Correction of code

This commit is contained in:
Stranger1992 2023-10-29 16:50:28 +00:00
parent 8a49f28d6e
commit 40a98c91de

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@ -40,11 +40,11 @@ Version 1.2
Lua API changes:
* Add DisplaySprite object.
* Add Flow::EnableLoadSave() function to disable savegames.
* Add Flow::EnablePointFilter() function to disable bilinear filtering.
* Add Input:GetCursorDisplayPosition() function to get the position of the cursor.
* Add Lara::GetAmmoType() function to read the ammo that Lara is using.
* Add Lara::GetControlLock() and Lara::SetControlLock() functions to handle controls locking.
* Add Flow:EnableLoadSave() function to disable savegames.
* Add Flow:EnablePointFilter() function to disable bilinear filtering.
* Add InputGetCursorDisplayPosition() function to get the position of the cursor.
* Add Lara:GetAmmoType() function to read the ammo that Lara is using.
* Add Lara:GetControlLock() and Lara:SetControlLock() functions to handle controls locking.
* Add Logic.HandleEvent() function to call node events.
* Add functions to load, save, delete and check existence of savegames.
* Add DisplayStringOption.RIGHT and DisplayStringOption.BLINK flags for DisplayString.