TombEngine/TR5Main/Objects/TR5/tr5_autoguns.cpp
TokyoSU d80ae316b9 Decompiled Entity Initialise
Missing:
- InitialiseRomanStatue
- InitialiseLaserHead
2019-12-20 11:23:03 +01:00

10 lines
No EOL
189 B
C++

#include "../newobjects.h"
void InitialiseAutoGuns(short itemNum)
{
ITEM_INFO* item;
item = &Items[itemNum];
item->meshBits = 1024;
item->data = (void*)GameMalloc(5702);
}