smallmodel
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525a0c7c82
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Renamed and moved soundSystem_t to snd_local_new.h
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2023-08-16 18:14:06 +02:00 |
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smallmodel
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46c35057fb
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Made omohserver an interface
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2023-08-16 18:13:47 +02:00 |
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smallmodel
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6d03b9763a
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Using S_LoadData
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2023-08-16 18:13:30 +02:00 |
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smallmodel
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286f553a54
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Fixed uninitialized variable
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2023-08-16 01:06:51 +02:00 |
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smallmodel
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06a7341eda
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Moved radarUnpacked_t from server.h to q_shared.h
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2023-08-15 22:20:25 +02:00 |
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smallmodel
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456ed42e14
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Implemented the radar system for non-pvs clients
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2023-08-15 19:29:12 +02:00 |
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smallmodel
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c4738966fe
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Using g_utils.cpp from fakk
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2023-08-15 01:27:35 +02:00 |
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smallmodel
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e0b5a62c4f
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Allow obj maps to be loaded in any game types
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2023-08-14 20:44:46 +02:00 |
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smallmodel
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72715c1a85
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Fixed CL_Disconnect being passed with arguments
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2023-08-14 03:15:42 +02:00 |
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smallmodel
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91dc3e5884
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Fixed configstring index because of denormalization
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2023-08-14 02:24:48 +02:00 |
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smallmodel
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f2f7afadef
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Don't resend the game state if the serverId is the same as the restarted server Id
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2023-08-14 01:57:02 +02:00 |
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smallmodel
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8e05347ba0
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Moved CL_FinishedIntro and SV_CheckSaveGame to qcommon.h
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2023-08-14 01:27:13 +02:00 |
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smallmodel
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eef1368083
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using g_gametype variable directly instead of using Cvar_VariableValue
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2023-08-13 20:19:03 +02:00 |
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smallmodel
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6dfefa04f5
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Fixed SV_AllowSaveGame always returning true
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2023-08-13 20:18:46 +02:00 |
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smallmodel
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8171641e3a
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Fixed "dmmessage" not being logged (it's a bug in all versions of mohaas/mohaab)
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2023-08-13 16:13:08 +02:00 |
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smallmodel
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e330d00565
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Added dmmessage monitoring
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2023-08-13 14:19:14 +02:00 |
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smallmodel
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04b66684dd
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Added a function to get an animation's angular delta over time
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2023-08-11 21:11:16 +02:00 |
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smallmodel
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ce34b78113
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Added CL_LV_ConvertString
Only CL messages are localized now (see comment)
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2023-08-10 02:42:57 +02:00 |
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smallmodel
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963318264c
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Added SV_HitEntity from mohaab
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2023-07-30 20:21:08 +02:00 |
|
OM
|
1776ac2344
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Fixed configstring not sending after post-loading
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2023-07-04 23:06:02 +02:00 |
|
OM
|
96f72c0bb8
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Denormalize configstrings when sending the game state
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2023-07-02 19:42:03 +02:00 |
|
OM
|
87b238e6de
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Renamed gameImport to game_import_t, and gameExport_t to game_export_t
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2023-07-02 19:22:17 +02:00 |
|
OM
|
7b34f064d0
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Moved gi.protocol to a new variable called g_protocol
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2023-07-02 19:17:15 +02:00 |
|
OM
|
b9c5a4d5ba
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Write server frametime depending on the protocol used
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2023-07-02 18:31:43 +02:00 |
|
OM
|
b67b3863ba
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Added view model anim normalization
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2023-07-02 18:31:18 +02:00 |
|
OM
|
7eac426e31
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Added net_pm_flags field for denormalized pm_flags (depending on the target game)
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2023-06-29 22:16:46 +02:00 |
|
OM
|
906f9cb89d
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Denormalize player state flags when sending them to client
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2023-06-29 21:27:45 +02:00 |
|
OM
|
cbe6354d2d
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Denormalize configstring when sending it to the client
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2023-06-29 21:27:19 +02:00 |
|
OM
|
931c3147f8
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Initialize targetGame and protocol in imports
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2023-06-29 21:26:34 +02:00 |
|
OM
|
5b97245dd1
|
Reworked CMakeLists
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2023-06-17 01:44:38 +02:00 |
|
OM
|
c287638f99
|
Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
|
OM
|
2ac8f3e39d
|
Removed game.cpp/level.cpp from server folder as they were useless
|
2023-06-17 01:23:52 +02:00 |
|
OM
|
e4fa0fff3a
|
Renamed **game** to **fgame**
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2023-06-15 23:44:02 +02:00 |
|
OM
|
24cf12dd36
|
Fixed Linux compilation errors
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2023-05-28 22:54:19 +02:00 |
|
OM
|
92a5883243
|
Networking fixes
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2023-05-28 21:36:09 +02:00 |
|
OM
|
c1213e6027
|
Various fixes and additions
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2023-05-28 20:19:35 +02:00 |
|
OM
|
dc45c33c79
|
ioq3 updates
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2023-05-26 20:53:00 +02:00 |
|
OM
|
ca3340b158
|
ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
|
OM
|
f1f1f6e073
|
Fixed stackoverflow issues
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2023-05-23 00:17:03 +02:00 |
|
OM
|
04b5fdb934
|
Added Spearhead/Breakthrough client support
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2023-05-21 21:21:20 +02:00 |
|
OM
|
4d66b35ba1
|
Added *SV_SetFrameNumber* and *CL_SetFrameNumber* so TIKI cache can get refreshed
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2023-05-18 01:35:58 +02:00 |
|
L
|
c7f877c8b4
|
Added Quake III arena unix/win32 folders
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2023-05-08 22:58:54 +02:00 |
|
L
|
53c1c94dac
|
Using Quake 3 renderer
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2023-05-08 14:33:37 +02:00 |
|
L
|
d48f252bb0
|
Include tiki.h
|
2023-04-30 01:09:57 +02:00 |
|
L
|
45b8178295
|
Include TIKI
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2023-04-30 00:05:21 +02:00 |
|
L
|
a07a7359b6
|
Changed default hostname (so openmohaa can be recognized)
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2023-02-07 21:23:27 +01:00 |
|
L
|
7f7faea586
|
Added support for GameSpy heartbeat
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2023-02-05 01:41:56 +01:00 |
|
L
|
64520b9073
|
Added GameSpy initialization and shutdown
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2023-02-05 01:41:45 +01:00 |
|
L
|
92f58d2144
|
Added GameSpy function declaration
|
2023-02-05 01:41:31 +01:00 |
|
L
|
d4faf0c0e0
|
Fixed compilation errors on Unix
|
2023-02-01 00:28:40 +01:00 |
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