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10 lines
No EOL
189 B
C++
10 lines
No EOL
189 B
C++
#include "../newobjects.h"
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void InitialiseAutoGuns(short itemNum)
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{
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ITEM_INFO* item;
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item = &Items[itemNum];
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item->meshBits = 1024;
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item->data = (void*)GameMalloc(5702);
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} |