TombEngine/TR5Main
2019-12-30 21:10:01 +01:00
..
Game Decompiled GetSpheres 2019-12-30 21:10:01 +01:00
Global Moved Objects[] from EXE to DLL 2019-12-30 19:21:47 +01:00
Libs Added Fixed-Point lib. Reconstructed SMOKE_SPARK with fixed point 2019-12-28 00:12:38 +01:00
Objects Decompiled ID_TR5_LARSON and ID_TR5_PIERRE 2019-12-30 09:37:50 +01:00
Renderer Swamp Flag Implementation Part 1 2019-12-29 19:10:53 +01:00
Scripting Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP 2019-12-22 00:20:10 +01:00
Shaders Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps; 2019-04-26 15:10:32 +02:00
Specific Decompiled GetSpheres 2019-12-30 21:10:01 +01:00
Banner.bmp New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
dllmain.cpp Decompiled GetSpheres 2019-12-30 21:10:01 +01:00
packages.config Working on DX11 renderer 2019-01-13 21:57:16 +01:00
resource.h New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
Resources.aps New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
Resources.rc New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added; 2019-05-08 21:11:18 +02:00
RuleSet.ruleset Added the ID_XX from TR3 (only entity) 2019-12-04 16:12:53 +01:00
targetver.h First commit 2018-08-19 09:46:58 +02:00
TR5Main.cpp First commit 2018-08-19 09:46:58 +02:00
TR5Main.sln First commit 2018-08-19 09:46:58 +02:00
TR5Main.vcxproj Decompiling little rats 2019-12-29 23:53:48 +01:00
TR5Main.vcxproj.filters Decompiling little rats 2019-12-29 23:53:48 +01:00
TR5Main.vcxproj.user Optimized a bit the renderer 2019-01-06 12:27:56 +01:00