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Update Changes.txt
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@ -57,7 +57,7 @@ Lua API changes:
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* Fix Moveable constructor forcing initial animation to 0 and hit points to 10, even if not specified.
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* Fix activation of a flipped room when using SetPos() script command or position change node.
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* Add extra parameter to GiveItem() function to optionally display an inventory item given to the player in the pickup summary.
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* The DisplayString constructor now takes a "scale" parameter allowing you to resize text.
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* Update DisplayString constructor to take a "scale" parameter, allowing for the resizing of text.
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* The DisplayString constructor's "color" parameter is now optional.
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* Add DisplayString::SetScale() function to resize text.
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* Add DisplayString::GetScale() function to get text scale.
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