.. |
new
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Expose methods for basic DMA (when OpenAL is unavailable)
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2024-09-18 20:49:38 +02:00 |
cl_avi.cpp
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Added source files for OpenAL FAKK (unimplemented)
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2024-01-07 20:10:53 +01:00 |
cl_cgame.cpp
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Add Cvar_CheckRange exports
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2025-01-27 00:13:01 +01:00 |
cl_cin.cpp
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
cl_consolecmds.cpp
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Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
cl_curl.c
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
cl_curl.h
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ioquake3 porting
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2023-05-24 19:29:36 +02:00 |
cl_input.cpp
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Add BUTTON_ANY flag when moving mouse
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2024-10-21 19:22:54 +02:00 |
cl_instantAction.cpp
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Implement Instant Action from Breakthrough (#712)
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2025-04-15 00:31:34 +02:00 |
cl_instantAction.h
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Implement Instant Action from Breakthrough (#712)
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2025-04-15 00:31:34 +02:00 |
cl_inv.cpp
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Reduced compilation warnings
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2024-06-07 20:34:13 +02:00 |
cl_inv.h
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Added INV_ALIGN_NONE
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2023-12-31 15:35:00 +01:00 |
cl_invrender.cpp
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Use UI definitions instead of cls.glconfig for UI code to get the resolution
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2024-11-30 13:54:50 +01:00 |
cl_invrender.h
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Implemented cl_invrender
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2023-12-31 22:02:47 +01:00 |
cl_keys.cpp
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[macOS / Compiler Fix] Alter offset for Mouse Buttons
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2024-10-17 01:24:22 +02:00 |
cl_main.cpp
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Fix small typo
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2025-03-12 00:02:44 +01:00 |
cl_net_chan.cpp
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Add network profiling tool from Spearhead and Breakthrough
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2024-11-09 21:38:16 +01:00 |
cl_parse.cpp
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Use the server frametime when parsing baseline entities from the game state
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2024-12-09 19:34:19 +01:00 |
cl_scrn.cpp
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Fix loading screen being incorrectly displayed
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2024-09-27 17:59:03 +02:00 |
cl_ui.cpp
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Check for valid scoreboard menu
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2025-04-15 18:37:35 +02:00 |
cl_ui.h
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Make chat message colors brighter
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2025-01-07 00:39:45 +01:00 |
cl_uibind.cpp
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Added bindlistener events
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2023-12-28 01:11:17 +01:00 |
cl_uibind.h
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Implemented CL_LoadBind
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2023-12-27 22:53:49 +01:00 |
cl_uidmbox.cpp
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Localize dmbox and gmbox
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2025-01-08 21:26:47 +01:00 |
cl_uidmbox.h
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Use #pragma once instead of #ifndef
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2024-09-27 20:19:11 +02:00 |
cl_uifilepicker.cpp
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Use UI definitions instead of cls.glconfig for UI code to get the resolution
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2024-11-30 13:54:50 +01:00 |
cl_uifilepicker.h
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Use a const str& reference
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2023-12-29 20:19:28 +01:00 |
cl_uigamespy.cpp
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Format document
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2025-02-06 22:56:49 +01:00 |
cl_uigamespy.h
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Format document
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2025-02-06 22:56:49 +01:00 |
cl_uigmbox.cpp
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Localize dmbox and gmbox
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2025-01-08 21:26:47 +01:00 |
cl_uigmbox.h
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Use #pragma once instead of #ifndef
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2024-09-27 20:19:11 +02:00 |
cl_uilangame.cpp
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Also use the port when connecting to a server
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2024-09-13 19:07:06 +02:00 |
cl_uilangame.h
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Formatted source files
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2023-12-30 17:36:01 +01:00 |
cl_uiloadsave.cpp
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fix: fix elapsed time and logged date in loadgame ui
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2025-02-04 22:14:52 +01:00 |
cl_uiloadsave.h
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Implemented FAKK Load game class
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2023-12-30 19:09:48 +01:00 |
cl_uimaprotationsetup.cpp
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Properly move items in the map rotation list
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2024-10-23 20:52:22 +02:00 |
cl_uimaprotationsetup.h
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Added UI map rotation from BT 2.40
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2023-12-30 01:59:03 +01:00 |
cl_uimaprunner.cpp
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Fix assertion failures on str operations
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2024-09-21 20:02:58 +02:00 |
cl_uimaprunner.h
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Use a const str& reference
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2023-12-29 20:19:28 +01:00 |
cl_uiminicon.cpp
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Automatically scale UI elements for high resolutions
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2024-11-30 22:40:00 +01:00 |
cl_uiminicon.h
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Implemented miniconsole
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2024-01-01 14:53:16 +01:00 |
cl_uimpmappicker.cpp
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Use UI definitions instead of cls.glconfig for UI code to get the resolution
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2024-11-30 13:54:50 +01:00 |
cl_uimpmappicker.h
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Implemented MP map picker
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2023-12-29 22:06:36 +01:00 |
cl_uiplayermodelpicker.cpp
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Use UI definitions instead of cls.glconfig for UI code to get the resolution
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2024-11-30 13:54:50 +01:00 |
cl_uiplayermodelpicker.h
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Exported PM_FilenameToDisplayname and PM_DisplaynameT
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2023-12-30 17:23:11 +01:00 |
cl_uiradar.cpp
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Fix constant for screenOrg
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2024-11-18 22:03:58 +01:00 |
cl_uiradar.h
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Implemented UIRadar::Draw()
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2023-08-16 00:45:40 +02:00 |
cl_uiserverlist.cpp
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Don't refresh the server list if it's not ready
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2025-04-21 21:03:42 +02:00 |
cl_uiserverlist.h
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Fixed the server list
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2023-07-29 19:31:16 +02:00 |
cl_uisoundpicker.cpp
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Implemented cl_uisoundpicker
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2023-12-29 20:23:42 +01:00 |
cl_uisoundpicker.h
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Use a const str& reference
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2023-12-29 20:19:28 +01:00 |
cl_uistd.cpp
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Automatically scale UI elements for high resolutions
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2024-11-30 22:40:00 +01:00 |
cl_uistd.h
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Added EV_ClearInvItemReference declaration
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2023-12-31 15:34:53 +01:00 |
cl_uiview3d.cpp
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Automatically scale UI elements for high resolutions
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2024-11-30 22:40:00 +01:00 |
cl_uiview3d.h
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Add network profiling tool from Spearhead and Breakthrough
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2024-11-09 21:38:16 +01:00 |
client.h
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Apply client and server config tweaks when loading the original config
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2025-01-21 22:56:05 +01:00 |
CMakeLists.txt
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Use functions that return master host information
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2025-04-22 21:40:34 +02:00 |
keycodes.h
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ioq3 updates
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2023-05-26 20:53:00 +02:00 |
keys.h
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Reworked file inclusion (using relative path)
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2023-06-17 01:24:20 +02:00 |
libmumblelink.c
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ioq3 changes
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2023-05-24 19:40:02 +02:00 |
libmumblelink.h
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ioq3 changes
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2023-05-24 19:40:02 +02:00 |
qal.c
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Move alext functions out of qal.h (#706)
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2025-03-24 22:16:43 +01:00 |
qal.h
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Move alext functions out of qal.h (#706)
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2025-03-24 22:16:43 +01:00 |
snd_adpcm.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_altivec.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_codec.c
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Added full MP3 support
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2023-05-29 15:24:24 +02:00 |
snd_codec.h
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Add support for IMA-ADPCM sounds (4-bit)
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2024-11-27 20:37:56 +01:00 |
snd_codec_mp3.c
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Add support for IMA-ADPCM sounds (4-bit)
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2024-11-27 20:37:56 +01:00 |
snd_codec_ogg.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_codec_opus.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_codec_wav.c
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Add support for IMA-ADPCM sounds (4-bit)
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2024-11-27 20:37:56 +01:00 |
snd_dma.c
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
snd_dma_new.cpp
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Set the default sound quality to 44 Hz
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2024-12-08 12:37:59 +01:00 |
snd_info.cpp
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Define and use DEFAULT_SFX_NUMBER_PLAYING
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2024-10-02 19:02:20 +02:00 |
snd_local.h
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Use OpenAL by default
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2024-08-21 18:35:06 +02:00 |
snd_local_new.h
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Add support for IMA-ADPCM sounds (4-bit)
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2024-11-27 20:37:56 +01:00 |
snd_main.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_mem.c
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Increased *DEF_COMSOUNDMEGS* to 16
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2023-06-11 12:49:19 +02:00 |
snd_mem_new.cpp
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Add support for IMA-ADPCM sounds (4-bit)
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2024-11-27 20:37:56 +01:00 |
snd_miles_new.cpp
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Added snd_miles source files
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2024-01-07 23:50:02 +01:00 |
snd_miles_new.h
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Added snd_miles source files
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2024-01-07 23:50:02 +01:00 |
snd_mix.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
snd_openal.c
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Use safe version of sprintf and strcpy
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2024-09-20 23:08:53 +02:00 |
snd_openal_new.cpp
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Don't force HRTF if the speaker type is not "Headphones"
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2025-04-21 21:26:33 +02:00 |
snd_openal_new.h
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Disable audio virtualization on special audio sources such as music and ambient sounds
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2025-01-01 23:58:48 +01:00 |
snd_public.h
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Add tmvolume from Spearhead and Breakthrough
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2024-11-11 14:24:57 +01:00 |
snd_wavelet.c
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New sound system
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2023-05-24 19:42:48 +02:00 |
usignal.cpp
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Optimized calls to Event() (avoid allocating a new Event when it can be reused)
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2023-09-07 18:22:07 +02:00 |