smallmodel
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60faa9dd9b
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Updated the version number
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2023-11-29 17:57:47 +01:00 |
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smallmodel
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75f8f86f86
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Fixed compilation error on some compilers
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2023-11-29 00:08:35 +01:00 |
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smallmodel
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0ee1307e75
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Fixed missing m_Thread archive
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2023-11-28 20:26:40 +01:00 |
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smallmodel
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f0c38305b5
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Fixed defaultEntry having a NULL value even if there are elements
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2023-11-28 20:13:55 +01:00 |
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smallmodel
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e07dda6991
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Fixed defaultEntry not being initialized after archiving
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2023-11-28 20:10:23 +01:00 |
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smallmodel
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b10ce9a426
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Added GetKey() / SetKey() in con_set's Entry, so ScriptVariable can override it and set the key appropriately
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2023-11-28 19:50:19 +01:00 |
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smallmodel
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2ac2800ecb
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Only archive used variables on the local VM stack
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2023-11-28 19:14:09 +01:00 |
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smallmodel
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e59200a7de
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Fixed cSpline archiving bad values
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2023-11-27 20:35:23 +01:00 |
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smallmodel
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a7902a8837
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Added FollowPathRelativeYaw and NormalAngles
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2023-11-27 20:30:36 +01:00 |
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smallmodel
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615726cc75
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Added FollowPathRelativeYaw
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2023-11-27 20:22:37 +01:00 |
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smallmodel
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839abf6076
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Added missing variables to archive
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2023-11-27 20:20:00 +01:00 |
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smallmodel
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c7c8d4580d
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Added missed archived variables and using a ScriptThreadLabel instead of an event for the killed handler
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2023-11-27 20:07:57 +01:00 |
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smallmodel
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2cc47e10f9
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Added missing iNextLandTime archived variable
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2023-11-27 20:06:19 +01:00 |
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smallmodel
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8fc5dacebf
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Removed bBindChilds unused variable + added more variables to archive
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2023-11-27 20:06:05 +01:00 |
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smallmodel
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cb23f3bb70
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Added missing weapon_class archived variable
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2023-11-27 20:05:36 +01:00 |
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smallmodel
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d7350d8629
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Added Clear() method in ScriptThreadLabel
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2023-11-27 20:05:21 +01:00 |
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smallmodel
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ac6b5ef1f7
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Fixed wrong area portal writing
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2023-11-27 19:37:29 +01:00 |
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smallmodel
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7fdd26c59e
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Added m_fHealRate archived variable
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2023-11-27 19:37:26 +01:00 |
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smallmodel
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fad555308b
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Archive ScriptVM and ScriptThread appropriately
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2023-11-27 19:30:40 +01:00 |
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smallmodel
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969255c48e
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Fixed areaPortals being broken after reading from archive
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2023-11-26 20:44:21 +01:00 |
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smallmodel
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433305617c
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IsAlive: check if the given listener is an actual entity
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2023-11-26 20:38:14 +01:00 |
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smallmodel
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5418d84c7e
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Fixed m_fpsTiki being uninitialized when archiving
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2023-11-26 20:36:23 +01:00 |
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smallmodel
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cca37e3dfe
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Added and using SAVEGAME_STRUCT_VERSION
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2023-11-26 20:33:07 +01:00 |
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smallmodel
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0e9d83ee14
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Added a check to debug the total of archived items
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2023-11-26 20:31:58 +01:00 |
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smallmodel
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ecbf7f6caa
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Fixed Archive method not calling parent class archive method
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2023-11-26 20:00:12 +01:00 |
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smallmodel
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5a3638fa68
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Better for loop clarity
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2023-11-26 19:55:07 +01:00 |
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smallmodel
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111088b540
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Formatted document
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2023-11-26 19:54:07 +01:00 |
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smallmodel
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ba1703ebf0
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When loading an entity from archive, set the model only if the entity allows model to be archived
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2023-11-26 19:49:51 +01:00 |
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smallmodel
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825df20a72
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Fixed game being stuck on mission stats screen in single-player
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2023-11-26 19:30:54 +01:00 |
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smallmodel
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0a42fd79d2
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Clear radar on cgame shutdown
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2023-11-26 19:30:28 +01:00 |
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smallmodel
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e50a041c12
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SimpleEntity subclass flags name now starts with ECF_ prefix
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2023-11-16 23:17:06 +01:00 |
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smallmodel
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ce0e9fe77e
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Added portable turret anim blends + fixed anim blends
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2023-11-16 23:03:04 +01:00 |
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smallmodel
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5105dcce04
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Updated version patch number
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2023-11-15 23:17:37 +01:00 |
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smallmodel
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58b4a9a676
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Added bullet alpha (from moh 2.0 and above)
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2023-11-15 21:02:34 +01:00 |
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smallmodel
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1146c834fb
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Fixed bad bullet coords being sent
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2023-11-15 21:02:23 +01:00 |
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smallmodel
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9068264132
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Make sure to remove the view model and detach the player when the turret gun is being removed
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2023-11-15 20:42:16 +01:00 |
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smallmodel
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59ac8ea437
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Clear the partial immobile flag when initializing the player's physics
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2023-11-15 20:41:41 +01:00 |
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smallmodel
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afafacaeec
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Fixed bullet tracer issues with multiple bullets
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2023-11-15 20:41:35 +01:00 |
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smallmodel
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baf451d2a2
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Cleaned up bg_public
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2023-11-15 20:39:09 +01:00 |
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smallmodel
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d588012168
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Don't use ANIM_MASK
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2023-11-15 19:45:58 +01:00 |
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smallmodel
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a3ed25cb2e
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Use WEAPON_CLASS_ITEM1 instead of raw 256 constant value
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2023-11-15 19:36:29 +01:00 |
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smallmodel
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c399f45841
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Weapon::SetItemSlot() fixed missing bitwise negate
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2023-11-15 19:36:09 +01:00 |
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smallmodel
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6a6eeae4ee
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Updated README
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2023-11-14 18:53:40 +01:00 |
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smallmodel
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65f36505d1
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Updated README
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2023-11-14 18:05:50 +01:00 |
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smallmodel
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b852980842
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Fixed bullet tracer speed
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2023-11-14 17:55:08 +01:00 |
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smallmodel
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d351ced78b
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Added comment for sv_pure
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2023-11-14 17:54:53 +01:00 |
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smallmodel
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4cd45c63c4
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Return fs_gamedir in FS_GetCurrentGameDir()
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2023-11-14 17:39:12 +01:00 |
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smallmodel
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de16a72aed
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Using droperror instead of print
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2023-11-14 17:31:49 +01:00 |
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smallmodel
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4b29c63fc9
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Added ioq3 features like bans
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2023-11-14 17:30:17 +01:00 |
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smallmodel
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770e832592
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Added Com_strCompare and player name completion
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2023-11-14 17:17:36 +01:00 |
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