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Update Changes.txt
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@ -28,11 +28,14 @@ Version 1.1.1
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- OCB > 0: When the player steps on the platform, it will crumble after the number of frames set in the OCB.
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- A positive value results in activation via player collision.
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- A negative value requires a trigger to activate.
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* Add basic mouse input handling. Allows for binding of mouse inputs in control settings.
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* Add settings for Mouse Sensitivity and Mouse Smoothing (not used in-game yet).
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Lua API changes:
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* Add DisplaySprite object.
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* Add Flow::EnableLoadSave() function to disable savegames.
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* Add Flow::EnablePointFilter() function to disable bilinear filtering.
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* Add Input:GetCursorDisplayPosition() function.
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* Add Lara::GetAmmoType() function to read the ammo that Lara is using.
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* Add Lara::GetControlLock() and Lara::SetControlLock() functions to handle controls locking.
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* Add Logic.HandleEvent() function to call node events.
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