openmohaa/code/client/cl_uiview3d.h
smallmodel 1ef1bad9ae
Add network profiling tool from Spearhead and Breakthrough
Profiling can be enabled with `cl_netprofile` and `sv_netprofile`, the overlay can be shown using `cl_netprofileoverlay` and `sv_netprofileoverlay` and the server can dump network profile using the `netprofiledump` command
2024-11-09 21:38:16 +01:00

76 lines
2.3 KiB
C++

/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#pragma once
class View3D : public UIWidget
{
float m_printfadetime;
float m_printalpha;
str m_printstring;
UIReggedMaterial *m_print_mat;
qboolean m_locationprint;
int m_x_coord;
int m_y_coord;
qboolean m_letterbox_active;
public:
CLASS_PROTOTYPE(View3D);
protected:
void Draw(void) override;
void DrawLetterbox(void);
void DrawFades(void);
void Draw2D(void);
void DrawFPS(void);
void DrawProf(void);
void PrintSound(int channel, const char *name, float vol, int rvol, float pitch, float base, int& line);
void DrawSoundOverlay(void);
void CenterPrint(void);
void LocationPrint(void);
void OnActivate(Event *ev);
void OnDeactivate(Event *ev);
void DrawSubtitleOverlay(void);
// Added in 2.0
void DrawNetProfile(void);
public:
View3D();
void ClearCenterPrint(void);
void UpdateCenterPrint(const char *s, float alpha);
void UpdateLocationPrint(int x, int y, const char *s, float alpha);
qboolean LetterboxActive(void);
void InitSubtitle(void);
void FrameInitialized(void) override;
virtual void Pressed(Event *ev);
};
class ConsoleView : public UIWidget
{
public:
CLASS_PROTOTYPE(ConsoleView);
protected:
void Draw(void) override;
};