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main
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1f2f270da9 · Merge branch 'falco/gainz_phase_3' into 'main' · Updated 2025-04-26 20:00:40 +03:00

Branches

9ef5f98cd1 · Reduce configs to save RAM by ~600kb · Updated 2025-03-01 03:35:15 +02:00

281
44

37d2f167b3 · Update PT Alpha Test Value · Updated 2025-03-01 03:09:30 +02:00

281
45
skmp/miami
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4a453e3604 · Sniper fix for miami · Updated 2025-02-27 21:53:41 +02:00

281
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ph3nom/miami-fix-first-mission
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fe91d500a0 · Trees Rendered as PT · Updated 2025-02-26 01:44:11 +02:00

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52deff127f · Further compress animations to test memory usage · Updated 2025-02-24 22:32:56 +02:00

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e7b0cb278c · Initial tinyvtx investigation · Updated 2025-02-24 18:20:58 +02:00

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39

850ea47315 · Backport oom-workarounds. Needs 1 more meg free to get ingame :( · Updated 2025-02-24 17:51:11 +02:00

281
39
skmp/oom-workarounds
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3a8d9b97ef · fix texconv build · Updated 2025-02-24 12:18:42 +02:00

281
6
pGta-Menu-map
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a2d7ce9132 · Delete mapTop03.png · Updated 2025-02-13 23:06:12 +02:00

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8a0c737284 · Try to compact geometry native data · Updated 2025-02-13 22:49:47 +02:00

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282b639a4c · Fog Parameters Updated · Updated 2025-01-30 00:58:40 +02:00

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0
Included

47a42a876d · Trace NANS in vector.x · Updated 2025-01-14 23:16:36 +02:00

307
5
skmp/disable-sh4-acceleration
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2db1ddf5b7 · further disable optimizations · Updated 2025-01-13 22:37:25 +02:00

307
4
skmp/backface-cone-cluster-rejection
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284f24c48c · Cluster indexes, not vertexes · Updated 2025-01-13 01:33:34 +02:00

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986921cc9c · Preserve low res textures · Updated 2025-01-09 23:07:43 +02:00

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f9c3b901d7 · Reduce cloud layers for improved performance · Updated 2024-12-31 00:56:56 +02:00    Archive

315
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36796dd7db · Reduce rain streaks and drops to minimize PVR fillrate hit · Updated 2024-12-31 00:54:43 +02:00    Archive

315
1

a17cfdf1a2 · fix msys2 build · Updated 2024-12-26 19:24:48 +02:00    Archive

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