TombEngine/TR5Main/Objects/TR5
2019-12-30 09:37:50 +01:00
..
tr5_autoguns.cpp Decompiled Entity Initialise 2019-12-20 11:23:03 +01:00
tr5_brownbeast.cpp Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR 2019-12-29 23:43:32 +01:00
tr5_cybord.cpp Decompiled Entity Initialise 2019-12-20 11:23:03 +01:00
tr5_doberman.cpp Decompiled doberman 2019-12-29 20:15:30 +01:00
tr5_dog.cpp Decompiled ID_HUSKIE 2019-12-30 07:14:36 +01:00
tr5_ghost.cpp Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR 2019-12-29 23:43:32 +01:00
tr5_gladiator.cpp Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR 2019-12-29 23:43:32 +01:00
tr5_guard.cpp Moved Mafia to tr5_guard.cpp 2019-12-30 00:01:00 +01:00
tr5_hydra.cpp Decompiled Entity Initialise 2019-12-20 11:23:03 +01:00
tr5_imp.cpp Decompiled ID_IMP 2019-12-29 21:22:21 +01:00
tr5_larson.cpp Decompiled ID_TR5_LARSON and ID_TR5_PIERRE 2019-12-30 09:37:50 +01:00
tr5_moving_block.cpp Reverted flyby changes; Fixed TR5 pushables; Decompiling dog; 2019-12-27 08:25:27 +01:00
tr5_rats.cpp Decompiling little rats 2019-12-29 23:53:48 +01:00
tr5_reaper.cpp Decompiled reaper; Decompiled sniper; 2019-12-29 20:53:05 +01:00
tr5_romanstatue.cpp Decompiled Entity Initialise 2019-12-20 11:23:03 +01:00
tr5_submarine.cpp Decompiled Entity Initialise 2019-12-20 11:23:03 +01:00
tr5_willowwisp.cpp Decompiled Entity Initialise 2019-12-20 11:23:03 +01:00