Commit graph

771 commits

Author SHA1 Message Date
Lwmte
66bf60c914 Update config.ld 2023-11-10 02:20:25 +01:00
Lwmte
9cf64485d4 Update Changes.txt 2023-11-09 20:23:20 +01:00
hispidence
a6947df0bc Fix documentation comments and regen docs 2023-11-09 18:28:02 +00:00
Lwmte
fd6ec29065 Possibly fix crashes when targeting more than 8 enemies 2023-11-09 13:17:06 +01:00
Lwmte
fab3191974 Update Changes.txt 2023-11-09 12:53:45 +01:00
Stranger1992
399e557e52 Fix ID_Mapper not drawing. 2023-11-06 21:45:06 +00:00
Lwmte
5c0c99418b Remove control lock functions as they are unfinished 2023-11-06 14:17:36 +01:00
Lwmte
472ee88886 Update Changes.txt 2023-11-06 01:56:18 +01:00
Lwmte
ef86c7d2fa Update Changes.txt 2023-11-05 09:10:42 +01:00
davidmarr
4f95efa011
add View.GetAspectRatio() function (#1243)
* add GetScreenAspectRatio() function
* Add Moveable:GetEndFrame() lua function
* Update Util.cpp
* Update ReservedScriptNames.h
* Update Changes.txt
* Update Changes.txt
* Update MoveableObject.cpp
* Update MoveableObject.cpp
* update of the function GetDisplayAspectRatio()
* Update Changes.txt
* Revert newlines
* Update ViewHandler.cpp
* Update Changes.txt
* Correct naming, remove misleading usage example
* Update Changes.txt
* Update Changes.txt

---------

Co-authored-by: Sezz <sezzary@outlook.com>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2023-11-05 10:04:09 +02:00
Lwmte
b4cf85af77 Merge branch 'develop' into DisplayString_Scale 2023-11-05 07:26:38 +01:00
Sezz
4019f56b65 Update Changes.txt 2023-11-05 16:10:12 +11:00
Sezz
2b6ebd60ca
Update Changes.txt 2023-11-05 10:56:27 +11:00
Lwmte
af87853847 Update Changes.txt 2023-11-03 08:42:49 +01:00
Sezz
b1f5cb9fda Fix cold exposure status not recovering in non-cold wade-depth water 2023-11-01 15:17:51 +11:00
Sezz
1262483a1b Update Changes.txt 2023-11-01 15:12:26 +11:00
Sezz
fad4cb0255 Merge branch 'develop' into DisplayString_Scale 2023-10-30 23:48:22 +11:00
Stranger1992
40a98c91de Correction of code 2023-10-29 16:50:28 +00:00
Stranger1992
c650e6f1fe Bump version of changelog to 1.2 from 1.1.1 2023-10-29 12:44:13 +00:00
Jakub
ee3fd7d140
Update Changes.txt 2023-10-24 22:44:03 +01:00
Jakub
e527527fe9
Update Changes.txt 2023-10-24 22:43:02 +01:00
Stranger1992
7162b97230 Add download and setup instructions links to changelog. 2023-10-22 15:34:14 +01:00
Jakub
8007792b82
Update Changes.txt 2023-10-22 13:54:16 +01:00
Jakub
0e0ec22910
Update Changes.txt 2023-10-22 12:25:30 +01:00
Jakub
d8ef914fea
Update Changes.txt 2023-10-22 12:24:53 +01:00
Jakub
03b3c3fa29
Update Changes.txt 2023-10-22 12:24:21 +01:00
Jakub
95062e0cd7
Update Changes.txt 2023-10-20 11:23:20 +01:00
Sezz
c55f5520e7
Update Changes.txt 2023-10-20 21:18:34 +11:00
Jakub
0e7c07a496
Update Changes.txt 2023-10-20 10:02:43 +01:00
Jakub
6427208b5b
Update Changes.txt 2023-10-20 10:02:08 +01:00
Jakub
db89151ac5
Update Changes.txt 2023-10-16 10:47:08 +01:00
Sezz
57e5826d6b Merge branch 'develop' into DisplayString_Scale 2023-10-13 12:40:04 +11:00
Sezz
b4afe2d4ea
Update Changes.txt 2023-10-13 12:21:20 +11:00
Sezz
e48a174453
Update Changes.txt 2023-10-13 12:19:58 +11:00
Lwmte
4e452378ec Fix regeneration of non-ammo pickups with OCB 128 2023-10-09 22:56:08 +02:00
davidmarr
5f8f887120
Add lua function DoesSaveGameExist() (#1221)
* internal function made available as a lua function
* Update Changes.txt
* Update FlowHandler.cpp
* Update Changes.txt

---------

Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2023-10-05 00:03:03 +03:00
hispidence
88a6d7f229 Modify changes.txt, fix doc comments, update docs. 2023-09-30 13:53:51 +01:00
hispidence
49ee5b69d9 Merge from origin/develop and put in string scale stuff 2023-09-28 19:21:07 +01:00
Lwmte
1ecf28e691 Fix zipline not following correct trajectory 2023-09-27 14:54:30 +02:00
Sezz
7f5ec171ae
Update Changes.txt 2023-09-26 21:28:49 +10:00
davidmarr
4ec2d60693
BLINK flag added for DisplayString (#1219)
* BLINK flag added for DisplayString

Added BLINK flag for DisplayString for blinking effect

* Initial commit

* Update Changes.txt

---------

Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2023-09-26 08:30:29 +01:00
Jakub
bfe545e375
Savegame functions (#1217)
* Possibly make loading work

* fix compile error

* Move LevelComplete reset to more appropriate place

* Implement Delete save and move functions to FlowHandler

* Fixes and optimizations

* Rename global

* rename func names to more meaningful ones, correct grammar.

* add a check to see if file actually exists before loading

* correct.

* add LogLevel for Delete() func

* Revert "correct."

This reverts commit 5e332bba95.

* Revert "add a check to see if file actually exists before loading"

This reverts commit ef9fb63aa2.

* Fix attempts to load savegames from incorrect slots

* Simplify savegame delete function

* Update Changes.txt

* Minor changes

* Disable Save/Load quick actions when EnableLoadSave is false

* Formatting

* Implement enable load/save into lua

* Fix merge

* Update Changes.txt

* Update savegame.cpp

* Fix savegame count not properly increasing, don't reload headers every frame in menu

* Update savegame.cpp

* Set TimeInMenu default value to -1.0f

* Minor changes

---------

Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
Co-authored-by: Sezz <sezzary@outlook.com>
2023-09-25 11:06:40 +01:00
Lwmte
2a2545d863 Update Changes.txt 2023-09-20 08:10:39 +02:00
Jakub
586e7f17cc
Merge pull request #1203 from MontyTRC89/flipmap_fixes
Flipmap fixes
2023-08-29 10:37:44 +01:00
Jakub
491e43aa2d
renderer fix and bilinear filtering (#1193)
* Fixed wrong spotlight specula attenuation;
* Fixed possible bug with spotlghts;
* Attempt to fix the saturate problem of lights
* Restored old saturate in rooms shader
* Removed commented code
* Added experimental point filer set by gameflow
* Fixed compilation error
* Fix includes, change defaults, update Changes.txt

---------

Co-authored-by: MontyTRC89 <montyhammet@hotmail.it>
Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2023-08-27 10:05:08 +03:00
Lwmte
743ac1738b Merge branch 'develop' into flipmap_fixes 2023-08-26 19:06:37 +02:00
Lwmte
28d582f92c Fix #1012 2023-08-26 19:05:01 +02:00
Lwmte
bcccfc86a3 Fix #1043 2023-08-26 13:43:16 +02:00
Lwmte
b3b346c448 Fix issues with wrong room switch on Moveable::SetPos() 2023-08-26 12:08:36 +02:00
Lwmte
ce447f3d0b Fix volume change in settings not affecting voice track 2023-08-26 09:58:52 +02:00