openmohaa/code
2023-05-08 20:07:45 +02:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm Hard reset 2016-03-27 11:49:47 +02:00
bspc Hard reset 2016-03-27 11:49:47 +02:00
cgame Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
client Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
game Added MASK_VOLUMETRIC_SMOKE 2023-05-06 20:31:46 +02:00
gamespy Useless comments removed 2023-02-08 13:56:20 +01:00
jpeg-8c Hard reset 2016-03-27 11:49:47 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs Updated SDL libraries to latest version 2023-01-31 01:21:48 +01:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Fixed compilation issues 2023-05-07 20:38:08 +02:00
opus-1.2.1 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Debloated g_local.h include files 2023-04-29 21:56:38 +02:00
qcommon Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
renderer Quick compilation fixes (still linker errors) 2023-05-08 14:59:08 +02:00
renderercommon Compilation fixes 2023-05-08 20:07:45 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 Compilation fixes 2023-05-08 20:07:45 +02:00
script Removed CGAME_DLL checks 2023-04-30 14:54:23 +02:00
sdl Fixed openmohaa.exe compilation (only 102 linker errors) 2023-05-07 21:28:54 +02:00
SDL2 Updated SDL libraries to latest version 2023-01-31 01:21:48 +01:00
server Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
skeletor Fixed errors with Container<> 2023-04-30 00:04:23 +02:00
sys Fixed all compilation errors 2023-05-08 00:02:31 +02:00
tiki Using Quake 3 renderer 2023-05-08 14:33:37 +02:00
tools Removed deprecated tool that has nothing to do with opm 2023-01-30 00:44:10 +01:00
uilib Using Quake 3 renderer 2023-05-08 14:33:37 +02:00