openmohaa/code
2023-05-22 23:28:18 +02:00
..
AL Using latest version of AL from ioq3 codebase 2023-01-31 01:32:06 +01:00
asm Hard reset 2016-03-27 11:49:47 +02:00
bspc Hard reset 2016-03-27 11:49:47 +02:00
cgame Implemented printdeathmsg 2023-05-22 13:01:38 +02:00
client Compilation fixes for ARM 2023-05-22 17:33:26 +02:00
curl-7.54.0/include Using curl-7.54.0 from ioq3 2023-01-31 01:34:57 +01:00
game Using viewmodel constants from bg_public.h 2023-05-22 23:28:18 +02:00
gamespy Set the project name to openmohaa 2023-05-18 20:24:09 +02:00
jpeg-8c Hard reset 2016-03-27 11:49:47 +02:00
libogg-1.3.3 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
libs Updated SDL libraries to latest version 2023-01-31 01:21:48 +01:00
libvorbis-1.3.6 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
null Fixed unix build compilation 2023-05-08 23:34:24 +02:00
opus-1.2.1 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
opusfile-0.9 Added libogg, libvorbis and opus from ioq3 2023-01-31 01:29:42 +01:00
parser Debloated g_local.h include files 2023-04-29 21:56:38 +02:00
qcommon Fixed bits value on spearhead/breakthrough 2023-05-22 23:28:01 +02:00
renderer altname fix 2023-05-22 13:44:37 +02:00
renderercommon Compilation fixes 2023-05-08 20:07:45 +02:00
renderergl1 Readded ioq3 renderer 2023-05-08 19:53:53 +02:00
renderergl2 Implemented R_LoadFont 2023-05-09 19:13:37 +02:00
script Removed CGAME_DLL checks 2023-04-30 14:54:23 +02:00
sdl Fixed openmohaa.exe compilation (only 102 linker errors) 2023-05-07 21:28:54 +02:00
SDL2 Updated SDL libraries to latest version 2023-01-31 01:21:48 +01:00
server Added Spearhead/Breakthrough client support 2023-05-21 21:21:20 +02:00
skeletor *TIKI_GetSkelAnimFrame2*: fixed radius/mins/maxes parameters being unused 2023-05-16 22:04:07 +02:00
sys Added Quake III arena unix/win32 folders 2023-05-08 22:58:54 +02:00
tiki Fixed bad morph/weight index on ARM 2023-05-22 18:00:58 +02:00
tools Removed deprecated tool that has nothing to do with opm 2023-01-30 00:44:10 +01:00
uilib Don't assert if *cls* is NULL 2023-05-21 19:59:12 +02:00
unix Compilation fixes for ARM 2023-05-22 17:33:26 +02:00
win32 Added compressed textures support 2023-05-22 13:02:14 +02:00