smallmodel
|
d7350d8629
|
Added Clear() method in ScriptThreadLabel
|
2023-11-27 20:05:21 +01:00 |
|
smallmodel
|
ac6b5ef1f7
|
Fixed wrong area portal writing
|
2023-11-27 19:37:29 +01:00 |
|
smallmodel
|
7fdd26c59e
|
Added m_fHealRate archived variable
|
2023-11-27 19:37:26 +01:00 |
|
smallmodel
|
fad555308b
|
Archive ScriptVM and ScriptThread appropriately
|
2023-11-27 19:30:40 +01:00 |
|
smallmodel
|
969255c48e
|
Fixed areaPortals being broken after reading from archive
|
2023-11-26 20:44:21 +01:00 |
|
smallmodel
|
433305617c
|
IsAlive: check if the given listener is an actual entity
|
2023-11-26 20:38:14 +01:00 |
|
smallmodel
|
5418d84c7e
|
Fixed m_fpsTiki being uninitialized when archiving
|
2023-11-26 20:36:23 +01:00 |
|
smallmodel
|
cca37e3dfe
|
Added and using SAVEGAME_STRUCT_VERSION
|
2023-11-26 20:33:07 +01:00 |
|
smallmodel
|
0e9d83ee14
|
Added a check to debug the total of archived items
|
2023-11-26 20:31:58 +01:00 |
|
smallmodel
|
ecbf7f6caa
|
Fixed Archive method not calling parent class archive method
|
2023-11-26 20:00:12 +01:00 |
|
smallmodel
|
5a3638fa68
|
Better for loop clarity
|
2023-11-26 19:55:07 +01:00 |
|
smallmodel
|
111088b540
|
Formatted document
|
2023-11-26 19:54:07 +01:00 |
|
smallmodel
|
ba1703ebf0
|
When loading an entity from archive, set the model only if the entity allows model to be archived
|
2023-11-26 19:49:51 +01:00 |
|
smallmodel
|
825df20a72
|
Fixed game being stuck on mission stats screen in single-player
|
2023-11-26 19:30:54 +01:00 |
|
smallmodel
|
0a42fd79d2
|
Clear radar on cgame shutdown
|
2023-11-26 19:30:28 +01:00 |
|
smallmodel
|
e50a041c12
|
SimpleEntity subclass flags name now starts with ECF_ prefix
|
2023-11-16 23:17:06 +01:00 |
|
smallmodel
|
ce0e9fe77e
|
Added portable turret anim blends + fixed anim blends
|
2023-11-16 23:03:04 +01:00 |
|
smallmodel
|
5105dcce04
|
Updated version patch number
|
2023-11-15 23:17:37 +01:00 |
|
smallmodel
|
58b4a9a676
|
Added bullet alpha (from moh 2.0 and above)
|
2023-11-15 21:02:34 +01:00 |
|
smallmodel
|
1146c834fb
|
Fixed bad bullet coords being sent
|
2023-11-15 21:02:23 +01:00 |
|
smallmodel
|
9068264132
|
Make sure to remove the view model and detach the player when the turret gun is being removed
|
2023-11-15 20:42:16 +01:00 |
|
smallmodel
|
59ac8ea437
|
Clear the partial immobile flag when initializing the player's physics
|
2023-11-15 20:41:41 +01:00 |
|
smallmodel
|
afafacaeec
|
Fixed bullet tracer issues with multiple bullets
|
2023-11-15 20:41:35 +01:00 |
|
smallmodel
|
baf451d2a2
|
Cleaned up bg_public
|
2023-11-15 20:39:09 +01:00 |
|
smallmodel
|
d588012168
|
Don't use ANIM_MASK
|
2023-11-15 19:45:58 +01:00 |
|
smallmodel
|
a3ed25cb2e
|
Use WEAPON_CLASS_ITEM1 instead of raw 256 constant value
|
2023-11-15 19:36:29 +01:00 |
|
smallmodel
|
c399f45841
|
Weapon::SetItemSlot() fixed missing bitwise negate
|
2023-11-15 19:36:09 +01:00 |
|
smallmodel
|
b852980842
|
Fixed bullet tracer speed
|
2023-11-14 17:55:08 +01:00 |
|
smallmodel
|
d351ced78b
|
Added comment for sv_pure
|
2023-11-14 17:54:53 +01:00 |
|
smallmodel
|
4cd45c63c4
|
Return fs_gamedir in FS_GetCurrentGameDir()
|
2023-11-14 17:39:12 +01:00 |
|
smallmodel
|
de16a72aed
|
Using droperror instead of print
|
2023-11-14 17:31:49 +01:00 |
|
smallmodel
|
4b29c63fc9
|
Added ioq3 features like bans
|
2023-11-14 17:30:17 +01:00 |
|
smallmodel
|
770e832592
|
Added Com_strCompare and player name completion
|
2023-11-14 17:17:36 +01:00 |
|
smallmodel
|
14f9acdb57
|
Fixed "spin" event name
|
2023-11-14 14:09:52 +01:00 |
|
smallmodel
|
8c64b7aa89
|
Clear charge start time on respawn
|
2023-11-14 14:06:39 +01:00 |
|
smallmodel
|
8d49f8935c
|
Added mode parm for IS_WEAPONCLASS_READY_TO_FIRE
This fixes issues with animation being stuck on secondary grenade charge
|
2023-11-14 14:04:37 +01:00 |
|
smallmodel
|
ff8ec63e95
|
Call IsRepeatType() instead of checking the animFlags
|
2023-11-14 14:03:23 +01:00 |
|
smallmodel
|
771ee1b5a9
|
Forward-declare Event and Listener to omit some warnings
|
2023-11-14 01:08:09 +01:00 |
|
smallmodel
|
096692fec8
|
Fixed usage of 2D vector array
|
2023-11-14 01:07:23 +01:00 |
|
smallmodel
|
d29454b44d
|
Use %zu instead of %d
|
2023-11-14 01:06:52 +01:00 |
|
smallmodel
|
30a1ccb2e2
|
Made stateString const char*
|
2023-11-14 01:04:22 +01:00 |
|
smallmodel
|
ea1b411cc0
|
Forward-declare skelHeaderGame_s and skelAnimFrame_s to omit some warnings
|
2023-11-14 01:02:27 +01:00 |
|
smallmodel
|
7794ee8aea
|
Mark Archive() method 'override'
|
2023-11-14 00:54:20 +01:00 |
|
smallmodel
|
99a9022b53
|
Fixed Italian player not switching to the Breda weapon after spawning
|
2023-11-14 00:50:35 +01:00 |
|
smallmodel
|
1255964e6b
|
Added a fix that prevent players from equipping weapons from the other team
|
2023-11-14 00:49:32 +01:00 |
|
smallmodel
|
37de859bee
|
Fixed field var breaking code position on exception
|
2023-11-14 00:16:09 +01:00 |
|
smallmodel
|
990aa5cdb2
|
Initialize m_iBadPlaceIndex to 0
|
2023-11-14 00:06:26 +01:00 |
|
smallmodel
|
befcedcf58
|
Fixed OPCODE_STORE_FIELD_REF incorrectly not skipping field on exception
It would cause invalid opcode afterwards.
|
2023-11-14 00:06:23 +01:00 |
|
smallmodel
|
eeb697570d
|
Fixed collapse index still being processed with SKB files (would cause crashes)
|
2023-11-14 00:04:42 +01:00 |
|
smallmodel
|
6410567e9a
|
Initialize obfuscation mapping (still unimplemented)
|
2023-11-13 23:44:04 +01:00 |
|