Commit graph

31 commits

Author SHA1 Message Date
MontyTRC89
12fcc5a8d3 Refactoring inventory; Adding choose ammo, combine and separe; Started shadow maps; 2019-04-26 15:10:32 +02:00
MontyTRC89
e11487cec5 Fixed text rendering; Fixed savegames; Fixed sky rendering; Fixed ColAddHorizon rendering; Fixed script loading; 2019-03-29 00:27:16 +01:00
MontyTRC89
a7ccd48af2 Changed font size; Added drawing of pickups; Little fixes; 2019-03-26 23:29:56 +01:00
MontyTRC89
365900ffb3 Added underwater caustics and dust 2019-03-18 23:30:41 +01:00
MontyTRC89
af1b9a1581 Added binoculars overlay; Disabled Lara drawing if binoculars is active; 2019-03-17 11:21:11 +01:00
MontyTRC89
fee77b4bd9 New script.dat loader; Fixed gameflow; Refactored code for cleaning resources on renderer shutdown and level switch; Removed some legacy code; 2019-03-15 23:03:54 +01:00
MontyTRC89
2030841e1b Added enumeration of adapters and video modes 2019-02-10 09:15:02 +01:00
MontyTRC89
1ca876de04 Improved waterfalls; Refactoring items drawing; 2019-02-09 09:35:30 +01:00
MontyTRC89
de5a5a2f31 Started adding item lights; Added full screen quad drawing; Improved inventory; 2019-02-03 11:58:35 +01:00
MontyTRC89
e64a5d518e Adding inventory rendering 2019-02-02 15:40:44 +01:00
MontyTRC89
7d836faeb7 Added rain rendering; Added 3D lines rendering; 2019-02-02 08:24:03 +01:00
MontyTRC89
112112ff1a Refactored DX11 renderer; Added special effects and sprites rendering; 2019-02-01 17:31:49 +01:00
MontyTRC89
726d253513 Added rendering of items, statics, horizon; Added new shaders; Optimized constant buffers; 2019-01-28 21:51:51 +01:00
MontyTRC89
08aab8162d Added Lara and items rendering; Improved performances; 2019-01-23 07:31:56 +01:00
MontyTRC89
57f243ac0e Working on DX11 renderer 2019-01-13 21:57:16 +01:00
MontyTRC89
7681570894 Added rope drawing test 2018-11-03 09:00:29 +01:00
MontyTRC89
016a8fc2ec Implemented full screen background drawing; Implemented loading screens; 2018-10-28 11:34:29 +01:00
MontyTRC89
6a9b90c0a8 Started implementing new enemies; Fixed bones in shader; Added small scorpion and wild boar from TR4; 2018-09-08 18:44:18 +02:00
MontyTRC89
1d0cfa8554 Improved fades and cinematic bars 2018-09-07 18:34:35 +02:00
MontyTRC89
fc927db655 Fixed text rendering 2018-09-04 07:57:52 +02:00
MontyTRC89
f81bad6302 Fixed normals 2018-09-01 15:46:37 +02:00
MontyTRC89
dc196ca3d2 Added animated textures; Refactored screen width and height; 2018-08-29 21:44:48 +02:00
MontyTRC89
dd81bcb1b2 Added caustics; Added underwater dust; Fixed sparks; Added waterfall mist; Fixed various bugs; 2018-08-28 20:39:15 +02:00
MontyTRC89
7c0807f6c4 Fixed young Lara; Added double ponytails; 2018-08-26 21:26:59 +02:00
MontyTRC89
2212380569 Refactored state management; Added bubbles; Added sparks (not always working); Added transparent geometry; Fixed rain; 2018-08-26 16:18:19 +02:00
MontyTRC89
0469e375a4 Improved a bit lighting; Fixed drawing of sprites; First code for transform normals of hairs; 2018-08-23 13:26:55 +02:00
MontyTRC89
552b70c051 Added storm effects 2018-08-21 21:07:18 +02:00
MontyTRC89
530f5d4191 Added correct horizon and sky rendering; 2018-08-20 21:32:19 +02:00
MontyTRC89
c84820b518 Added some control functions; Added rendering of gunshells; 2018-08-20 19:01:35 +02:00
MontyTRC89
122d69cc1c Improved sprite rendering; Disabled rendering of null meshes; Added blood; Added smoke; Improved fire; 2018-08-19 21:49:42 +02:00
MontyTRC89
e6114af969 First commit 2018-08-19 09:46:58 +02:00