB_Grid_SetupStaticModel()
{
// FIXME: unimplemented
RB_SetupStaticModelGridLighting(&tr.refdef, backEnd.currentStaticModel, backEnd.currentStaticModel->origin);
}
void RB_Light_Fullbright(unsigned char* colors)

View file

@ -390,7 +390,34 @@ void R_AddStaticModelSurfaces(void) {
void RB_Static_BuildDLights()
{
// FIXME: unimplemented
int i;
backEnd.currentStaticModel->useSpecialLighting = backEnd.refdef.num_dlights > 0;
backEnd.currentStaticModel->numdlights = 0;
if (!backEnd.currentStaticModel->useSpecialLighting) {
return;
}
for (i = 0; i < backEnd.refdef.num_dlights && backEnd.currentStaticModel->numdlights != 32; i++) {
vec3_t lightorigin, delta;
VectorCopy(backEnd.refdef.dlights[i].origin, lightorigin);
VectorSubtract(lightorigin, backEnd.currentStaticModel->origin, delta);
if (backEnd.refdef.dlights[i].radius * 2.0 >= VectorLength(delta)) {
MatrixTransformVectorRight(
backEnd.currentStaticModel->axis,
delta,
backEnd.currentStaticModel->dlights[backEnd.currentStaticModel->numdlights].transformed
);
backEnd.currentStaticModel->dlights[backEnd.currentStaticModel->numdlights++].index = i;
}
}
if (!backEnd.currentStaticModel->numdlights) {
backEnd.currentStaticModel->useSpecialLighting = qfalse;
}
}
void R_InfoStaticModels_f()