Update Changes.txt

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@ -57,7 +57,7 @@ Lua API changes:
* Fix Moveable constructor forcing initial animation to 0 and hit points to 10, even if not specified.
* Fix activation of a flipped room when using SetPos() script command or position change node.
* Add extra parameter to GiveItem() function to optionally display an inventory item given to the player in the pickup summary.
* The DisplayString constructor now takes a "scale" parameter allowing you to resize text.
* Update DisplayString constructor to take a "scale" parameter, allowing for the resizing of text.
* The DisplayString constructor's "color" parameter is now optional.
* Add DisplayString::SetScale() function to resize text.
* Add DisplayString::GetScale() function to get text scale.