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Forward-declare skelHeaderGame_s and skelAnimFrame_s to omit some warnings
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@ -2129,6 +2129,9 @@ TIKI
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=============================================================
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*/
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struct skelHeaderGame_s;
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struct skelAnimFrame_s;
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void R_InitStaticModels(void);
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void RE_FreeModels(void);
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qhandle_t RE_SpawnEffectModel(const char* szModel, vec3_t vPos, vec3_t* axis);
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