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Correction of code
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1 changed files with 5 additions and 5 deletions
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@ -40,11 +40,11 @@ Version 1.2
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Lua API changes:
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* Add DisplaySprite object.
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* Add Flow::EnableLoadSave() function to disable savegames.
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* Add Flow::EnablePointFilter() function to disable bilinear filtering.
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* Add Input:GetCursorDisplayPosition() function to get the position of the cursor.
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* Add Lara::GetAmmoType() function to read the ammo that Lara is using.
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* Add Lara::GetControlLock() and Lara::SetControlLock() functions to handle controls locking.
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* Add Flow:EnableLoadSave() function to disable savegames.
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* Add Flow:EnablePointFilter() function to disable bilinear filtering.
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* Add InputGetCursorDisplayPosition() function to get the position of the cursor.
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* Add Lara:GetAmmoType() function to read the ammo that Lara is using.
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* Add Lara:GetControlLock() and Lara:SetControlLock() functions to handle controls locking.
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* Add Logic.HandleEvent() function to call node events.
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* Add functions to load, save, delete and check existence of savegames.
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* Add DisplayStringOption.RIGHT and DisplayStringOption.BLINK flags for DisplayString.
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