TombEngine/TR5Main/framework.h
Raildex 44c454318f Cleaned up several buffers to use fixed arrays
Removed game_malloc
TODO: DOOR_DATA destructor crashes
2021-08-29 16:35:19 +02:00

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C++

#pragma once
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <memory>
#include <functional>
#include <vector>
#include <map>
#include <string>
#include <array>
#include <d3d11.h>
#include <SimpleMath.h>
#include <sol.hpp>
#include "Game/debug/debug.h"
#include <algorithm>
#include <set>
using namespace DirectX;
using namespace DirectX::SimpleMath;
#pragma warning(disable: 4996)