smallmodel
|
373a35acf0
|
Fixed target trigger being triggered by itself
|
2024-02-15 20:23:17 +01:00 |
|
smallmodel
|
abfdac59ba
|
Make aiMaxDeviation only supported on 2.0 and above
|
2024-02-15 00:21:01 +01:00 |
|
smallmodel
|
efc1354dcb
|
Fixed entity monitoring always used
|
2024-02-14 20:58:19 +01:00 |
|
smallmodel
|
c9f2603692
|
Don't suppress below 2.0
|
2024-02-14 20:48:11 +01:00 |
|
smallmodel
|
aab24260e2
|
FriendlyInLineOfFire should return false below 2.0
|
2024-02-14 20:47:54 +01:00 |
|
smallmodel
|
e450156bf7
|
Fixed path goal movement
|
2024-02-14 20:46:43 +01:00 |
|
smallmodel
|
1533c02a41
|
Fixed cover hide
|
2024-02-14 20:32:57 +01:00 |
|
smallmodel
|
c4855029a9
|
Fixed motion facing
|
2024-02-14 20:32:40 +01:00 |
|
smallmodel
|
4fa457118f
|
Fixed CanMovePathWithLeash() not returning the correct result
|
2024-02-14 20:06:35 +01:00 |
|
smallmodel
|
33b403d6eb
|
Fixed MASK_CANSEE
|
2024-02-14 19:58:29 +01:00 |
|
smallmodel
|
a5c6654dcb
|
Fixed m_fMaxDistanceSquared initialization value
|
2024-02-14 19:22:19 +01:00 |
|
smallmodel
|
07ec6adecb
|
Fixed ViewJitter never being removed
|
2024-02-14 18:40:34 +01:00 |
|
smallmodel
|
ceb901e9ca
|
Fixed disconnected menu not being pushed properly
|
2024-02-14 18:32:06 +01:00 |
|
smallmodel
|
651b86b066
|
Added comment for more clarity
|
2024-02-13 18:23:23 +01:00 |
|
smallmodel
|
a4003dd61c
|
Only execute anim/suppress.scr if targeting 2.0 and above
|
2024-02-13 18:16:52 +01:00 |
|
smallmodel
|
5e461786f9
|
Added a comment about FriendlyInLineOfFire
|
2024-02-13 18:15:54 +01:00 |
|
smallmodel
|
45108c6f4b
|
Fixed curious' finished animation global function
This fixes AI being permanently stuck in a curious animation
|
2024-02-13 17:38:11 +01:00 |
|
smallmodel
|
bc0d373dcd
|
Fixed AI getting blocked because of an obstacle
|
2024-02-13 17:37:28 +01:00 |
|
smallmodel
|
0f37a8f6ea
|
Fixed m_fLeashSquared initialization
|
2024-02-13 16:42:54 +01:00 |
|
smallmodel
|
03ceaf82ce
|
Fixed AngleMod() being inaccurate
This caused issues with Actor never finishing turning (because it expected the desired yaw to be at the exact same angle rounded by 0.001)
|
2024-02-13 16:23:47 +01:00 |
|
smallmodel
|
1e5e5e24f6
|
Fixed entity monitoring never printing
|
2024-02-13 16:23:06 +01:00 |
|
smallmodel
|
eb993dbd43
|
Fixed grenade toss location and wall facing
|
2024-02-13 16:22:56 +01:00 |
|
smallmodel
|
4f5abb3412
|
Fixed int conversion when printing the awareness
|
2024-02-13 16:22:39 +01:00 |
|
smallmodel
|
6418d79d76
|
Call PostThink() in Think_Alarm()
|
2024-02-13 16:22:18 +01:00 |
|
smallmodel
|
796a3a711f
|
Fixed animation delta over time
|
2024-02-13 01:01:51 +01:00 |
|
smallmodel
|
0ef743d945
|
Forgot newline
|
2024-02-13 01:01:39 +01:00 |
|
smallmodel
|
7c33f98ae9
|
Use m_fFollowRelativeYaw
|
2024-02-13 00:57:37 +01:00 |
|
smallmodel
|
51ba1e2951
|
Properly use identity / identitylighting when cgen isn't explicitly specified
|
2024-02-12 23:47:07 +01:00 |
|
smallmodel
|
0b16d599d5
|
Added UseCount for image_t
|
2024-02-12 22:11:15 +01:00 |
|
smallmodel
|
3b2223ad22
|
image validity check
|
2024-02-12 22:11:00 +01:00 |
|
smallmodel
|
186583148a
|
Use proper values for GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T
|
2024-02-12 22:10:00 +01:00 |
|
smallmodel
|
5475624b7f
|
Added DDS support + handle compressed textures correctly
|
2024-02-12 20:19:33 +01:00 |
|
smallmodel
|
d5be69239a
|
Added GL 1.3 functions
|
2024-02-12 20:18:52 +01:00 |
|
smallmodel
|
304645d720
|
Ignore CGEN_BAD stages
|
2024-02-12 19:50:32 +01:00 |
|
smallmodel
|
0591152f99
|
Added ifCvar / ifCvarnot support
|
2024-02-12 17:18:51 +01:00 |
|
smallmodel
|
74e8a38c00
|
When idle, limit the turret's pitch to the max idle pitch
|
2024-02-12 16:59:20 +01:00 |
|
smallmodel
|
5cadab46ab
|
Fixed fence mask being incorrectly specified as transparent rather than opaque
|
2024-02-12 16:49:27 +01:00 |
|
smallmodel
|
1577927d99
|
Ignore collision if the brush has a trace content and the trace content wasn't specified in the trace flags
|
2024-02-12 16:48:58 +01:00 |
|
smallmodel
|
5a0aeb2f88
|
Fixed last fire time being incorrectly set in the future
|
2024-02-12 15:12:55 +01:00 |
|
smallmodel
|
7a1f7773bf
|
Use sin/cos instead of sinf/cosf (accuracy)
|
2024-02-12 15:05:33 +01:00 |
|
smallmodel
|
b0e597cf55
|
Fixed vehicle collision orientation
|
2024-02-12 15:02:55 +01:00 |
|
smallmodel
|
c40d073d7a
|
Refactored CM_CheckTerrainTriSphere
|
2024-02-12 14:17:04 +01:00 |
|
smallmodel
|
dd8b3f607a
|
Fixed terrain tri sphere collision not returning correct results with small objects
|
2024-02-12 13:36:56 +01:00 |
|
smallmodel
|
5cc599984d
|
Fixed bullet hit effect for glass
|
2024-02-12 00:29:52 +01:00 |
|
smallmodel
|
b95b8c4c20
|
Fixed water bullet effect
|
2024-02-12 00:17:30 +01:00 |
|
smallmodel
|
3e190ca4b3
|
Added MASK_SHOT_FLUID (there are so many masks)
|
2024-02-12 00:02:28 +01:00 |
|
smallmodel
|
3853d1ef39
|
Properly map the CGM message depending on the protocol version
|
2024-02-11 23:38:24 +01:00 |
|
smallmodel
|
bf700186d0
|
Fixed bounce velocity reduction
|
2024-02-11 23:31:26 +01:00 |
|
smallmodel
|
ca7cacfdcc
|
Add a debug line when bouncing if enabled (for AI)
|
2024-02-11 23:27:21 +01:00 |
|
smallmodel
|
b893f4f89f
|
Properly stop if on ground
|
2024-02-11 23:20:52 +01:00 |
|