Fixed configstring not sending after post-loading

This commit is contained in:
OM 2023-07-04 23:06:02 +02:00
parent b0b80dda6f
commit 1776ac2344

View file

@ -96,7 +96,7 @@ void SV_SetConfigstring (int index, const char *val) {
// send it to all the clients if we aren't
// spawning a new server
if ( sv.state == SS_GAME || sv.restarting ) {
if (sv.state == SS_LOADING2 || sv.state == SS_GAME || sv.restarting ) {
// send the data to all relevent clients
for (i = 0, client = svs.clients; i < svs.iNumClients ; i++, client++) {