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Implemented MP map picker
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parent
acbd802790
commit
956cd59385
2 changed files with 245 additions and 31 deletions
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@ -21,12 +21,17 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "cl_ui.h"
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#include "../qcommon/localization.h"
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class MpMapPickerItem : public UIListCtrlItem
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{
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str m_string;
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// Added in 2.0
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str m_directory;
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public:
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MpMapPickerItem(const str& string, const str& directory);
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int getListItemValue(int which) const override;
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griditemtype_t getListItemType(int which) const override;
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str getListItemString(int which) const override;
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@ -43,94 +48,300 @@ CLASS_DECLARATION(USignal, MpMapPickerClass, NULL) {
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MpMapPickerClass::MpMapPickerClass()
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{
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// FIXME: stub
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window = new UIFloatingWindow();
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window->Create(
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NULL,
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UIRect2D((cls.glconfig.vidWidth - 300) / 2, (cls.glconfig.vidHeight - 200) / 2, 300, 200),
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"Select a Map",
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UColor(0.15f, 0.195f, 0.278f),
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UHudColor
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);
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window->setFont("facfont-20");
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window->PassEventToWidget("closebutton", new Event(EV_Widget_Disable));
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window->PassEventToWidget("minimizebutton", new Event(EV_Widget_Disable));
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window->Connect(this, W_Deactivated, W_Deactivated);
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listbox = new UIListCtrl();
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listbox->InitFrame(window->getChildSpace(), window->getChildSpace()->getClientFrame(), 0);
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listbox->SetDrawHeader(false);
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listbox->setFont("facfont-20");
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listbox->FrameInitialized();
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listbox->AddColumn(Sys_LV_CL_ConvertString("Select a Map"), 0, 400, false, false);
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listbox->Connect(this, EV_UIListBase_ItemDoubleClicked, EV_UIListBase_ItemDoubleClicked);
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listbox->Connect(this, EV_UIListBase_ItemSelected, EV_UIListBase_ItemSelected);
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listbox->AllowActivate(true);
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// Added in 2.0
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// Don't localize elements
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listbox->SetDontLocalize();
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}
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MpMapPickerClass::~MpMapPickerClass()
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{
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// FIXME: stub
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if (listbox) {
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delete listbox;
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listbox = NULL;
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}
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if (window) {
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delete window;
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window = NULL;
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}
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}
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void MpMapPickerClass::Setup(const char *root_directory, const char *current_directory)
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void MpMapPickerClass::Setup(const char *root_directory, const char *current_directory, const char *game_type)
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{
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// FIXME: stub
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Initialize(root_directory, current_directory, game_type);
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}
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void MpMapPickerClass::Initialize(const char *root_directory, const char *current_directory)
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void MpMapPickerClass::Initialize(const char *root_directory, const char *current_directory, const char *game_type)
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{
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// FIXME: stub
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rootDirectory = root_directory;
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if (rootDirectory.length() > 1 && rootDirectory[rootDirectory.length() - 1] != '/') {
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rootDirectory += "/";
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}
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currentDirectory = current_directory;
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if (currentDirectory.length() > 1 && currentDirectory[currentDirectory.length() - 1] != '/') {
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currentDirectory += "/";
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}
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if (game_type) {
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gameType = game_type;
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}
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SetupFiles();
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}
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void MpMapPickerClass::GotoParentDirectory(void)
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{
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// FIXME: stub
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uintptr_t i;
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if (currentDirectory == rootDirectory) {
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return;
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}
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for (i = currentDirectory.length() - 2; i > 0; i--) {
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if (currentDirectory[i] == '/') {
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break;
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}
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}
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if (currentDirectory[i] == '/') {
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i++;
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}
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currentDirectory = str(currentDirectory, 0, i);
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// refresh files
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SetupFiles();
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}
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void MpMapPickerClass::GotoSubDirectory(str subdir)
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{
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// FIXME: stub
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currentDirectory += subdir + "/";
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// refresh files
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SetupFiles();
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}
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void MpMapPickerClass::SetupFiles(void)
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{
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// FIXME: stub
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char **filenames;
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int numfiles;
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int i;
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char mapname[128];
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bool bTugOfWar = false, bObjective = false, bLiberation = false;
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listbox->DeleteAllItems();
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if (gameType == "tow") {
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bTugOfWar = true;
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} else if (gameType == "obj") {
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bObjective = true;
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} else if (gameType == "lib") {
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bLiberation = true;
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} else {
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// retrieve directories
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filenames = FS_ListFiles(rootDirectory, ".bsp", qfalse, &numfiles);
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for (i = 0; i < numfiles; i++) {
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const char *filename = filenames[i];
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strcpy(mapname, filename);
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mapname[strlen(mapname) - 4] = 0;
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if (COM_IsMapValid(mapname)) {
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listbox->AddItem(new MpMapPickerItem(mapname, rootDirectory));
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}
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}
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FS_FreeFileList(filenames);
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}
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if (currentDirectory.length()) {
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if (currentDirectory == "maps/-/") {
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SetupSecondaryFiles(currentDirectory, bTugOfWar, bObjective, bLiberation);
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} else {
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SetupSecondaryFiles("maps/obj/", bTugOfWar, bObjective, bLiberation);
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SetupSecondaryFiles("maps/lib/", bTugOfWar, bObjective, bLiberation);
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}
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}
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listbox->SortByColumn(0);
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}
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void MpMapPickerClass::FileSelected(str& currentDirectory, str& partialName, str& fullname)
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void MpMapPickerClass::SetupSecondaryFiles(const char *path, bool bTugOfWar, bool bObjective, bool bLiberation)
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{
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// FIXME: stub
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char **filenames;
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int numfiles;
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int i;
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char mapname[128];
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char string[1024];
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filenames = FS_ListFiles(path, ".bsp", qfalse, &numfiles);
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for (i = 0; i < numfiles; i++) {
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const char *filename = filenames[i];
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const char *token;
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strcpy(mapname, filename);
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mapname[strlen(mapname) - 4] = 0;
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if (!COM_IsMapValid(mapname)) {
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continue;
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}
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if (bTugOfWar || bObjective || bLiberation) {
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bool bHasMP = false, bHasTOW = false, bHasLib = false;
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strcpy(string, mapname);
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for (token = strtok(string, "_"); token; token = strtok(NULL, "_")) {
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if (bObjective) {
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if (!Q_stricmp(token, "obj")) {
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listbox->AddItem(new MpMapPickerItem(mapname, path));
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} else if (!Q_stricmp(token, "ship")) {
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listbox->AddItem(new MpMapPickerItem(mapname, path));
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}
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}
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if (bTugOfWar) {
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if (!Q_stricmp(token, "MP")) {
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bHasMP = true;
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}
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if (!Q_stricmp(token, "TOW")) {
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bHasTOW = true;
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}
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if (bHasMP && bHasTOW) {
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listbox->AddItem(new MpMapPickerItem(mapname, path));
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}
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}
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if (bLiberation) {
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if (!Q_stricmp(token, "MP")) {
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bHasMP = true;
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}
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if (!Q_stricmp(token, "LIB")) {
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bHasLib = true;
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}
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if (bHasMP && bHasLib) {
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listbox->AddItem(new MpMapPickerItem(mapname, path));
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}
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}
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}
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} else {
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if (!Q_stricmp(mapname, "obj_team2") || !Q_stricmp(mapname, "obj_team4")) {
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continue;
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}
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listbox->AddItem(new MpMapPickerItem(mapname, path));
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}
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}
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FS_FreeFileList(filenames);
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}
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void MpMapPickerClass::FileSelected(const str& currentDirectory, const str& partialName, const str& fullname)
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{
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FileChosen(currentDirectory, partialName, fullname);
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}
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void MpMapPickerClass::FileSelected(Event *ev)
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{
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// FIXME: stub
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if (!listbox->getCurrentItem()) {
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return;
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}
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uii.Snd_PlaySound("sound/menu/apply.wav");
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str name = listbox->GetItem(listbox->getCurrentItem())->getListItemString(0);
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FileSelected(currentDirectory, name, currentDirectory + name);
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}
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void MpMapPickerClass::FileChosen(str& currentDirectory, str& partialName, str& fullname)
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void MpMapPickerClass::FileChosen(const str& currentDirectory, const str& partialName, const str& fullname)
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{
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// FIXME: stub
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const char *pszFilename;
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str sCommand;
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pszFilename = fullname.c_str();
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sCommand = va("ui_dmmap %s\n", pszFilename + 5);
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Cbuf_AddText(sCommand);
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CloseWindow();
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}
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void MpMapPickerClass::FileChosen(Event *ev)
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{
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// FIXME: stub
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if (!listbox->getCurrentItem()) {
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return;
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}
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uii.Snd_PlaySound("sound/menu/apply.wav");
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str name = listbox->GetItem(listbox->getCurrentItem())->getListItemString(0);
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FileChosen(currentDirectory, name, currentDirectory + name);
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}
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void MpMapPickerClass::CloseWindow(void)
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{
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// FIXME: stub
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PostEvent(EV_Remove, 0);
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}
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void MpMapPickerClass::OnDeactivated(Event *ev)
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{
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// FIXME: stub
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CloseWindow();
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}
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MpMapPickerItem::MpMapPickerItem(const str& string, const str& directory)
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{
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m_string = string;
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m_directory = directory;
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}
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int MpMapPickerItem::getListItemValue(int which) const
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{
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// FIXME: stub
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return 0;
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return atoi(m_string);
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}
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griditemtype_t MpMapPickerItem::getListItemType(int which) const
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{
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// FIXME: stub
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return griditemtype_t::TYPE_STRING;
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}
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str MpMapPickerItem::getListItemString(int which) const
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{
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// FIXME: stub
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return str();
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return m_string;
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}
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void MpMapPickerItem::DrawListItem(int iColumn, const UIRect2D& drawRect, bool bSelected, UIFont *pFont)
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{
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// FIXME: stub
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}
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void MpMapPickerItem::DrawListItem(int iColumn, const UIRect2D& drawRect, bool bSelected, UIFont *pFont) {}
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qboolean MpMapPickerItem::IsHeaderEntry() const
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{
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// FIXME: stub
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return qfalse;
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}
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@ -30,27 +30,30 @@ class MpMapPickerClass : public USignal
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UIListCtrl *listbox;
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str currentDirectory;
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str rootDirectory;
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str gameType;
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public:
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CLASS_PROTOTYPE(MpMapPickerClass);
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private:
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void SetupFiles(void);
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void SetupSecondaryFiles(const char *path, bool bTugOfWar, bool bObjective, bool bLiberation);
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void GotoParentDirectory(void);
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void GotoSubDirectory(str subdir);
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void Initialize(const char *root_directory, const char *current_directory);
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void Initialize(const char *root_directory, const char *current_directory, const char *game_type);
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protected:
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void CloseWindow(void);
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void FileSelected(Event *ev);
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virtual void FileSelected(str& currentDirectory, str& partialName, str& fullname);
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virtual void FileSelected(const str& currentDirectory, const str& partialName, const str& fullname);
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void FileChosen(Event *ev);
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virtual void FileChosen(str& currentDirectory, str& partialName, str& fullname);
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virtual void FileChosen(const str& currentDirectory, const str& partialName, const str& fullname);
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void OnDeactivated(Event *ev);
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public:
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MpMapPickerClass();
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~MpMapPickerClass();
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void Setup(const char *root_directory, const char *current_directory);
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// game_type was added in 2.0
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void Setup(const char *root_directory, const char *current_directory, const char *game_type = NULL);
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};
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