TombEngine/TR5Main
2022-03-22 20:41:01 +11:00
..
Game Fix corner shimmy; fix immobile UPV; cleanup 2022-03-22 20:41:01 +11:00
Libs Cleanup 2022-02-14 17:05:52 +11:00
Objects Fix corner shimmy; fix immobile UPV; cleanup 2022-03-22 20:41:01 +11:00
Renderer aaaa 2022-03-19 23:31:09 +11:00
Scripting Preserve momentum when sliding into a pit; cleanup 2022-03-14 22:44:10 +11:00
Shaders Added cinematic bars and fade in/out effects 2022-01-13 07:40:13 +01:00
Sound Merge branch 'state_cleaning_tier_2' into Sezz_StateChange2+Stranger1992_SoundRefactor 2022-03-14 22:54:56 +11:00
Specific Fix level load crash with certain items present; cleanup 2022-03-20 14:18:36 +11:00
Banner.bmp Solve legal in pictures 2021-10-02 19:17:13 +03:00
framework.cpp New project format (#206) 2020-05-27 09:21:20 +02:00
framework.h Cleaned up several buffers to use fixed arrays 2021-08-29 16:35:19 +02:00
packages.config Revert "Updated DirectXTK" 2020-09-20 18:21:38 +02:00
resource.h Rename project to TEN, add icon 2021-08-02 17:53:44 +03:00
Resources.aps Fix icon size 2021-08-03 09:42:15 +03:00
Resources.rc Remove old project name mentions everywhere 2021-11-07 12:50:55 +03:00
RuleSet.ruleset Added the ID_XX from TR3 (only entity) 2019-12-04 16:12:53 +01:00
targetver.h First commit 2018-08-19 09:46:58 +02:00
ten.ico Fix icon size 2021-08-03 09:42:15 +03:00
TombEngine.vcxproj Preserve momentum when sliding into a pit; cleanup 2022-03-14 22:44:10 +11:00
TombEngine.vcxproj.filters Preserve momentum when sliding into a pit; cleanup 2022-03-14 22:44:10 +11:00
TombEngine.vcxproj.user Optimized memory usage for RendererPolygon 2021-11-17 05:42:39 +01:00