OM
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2b9241ee01
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Increased **MAX_SPRITES** to 2048
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2023-05-29 13:48:19 +02:00 |
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OM
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b7f071f80d
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Added **R_AddSwipeSurfaces**
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2023-05-29 13:48:01 +02:00 |
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OM
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c7138bfb92
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Implemented **LightGlowDeform**
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2023-05-29 13:47:41 +02:00 |
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OM
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ccfdc1ef2d
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Changed version number
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2023-05-29 01:58:05 +02:00 |
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OM
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e45289d28b
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Renamed **NO_SCRIPTENGINE** to **WITH_SCRIPT_ENGINE**
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2023-05-29 01:33:07 +02:00 |
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OM
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6b1da4af57
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Removed "quotes" in command-line...
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2023-05-29 01:32:40 +02:00 |
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OM
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b14e678bbe
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Fixed R_Shutdown not clearing gl values
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2023-05-28 23:13:35 +02:00 |
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OM
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223463729a
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Added con_autochat
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2023-05-28 23:13:15 +02:00 |
|
OM
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7536301d2e
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Using qgl functions
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2023-05-28 22:55:29 +02:00 |
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OM
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5575b68c94
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Added CallList, Fog and LineStipple
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2023-05-28 22:55:14 +02:00 |
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OM
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3f0e2e7430
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Added parameters to CL_Shutdown
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2023-05-28 22:54:45 +02:00 |
|
OM
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24cf12dd36
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Fixed Linux compilation errors
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2023-05-28 22:54:19 +02:00 |
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OM
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92a5883243
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Networking fixes
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2023-05-28 21:36:09 +02:00 |
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OM
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3dc4418a93
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Added 4 cvar flags
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2023-05-28 21:00:14 +02:00 |
|
OM
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bea0f126fc
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Added **always** and **forcesubtitle**
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2023-05-28 20:59:42 +02:00 |
|
OM
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0b82b5d3e0
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Why would it error out when the default sfx doesn't exist...?
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2023-05-28 20:59:23 +02:00 |
|
OM
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c1213e6027
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Various fixes and additions
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2023-05-28 20:19:35 +02:00 |
|
OM
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7b79877516
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made renderer (original quake III) work with SDL
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2023-05-27 22:23:03 +02:00 |
|
OM
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306d282639
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Added new/tr_shade_calc.c
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2023-05-27 22:22:49 +02:00 |
|
OM
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4a582cfbb5
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Updated
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2023-05-27 21:39:56 +02:00 |
|
OM
|
9f669cff1c
|
Updates
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2023-05-27 21:21:25 +02:00 |
|
OM
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8e1b2ea296
|
Updates
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2023-05-27 21:02:16 +02:00 |
|
OM
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f1f9ed744d
|
Updates
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2023-05-27 16:19:31 +02:00 |
|
OM
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3d223f5a5d
|
Updates
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2023-05-27 15:36:19 +02:00 |
|
OM
|
f3be59f64d
|
update
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2023-05-26 23:32:27 +02:00 |
|
OM
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dc45c33c79
|
ioq3 updates
|
2023-05-26 20:53:00 +02:00 |
|
OM
|
f013e82b98
|
updates
|
2023-05-25 19:34:01 +02:00 |
|
OM
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c32c377946
|
ioq3 sys
|
2023-05-25 19:09:32 +02:00 |
|
OM
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6e94bb6eca
|
ioq3 sound
|
2023-05-24 21:45:26 +02:00 |
|
OM
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eef8f65830
|
Removed DebugGraph color param
|
2023-05-24 21:45:21 +02:00 |
|
OM
|
ba0ed7504d
|
New sound system
|
2023-05-24 19:42:48 +02:00 |
|
OM
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41fc217a06
|
ioq3 changes
|
2023-05-24 19:40:02 +02:00 |
|
OM
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02f2256079
|
moves
|
2023-05-24 19:30:17 +02:00 |
|
OM
|
ca3340b158
|
ioquake3 porting
|
2023-05-24 19:29:36 +02:00 |
|
OM
|
03406ea9ff
|
Fixed architectures name
|
2023-05-24 00:59:45 +02:00 |
|
OM
|
dba6b82df8
|
Removed **Sys_LoadDll** (unused)
|
2023-05-24 00:49:49 +02:00 |
|
DraGoN
|
0035dc6b61
|
ARM64 compilation fix
|
2023-05-24 00:22:02 +03:00 |
|
OM
|
6a74d72017
|
Added animation num checks
|
2023-05-23 23:06:26 +02:00 |
|
OM
|
0477224085
|
Added backtrace support
|
2023-05-23 15:25:56 +02:00 |
|
OM
|
312332ac5e
|
Fixed weapon commands not working as intended
|
2023-05-23 01:57:18 +02:00 |
|
OM
|
27dcbdb49a
|
Removed **HOLSTERWEAPON** state condition (useless)
|
2023-05-23 01:56:19 +02:00 |
|
OM
|
96ecb4535a
|
**CG_WeaponCommandButtonBits** get iWeaponCommand before setting it to 0
|
2023-05-23 01:55:54 +02:00 |
|
OM
|
f1f1f6e073
|
Fixed stackoverflow issues
|
2023-05-23 00:17:03 +02:00 |
|
OM
|
55dc84d932
|
Fixed CGM values for AA and SH/BT
|
2023-05-23 00:08:12 +02:00 |
|
OM
|
6c874641d7
|
Increased **MAX_RELIABLE_COMMANDS** to 512
|
2023-05-22 23:28:30 +02:00 |
|
OM
|
fe01523cb1
|
Using viewmodel constants from bg_public.h
|
2023-05-22 23:28:18 +02:00 |
|
OM
|
827bd38603
|
Fixed bits value on spearhead/breakthrough
|
2023-05-22 23:28:01 +02:00 |
|
OM
|
862142b6c4
|
Added farplane stuff from spearhead/breakthrough (this fixes client version >=2.0 rendering maps incorrectly)
|
2023-05-22 23:27:40 +02:00 |
|
OM
|
08057f52bc
|
Fixed bad morph/weight index on ARM
|
2023-05-22 18:00:58 +02:00 |
|
OM
|
d3870ccf45
|
Compilation fixes for ARM
|
2023-05-22 17:33:26 +02:00 |
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