TombEngine/TR5Main/Shaders
2019-04-26 15:10:32 +02:00
..
Basic.fx Fixed normals 2018-09-01 15:46:37 +02:00
ClearGBuffer.fx First commit 2018-08-19 09:46:58 +02:00
CombineFinal.fx Added animated textures; Refactored screen width and height; 2018-08-29 21:44:48 +02:00
Depth.fx First commit 2018-08-19 09:46:58 +02:00
DX11_AmbientCubeMap.fx Added rendering of items, statics, horizon; Added new shaders; Optimized constant buffers; 2019-01-28 21:51:51 +01:00
DX11_FinalPass.fx New script.dat loader; Fixed gameflow; Refactored code for cleaning resources on renderer shutdown and level switch; Removed some legacy code; 2019-03-15 23:03:54 +01:00
DX11_FullscreenQuad.fx Added binoculars overlay; Disabled Lara drawing if binoculars is active; 2019-03-17 11:21:11 +01:00
DX11_Hairs.fx Improved waterfalls; Refactoring items drawing; 2019-02-09 09:35:30 +01:00
DX11_Inventory.fx Fixed text rendering; Fixed savegames; Fixed sky rendering; Fixed ColAddHorizon rendering; Fixed script loading; 2019-03-29 00:27:16 +01:00
DX11_Items.fx Added underwater caustics and dust 2019-03-18 23:30:41 +01:00
DX11_Rooms.fx Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps; 2019-04-26 15:10:32 +02:00
DX11_ShadowMap.fx Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps; 2019-04-26 15:10:32 +02:00
DX11_Sky.fx Fixed text rendering; Fixed savegames; Fixed sky rendering; Fixed ColAddHorizon rendering; Fixed script loading; 2019-03-29 00:27:16 +01:00
DX11_Solid.fx Added rain rendering; Added 3D lines rendering; 2019-02-02 08:24:03 +01:00
DX11_Sprites.fx Improved waterfalls; Refactoring items drawing; 2019-02-09 09:35:30 +01:00
DX11_Statics.fx Added rendering of items, statics, horizon; Added new shaders; Optimized constant buffers; 2019-01-28 21:51:51 +01:00
FillGBuffer.fx Working on DX11 renderer 2019-01-13 21:57:16 +01:00
FinalPass.fx Implemented full screen background drawing; Implemented loading screens; 2018-10-28 11:34:29 +01:00
FXAA.fx First commit 2018-08-19 09:46:58 +02:00
Fxaa3_11.fxh First commit 2018-08-19 09:46:58 +02:00
Horizon.fx First commit 2018-08-19 09:46:58 +02:00
Items.fx First commit 2018-08-19 09:46:58 +02:00
Light.fx Fixed text rendering 2018-09-04 07:57:52 +02:00
Rain.fx Added storm effects 2018-08-21 21:07:18 +02:00
ReconstructZBuffer.fx First commit 2018-08-19 09:46:58 +02:00
Rooms.fx First commit 2018-08-19 09:46:58 +02:00
Shader.fx First commit 2018-08-19 09:46:58 +02:00
Sprites.fx Added rope drawing test 2018-11-03 09:00:29 +01:00
SSAO.fx First commit 2018-08-19 09:46:58 +02:00
Transparent.fx Fixed normals 2018-09-01 15:46:37 +02:00