Commit graph

4326 commits

Author SHA1 Message Date
OM
e54f4a65f9 altname fix 2023-05-22 13:44:37 +02:00
OM
a69aa0830a Removed **Com_Error** assertion on debug builds 2023-05-22 13:37:07 +02:00
OM
fe8170e102 Added MESSAGE_CHAT_GREEN (Spearhead and Breakthrough) 2023-05-22 13:07:37 +02:00
OM
c660e0162f Added compressed textures support 2023-05-22 13:02:14 +02:00
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55ad4dacdd Added DDS support 2023-05-22 13:01:52 +02:00
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dd0799b52f Implemented printdeathmsg 2023-05-22 13:01:38 +02:00
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d546dd9895 Incremented patch number 2023-05-22 12:31:50 +02:00
OM
389da58ec5 Fixed the scoreboard still showing after the intermission 2023-05-22 12:31:38 +02:00
OM
4e3eb02915 Call **ForceHide** instead of **ShowMenu** in **UI_RemoveHud_f** (this fixes hud elements like stopwatch not hidding) 2023-05-22 12:31:21 +02:00
OM
756198a02c **CG_Stopwatch_f** behavior is different on Spearhead and Breakthrough servers 2023-05-22 12:30:42 +02:00
OM
9a6e7f23f9 **CG_DrawStopwatch** Refactor 2023-05-22 12:30:20 +02:00
OM
c4aca55b1a Minor fixes 2023-05-22 02:38:43 +02:00
OM
96bf729c54 (reverted to previous version number) 2023-05-22 02:20:33 +02:00
OM
edcf521506 Patch number incremented 2023-05-22 02:16:56 +02:00
OM
9e7991f4b1 Load JPEG before TGA 2023-05-22 02:16:21 +02:00
OM
86e7a24b38 Fixed a nasty bug that can freeze/crash the game 2023-05-22 01:59:06 +02:00
OM
ff587a8444 Health draw fix 2023-05-22 01:58:51 +02:00
OM
c3e98ed681 Fixed **CG_DrawSpectatorView** for Spearhead and Breakthrough 2023-05-22 01:50:53 +02:00
OM
cc2d698fe2 Scoreboard fix for Spearhead and Breakthrough 2023-05-22 01:45:09 +02:00
OM
420161095f Parse **CS_PLAYERS** 2023-05-22 01:44:59 +02:00
OM
58b0d335e7 Implemented **CG_PlayerTeamUpdate** 2023-05-22 01:44:35 +02:00
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ce336e8962 Userinfo was never updating 2023-05-22 01:44:19 +02:00
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5b72eb189a pm_flags fix on SH/BT 2023-05-22 01:44:01 +02:00
OM
7600d3ca02 Fixed localization returning the same buffer 2023-05-22 01:43:52 +02:00
OM
8c3be9d549 Changed version number to reflect the fix 2023-05-21 22:55:38 +02:00
OM
7219848655 Increased **MAX_GAMESTATE_CHARS** (41952 on Breakthrough) 2023-05-21 22:31:19 +02:00
OM
af3dd2602b Compilation warnings fixes 2023-05-21 22:30:35 +02:00
OM
bdcb6c42b6 Parse includes, depending on the server type 2023-05-21 22:07:42 +02:00
OM
0fe01d23d6 Fixed tag_num being -1 and *MSG_ReadPackedAngle* setting the wrong angle value 2023-05-21 22:07:09 +02:00
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fc675e4064 Fixed authorization stuck 2023-05-21 22:06:42 +02:00
OM
04b5fdb934 Added Spearhead/Breakthrough client support 2023-05-21 21:21:20 +02:00
OM
e23ce01d19 Added getKey/authorizeThis 2023-05-21 21:21:07 +02:00
OM
648dc395e7 Fixed compilation errors 2023-05-21 20:07:28 +02:00
OM
ab2a26a14e Added support for *Team Assault* and *Team Tactics* 2023-05-21 19:59:36 +02:00
OM
238e94b4d5 Don't assert if *cls* is NULL 2023-05-21 19:59:12 +02:00
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0c18e0e26c Exports *UI_UpdateCenterPrint* and *UI_UpdateLocationPrint* 2023-05-21 19:58:59 +02:00
OM
7085d60d02 Added Team Tactics features 2023-05-21 19:58:43 +02:00
OM
3933e63044 Fixed crash in LoopSound when tiki's alias list is NULL 2023-05-21 19:57:45 +02:00
OM
342552c349 Process lightmap coord array on static models 2023-05-21 02:48:57 +02:00
OM
9addff08ce Bind if the texture is a lightmap 2023-05-21 02:48:41 +02:00
OM
2ff1071115 Export *R_PrintInfoWorldtris* 2023-05-21 02:43:07 +02:00
OM
49f4ac66ab Added *R_DrawLensFlares* 2023-05-21 02:40:50 +02:00
OM
7761cbd74c Implemented *RB_SetupStaticModelGridLighting* and *RB_Static_BuildDLights* 2023-05-21 02:40:44 +02:00
OM
103debcf6b Key bind string was not working as intended 2023-05-21 02:11:02 +02:00
OM
526ab8071c Changed version patch number 2023-05-21 02:10:20 +02:00
OM
ac45f20fa6 Added *UploadCompressed* (although useless) + *force32bit* support in *Upload32* 2023-05-21 02:05:48 +02:00
OM
a45b36f2f3 *RB_BeginSurface*: Don't set the shadertime here 2023-05-21 02:05:22 +02:00
OM
bea35d28fc Added RefreshShaderNoMip 2023-05-21 02:05:06 +02:00
OM
bb71f84985 Fixed sky seams 2023-05-21 02:04:47 +02:00
OM
2f62e61dc8 Using 1.875 instead of 1.0 2023-05-21 02:04:09 +02:00