OM
|
b4ad70dc20
|
Fixed server connection issue
|
2023-05-10 18:21:21 +02:00 |
|
OM
|
95c0f4fe2d
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Fixed renderer crash
|
2023-05-10 17:07:10 +02:00 |
|
OM
|
08cf0462dc
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CL_MapLoading refactor + added connectStartTime
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2023-05-10 00:52:29 +02:00 |
|
OM
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102e395133
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Fixed loadString empty
|
2023-05-10 00:52:05 +02:00 |
|
OM
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6c552b0cb3
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Added com_dedicated check in Com_Frame
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2023-05-10 00:51:32 +02:00 |
|
OM
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929cb3eb79
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JPEG-6 fix
|
2023-05-10 00:51:18 +02:00 |
|
OM
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e1f391fa4b
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made tr.images statically allocated
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2023-05-10 00:00:40 +02:00 |
|
OM
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eddd56f770
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R_FindShader fix
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2023-05-09 23:47:26 +02:00 |
|
OM
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0fad7c1ad6
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Ubertools modifications
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2023-05-09 22:54:13 +02:00 |
|
OM
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797ae47b46
|
Renderer fixes
|
2023-05-09 21:58:24 +02:00 |
|
OM
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5b89e25e9b
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Fixed null spawnthing crash
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2023-05-09 21:21:16 +02:00 |
|
OM
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048c555973
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TIKI crash fix
|
2023-05-09 21:21:11 +02:00 |
|
OM
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4824f8a3b3
|
MOHAA BSP implementation
|
2023-05-09 20:49:04 +02:00 |
|
OM
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082465ac98
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Fixed infinite loop issue
|
2023-05-09 20:08:35 +02:00 |
|
OM
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15a00c0792
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Fixed some functions not matched
Initialize terrain marks
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2023-05-09 20:08:28 +02:00 |
|
OM
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a01cf19c47
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Fixed some functions not matched
|
2023-05-09 20:08:06 +02:00 |
|
OM
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86cfa42f2c
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ri.Hunk_Alloc: use CL_RefStaticMalloc instead
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2023-05-09 20:07:40 +02:00 |
|
OM
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8a821b51bd
|
Fixed usereyes uninitialized
|
2023-05-09 20:07:17 +02:00 |
|
OM
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79baec1625
|
Initialize localization
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2023-05-09 20:06:56 +02:00 |
|
L
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c93faed19a
|
Pre-added renderer files
|
2023-05-09 19:18:16 +02:00 |
|
L
|
0d7b822216
|
Implemented R_LoadFont
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2023-05-09 19:13:37 +02:00 |
|
L
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e268c47e16
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Fixed title name
|
2023-05-09 17:51:44 +02:00 |
|
L
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521af45611
|
Fixed all errors (now compile & link)
|
2023-05-09 17:50:29 +02:00 |
|
L
|
b96afa380c
|
Fixed NET_Init called twice
|
2023-05-08 23:41:06 +02:00 |
|
L
|
50a2578a49
|
Fixed unix build compilation
|
2023-05-08 23:34:24 +02:00 |
|
L
|
c7f877c8b4
|
Added Quake III arena unix/win32 folders
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2023-05-08 22:58:54 +02:00 |
|
L
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8451cff91e
|
Compilation fixes
|
2023-05-08 20:07:45 +02:00 |
|
L
|
e2910930da
|
Readded ioq3 renderer
|
2023-05-08 19:53:53 +02:00 |
|
L
|
8908890d72
|
Quick compilation fixes (still linker errors)
|
2023-05-08 14:59:08 +02:00 |
|
L
|
53c1c94dac
|
Using Quake 3 renderer
|
2023-05-08 14:33:37 +02:00 |
|
L
|
5a87b21efc
|
Fixed all compilation errors
|
2023-05-08 00:02:31 +02:00 |
|
L
|
26944dcf4a
|
Fixed renderer compile errors
|
2023-05-07 22:19:54 +02:00 |
|
L
|
f68b402d24
|
Other fixes
|
2023-05-07 21:32:30 +02:00 |
|
L
|
72f090b289
|
Fixed openmohaa.exe compilation (only 102 linker errors)
|
2023-05-07 21:28:54 +02:00 |
|
L
|
7030c23994
|
Fixed compilation issues
|
2023-05-07 20:38:08 +02:00 |
|
L
|
4ce1bb71e4
|
Implemented CG_AddBulletTracers and added other functions
|
2023-05-07 19:46:10 +02:00 |
|
L
|
f30b1cb409
|
Implemented all 2D functions
|
2023-05-07 19:37:56 +02:00 |
|
L
|
6c3a4e7a18
|
const char* param fix
|
2023-05-07 19:36:53 +02:00 |
|
L
|
50fe18d41f
|
Renamed beam flags
|
2023-05-07 19:36:45 +02:00 |
|
L
|
9f879d978d
|
Fixed beam flags
|
2023-05-07 17:58:41 +02:00 |
|
L
|
d805881721
|
Added more beams features
|
2023-05-07 17:45:07 +02:00 |
|
L
|
2f2a4d0ad6
|
Fixed rain float values
|
2023-05-07 17:45:01 +02:00 |
|
L
|
b5bcd68038
|
Added CG_Rain implementation
|
2023-05-07 16:50:59 +02:00 |
|
L
|
1a44bd8fec
|
Added cg_vehicle.cpp and moved stub treads code
|
2023-05-07 16:50:32 +02:00 |
|
L
|
f2714340e7
|
Various FX fixes like color and spawning
|
2023-05-07 15:32:10 +02:00 |
|
L
|
16a007e214
|
Fixed crashes
|
2023-05-07 15:21:58 +02:00 |
|
L
|
c463974c15
|
Fixed scores not showing properly
|
2023-05-07 14:49:16 +02:00 |
|
L
|
422d16e8eb
|
Crash fixes
|
2023-05-07 14:45:23 +02:00 |
|
L
|
288b208921
|
Added a way to debug memory allocations
|
2023-05-07 14:43:30 +02:00 |
|
L
|
830ed4957b
|
Implemented scoreboard
|
2023-05-07 14:43:07 +02:00 |
|