mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 13:47:58 +03:00
Renamed **NO_SCRIPTENGINE** to **WITH_SCRIPT_ENGINE**
This commit is contained in:
parent
6b1da4af57
commit
e45289d28b
8 changed files with 58 additions and 57 deletions
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@ -167,7 +167,7 @@ file(GLOB_RECURSE SOURCES_GAME "code/game/*.c" "code/game/*.cpp" "code/parser/*.
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set(SOURCES_GAME_LIB ${SOURCES_SHARED} ${SOURCES_GAME})
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add_library(fgame SHARED ${SOURCES_GAME_LIB})
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target_compile_definitions(fgame PRIVATE GAME_DLL ARCHIVE_SUPPORTED TARGET_GAME_TYPE=${TARGET_GAME_TYPE})
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target_compile_definitions(fgame PRIVATE GAME_DLL WITH_SCRIPT_ENGINE ARCHIVE_SUPPORTED TARGET_GAME_TYPE=${TARGET_GAME_TYPE})
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target_include_directories(fgame PUBLIC "code/qcommon" "code/script" "code/game")
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target_include_directories(fgame PRIVATE "code/parser")
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target_compile_features(fgame PUBLIC cxx_nullptr)
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@ -185,7 +185,7 @@ file(GLOB_RECURSE SOURCES_SERVER "code/server/*.c" "code/server/*.cpp")
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set(SOURCES_SERVER_APP ${SOURCES_APP} ${SOURCES_SERVER})
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add_executable(omohaaded ${SOURCES_PLATFORM_SPECIFIC} ${SOURCES_SERVER_APP} "code/null/null_client.c" "code/null/null_input.c" "code/null/null_snddma.c")
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target_compile_definitions(omohaaded PRIVATE NO_SCRIPTENGINE APP_MODULE DEDICATED TARGET_GAME_TYPE=${TARGET_GAME_TYPE})
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target_compile_definitions(omohaaded PRIVATE APP_MODULE DEDICATED TARGET_GAME_TYPE=${TARGET_GAME_TYPE})
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target_compile_features(omohaaded PUBLIC cxx_nullptr)
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target_compile_features(omohaaded PUBLIC c_variadic_macros)
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# Gamespy dependency
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@ -220,7 +220,7 @@ if (WITH_CLIENT)
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set(SOURCES_CGAME_LIB ${SOURCES_SHARED} ${SOURCES_CGAME} ${SOURCES_BG})
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add_library(cgame SHARED ${SOURCES_CGAME_LIB})
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target_compile_definitions(cgame PRIVATE CGAME_DLL NO_SCRIPTENGINE TARGET_GAME_TYPE=${TARGET_GAME_TYPE})
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target_compile_definitions(cgame PRIVATE CGAME_DLL TARGET_GAME_TYPE=${TARGET_GAME_TYPE})
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target_include_directories(cgame PUBLIC "code/qcommon" "code/cgame" "code/script")
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target_compile_features(cgame PUBLIC cxx_nullptr)
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target_compile_features(cgame PUBLIC c_variadic_macros)
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@ -247,7 +247,7 @@ if (WITH_CLIENT)
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set(SOURCES_CLIENT_APP ${SOURCES_APP} ${SOURCES_SERVER} ${SOURCES_CLIENT} ${SOURCES_UILIB} ${SOURCES_LIBS} ${SOURCES_RENDERER} ${SHADER_SRCS})
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add_executable(openmohaa ${SOURCES_PLATFORM_SPECIFIC} ${SOURCES_CLIENT_APP} ${SOURCES_CLIENT_PLATFORM_SPECIFIC})
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target_compile_definitions(openmohaa PRIVATE NO_SCRIPTENGINE APP_MODULE TARGET_GAME_TYPE=${TARGET_GAME_TYPE})
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target_compile_definitions(openmohaa PRIVATE APP_MODULE TARGET_GAME_TYPE=${TARGET_GAME_TYPE})
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if (USE_OPENAL)
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# Try to use OpenAL
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@ -307,8 +307,9 @@ if (WITH_CLIENT)
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elseif(UNIX)
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find_package(Threads)
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target_link_libraries(openmohaa PRIVATE m)
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target_link_libraries(openmohaa PRIVATE m rt)
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target_link_libraries(openmohaa PRIVATE stdc++)
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target_link_libraries(openmohaa PRIVATE ${CMAKE_THREAD_LIBS_INIT})
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find_package(SDL2 REQUIRED)
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target_include_directories(openmohaa PUBLIC ${SDL2_INCLUDE_DIRS})
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@ -401,7 +401,7 @@ Listener *SpawnArgs::SpawnInternal( void )
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qboolean tikiWasStatic; // used to determine if entity was intentionally suppressed
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const char *key, *value;
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str keyname;
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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unsigned int eventnum;
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EventDef *def;
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ScriptVariable *var;
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@ -482,7 +482,7 @@ Listener *SpawnArgs::SpawnInternal( void )
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// don't count the prefix
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keyname = ( key + 1 );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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// initialize the object vars
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varList = obj->Vars();
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@ -537,7 +537,7 @@ Listener *SpawnArgs::SpawnInternal( void )
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{
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keyname = ( key + 1 );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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varList = obj->Vars();
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var = varList->GetVariable( keyname );
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@ -51,7 +51,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#endif
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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#include "scriptmaster.h"
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@ -369,7 +369,7 @@ ClassDef::ClassDef()
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this->prev = this;
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this->next = this;
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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this->waitTillSet = NULL;
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#endif
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}
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@ -393,7 +393,7 @@ ClassDef::ClassDef( const char *classname, const char *classID, const char *supe
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this->classSize = classSize;
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this->super = getClass( superclass );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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this->waitTillSet = NULL;
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#endif
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@ -411,7 +411,7 @@ ClassDef::ClassDef( const char *classname, const char *classID, const char *supe
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}
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// Add to front of list
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LL_Add( classlist, this, prev, next );
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LL_AddFirst( classlist, this, prev, next );
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numclasses++;
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}
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@ -446,7 +446,7 @@ ClassDef::~ClassDef()
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}
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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void ClassDef::AddWaitTill( str s )
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{
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@ -38,7 +38,7 @@ class Event;
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#define isSubclassOf(classname) inheritsFrom(&classname::ClassInfo)
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#define isSuperclassOf(classname) isInheritedBy(&classname::ClassInfo)
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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#define CLASS_DECLARATION(parentclass, classname, classid) \
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ClassDef classname::ClassInfo(#classname, classid, #parentclass, \
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@ -154,7 +154,7 @@ public:
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ClassDef* next;
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ClassDef* prev;
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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con_set<const_str, const_str>* waitTillSet;
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#endif
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@ -178,7 +178,7 @@ public:
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static int compareClasses(const void* arg1, const void* arg2);
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static void SortClassList(Container<ClassDef*>* sortedList);
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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void AddWaitTill(str s);
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void AddWaitTill(const_str s);
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void RemoveWaitTill(str s);
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@ -26,7 +26,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "scriptexception.h"
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#include "Linklist.h"
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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#include "archive.h"
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#include "scriptmaster.h"
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#include "scriptthread.h"
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@ -56,7 +56,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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con_map< Event *, EventDef > Event::eventDefList;
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con_arrayset< command_t, command_t > Event::commandList;
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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con_map< const_str, unsigned int > Event::normalCommandList;
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con_map< const_str, unsigned int > Event::returnCommandList;
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@ -1435,7 +1435,7 @@ void Event::PendingEvents
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EVENT_Printf( "%d pending events as of %.2f\n", num, EVENT_time );
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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/*
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=======================
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@ -1991,7 +1991,7 @@ Event::Event( str command )
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#endif
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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/*
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=======================
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@ -2116,7 +2116,7 @@ void Event::AddNil( void )
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variable.Clear();
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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/*
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=======================
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@ -2228,7 +2228,7 @@ bool Event::GetBoolean( int pos )
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return variable.booleanNumericValue();
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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/*
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=======================
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@ -2293,7 +2293,7 @@ Listener * Event::GetListener( int pos )
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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/*
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=======================
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@ -2468,7 +2468,7 @@ qboolean Event::IsNumericAt( int pos )
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return data[ pos - 1 ].IsNumeric();
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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/*
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=======================
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@ -2581,7 +2581,7 @@ Listener
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*/
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Listener::Listener()
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{
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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m_EndList = NULL;
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@ -2602,7 +2602,7 @@ Listener::~Listener()
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{
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CancelPendingEvents();
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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Unregister( "delete" );
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Unregister( "remove" );
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@ -2631,7 +2631,7 @@ void Listener::Archive( Archiver &arc )
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{
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Class::Archive( arc );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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byte flag = 0;
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@ -3205,7 +3205,7 @@ Listener *Listener::GetScriptOwner( void )
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return NULL;
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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/*
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=======================
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@ -4092,7 +4092,7 @@ void Listener::CommandDelay( Event *ev )
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PostEvent( e, ev->GetFloat( 1 ) );
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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/*
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=======================
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@ -4614,7 +4614,7 @@ CLASS_DECLARATION( Class, Listener, NULL )
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{ &EV_Listener_InheritsFrom, &Listener::EventInheritsFrom },
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{ &EV_Listener_IsInheritedBy, &Listener::EventIsInheritedBy },
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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{ &EV_Listener_CancelFor, &Listener::CancelFor },
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{ &EV_Listener_CreateReturnThread, &Listener::CreateReturnThread },
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{ &EV_Listener_CreateThread, &Listener::CreateThread },
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@ -235,7 +235,7 @@ inline bool operator==( const str &name, const command_t &command )
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return command.command == name;
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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inline bool operator==( const command_t &cmd1, const command_t &cmd2 )
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{
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return ( cmd2.command == cmd1.command && ( cmd2.type == ( uchar )-1 || cmd2.type == cmd1.type ) );
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@ -372,7 +372,7 @@ public:
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class PathNode *GetPathNode( int pos );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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SimpleEntity *GetSimpleEntity( int pos );
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#endif
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@ -389,7 +389,7 @@ public:
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qboolean IsListenerAt( int pos );
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qboolean IsNilAt( int pos );
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qboolean IsNumericAt( int pos );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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qboolean IsSimpleEntityAt( int pos );
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#endif
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qboolean IsStringAt( int pos );
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@ -446,7 +446,7 @@ using ListenerPtr = SafePtr< Listener >;
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class Listener : public Class
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{
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public:
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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con_set< const_str, ConList > *m_NotifyList;
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con_set< const_str, ConList > *m_WaitForList;
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con_set< const_str, ConList > *m_EndList;
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@ -456,7 +456,7 @@ public:
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static bool EventSystemStarted;
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private:
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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void ExecuteScriptInternal( Event *ev, ScriptVariable& scriptVariable );
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void ExecuteThreadInternal( Event *ev, ScriptVariable& returnValue );
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void WaitExecuteScriptInternal( Event *ev, ScriptVariable& returnValue );
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@ -468,7 +468,7 @@ private:
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public:
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CLASS_PROTOTYPE( Listener );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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/* Game functions */
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virtual ScriptThread *CreateThreadInternal( const ScriptVariable& label );
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virtual ScriptThread *CreateScriptInternal( const ScriptVariable& label );
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@ -509,7 +509,7 @@ public:
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bool ProcessScriptEvent( Event &ev );
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bool ProcessScriptEvent( Event *ev );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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void CreateVars( void );
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void ClearVars( void );
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@ -564,7 +564,7 @@ public:
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void EventIsInheritedBy( Event *ev );
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void GetClassname( Event *ev );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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void CancelFor( Event *ev );
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void CreateReturnThread( Event *ev );
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void CreateThread( Event *ev );
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@ -32,7 +32,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "../game/navigate.h"
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#endif
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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#include "world.h"
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#include "scriptmaster.h"
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#include "simpleentity.h"
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@ -93,7 +93,7 @@ void Entry< short3, ScriptVariable >::Archive
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if( arc.Loading() )
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{
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value.Archive( arc );
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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key = value.GetKey();
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#endif
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}
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@ -226,7 +226,7 @@ void ScriptPointer::Archive( Archiver& arc, ScriptPointer *& pointerValue )
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void ScriptVariable::Archive(Archiver& arc)
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{
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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const_str s;
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if (arc.Loading())
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@ -277,7 +277,7 @@ void ScriptVariable::ArchiveInternal(Archiver& arc)
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arc.ArchiveChar(&m_data.charValue);
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break;
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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case VARIABLE_CONSTSTRING:
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if (arc.Loading())
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{
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@ -688,7 +688,7 @@ qboolean ScriptVariable::IsConstArray() const
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|| type == VARIABLE_SAFECONTAINER;
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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qboolean ScriptVariable::IsSimpleEntity( void )
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{
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@ -725,7 +725,7 @@ void ScriptVariable::PrintValue( void )
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printf("None");
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break;
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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case VARIABLE_CONSTSTRING:
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printf("%s", Director.GetString(m_data.intValue).c_str());
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break;
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@ -953,7 +953,7 @@ ScriptVariable *ScriptVariable::constArrayValue( void )
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return m_data.constArrayValue->constArrayValue;
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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str getname_null = "";
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@ -1138,7 +1138,7 @@ Listener *ScriptVariable::listenerValue( void ) const
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{
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switch( type )
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{
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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case VARIABLE_CONSTSTRING:
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return world->GetScriptTarget( Director.GetString( m_data.intValue ) );
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@ -1183,7 +1183,7 @@ void ScriptVariable::newPointer( void )
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m_data.pointerValue->add( this );
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}
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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SimpleEntity *ScriptVariable::simpleEntityValue( void ) const
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{
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@ -1201,7 +1201,7 @@ str ScriptVariable::stringValue() const
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case VARIABLE_NONE:
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return "NIL";
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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case VARIABLE_CONSTSTRING:
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return Director.GetString( m_data.intValue );
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#endif
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@ -1221,7 +1221,7 @@ str ScriptVariable::stringValue() const
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case VARIABLE_LISTENER:
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if( m_data.listenerValue->Pointer() )
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{
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#ifndef NO_SCRIPTENGINE
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#ifdef WITH_SCRIPT_ENGINE
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if( m_data.listenerValue->Pointer()->isSubclassOf( SimpleEntity ) )
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{
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SimpleEntity *s = ( SimpleEntity * )m_data.listenerValue->Pointer();
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||||
|
@ -1297,7 +1297,7 @@ Vector ScriptVariable::vectorValue( void ) const
|
|||
throw ScriptException( "Cannot cast NULL to vector" );
|
||||
}
|
||||
|
||||
#ifndef NO_SCRIPTENGINE
|
||||
#ifdef WITH_SCRIPT_ENGINE
|
||||
if( !checkInheritance( &SimpleEntity::ClassInfo, m_data.listenerValue->Pointer()->classinfo() ) )
|
||||
{
|
||||
throw ScriptException( "Cannot cast '%s' to vector", GetTypeName() );
|
||||
|
@ -1485,7 +1485,7 @@ void ScriptVariable::setConstArrayValue( ScriptVariable *pVar, unsigned int size
|
|||
m_data.constArrayValue = constArray;
|
||||
}
|
||||
|
||||
#ifndef NO_SCRIPTENGINE
|
||||
#ifdef WITH_SCRIPT_ENGINE
|
||||
|
||||
const_str ScriptVariable::constStringValue( void ) const
|
||||
{
|
||||
|
@ -2444,7 +2444,7 @@ ScriptVariable ScriptVariable::operator--( int )
|
|||
return *this;
|
||||
}
|
||||
|
||||
#ifndef NO_SCRIPTENGINE
|
||||
#ifdef WITH_SCRIPT_ENGINE
|
||||
|
||||
ScriptVariableList::ScriptVariableList()
|
||||
{
|
||||
|
|
|
@ -132,7 +132,7 @@ public:
|
|||
qboolean IsListener( void );
|
||||
qboolean IsNumeric( void );
|
||||
qboolean IsConstArray() const;
|
||||
#ifndef NO_SCRIPTENGINE
|
||||
#ifdef WITH_SCRIPT_ENGINE
|
||||
qboolean IsSimpleEntity( void );
|
||||
#endif
|
||||
qboolean IsString( void );
|
||||
|
@ -149,7 +149,7 @@ public:
|
|||
bool booleanNumericValue( void );
|
||||
bool booleanValue( void ) const;
|
||||
|
||||
#ifndef NO_SCRIPTENGINE
|
||||
#ifdef WITH_SCRIPT_ENGINE
|
||||
str& getName( void );
|
||||
|
||||
short3& GetKey();
|
||||
|
@ -170,7 +170,7 @@ public:
|
|||
ScriptVariable *constArrayValue( void );
|
||||
void setConstArrayValue( ScriptVariable *pVar, unsigned int size );
|
||||
|
||||
#ifndef NO_SCRIPTENGINE
|
||||
#ifdef WITH_SCRIPT_ENGINE
|
||||
const_str constStringValue( void ) const;
|
||||
void setConstStringValue( const_str s );
|
||||
#endif
|
||||
|
@ -197,7 +197,7 @@ public:
|
|||
str stringValue( void ) const;
|
||||
void setStringValue( str newvalue );
|
||||
|
||||
#ifndef NO_SCRIPTENGINE
|
||||
#ifdef WITH_SCRIPT_ENGINE
|
||||
SimpleEntity *simpleEntityValue( void ) const;
|
||||
#endif
|
||||
|
||||
|
@ -278,7 +278,7 @@ public:
|
|||
void setValue( const ScriptVariable& var );
|
||||
};
|
||||
|
||||
#ifndef NO_SCRIPTENGINE
|
||||
#ifdef WITH_SCRIPT_ENGINE
|
||||
|
||||
class ScriptVariableList : public Class
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue