mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 13:47:58 +03:00
Removed game.cpp/level.cpp from server folder as they were useless
This commit is contained in:
parent
d4714babd2
commit
2ac8f3e39d
4 changed files with 0 additions and 218 deletions
|
@ -1,62 +0,0 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// game.cpp : TU Game.
|
||||
|
||||
#include "game.h"
|
||||
|
||||
Game game;
|
||||
|
||||
void CacheResource( const char *name )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
SimpleEntity *G_FindTarget( SimpleEntity *next, const char *classname )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Vector G_GetMovedir( float angle )
|
||||
{
|
||||
if( angle == -1.0f )
|
||||
{
|
||||
return Vector( 0.0f, 0.0f, 1.0f );
|
||||
}
|
||||
else if( angle == -2.0f )
|
||||
{
|
||||
return Vector( 0.0f, 0.0f, -1.0f );
|
||||
}
|
||||
|
||||
angle *= ( M_PI * 2.0f / 360.0f );
|
||||
return Vector( cos( angle ), sin( angle ), 0.0f );
|
||||
}
|
||||
|
||||
float G_Random( float value )
|
||||
{
|
||||
return fmod( rand(), value );
|
||||
}
|
||||
|
||||
CLASS_DECLARATION( Listener, Game, NULL )
|
||||
{
|
||||
{ NULL, NULL }
|
||||
};
|
|
@ -1,40 +0,0 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// game.h : TU Game.
|
||||
|
||||
#ifndef __GAME_H__
|
||||
#define __GAME_H__
|
||||
|
||||
#include <listener.h>
|
||||
|
||||
class Game : public Listener {
|
||||
CLASS_PROTOTYPE( Game );
|
||||
};
|
||||
|
||||
extern Game game;
|
||||
|
||||
SimpleEntity *G_FindTarget( SimpleEntity *next, const char *classname );
|
||||
Vector G_GetMovedir( float angle );
|
||||
float G_Random( float value );
|
||||
|
||||
#endif /* __GAME_H__*/
|
|
@ -1,46 +0,0 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// game.cpp : TU Level.
|
||||
|
||||
#include "level.h"
|
||||
|
||||
Level level;
|
||||
|
||||
void Level::setTime( int levelTime )
|
||||
{
|
||||
svsTime = levelTime;
|
||||
inttime = levelTime - svsStartTime;
|
||||
svsFloatTime = levelTime / 1000.0f;
|
||||
time = inttime / 1000.0f;
|
||||
}
|
||||
|
||||
void Level::setFrametime( int frametime )
|
||||
{
|
||||
intframetime = frametime;
|
||||
this->frametime = frametime / 1000.0f;
|
||||
}
|
||||
|
||||
CLASS_DECLARATION( Listener, Level, NULL )
|
||||
{
|
||||
{ NULL, NULL }
|
||||
};
|
|
@ -1,70 +0,0 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// level.h : TU Level.
|
||||
|
||||
#ifndef __LEVEL_H__
|
||||
#define __LEVEL_H__
|
||||
|
||||
#include <listener.h>
|
||||
|
||||
class SimpleArchivedEntity;
|
||||
|
||||
class Level : public Listener {
|
||||
public:
|
||||
bool m_LoopDrop;
|
||||
bool m_LoopProtection;
|
||||
|
||||
str m_mapscript;
|
||||
str current_map;
|
||||
|
||||
// Level time
|
||||
int framenum;
|
||||
int inttime;
|
||||
int intframetime;
|
||||
|
||||
float time;
|
||||
float frametime;
|
||||
|
||||
int spawnflags;
|
||||
|
||||
// Server time
|
||||
int svsTime;
|
||||
float svsFloatTime;
|
||||
int svsStartTime;
|
||||
int svsEndTime;
|
||||
|
||||
bool m_bScriptSpawn;
|
||||
bool m_bRejectSpawn;
|
||||
|
||||
Container< SimpleArchivedEntity * > m_SimpleArchivedEntities;
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE( Level );
|
||||
|
||||
void setTime( int _svsTime_ );
|
||||
void setFrametime( int frameTime );
|
||||
};
|
||||
|
||||
extern Level level;
|
||||
|
||||
#endif /* __LEVEL_H__*/
|
Loading…
Add table
Add a link
Reference in a new issue