hispidence
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782ad93810
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More (ScriptInterface)Flow -> (ScriptInterface)FlowHandler for consistency.
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2022-02-10 18:37:17 +00:00 |
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hispidence
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b3443ba328
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Make DoTitle take the title of an ambient track by reference. Update DoLevel to do the same.
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2022-02-10 18:35:17 +00:00 |
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hispidence
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14f0b710fb
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Take vanilla/TRNG stuff out of Tracks.lua (which is now no longer needed) and partially replicate it in the C++ side of things.
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2022-02-10 18:35:17 +00:00 |
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hispidence
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4eca2f5826
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Make assertion print an error if it fails.
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2022-02-10 18:35:17 +00:00 |
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hispidence
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a8f1d3b3be
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Compile fixes. Don't be alarmed at the removal of the save vectors, they weren't connected to anything yet.
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2022-02-10 18:35:16 +00:00 |
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hispidence
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745427afa0
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Forgot a pretty important change.
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2022-02-10 18:35:15 +00:00 |
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hispidence
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cd9c3e7544
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Associated compile fixes. Some of these are dirty and temporary-ish.
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2022-02-10 18:34:34 +00:00 |
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hispidence
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0834bf805f
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Make new colour class, RGBAColor8Byte (the name is a work-in-progress, I promise), and move some GameScriptColor stuff into it.
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2022-02-10 18:34:33 +00:00 |
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hispidence
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4429bd8aa2
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Add ScriptInterfaceFlow and ScriptInterfaceState. Add references.
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2022-02-10 18:34:11 +00:00 |
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hispidence
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967316cb31
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Move GameFlowScript, GameLogicScript and LuaHandler to Scripting.
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2022-02-10 18:34:03 +00:00 |
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hispidence
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b2350fd600
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Move GameScriptFreeFunctions over.
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2022-02-10 18:33:15 +00:00 |
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hispidence
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8ac6a94e1d
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Move over GameScriptItemInfo.
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2022-02-10 18:32:29 +00:00 |
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hispidence
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d038dcf736
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Update project references.
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2022-02-10 18:32:14 +00:00 |
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hispidence
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9139a79367
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Add ScriptInterfaceLevel. Move ScriptInterfaceGame and GameScriptLevel to Scripting.
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2022-02-10 18:31:36 +00:00 |
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hispidence
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a2ecc0e55c
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Move GameScriptInventoryObject to Scripting (and some stuff to Common to make it compile).
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2022-02-10 18:31:35 +00:00 |
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hispidence
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71946c6f93
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Move ChunkReader.h to Common.
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2022-02-10 18:31:35 +00:00 |
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hispidence
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cf610245f1
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Move more files. Define MINMAX.
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2022-02-10 18:31:35 +00:00 |
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hispidence
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e20d5da736
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Turn off conformance mode for scripting. Move some headers.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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c433cd1c1b
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Move more headers.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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a499f878d2
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Move over GameScriptAIObject and some other things to Scripting. This won't build... yet.
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2022-02-10 18:31:34 +00:00 |
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hispidence
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788e6ed66b
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Add references to added files and new lib paths.
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2022-02-10 18:31:33 +00:00 |
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hispidence
|
68dc03d76b
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Move libs to common.
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2022-02-10 18:31:18 +00:00 |
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hispidence
|
121468d4fc
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Move some files. Make copies of precompiled headers.
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2022-02-10 18:31:15 +00:00 |
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hispidence
|
a0d199ae2d
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Update common proj files.
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2022-02-10 18:31:15 +00:00 |
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hispidence
|
40d8c53ccb
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Move ScriptInterfaceGamn into Common.
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2022-02-10 18:31:15 +00:00 |
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hispidence
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36a8d15428
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Add dirs. Fix room.h rename error.
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2022-02-10 18:31:15 +00:00 |
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hispidence
|
009cc162d1
|
Add project files; move room.h and level.h to Common folder.
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2022-02-10 18:31:15 +00:00 |
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hispidence
|
5f01460662
|
Add new projects. These will be for splitting the Lua stuff into its own .lib.
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2022-02-10 18:31:15 +00:00 |
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